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Rugz007

[WIP] Watch dogs profiler

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Wiebrendh

 

 

I used to announce sh*t too early all the time, usually I finish it anyway in order to not disappoint people but not always and if I do it is boring on my part because I have lost interest. I suggest waiting to announce mods until they are like 90% done so you don't disappoint anyone.

 

I recognize that atm..

 

Same here.. lol

I just know that eventually I'll regain my interest in the project.

 

 

Jep, at least i hope :)

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maro_hannover

the script is broken. it works 1 time when i am near a ped and shows the text above. and then the script crashes.

also use perframedrawing at least it is better. here is the best way to use perframe drawing

// Code Written by Mora Hannoverusing System;using System.Collections.Generic;using System.Linq;using System.Windows.Forms;using System.Text;using System.Drawing;using GTA;namespace PFDTest{private bool showtext1 = false;Public Class PFDTest : Script{    public void PFDTest()    {      this.Tick += new Eventhandler(WDPAM);      this.PerFrameDrawing += new GraphicsEventHandler(PerFrameDrawing);     }public void WDPAM(object sender, EventArgs e)        {            if(//your conditions)             //somethings            showtext = true;        }       public void PerFrameDrawing(object sender, GraphicsEventArgs e)        {            If(showtext == true)        {        e.Graphics.DrawText("Watch Dogs Profiler", //x your 2D coords, //y your 2D coords);         }}}}

and...... Why everybody is staring at me xD

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Wiebrendh

the script is broken. it works 1 time when i am near a ped and shows the text above. and then the script crashes.

also use perframedrawing at least it is better. here is the best way to use perframe drawing

// Code Written by Mora Hannoverusing System;using System.Collections.Generic;using System.Linq;using System.Windows.Forms;using System.Text;using System.Drawing;using GTA;namespace PFDTest{private bool showtext1 = false;Public Class PFDTest : Script{    public void PFDTest()    {      this.Tick += new Eventhandler(WDPAM);      this.PerFrameDrawing += new GraphicsEventHandler(PerFrameDrawing);     }public void WDPAM(object sender, EventArgs e)        {            if(//your conditions)             //somethings            showtext = true;        }       public void PerFrameDrawing(object sender, GraphicsEventArgs e)        {            If(showtext == true)        {        e.Graphics.DrawText("Watch Dogs Profiler", //x your 2D coords, //y your 2D coords);         }}}}

and...... Why everybody is staring at me xD

 

What do you mean by staring..?

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maro_hannover

@Wiebrendh

Looking at. just never mind.

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Wiebrendh

@Wiebrendh

Looking at. just never mind.

again, what do you mean with looking at you?

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