Hello there! I have a problem with textures with alpha. Some parts of the skin behind the hair are invisible. I've tried to move textures with alpha to the bottom in TXD Workshop but the problem still persists. Some say that the materials that use alpha have to be moved to the bottom of a list in 3DS Max. Which list is it? And how to access it? Or is there any other work around?
The textures looks OK in 3DS Max render, but in-game it looks like this:
Any help would be very appreciat