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fastman92 limit adjuster


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Has anyone been adding vehicles to VC via Fastman92 limit adjuster?

It works in my case, but I've got a problem with making addon bikes and boats work properly. Bikes spawn but when player is about to hop on them game crashes, and boats tend to lean to the side and tip over (it happens even when I use handling files from vanilla vehicles)

fastman92

Adding new lines to handling.cfg requires HANDLING.CFG LIMITS to be implemented by the FLA for your game version. Must enable handling.cfg limits (Apply handling.cfg patch)

Edited by fastman92

HI.  I prescribed new trains with different names on new IDs in FLA's Train Carriages Config Loader  on to types 0-15. Why the game crashes when trains should appear?. But it works with scripted trains on new IDs with non-standard trains on new types 16-43.And game working with standart train carriages on types 0-15(freigh,streak,...) if they on by standart registered in loader.

 

Spoiler

# Type ID, followed by vehicle names

0 freight freiflat freiflat freiflat freiflat
1 streak streakc streakc
2 streak streakc streakc
3 freight freiflat freiflat freiflat
4 streak streakc streakc
5 streak streakc streakc streakc
6 freight freiflat freiflat
7 streak streakc streakc
8 tram tram
9 tram tram 
10 freight freiflat
11 streak streakc streakc
12 freight freiflat freiflat freiflat freight
13 freight freiflat freiflat freiflat freiflat freiflat
14 tram tram
15 streak
#0 te3ght te3box cemhopnewrus cemhopnewrus hoppergray hopperred2 hoppergreen izotermflat refdessflat novotrans168 novotrans611 freiflat freiflat freiflat hopperblue
#1 streak streakc streakc
#2 amtrak42 streakc streakc
#3 freight freiflat freiflat freiflat
#4 ep2k032 ep2k042 rzdpass rzdpass2 rzdpass3 
#5 chs4t521red 2etstreakc 2etstreakc 2etstreakc 2etstreakc
#6 es44acbldama gta5freight freiflat pensilbox pensilhopflat proctank wellcarcn flshopp milwhopp tilxtankflat mkwshhopp kcsflattank hazmtank gatxflattank cntank     
#7 ed4ma ed4mb ed4mc ed4mc ed4mb ed4md
#8 tram tram
#9 tram tram 
#10 vl8m750ght vl8m750box chme3ght5 freihoppg redcbox freiflat freitank freiflattent freitank4 freibox9 hopperblue hopperblue hopperblue 8osn1flt 8osn1flt   
#11 2te10u0238strk 2te10u0238box slobozgansh slobozgansh slobozgansh slobozgansh rzdpass3
#12 vl11320ght vl11320flat krytboxblu krytboxblu krytboxblu freiflat freiflat vagcisttov vagcisttov vagcist freiflatred freiflatyell freiflatblue novotrans168 novotrans168 
#13 vl101628ght vl101628box freiflatloaded freiflatloaded2 hoplongflat hopwaitflat freiflatlogs freiflatlumber freiflat1 freibox5 freiflat4 freiflat41 freiflat freiflat freiflat
#14 tram tram
#15 vl10315ght vl10315box vl11320ght vl11320flat vl101177strk vl101177kc vl101472ght vl101472box vl101628ght vl101628box
####new types
16 dgku freiflat6
#17 dr1abchstrk dr1abchstrkc dr1abchstrkc dr1abchstrkc dr1abchstrkc dr1abchbox
17 vl8m509ght vl8m509ght tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu  
18 muni munib
19 vitzstreak vitzstreakc vitzbox
20 m621675 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 
21 2te10v0a rzdpass3 rzdpass2 rzdpass rzdpass3 uzdstrkc uzdstrkc novokuzneck
22 vl82003ght vl82003flat hopperred hopperred2 hopperred hopperblue hopperblue hoppergreen cist6osn
###vl82006ght vl82006flat vl60kstrk vl60839strk chs4t550strk
23 vl85030stre vl85030bstrkc    
24 tep70bc0176 rzdpass2 rzdpass2 rzdpass2 uzdstrkc uzdstrkc
25 vl80m1785ght vl80m1785box tem26883rzhd  
26 2te116u0040ght 2te116u0040box 
27 er9m556a er9m556c er9m556b er9m556c er9m556b er9m556b er9m556c er9m556d
28 muni munib
29 vitzstreak vitzstreakc vitzstreakc vitzbox
30 m81717ght m81717flat m81717flat m81717box
31 ed4mk0073str ed4mk0073fb ed4mk0073fla ed4mk0073fla ed4mk0073fb ed4mk0073kc
32 ed4ma0444 ed4mb0444 ed4mc0444 ed4mc0444 ed4mb0444 ed4md0444
33 vl80ght vl80ght2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 freitank freihoppg freihopp redcbox coalg poluvag1flt freiflat(blue)  
34 tram tram
35 2m62ua1114 2m62ub1114 2m62ua0023 2m62ub0023 2m62ua0168 2m62ub0168 2te116u40ght 2te116u40box freibox9 freibox92 freibox10 poluvag5311 poluvaggk vagcist novokuzneck  
36 vl80k548ght vl80k548box rzdpass3 cemhopflat cist68tflat freibox9empt refsh*tflat mykaflat cisterna1 vagcist hopper93 doblestackflat5 sofpachopp freiflat116 sofpachopp 
37 chs4t chs4t550strk chs4t550strk chs4t550strk 
38 vl8m750ght vl8m750box izotermflat refdessflat refflat1727
39 mav41
40 kfw900livbatght kfw900livbatflat kfw900livbatbox
41 uts444str uts444kc uts444box
42 vl8m509ght vl8m509flat vl8m514ght vl8m514flat vl8m743strk vl8m743kc vl8m758strk vl8m758kc vl8m1717strk vl8m1717kc
43 vl10315ght vl10315box vl11320ght vl11320flat vl101177strk vl101177kc vl101472ght vl101472box vl101628ght vl101628box
 

And the game worked if I installed new cars through SATL3 (But I don't want to use his anymore).

Edited by lbgh
fastman92

Crashlog is needed. Make sure these vehicles have a type 'train'.

 

Possibly a problem with TXD loading.

 

I see you have a digit at the end of model/TXD names.

 

This is incorrect.

 

Digit at the end of TXD filename is used for paintjobs. This would be a paintjob number.

 

Non-standard train types - game did not use not. The way to use them is writing a CLEO script possibly. The script that will use new types and spawn a train.

Edited by fastman92

log -

Spoiler

Starting fastman92 limit adjuster 7.1, compilation time: Jun 24 2023 17:21:12 (UTC)
Website: http://fastman92.com

Launch time: 20-1-2025 15:37:59 (UTC), 18:37 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 70
Delayed processing of limits? No

Root base directory: 
Root directory: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1
Initial directory: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
At least one ID limit is changed. ID limits will be patched.
Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
Count of file IDs is over 65532 and base ID of CStreamingInfo requires int32_t. Applying int32_t base ID patches.
COL ID limit is over 256 and requires something more than uint8_t. Applying COL ID uint32_t patches.
IPL ID limit is over 256 and requires something more than uint8_t. Applying IPL ID uint32_t patches.

New ID limits:
0 - 26699 (26700) - DFF models defined within IDE files
26700 - 53649 (26950) - TXD texture archives.
53650 - 82649 (29000) - COL collision archives.
82650 - 112649 (30000) - IPL Binary IPL files.
112650 - 113673 (1024) - DAT files limited to nodes*.dat
113674 - 115563 (1890) - IFP animation archives.
115564 - 120563 (5000) - RRR car recordings, carrec*.rrr files
120564 - 120663 (100) - SCM scripts
120664 - 120665 (2) - Loaded list
120666 - 120667 (2) - Requested list
120668 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0x195C6C0
CStreaming::ms_aInfoForModel: 0x440B020
CAnimManager::ms_aAnimBlocks: 0x19767F8
CVehicleRecording::StreamingArray: 0x1985440
CTheScripts::StreamedScripts: 0x1998CC8


Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
Format of new savefiles will be different: patch for save game of variable length is applied!
---------------------------------------------
Modified count of killable model IDs: 20030
---------------------------------------------
Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
Modified limit Car generators to: 1500 Is CCarGenerator_extended structure used: 1
---------------------------------------------
Modified limit of number of process counter passes for car generators to 10
---------------------------------------------
Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
---------------------------------------------
Tracks*.dat coordinate limit patch enabled.
Tracks.dat file size limit set to 4638400
Max number of track stations set to 14
Track config loader enabled.
Renderware world map size set to 28000 x 28000
Radar map size set to 24000 x 24000
Water map size set to 24000 x 24000
World map size set to 24000 x 24000
World sector size set to 100 x 100
World LOD sector size set to 300 x 300
Paths limit patch enabled.
Paths map size set to 24000 x 24000

Radar info:
Number of radar tiles per dimension: 48
Total number of radar tiles: 2304

Water info:
Water map size: 24000 x 24000
Number of water blocks per dimension: 48
Total number of water blocks: 2304

World map info info:
World map size: 24000 x 24000

World sectors:
CWorld::ms_aSectors
type: buildings, dummies
count: 240 * 240 = 57600
sector area: 100 x 100

CWorld::ms_aLodPtrLists
type: lod
count: 80 * 80 = 6400
sector area: 300 x 300

CWorld::ms_aRepeatSectors
type: vehicles, peds, object
count: 16 * 16 = 256

Paths info:
ThePaths: 0x1A19008
Number of path tiles per dimension: 32
Total number of path tiles: 1024
Path debugging enabled.
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 250
Number of bike lines = 20
Number of flying lines = 30
Number of boat lines = 20
Number of animation group lines = 40

&mod_HandlingManager = 0x1A4F1A0, sizeof(mod_HandlingManager) = 0x10A80
---------------------------------------------
Modified limit of DYNAMIC LIMITS: VehicleStructs to: 90000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: rwObjectInstances to: 40000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Matrices to: 30000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: PtrNode Singles to: 200000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: PtrNode Doubles to: 150000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 4800
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Vehicles to: 20000
The replays may not work correctly if the limit of DYNAMIC LIMITS: Vehicles is higher than 256. Car generators may also crash.
---------------------------------------------
Modified limit of DYNAMIC LIMITS: QuadTreeNodes to: 1000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Collision links to: 20000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: ColModels to: 301500
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 10096
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 5024
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 10096
---------------------------------------------
Modified limit of IPL:inst, buildings to: 100000
---------------------------------------------
Modified limit of IPL:inst, dummies to: 50000
---------------------------------------------
Modified limit of IPL: inst per file to: 40960
---------------------------------------------
Modified limit of IPL: entity index array to: 1000
---------------------------------------------
Modified limit of IPL:map zones to: 300
---------------------------------------------
Modified limit of IPL:navigation zones to: 580
---------------------------------------------
Modified limit of IPL:interior occluders to: 80
---------------------------------------------
Modified limit of IPL:occluders to: 2000
---------------------------------------------
Modified limit of IPL:AUZO boxes to: 258 Is extended structure used: 1
---------------------------------------------
Format of new savefiles will be different: patch for pickups is applied.

Modified limit of 'IPL:PICK' to: 18600, pickups collected: 127
---------------------------------------------
Modified limit of IDE:objs:type1 section to 30000
---------------------------------------------
Modified limit of IDE:objs:type2 section to 1700
---------------------------------------------
Modified limit of IDE:hier section to 192
---------------------------------------------
Modified limit of IDE:tobj section to 1000
---------------------------------------------
Modified limit of IDE:cars section to 350
---------------------------------------------
IMG archive size limit increased to 32 GB.
---------------------------------------------
Modified max number of IMG archives to: 18
---------------------------------------------
Modified limit of DIRECTORY LIMITS: Extra to: 1100
---------------------------------------------
Modified limit of WATER LIMITS -> Water triangles to: 24
---------------------------------------------
Modified limit of WATER LIMITS -> Water quads to: 2500
---------------------------------------------
Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 3505
---------------------------------------------
Modified limit of WATER LIMITS -> Water vertices to: 9856
---------------------------------------------
Streaming memory available limit set to 3992977408 bytes (3808 MB)
---------------------------------------------
Modified limit of 'Number of requested models above which the game considers loading very busy' to: 7
---------------------------------------------
Modified limit of 'Minimum number of iterations in LoadAllRequestedModels' to: 15
---------------------------------------------
Modified limit of SCM LIMITS: Running scripts to: 3200
---------------------------------------------
Modified limit of SCM LIMITS: Mission cleanup to: 127
---------------------------------------------
Modified limit of RENDERER: Invisible entity pointers to: 350
---------------------------------------------
Modified limit of RENDERER: Visible super LOD pointers to: 100
---------------------------------------------
Modified limit of RENDERER: Visible LOD pointers to: 2000
---------------------------------------------
Modified limit of RENDERER: Visible entity pointers to: 2000
---------------------------------------------
Modified limit of VISIBILITY: Alpha list limit to: 40
---------------------------------------------
Modified limit of VISIBILITY: Alpha boat atomic list to: 30
---------------------------------------------
Modified limit of VISIBILITY: Alpha entity list limit to: 300
---------------------------------------------
Modified limit of VISIBILITY: Alpha really draw last list limit to: 200
---------------------------------------------
Modified limit of VISIBILITY: Alpha really draw last list limit to: 70
---------------------------------------------
Modified limit of OTHER LIMITS: Collision size to: 92768
---------------------------------------------
Modified limit of OTHER LIMITS: Coronas to: 20000
---------------------------------------------
Modified limit of OTHER LIMITS: Vehicle colors to: 200
---------------------------------------------
Modified limit of police restarts to: 20
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_MODEL_HAS_COLLISION_ALREADY_SET_UP enabled.
GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
GTA_ERROR_MODEL_NAME_IS_DECLARED_ON_MULTIPLE_IDS enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
Debugging output is enabled now. Use debugger to catch messages.
---------------------------------------------
---------------------------------------------
Roadblox.dat better loader is enabled.
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Train type carriages loader is enabled. ms_numberOfTypeIDs = 44, ms_maxNumberOfVehiclesForType = 88.
---------------------------------------------
Number of memory changes made: 8777
---------------------------------------------
Error, model hash 0x13B5DD6A is declared on multiple IDs: 6271, 6601, 6722, 
Error, model hash 0x36CE9150 is declared on multiple IDs: 6763, 6780, 
Error, model hash 0x5389C56D is declared on multiple IDs: 6270, 6600, 6721, 
Error, model hash 0x795C894F is declared on multiple IDs: 6742, 6777, 
Error, model hash 0x963D05D1 is declared on multiple IDs: 1203, 6585, 
Error, model hash 0xD6011DD6 is declared on multiple IDs: 1202, 6584, 
Model ID 4853 has collision already set up!

Game has crashed, here's a crash log:
Current process ID: 20264
Current thread ID: 7944
Last file to be loaded: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\trains\freiflat.dff
Last library loaded: wininet
Exception address: 0x004C9691 ("GTA_SA.EXE"+0xC9691)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x30C

General registers:
EAX: 0x00000000 (0)
EBX: 0x055EE9FC (90106364)
ECX: 0x055EE9FC (90106364)
EDX: 0x00872370 (8856432)
ESI: 0x055EE9FC (90106364)
EDI: 0x00000000 (0)
EBP: 0x055EE9FC (90106364)
ESP: 0x0177F33C (24638268)
EIP: 0x004C9691 (5019281) ["GTA_SA.EXE"+0xC9691]
EFL: 0x00210246 (2163270)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 107.226669 bytes: 00 00 00 00 00 0E 74 D6 05 40
ST1: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST4: 987350.312500 bytes: 00 00 00 00 00 65 0D F1 12 40
ST5: 2855.860840 bytes: 00 00 00 00 00 C6 7D B2 0A 40
ST6: -9.625000 bytes: 00 00 00 00 00 00 00 9A 02 C0
ST7: 3.000000 bytes: 00 00 00 00 00 00 00 C0 00 40
CTRL: 007F
STAT: 003B
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 0E 74 D6
MM1: 00 00 00 00 00 00 00 00
MM2: 00 00 00 00 00 00 00 80
MM3: 00 00 00 00 00 00 00 80
MM4: 00 00 00 00 00 65 0D F1
MM5: 00 00 00 00 00 C6 7D B2
MM6: 00 00 00 00 00 00 00 9A
MM7: 00 00 00 00 00 00 00 C0

XMM registers, 16 bytes:
XMM0: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x177F33C):
+0x000  92 19 00 00  10 48 2D 15  10 48 2D 15  51 37 53 00
+0x010  6E 3D 53 00  00 00 00 00  10 48 2D 15  F6 2A 53 00
+0x020  10 48 2D 15  4E 6A 6D 00  92 19 00 00  78 4E 2D 15
+0x030  10 48 2D 15  BB 60 6F 00  92 19 00 00  00 00 00 00
+0x040  B0 F4 39 04  00 00 00 00  20 00 00 00  10 48 2D 15
+0x050  04 F4 77 01  C8 8A 84 00  00 00 00 00  39 76 6F 00
+0x060  92 19 00 00  04 00 00 00  00 00 00 00  00 28 17 13
+0x070  00 00 00 00  01 00 00 00  AB BA C3 45  00 00 00 00
+0x080  B0 F4 39 04  10 48 2D 15  CA 34 E3 76  A0 EB 0C 0F
+0x090  50 70 92 2A  01 FE 0C 0F  A0 EB 0C 0F  60 F4 77 01
+0x0A0  60 F4 77 01  95 10 C7 77  E0 E8 D3 77  C2 0D C7 77
+0x0B0  49 3A 4A 51  00 00 00 00  00 00 00 00  32 37 53 1B
+0x0C0  2B 00 00 00  40 59 91 01  08 F6 77 01  3B 8B 84 00
+0x0D0  00 00 00 00  E9 7F 49 00  0A B7 A1 44  F6 C0 EC C4
+0x0E0  00 00 00 00  00 00 00 00  00 00 00 00  8C F4 77 01
+0x0F0  00 00 00 00  D2 01 00 00  03 00 00 00  01 00 00 00
+0x100  00 00 00 00  00 28 17 13  88 F6 77 01  01 00 00 00
+0x110  00 00 91 01  C4 F6 77 01  74 F4 77 01  F6 F6 C5 77
+0x120  00 00 00 00  0A B7 A1 44  F6 C0 EC C4  00 00 00 00
+0x130  50 70 92 2A  03 00 00 00  88 F4 77 01  6E 66 C0 7B

base: 0x1580000   top: 0x177F33C   bottom: 0x1780000

Module list
; Path    Module file size        Base    Size of image    Entry point
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\GTA_SA.EXE    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SYSTEM32\ntdll.dll    1758832    0x77C10000    0x001B2000    0x00000000
C:\Windows\System32\KERNEL32.DLL    675080    0x761C0000    0x000F0000    0x761D77C0
C:\Windows\System32\KERNELBASE.dll    2640424    0x76D00000    0x00283000    0x76E41100
C:\Windows\SYSTEM32\apphelp.dll    675200    0x75780000    0x000A6000    0x757B5520
C:\Windows\SYSTEM32\AcLayers.DLL    439296    0x6DAC0000    0x00292000    0x6DADECB0
C:\Windows\System32\msvcrt.dll    797504    0x758F0000    0x000C4000    0x75925C30
C:\Windows\System32\GDI32.dll    135872    0x77920000    0x00023000    0x77924810
C:\Windows\System32\win32u.dll    103464    0x777F0000    0x0001A000    0x00000000
C:\Windows\System32\gdi32full.dll    928752    0x75ED0000    0x000E4000    0x75F13B90
C:\Windows\System32\msvcp_win.dll    492360    0x759C0000    0x00079000    0x759D91B0
C:\Windows\System32\ucrtbase.dll    1128632    0x77AE0000    0x00112000    0x77B08260
C:\Windows\System32\USER32.dll    1747376    0x75A40000    0x001AA000    0x75A6B470
C:\Windows\System32\SHLWAPI.dll    302248    0x77720000    0x0004B000    0x77738DF0
C:\Windows\System32\RPCRT4.dll    764520    0x77660000    0x000BA000    0x776A0100
C:\Windows\System32\IMM32.DLL    147320    0x77950000    0x00025000    0x77952B30
C:\Windows\System32\WS2_32.dll    389440    0x76F90000    0x0005F000    0x76FA80C0
C:\Windows\System32\ADVAPI32.dll    512520    0x77100000    0x0007F000    0x771134C0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbisfile.dll    53760    0x6C730000    0x00011000    0x6C731A0B
C:\Windows\System32\sechost.dll    536240    0x775D0000    0x00083000    0x775F5200
C:\Windows\SYSTEM32\WINMM.dll    189120    0x75560000    0x00031000    0x75569680
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Windows\System32\bcrypt.dll    101368    0x76C70000    0x0001A000    0x76C79D30
C:\Windows\System32\ole32.dll    1398288    0x77980000    0x00155000    0x779AEAD0
C:\Windows\System32\combase.dll    2638304    0x769E0000    0x00281000    0x76B1AC60
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbishooked.DLL    65536    0x01F30000    0x00011000    0x01F34C98
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\ogg.dll    36864    0x01CF0000    0x00009000    0x01CF302E
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbis.dll    1060864    0x03CA0000    0x00108000    0x03CB3F7C
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\$fastman92limitAdjuster.asi    11256320    0x7B0B0000    0x00AC7000    0x7B1BADD7
C:\Windows\System32\SHELL32.dll    7045136    0x76330000    0x006AF000    0x764C10C0
C:\Windows\System32\PSAPI.DLL    18080    0x762B0000    0x00006000    0x762B1550
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\DllTricks.dll    33792    0x70110000    0x0000D000    0x7011147F
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_fbe8b6227808ef55\COMCTL32.dll    583136    0x75380000    0x00091000    0x753EA130
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\MinHook.x86.dll    14848    0x6CF20000    0x00007000    0x00000000
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\CLEO.asi    324096    0x7BBE0000    0x00079000    0x7BBF53C0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\BASS.dll    107584    0x11000000    0x0004D000    0x1104C036
C:\Windows\SYSTEM32\MSACM32.dll    97088    0x6BDC0000    0x00019000    0x6BDC4FE0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\CLEO+.cleo    639272    0x7BC80000    0x000BE000    0x7BCC2747
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\FileSystemOperations.cleo    98304    0x60DD0000    0x0001C000    0x60DD1A5A
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\GxtHook.cleo    49152    0x03C00000    0x00022000    0x03C200E0
C:\Windows\System32\oleaut32.dll    632240    0x75E30000    0x0009C000    0x75E6ADF0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\IniFiles.cleo    110080    0x60DB0000    0x0001F000    0x60DB1971
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\IntOperations.cleo    76800    0x79360000    0x00017000    0x793616A4
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader.asi    700928    0x79AC0000    0x000B2000    0x79B14637
C:\Windows\SYSTEM32\dbghelp.dll    1814496    0x755A0000    0x001D6000    0x755E1440
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\MoreVehicles.asi    28672    0x03C30000    0x00012000    0x03C3F001
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\mousefix.asi    48128    0x7BD80000    0x00011000    0x7BD8187B
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\sadisplayresolutions.asi    7168    0x6CA10000    0x00006000    0x6CA113E2
C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9635_none_508ff82ebcbafee0\MSVCR90.dll    656272    0x74D70000    0x000A3000    0x74D92D40
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\SAWindow.asi    3584    0x03C80000    0x00005000    0x03C810E0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\StreamMemFix1.0.asi    27648    0x043B0000    0x00011000    0x043BE001
C:\Windows\SYSTEM32\windows.storage.dll    7362304    0x74550000    0x006FB000    0x74750320
C:\Windows\SYSTEM32\wintypes.dll    816208    0x73DB0000    0x000C7000    0x73E192C0
C:\Windows\System32\SHCORE.dll    810456    0x75C50000    0x000C7000    0x75CA65E0
C:\Windows\SYSTEM32\profapi.dll    128192    0x744D0000    0x00021000    0x744DAC10
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.asi.dll    285184    0x79B80000    0x0004A000    0x79B9F29F
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.bank.dll    293888    0x79BD0000    0x0004F000    0x79BEE5D7
C:\Windows\SYSTEM32\CRYPTBASE.DLL    33144    0x74D60000    0x0000B000    0x74D62AE0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.data.dll    3527680    0x79C20000    0x00364000    0x79E43D47
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.fx.dll    399872    0x79F90000    0x00067000    0x79FBE370
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.movies.dll    174080    0x7A000000    0x00030000    0x7A00F2F3
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.scm.dll    174080    0x7A030000    0x00030000    0x7A03F18D
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x7A060000    0x0007B000    0x7A09014A
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.stream.dll    584192    0x7A0E0000    0x00094000    0x7A126ECA
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.text.dll    206336    0x7A180000    0x00037000    0x7A192BCE
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x7A1C0000    0x00039000    0x7A1D52EA
C:\Windows\system32\uxtheme.dll    516608    0x75430000    0x00083000    0x75462BD0
C:\Fraps\FRAPS32.DLL    234168    0x6FB80000    0x00047000    0x6FBA6DEE
C:\Windows\System32\MSCTF.dll    1085728    0x77810000    0x0010A000    0x77867600
C:\Windows\SYSTEM32\kernel.appcore.dll    69880    0x74530000    0x00013000    0x74534770
C:\Windows\System32\bcryptPrimitives.dll    400960    0x76C90000    0x00063000    0x76CC8660
C:\Windows\SYSTEM32\textinputframework.dll    1009304    0x6CDA0000    0x000F7000    0x6CDEA220
C:\Windows\SYSTEM32\TextShaping.dll    614680    0x6D5A0000    0x00096000    0x6D6025E0
C:\Windows\SYSTEM32\CoreMessaging.dll    834264    0x685A0000    0x000CD000    0x68635F30
C:\Windows\SYSTEM32\CoreUIComponents.dll    2701424    0x7A250000    0x00291000    0x7A2BA7C0
C:\Windows\SYSTEM32\DDRAW.dll    535552    0x06CD0000    0x000EB000    0x06CE4180
C:\Windows\SYSTEM32\DCIMAN32.dll    11776    0x60DA0000    0x00007000    0x60DA20F0
C:\Windows\SYSTEM32\dxgi.dll    819200    0x6BFF0000    0x000CA000    0x6C036070
C:\Windows\SYSTEM32\dxcore.dll    169000    0x6FCC0000    0x0002D000    0x6FCDAEE0
C:\Windows\SYSTEM32\DSOUND.dll    444928    0x6D320000    0x00072000    0x6D337870
C:\Windows\SYSTEM32\powrprof.dll    274928    0x73CD0000    0x00045000    0x73CD7960
C:\Windows\SYSTEM32\ResampleDmo.DLL    626640    0x6CFA0000    0x00099000    0x6CFCDCB0
C:\Windows\SYSTEM32\winmmbase.dll    117792    0x70170000    0x0001F000    0x70184740
C:\Windows\SYSTEM32\msdmo.dll    33032    0x70130000    0x00009000    0x70133030
C:\Windows\SYSTEM32\UMPDC.dll    51632    0x73CC0000    0x0000E000    0x73CC7AD0
C:\Windows\System32\clbcatq.dll    521768    0x75FC0000    0x00082000    0x7602F560
C:\Windows\System32\MMDevApi.dll    495976    0x70080000    0x0007C000    0x700AAE40
C:\Windows\System32\DEVOBJ.dll    142560    0x6D470000    0x00024000    0x6D47A2B0
C:\Windows\System32\CFGMGR32.dll    246376    0x73D20000    0x0003D000    0x73D2C4A0
C:\Windows\SYSTEM32\AUDIOSES.DLL    1616856    0x678C0000    0x0018D000    0x6792F9C0
C:\Windows\SYSTEM32\resourcepolicyclient.dll    57896    0x60720000    0x00010000    0x607254C0
C:\Windows\SYSTEM32\DINPUT8.dll    178688    0x69730000    0x00038000    0x69738850
C:\Windows\SYSTEM32\inputhost.dll    1388952    0x68670000    0x00153000    0x6878CAE0
C:\Windows\SYSTEM32\HID.DLL    27648    0x6CEA0000    0x0000B000    0x6CEA1C80
C:\Windows\System32\SETUPAPI.DLL    4477552    0x77180000    0x0043D000    0x771B1E20
C:\Windows\System32\WINTRUST.dll    375584    0x77790000    0x0005E000    0x777AA970
C:\Windows\System32\CRYPT32.dll    1050080    0x75D20000    0x00102000    0x75D71F40
C:\Windows\SYSTEM32\MSASN1.dll    52208    0x74C50000    0x0000E000    0x74C56470
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\d3d9.dll    53248    0x07090000    0x0000F000    0x070925AF
C:\Windows\system32\d3d9.dll    1496920    0x0DB90000    0x00171000    0x0DC10310
C:\Windows\SYSTEM32\dwmapi.dll    128176    0x744A0000    0x00024000    0x744A5140
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\aticfx32.dll    1517648    0x65C60000    0x00167000    0x65D27C26
C:\Windows\SYSTEM32\VERSION.dll    28912    0x74FE0000    0x00008000    0x74FE18E0
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiu9pag.dll    198848    0x60C80000    0x0002A000    0x60C8F7FA
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiumdag.dll    11430384    0x78520000    0x00AC9000    0x785366C0
C:\Windows\SYSTEM32\dbgcore.DLL    149504    0x6C700000    0x00029000    0x6C71F830
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiumdva.dll    14843096    0x0DF10000    0x00E4C000    0x0DFB4E30
C:\Windows\SYSTEM32\amdihk32.dll    186992    0x6BF50000    0x00028000    0x6BF56C09
C:\Windows\SYSTEM32\directxdatabasehelper.dll    239184    0x67A90000    0x0003C000    0x67AC1430
C:\Windows\SYSTEM32\dcomp.dll    1683896    0x10330000    0x0019E000    0x103A2830
C:\Windows\System32\Windows.UI.dll    1120848    0x677B0000    0x00110000    0x6780DD00
C:\Windows\SYSTEM32\avrt.dll    29976    0x6BEF0000    0x00009000    0x6BEF1D10
C:\Windows\SYSTEM32\wmvcore.dll    1901368    0x7C290000    0x001D0000    0x7C2AB250
C:\Windows\SYSTEM32\WMASF.DLL    262360    0x790E0000    0x00041000    0x791191D0
C:\Windows\system32\mlang.dll    202240    0x14220000    0x00035000    0x14231030
C:\Windows\SYSTEM32\wininet.DLL    4798888    0x66EF0000    0x0048E000    0x6723AD60
C:\Windows\SYSTEM32\iertutil.dll    2329496    0x60810000    0x0023A000    0x609DAEA0
C:\Windows\SYSTEM32\netutils.dll    39264    0x73160000    0x0000B000    0x731631F0
C:\Windows\SYSTEM32\srvcli.dll    80584    0x70CB0000    0x0001D000    0x70CB51B0
C:\Windows\SYSTEM32\SspiCli.dll    144792    0x74D30000    0x00026000    0x74D40F60
C:\Windows\SYSTEM32\ondemandconnroutehelper.dll    61440    0x7AEE0000    0x00014000    0x7AEE4280
C:\Windows\system32\mswsock.dll    321408    0x741B0000    0x00051000    0x741BAFD0
C:\Windows\SYSTEM32\IPHLPAPI.DLL    138464    0x73710000    0x00024000    0x73718D40
C:\Windows\System32\NSI.dll    21728    0x775C0000    0x00007000    0x775C2000
C:\Windows\SYSTEM32\WINNSI.DLL    31032    0x701D0000    0x0000A000    0x701D23D0
C:\Windows\SYSTEM32\WINHTTP.dll    897232    0x74FF0000    0x000DC000    0x75047590
Game terminated.

Why after adding each new type of train or changing the models of cars do I need to delete gtasa.set, otherwise the game won't start?

Edited by lbgh
fastman92
On 1/20/2025 at 6:59 PM, lbgh said:

log -

  Hide contents

Starting fastman92 limit adjuster 7.1, compilation time: Jun 24 2023 17:21:12 (UTC)
Website: http://fastman92.com

Launch time: 20-1-2025 15:37:59 (UTC), 18:37 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 70
Delayed processing of limits? No

Root base directory: 
Root directory: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1
Initial directory: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
At least one ID limit is changed. ID limits will be patched.
Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
Count of file IDs is over 65532 and base ID of CStreamingInfo requires int32_t. Applying int32_t base ID patches.
COL ID limit is over 256 and requires something more than uint8_t. Applying COL ID uint32_t patches.
IPL ID limit is over 256 and requires something more than uint8_t. Applying IPL ID uint32_t patches.

New ID limits:
0 - 26699 (26700) - DFF models defined within IDE files
26700 - 53649 (26950) - TXD texture archives.
53650 - 82649 (29000) - COL collision archives.
82650 - 112649 (30000) - IPL Binary IPL files.
112650 - 113673 (1024) - DAT files limited to nodes*.dat
113674 - 115563 (1890) - IFP animation archives.
115564 - 120563 (5000) - RRR car recordings, carrec*.rrr files
120564 - 120663 (100) - SCM scripts
120664 - 120665 (2) - Loaded list
120666 - 120667 (2) - Requested list
120668 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0x195C6C0
CStreaming::ms_aInfoForModel: 0x440B020
CAnimManager::ms_aAnimBlocks: 0x19767F8
CVehicleRecording::StreamingArray: 0x1985440
CTheScripts::StreamedScripts: 0x1998CC8


Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
Format of new savefiles will be different: patch for save game of variable length is applied!
---------------------------------------------
Modified count of killable model IDs: 20030
---------------------------------------------
Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
Modified limit Car generators to: 1500 Is CCarGenerator_extended structure used: 1
---------------------------------------------
Modified limit of number of process counter passes for car generators to 10
---------------------------------------------
Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
---------------------------------------------
Tracks*.dat coordinate limit patch enabled.
Tracks.dat file size limit set to 4638400
Max number of track stations set to 14
Track config loader enabled.
Renderware world map size set to 28000 x 28000
Radar map size set to 24000 x 24000
Water map size set to 24000 x 24000
World map size set to 24000 x 24000
World sector size set to 100 x 100
World LOD sector size set to 300 x 300
Paths limit patch enabled.
Paths map size set to 24000 x 24000

Radar info:
Number of radar tiles per dimension: 48
Total number of radar tiles: 2304

Water info:
Water map size: 24000 x 24000
Number of water blocks per dimension: 48
Total number of water blocks: 2304

World map info info:
World map size: 24000 x 24000

World sectors:
CWorld::ms_aSectors
type: buildings, dummies
count: 240 * 240 = 57600
sector area: 100 x 100

CWorld::ms_aLodPtrLists
type: lod
count: 80 * 80 = 6400
sector area: 300 x 300

CWorld::ms_aRepeatSectors
type: vehicles, peds, object
count: 16 * 16 = 256

Paths info:
ThePaths: 0x1A19008
Number of path tiles per dimension: 32
Total number of path tiles: 1024
Path debugging enabled.
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 250
Number of bike lines = 20
Number of flying lines = 30
Number of boat lines = 20
Number of animation group lines = 40

&mod_HandlingManager = 0x1A4F1A0, sizeof(mod_HandlingManager) = 0x10A80
---------------------------------------------
Modified limit of DYNAMIC LIMITS: VehicleStructs to: 90000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: rwObjectInstances to: 40000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Matrices to: 30000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: PtrNode Singles to: 200000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: PtrNode Doubles to: 150000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 4800
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Vehicles to: 20000
The replays may not work correctly if the limit of DYNAMIC LIMITS: Vehicles is higher than 256. Car generators may also crash.
---------------------------------------------
Modified limit of DYNAMIC LIMITS: QuadTreeNodes to: 1000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Collision links to: 20000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: ColModels to: 301500
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 10096
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 5024
---------------------------------------------
Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 10096
---------------------------------------------
Modified limit of IPL:inst, buildings to: 100000
---------------------------------------------
Modified limit of IPL:inst, dummies to: 50000
---------------------------------------------
Modified limit of IPL: inst per file to: 40960
---------------------------------------------
Modified limit of IPL: entity index array to: 1000
---------------------------------------------
Modified limit of IPL:map zones to: 300
---------------------------------------------
Modified limit of IPL:navigation zones to: 580
---------------------------------------------
Modified limit of IPL:interior occluders to: 80
---------------------------------------------
Modified limit of IPL:occluders to: 2000
---------------------------------------------
Modified limit of IPL:AUZO boxes to: 258 Is extended structure used: 1
---------------------------------------------
Format of new savefiles will be different: patch for pickups is applied.

Modified limit of 'IPL:PICK' to: 18600, pickups collected: 127
---------------------------------------------
Modified limit of IDE:objs:type1 section to 30000
---------------------------------------------
Modified limit of IDE:objs:type2 section to 1700
---------------------------------------------
Modified limit of IDE:hier section to 192
---------------------------------------------
Modified limit of IDE:tobj section to 1000
---------------------------------------------
Modified limit of IDE:cars section to 350
---------------------------------------------
IMG archive size limit increased to 32 GB.
---------------------------------------------
Modified max number of IMG archives to: 18
---------------------------------------------
Modified limit of DIRECTORY LIMITS: Extra to: 1100
---------------------------------------------
Modified limit of WATER LIMITS -> Water triangles to: 24
---------------------------------------------
Modified limit of WATER LIMITS -> Water quads to: 2500
---------------------------------------------
Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 3505
---------------------------------------------
Modified limit of WATER LIMITS -> Water vertices to: 9856
---------------------------------------------
Streaming memory available limit set to 3992977408 bytes (3808 MB)
---------------------------------------------
Modified limit of 'Number of requested models above which the game considers loading very busy' to: 7
---------------------------------------------
Modified limit of 'Minimum number of iterations in LoadAllRequestedModels' to: 15
---------------------------------------------
Modified limit of SCM LIMITS: Running scripts to: 3200
---------------------------------------------
Modified limit of SCM LIMITS: Mission cleanup to: 127
---------------------------------------------
Modified limit of RENDERER: Invisible entity pointers to: 350
---------------------------------------------
Modified limit of RENDERER: Visible super LOD pointers to: 100
---------------------------------------------
Modified limit of RENDERER: Visible LOD pointers to: 2000
---------------------------------------------
Modified limit of RENDERER: Visible entity pointers to: 2000
---------------------------------------------
Modified limit of VISIBILITY: Alpha list limit to: 40
---------------------------------------------
Modified limit of VISIBILITY: Alpha boat atomic list to: 30
---------------------------------------------
Modified limit of VISIBILITY: Alpha entity list limit to: 300
---------------------------------------------
Modified limit of VISIBILITY: Alpha really draw last list limit to: 200
---------------------------------------------
Modified limit of VISIBILITY: Alpha really draw last list limit to: 70
---------------------------------------------
Modified limit of OTHER LIMITS: Collision size to: 92768
---------------------------------------------
Modified limit of OTHER LIMITS: Coronas to: 20000
---------------------------------------------
Modified limit of OTHER LIMITS: Vehicle colors to: 200
---------------------------------------------
Modified limit of police restarts to: 20
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_MODEL_HAS_COLLISION_ALREADY_SET_UP enabled.
GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
GTA_ERROR_MODEL_NAME_IS_DECLARED_ON_MULTIPLE_IDS enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
Debugging output is enabled now. Use debugger to catch messages.
---------------------------------------------
---------------------------------------------
Roadblox.dat better loader is enabled.
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Train type carriages loader is enabled. ms_numberOfTypeIDs = 44, ms_maxNumberOfVehiclesForType = 88.
---------------------------------------------
Number of memory changes made: 8777
---------------------------------------------
Error, model hash 0x13B5DD6A is declared on multiple IDs: 6271, 6601, 6722, 
Error, model hash 0x36CE9150 is declared on multiple IDs: 6763, 6780, 
Error, model hash 0x5389C56D is declared on multiple IDs: 6270, 6600, 6721, 
Error, model hash 0x795C894F is declared on multiple IDs: 6742, 6777, 
Error, model hash 0x963D05D1 is declared on multiple IDs: 1203, 6585, 
Error, model hash 0xD6011DD6 is declared on multiple IDs: 1202, 6584, 
Model ID 4853 has collision already set up!

Game has crashed, here's a crash log:
Current process ID: 20264
Current thread ID: 7944
Last file to be loaded: T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\trains\freiflat.dff
Last library loaded: wininet
Exception address: 0x004C9691 ("GTA_SA.EXE"+0xC9691)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x30C

General registers:
EAX: 0x00000000 (0)
EBX: 0x055EE9FC (90106364)
ECX: 0x055EE9FC (90106364)
EDX: 0x00872370 (8856432)
ESI: 0x055EE9FC (90106364)
EDI: 0x00000000 (0)
EBP: 0x055EE9FC (90106364)
ESP: 0x0177F33C (24638268)
EIP: 0x004C9691 (5019281) ["GTA_SA.EXE"+0xC9691]
EFL: 0x00210246 (2163270)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 107.226669 bytes: 00 00 00 00 00 0E 74 D6 05 40
ST1: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST4: 987350.312500 bytes: 00 00 00 00 00 65 0D F1 12 40
ST5: 2855.860840 bytes: 00 00 00 00 00 C6 7D B2 0A 40
ST6: -9.625000 bytes: 00 00 00 00 00 00 00 9A 02 C0
ST7: 3.000000 bytes: 00 00 00 00 00 00 00 C0 00 40
CTRL: 007F
STAT: 003B
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 0E 74 D6
MM1: 00 00 00 00 00 00 00 00
MM2: 00 00 00 00 00 00 00 80
MM3: 00 00 00 00 00 00 00 80
MM4: 00 00 00 00 00 65 0D F1
MM5: 00 00 00 00 00 C6 7D B2
MM6: 00 00 00 00 00 00 00 9A
MM7: 00 00 00 00 00 00 00 C0

XMM registers, 16 bytes:
XMM0: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x177F33C):
+0x000  92 19 00 00  10 48 2D 15  10 48 2D 15  51 37 53 00
+0x010  6E 3D 53 00  00 00 00 00  10 48 2D 15  F6 2A 53 00
+0x020  10 48 2D 15  4E 6A 6D 00  92 19 00 00  78 4E 2D 15
+0x030  10 48 2D 15  BB 60 6F 00  92 19 00 00  00 00 00 00
+0x040  B0 F4 39 04  00 00 00 00  20 00 00 00  10 48 2D 15
+0x050  04 F4 77 01  C8 8A 84 00  00 00 00 00  39 76 6F 00
+0x060  92 19 00 00  04 00 00 00  00 00 00 00  00 28 17 13
+0x070  00 00 00 00  01 00 00 00  AB BA C3 45  00 00 00 00
+0x080  B0 F4 39 04  10 48 2D 15  CA 34 E3 76  A0 EB 0C 0F
+0x090  50 70 92 2A  01 FE 0C 0F  A0 EB 0C 0F  60 F4 77 01
+0x0A0  60 F4 77 01  95 10 C7 77  E0 E8 D3 77  C2 0D C7 77
+0x0B0  49 3A 4A 51  00 00 00 00  00 00 00 00  32 37 53 1B
+0x0C0  2B 00 00 00  40 59 91 01  08 F6 77 01  3B 8B 84 00
+0x0D0  00 00 00 00  E9 7F 49 00  0A B7 A1 44  F6 C0 EC C4
+0x0E0  00 00 00 00  00 00 00 00  00 00 00 00  8C F4 77 01
+0x0F0  00 00 00 00  D2 01 00 00  03 00 00 00  01 00 00 00
+0x100  00 00 00 00  00 28 17 13  88 F6 77 01  01 00 00 00
+0x110  00 00 91 01  C4 F6 77 01  74 F4 77 01  F6 F6 C5 77
+0x120  00 00 00 00  0A B7 A1 44  F6 C0 EC C4  00 00 00 00
+0x130  50 70 92 2A  03 00 00 00  88 F4 77 01  6E 66 C0 7B

base: 0x1580000   top: 0x177F33C   bottom: 0x1780000

Module list
; Path    Module file size        Base    Size of image    Entry point
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\GTA_SA.EXE    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SYSTEM32\ntdll.dll    1758832    0x77C10000    0x001B2000    0x00000000
C:\Windows\System32\KERNEL32.DLL    675080    0x761C0000    0x000F0000    0x761D77C0
C:\Windows\System32\KERNELBASE.dll    2640424    0x76D00000    0x00283000    0x76E41100
C:\Windows\SYSTEM32\apphelp.dll    675200    0x75780000    0x000A6000    0x757B5520
C:\Windows\SYSTEM32\AcLayers.DLL    439296    0x6DAC0000    0x00292000    0x6DADECB0
C:\Windows\System32\msvcrt.dll    797504    0x758F0000    0x000C4000    0x75925C30
C:\Windows\System32\GDI32.dll    135872    0x77920000    0x00023000    0x77924810
C:\Windows\System32\win32u.dll    103464    0x777F0000    0x0001A000    0x00000000
C:\Windows\System32\gdi32full.dll    928752    0x75ED0000    0x000E4000    0x75F13B90
C:\Windows\System32\msvcp_win.dll    492360    0x759C0000    0x00079000    0x759D91B0
C:\Windows\System32\ucrtbase.dll    1128632    0x77AE0000    0x00112000    0x77B08260
C:\Windows\System32\USER32.dll    1747376    0x75A40000    0x001AA000    0x75A6B470
C:\Windows\System32\SHLWAPI.dll    302248    0x77720000    0x0004B000    0x77738DF0
C:\Windows\System32\RPCRT4.dll    764520    0x77660000    0x000BA000    0x776A0100
C:\Windows\System32\IMM32.DLL    147320    0x77950000    0x00025000    0x77952B30
C:\Windows\System32\WS2_32.dll    389440    0x76F90000    0x0005F000    0x76FA80C0
C:\Windows\System32\ADVAPI32.dll    512520    0x77100000    0x0007F000    0x771134C0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbisfile.dll    53760    0x6C730000    0x00011000    0x6C731A0B
C:\Windows\System32\sechost.dll    536240    0x775D0000    0x00083000    0x775F5200
C:\Windows\SYSTEM32\WINMM.dll    189120    0x75560000    0x00031000    0x75569680
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Windows\System32\bcrypt.dll    101368    0x76C70000    0x0001A000    0x76C79D30
C:\Windows\System32\ole32.dll    1398288    0x77980000    0x00155000    0x779AEAD0
C:\Windows\System32\combase.dll    2638304    0x769E0000    0x00281000    0x76B1AC60
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbishooked.DLL    65536    0x01F30000    0x00011000    0x01F34C98
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\ogg.dll    36864    0x01CF0000    0x00009000    0x01CF302E
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\vorbis.dll    1060864    0x03CA0000    0x00108000    0x03CB3F7C
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\$fastman92limitAdjuster.asi    11256320    0x7B0B0000    0x00AC7000    0x7B1BADD7
C:\Windows\System32\SHELL32.dll    7045136    0x76330000    0x006AF000    0x764C10C0
C:\Windows\System32\PSAPI.DLL    18080    0x762B0000    0x00006000    0x762B1550
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\DllTricks.dll    33792    0x70110000    0x0000D000    0x7011147F
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_fbe8b6227808ef55\COMCTL32.dll    583136    0x75380000    0x00091000    0x753EA130
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\MinHook.x86.dll    14848    0x6CF20000    0x00007000    0x00000000
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\CLEO.asi    324096    0x7BBE0000    0x00079000    0x7BBF53C0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\BASS.dll    107584    0x11000000    0x0004D000    0x1104C036
C:\Windows\SYSTEM32\MSACM32.dll    97088    0x6BDC0000    0x00019000    0x6BDC4FE0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\CLEO+.cleo    639272    0x7BC80000    0x000BE000    0x7BCC2747
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\FileSystemOperations.cleo    98304    0x60DD0000    0x0001C000    0x60DD1A5A
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\GxtHook.cleo    49152    0x03C00000    0x00022000    0x03C200E0
C:\Windows\System32\oleaut32.dll    632240    0x75E30000    0x0009C000    0x75E6ADF0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\IniFiles.cleo    110080    0x60DB0000    0x0001F000    0x60DB1971
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\cleo\IntOperations.cleo    76800    0x79360000    0x00017000    0x793616A4
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader.asi    700928    0x79AC0000    0x000B2000    0x79B14637
C:\Windows\SYSTEM32\dbghelp.dll    1814496    0x755A0000    0x001D6000    0x755E1440
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\MoreVehicles.asi    28672    0x03C30000    0x00012000    0x03C3F001
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\mousefix.asi    48128    0x7BD80000    0x00011000    0x7BD8187B
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\sadisplayresolutions.asi    7168    0x6CA10000    0x00006000    0x6CA113E2
C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9635_none_508ff82ebcbafee0\MSVCR90.dll    656272    0x74D70000    0x000A3000    0x74D92D40
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\SAWindow.asi    3584    0x03C80000    0x00005000    0x03C810E0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\StreamMemFix1.0.asi    27648    0x043B0000    0x00011000    0x043BE001
C:\Windows\SYSTEM32\windows.storage.dll    7362304    0x74550000    0x006FB000    0x74750320
C:\Windows\SYSTEM32\wintypes.dll    816208    0x73DB0000    0x000C7000    0x73E192C0
C:\Windows\System32\SHCORE.dll    810456    0x75C50000    0x000C7000    0x75CA65E0
C:\Windows\SYSTEM32\profapi.dll    128192    0x744D0000    0x00021000    0x744DAC10
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.asi.dll    285184    0x79B80000    0x0004A000    0x79B9F29F
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.bank.dll    293888    0x79BD0000    0x0004F000    0x79BEE5D7
C:\Windows\SYSTEM32\CRYPTBASE.DLL    33144    0x74D60000    0x0000B000    0x74D62AE0
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.data.dll    3527680    0x79C20000    0x00364000    0x79E43D47
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.fx.dll    399872    0x79F90000    0x00067000    0x79FBE370
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.movies.dll    174080    0x7A000000    0x00030000    0x7A00F2F3
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.scm.dll    174080    0x7A030000    0x00030000    0x7A03F18D
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x7A060000    0x0007B000    0x7A09014A
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.stream.dll    584192    0x7A0E0000    0x00094000    0x7A126ECA
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.text.dll    206336    0x7A180000    0x00037000    0x7A192BCE
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x7A1C0000    0x00039000    0x7A1D52EA
C:\Windows\system32\uxtheme.dll    516608    0x75430000    0x00083000    0x75462BD0
C:\Fraps\FRAPS32.DLL    234168    0x6FB80000    0x00047000    0x6FBA6DEE
C:\Windows\System32\MSCTF.dll    1085728    0x77810000    0x0010A000    0x77867600
C:\Windows\SYSTEM32\kernel.appcore.dll    69880    0x74530000    0x00013000    0x74534770
C:\Windows\System32\bcryptPrimitives.dll    400960    0x76C90000    0x00063000    0x76CC8660
C:\Windows\SYSTEM32\textinputframework.dll    1009304    0x6CDA0000    0x000F7000    0x6CDEA220
C:\Windows\SYSTEM32\TextShaping.dll    614680    0x6D5A0000    0x00096000    0x6D6025E0
C:\Windows\SYSTEM32\CoreMessaging.dll    834264    0x685A0000    0x000CD000    0x68635F30
C:\Windows\SYSTEM32\CoreUIComponents.dll    2701424    0x7A250000    0x00291000    0x7A2BA7C0
C:\Windows\SYSTEM32\DDRAW.dll    535552    0x06CD0000    0x000EB000    0x06CE4180
C:\Windows\SYSTEM32\DCIMAN32.dll    11776    0x60DA0000    0x00007000    0x60DA20F0
C:\Windows\SYSTEM32\dxgi.dll    819200    0x6BFF0000    0x000CA000    0x6C036070
C:\Windows\SYSTEM32\dxcore.dll    169000    0x6FCC0000    0x0002D000    0x6FCDAEE0
C:\Windows\SYSTEM32\DSOUND.dll    444928    0x6D320000    0x00072000    0x6D337870
C:\Windows\SYSTEM32\powrprof.dll    274928    0x73CD0000    0x00045000    0x73CD7960
C:\Windows\SYSTEM32\ResampleDmo.DLL    626640    0x6CFA0000    0x00099000    0x6CFCDCB0
C:\Windows\SYSTEM32\winmmbase.dll    117792    0x70170000    0x0001F000    0x70184740
C:\Windows\SYSTEM32\msdmo.dll    33032    0x70130000    0x00009000    0x70133030
C:\Windows\SYSTEM32\UMPDC.dll    51632    0x73CC0000    0x0000E000    0x73CC7AD0
C:\Windows\System32\clbcatq.dll    521768    0x75FC0000    0x00082000    0x7602F560
C:\Windows\System32\MMDevApi.dll    495976    0x70080000    0x0007C000    0x700AAE40
C:\Windows\System32\DEVOBJ.dll    142560    0x6D470000    0x00024000    0x6D47A2B0
C:\Windows\System32\CFGMGR32.dll    246376    0x73D20000    0x0003D000    0x73D2C4A0
C:\Windows\SYSTEM32\AUDIOSES.DLL    1616856    0x678C0000    0x0018D000    0x6792F9C0
C:\Windows\SYSTEM32\resourcepolicyclient.dll    57896    0x60720000    0x00010000    0x607254C0
C:\Windows\SYSTEM32\DINPUT8.dll    178688    0x69730000    0x00038000    0x69738850
C:\Windows\SYSTEM32\inputhost.dll    1388952    0x68670000    0x00153000    0x6878CAE0
C:\Windows\SYSTEM32\HID.DLL    27648    0x6CEA0000    0x0000B000    0x6CEA1C80
C:\Windows\System32\SETUPAPI.DLL    4477552    0x77180000    0x0043D000    0x771B1E20
C:\Windows\System32\WINTRUST.dll    375584    0x77790000    0x0005E000    0x777AA970
C:\Windows\System32\CRYPT32.dll    1050080    0x75D20000    0x00102000    0x75D71F40
C:\Windows\SYSTEM32\MSASN1.dll    52208    0x74C50000    0x0000E000    0x74C56470
T:\GTA SAxVCxLCBuild0.6a Trainovka v.1.3.1\d3d9.dll    53248    0x07090000    0x0000F000    0x070925AF
C:\Windows\system32\d3d9.dll    1496920    0x0DB90000    0x00171000    0x0DC10310
C:\Windows\SYSTEM32\dwmapi.dll    128176    0x744A0000    0x00024000    0x744A5140
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\aticfx32.dll    1517648    0x65C60000    0x00167000    0x65D27C26
C:\Windows\SYSTEM32\VERSION.dll    28912    0x74FE0000    0x00008000    0x74FE18E0
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiu9pag.dll    198848    0x60C80000    0x0002A000    0x60C8F7FA
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiumdag.dll    11430384    0x78520000    0x00AC9000    0x785366C0
C:\Windows\SYSTEM32\dbgcore.DLL    149504    0x6C700000    0x00029000    0x6C71F830
C:\Windows\System32\DriverStore\FileRepository\u0381941.inf_amd64_e1aaf87b06e2b6d9\B380668\atiumdva.dll    14843096    0x0DF10000    0x00E4C000    0x0DFB4E30
C:\Windows\SYSTEM32\amdihk32.dll    186992    0x6BF50000    0x00028000    0x6BF56C09
C:\Windows\SYSTEM32\directxdatabasehelper.dll    239184    0x67A90000    0x0003C000    0x67AC1430
C:\Windows\SYSTEM32\dcomp.dll    1683896    0x10330000    0x0019E000    0x103A2830
C:\Windows\System32\Windows.UI.dll    1120848    0x677B0000    0x00110000    0x6780DD00
C:\Windows\SYSTEM32\avrt.dll    29976    0x6BEF0000    0x00009000    0x6BEF1D10
C:\Windows\SYSTEM32\wmvcore.dll    1901368    0x7C290000    0x001D0000    0x7C2AB250
C:\Windows\SYSTEM32\WMASF.DLL    262360    0x790E0000    0x00041000    0x791191D0
C:\Windows\system32\mlang.dll    202240    0x14220000    0x00035000    0x14231030
C:\Windows\SYSTEM32\wininet.DLL    4798888    0x66EF0000    0x0048E000    0x6723AD60
C:\Windows\SYSTEM32\iertutil.dll    2329496    0x60810000    0x0023A000    0x609DAEA0
C:\Windows\SYSTEM32\netutils.dll    39264    0x73160000    0x0000B000    0x731631F0
C:\Windows\SYSTEM32\srvcli.dll    80584    0x70CB0000    0x0001D000    0x70CB51B0
C:\Windows\SYSTEM32\SspiCli.dll    144792    0x74D30000    0x00026000    0x74D40F60
C:\Windows\SYSTEM32\ondemandconnroutehelper.dll    61440    0x7AEE0000    0x00014000    0x7AEE4280
C:\Windows\system32\mswsock.dll    321408    0x741B0000    0x00051000    0x741BAFD0
C:\Windows\SYSTEM32\IPHLPAPI.DLL    138464    0x73710000    0x00024000    0x73718D40
C:\Windows\System32\NSI.dll    21728    0x775C0000    0x00007000    0x775C2000
C:\Windows\SYSTEM32\WINNSI.DLL    31032    0x701D0000    0x0000A000    0x701D23D0
C:\Windows\SYSTEM32\WINHTTP.dll    897232    0x74FF0000    0x000DC000    0x75047590
Game terminated.

Why after adding each new type of train or changing the models of cars do I need to delete gtasa.set, otherwise the game won't start?

[DYNAMIC LIMITS]
; VehicleStructs (50)
; Max number of vehicles with different IDs loaded.
#VehicleStructs = 50

limit exceeded

Edited by fastman92
petushara

Hello Fastman, I want to add an img file, I also change the limit to 9 or to any value, go into the game, after which it loads to the middle and crashes the game.

©google translate

Android 12, fla 7.6, gta 2.00

 

[IMG LIMITS]

; Max number of IMG archives (8)

Max number of IMG archives = 9

 

log-

Spoiler

Starting fastman92 limit adjuster 7.1, compilation time: Jun 24 2023 17:18:47 (UTC)

Website: http://fastman92.com

 

Launch time: 28-1-2025 19:30:57 (UTC), 22:30 (local)

Launched during the night.

 

Solution platform: ANDROID_ARMEABI_V7A

Platform ABI: armeabi-v7a

Game detected: GTA SA 2.00

Game uses dynamic image base? Yes

Game preferred image base: 0x0

Game current image base: 0xC5A8F000

 

Number of FLA modules: 70

Delayed processing of limits? No

 

Package name: com.rockstargames.gtasa

Root base directory: /storage/emulated/0

Root directory: /storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/files

Initial directory: /

Cache directory: /data/user/0/com.rockstargames.gtasa/cache

INI filename: fastman92limitAdjuster_GTASA.ini

 

Global exception handler has been registered.

---------------------------------------------

Modified count of killable model IDs: 99999

---------------------------------------------

---------------------------------------------

Enabling handling.cfg limit adjuster.

New limits:

Number of standard lines = 99999

Number of bike lines = 99999

Number of flying lines = 99999

Number of boat lines = 99999

Number of animation group lines = 30

 

&mod_HandlingManager = 0xC13401C0, sizeof(mod_HandlingManager) = 0x2C40098

---------------------------------------------

Modified limit of DYNAMIC LIMITS: VehicleStructs to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: rwObjectInstances to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: Matrices to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: PtrNode Singles to: 999999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: PtrNode Doubles to: 999999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: ColModels to: 99999

---------------------------------------------

Modified limit of IPL:inst, buildings to: 999999

---------------------------------------------

Modified limit of IPL:inst, dummies to: 99999

---------------------------------------------

Modified limit of IPL: entity index array to: 99999

---------------------------------------------

Modified limit of IPL:Entry exits to: 99999

---------------------------------------------

Modified limit of IDE:objs:type1 section to 999999

---------------------------------------------

Modified limit of IDE:objs:type2 section to 999999

---------------------------------------------

Modified limit of IDE:hier section to 99999

---------------------------------------------

Modified limit of IDE:tobj section to 99999

---------------------------------------------

Modified limit of IDE:cars section to 99999

---------------------------------------------

Modified limit of IDE:peds section to 99999

---------------------------------------------

Modified limit of IDE:weap section to 99999

---------------------------------------------

Modified limit of IDE:2DFX section to 99999

---------------------------------------------

Modified max number of IMG archives to: 9

---------------------------------------------

Streaming memory available limit set to 838860800 bytes (800 MB)

---------------------------------------------

Modified limit of SCM LIMITS: Running scripts to: 192

---------------------------------------------

Modified limit of OTHER LIMITS: Collision size to: 999999

---------------------------------------------

Modified limit of OTHER LIMITS: Object info entries to: 99999

---------------------------------------------

SPECIAL: Fix keyboard making bad mouse movement applied.

---------------------------------------------

SPECIAL: Fix cheats typed by keyboard not working applied.

---------------------------------------------

SPECIAL: Alter file loading order enabled.

---------------------------------------------

SPECIAL: Remove LOD DFF requirement to hold native data enabled.

---------------------------------------------

SPECIAL: Fix HAL crashing on devices with Android 11 and higher enabled.

---------------------------------------------

SPECIAL: Disable CINFO.BIN and MINFO.BIN loading

---------------------------------------------

---------------------------------------------

Vehicle audio loader is enabled

---------------------------------------------

FLA loading text is disabled.

---------------------------------------------

Number of memory changes made: 179

---------------------------------------------

 

fastman92
On 1/28/2025 at 8:32 PM, petushara said:

Hello Fastman, I want to add an img file, I also change the limit to 9 or to any value, go into the game, after which it loads to the middle and crashes the game.

©google translate

Android 12, fla 7.6, gta 2.00

 

[IMG LIMITS]

; Max number of IMG archives (8)

Max number of IMG archives = 9

 

log-

  Hide contents

Starting fastman92 limit adjuster 7.1, compilation time: Jun 24 2023 17:18:47 (UTC)

Website: http://fastman92.com

 

Launch time: 28-1-2025 19:30:57 (UTC), 22:30 (local)

Launched during the night.

 

Solution platform: ANDROID_ARMEABI_V7A

Platform ABI: armeabi-v7a

Game detected: GTA SA 2.00

Game uses dynamic image base? Yes

Game preferred image base: 0x0

Game current image base: 0xC5A8F000

 

Number of FLA modules: 70

Delayed processing of limits? No

 

Package name: com.rockstargames.gtasa

Root base directory: /storage/emulated/0

Root directory: /storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/files

Initial directory: /

Cache directory: /data/user/0/com.rockstargames.gtasa/cache

INI filename: fastman92limitAdjuster_GTASA.ini

 

Global exception handler has been registered.

---------------------------------------------

Modified count of killable model IDs: 99999

---------------------------------------------

---------------------------------------------

Enabling handling.cfg limit adjuster.

New limits:

Number of standard lines = 99999

Number of bike lines = 99999

Number of flying lines = 99999

Number of boat lines = 99999

Number of animation group lines = 30

 

&mod_HandlingManager = 0xC13401C0, sizeof(mod_HandlingManager) = 0x2C40098

---------------------------------------------

Modified limit of DYNAMIC LIMITS: VehicleStructs to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: rwObjectInstances to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: Matrices to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: PtrNode Singles to: 999999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: PtrNode Doubles to: 999999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 99999

---------------------------------------------

Modified limit of DYNAMIC LIMITS: ColModels to: 99999

---------------------------------------------

Modified limit of IPL:inst, buildings to: 999999

---------------------------------------------

Modified limit of IPL:inst, dummies to: 99999

---------------------------------------------

Modified limit of IPL: entity index array to: 99999

---------------------------------------------

Modified limit of IPL:Entry exits to: 99999

---------------------------------------------

Modified limit of IDE:objs:type1 section to 999999

---------------------------------------------

Modified limit of IDE:objs:type2 section to 999999

---------------------------------------------

Modified limit of IDE:hier section to 99999

---------------------------------------------

Modified limit of IDE:tobj section to 99999

---------------------------------------------

Modified limit of IDE:cars section to 99999

---------------------------------------------

Modified limit of IDE:peds section to 99999

---------------------------------------------

Modified limit of IDE:weap section to 99999

---------------------------------------------

Modified limit of IDE:2DFX section to 99999

---------------------------------------------

Modified max number of IMG archives to: 9

---------------------------------------------

Streaming memory available limit set to 838860800 bytes (800 MB)

---------------------------------------------

Modified limit of SCM LIMITS: Running scripts to: 192

---------------------------------------------

Modified limit of OTHER LIMITS: Collision size to: 999999

---------------------------------------------

Modified limit of OTHER LIMITS: Object info entries to: 99999

---------------------------------------------

SPECIAL: Fix keyboard making bad mouse movement applied.

---------------------------------------------

SPECIAL: Fix cheats typed by keyboard not working applied.

---------------------------------------------

SPECIAL: Alter file loading order enabled.

---------------------------------------------

SPECIAL: Remove LOD DFF requirement to hold native data enabled.

---------------------------------------------

SPECIAL: Fix HAL crashing on devices with Android 11 and higher enabled.

---------------------------------------------

SPECIAL: Disable CINFO.BIN and MINFO.BIN loading

---------------------------------------------

---------------------------------------------

Vehicle audio loader is enabled

---------------------------------------------

FLA loading text is disabled.

---------------------------------------------

Number of memory changes made: 179

---------------------------------------------

 

Your log does not tell (IMG limits -> Max number of IMG archives) has been changed.

 

-------------------------

 

I recommend trying my other project 

Project that allows for Android_unprotected directory, which provides an easy access to files that will be used by an application. Solves the problem of restricted access to Android directory.

Allows to decompile APK/APKS/XAPK/directory and make better APK/APKS/XAPK package. Works for almost any application, this is not limited to GTA.

Has got many other features as well.


There's now a video that shows how to use it:

 

Edited by fastman92
  • Like 2
  • 2 weeks later...
fastman92
1 hour ago, guyugta said:

Hello, does FLA still not support arm64-v8a of GTA3_1.9 and VC_1.12? Even though these two versions have added 64-bit, they currently cannot run on some of the latest Android versions.

See Documentation directory from RAR archive to find out which application versions and platform ABIs are supported.

Edited by fastman92
  • 2 weeks later...
  • 2 weeks later...
SimBoRRis

Is there a specific reason why added cars without replacing stop spawning in traffic, after increasing - Cargrp cars per group - to any number higher than default?
GTA San Andreas

Edit: I found a solution, it was shopping.dat. I added 34 new lines (tuning parts), I deleted some of them, now it is 17 new parts, and cars spawn in traffic. So far I couldn't find any way to increase shopping.dat limit.

Edited by SimBoRRis
  • 2 weeks later...
couch_sammy

Guys, please.. fix this. I'm on Windows 11, CLEO 4 and installed about 14 different mods that worked fine. And then, I tried to add a couple of cars, and the game crashes...here's the log:

 

Starting fastman92 limit adjuster 6.5, compilation time: May 14 2022 15:55:55 (UTC)
Website: http://fastman92.com

Launch time: 30-3-2025 11:11:26 (UTC), 16:41 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 70
Delayed processing of limits? No

Root base directory: 
Root directory: D:\Games\Files\Grand Theft Auto San Andreas
Initial directory: D:\Games\Files\Grand Theft Auto San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 213
Number of bike lines = 13
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x1A40A30, sizeof(mod_HandlingManager) = 0xE064
---------------------------------------------
Modified limit of IDE:cars section to 215
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 183
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 20540
Current thread ID: 13664
Last file to be loaded: data\vehicles.ide
Last library loaded: C:\WINDOWS\system32\QuickTime.qts
Exception address: 0x004C678E ("gta_sa.exe"+0xC678E)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x18

General registers:
EAX: 0x00000000 (0)
EBX: 0x00B1F654 (11662932)
ECX: 0x00B1F654 (11662932)
EDX: 0x00000000 (0)
ESI: 0x00B1F654 (11662932)
EDI: 0x00B1F654 (11662932)
EBP: 0x0177EE4C (24637004)
ESP: 0x0177EE34 (24636980)
EIP: 0x004C678E (5007246) ["gta_sa.exe"+0xC678E]
EFL: 0x00010202 (66050)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST2: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST3: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST4: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST6: 643.424988 bytes: 00 00 00 00 00 33 DB A0 08 40
ST7: 1080.000000 bytes: 00 00 00 00 00 00 00 87 09 40
CTRL: 007F
STAT: 4030
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 00 00 80
MM1: 00 00 00 00 00 00 00 80
MM2: 00 00 00 00 00 00 00 00
MM3: 00 00 00 00 00 00 00 00
MM4: 00 00 00 00 00 00 00 00
MM5: 00 00 00 00 00 00 00 00
MM6: 00 00 00 00 00 33 DB A0
MM7: 00 00 00 00 00 00 00 87

XMM registers, 16 bytes:
XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x177EE34):
+0x000  E0 B5 21 60  41 9C 1D 60  90 01 00 00  FF FF FF FF
+0x010  45 00 00 00  64 2C 8E 00  FF FF FF FF  D6 6F 5B 00
+0x020  90 01 00 00  48 18 B7 00  FC 97 86 00  BC EE 77 01
+0x030  20 EF 77 01  38 EF 77 01  B4 EE 77 01  E0 EE 77 01
+0x040  F0 EE 77 01  10 EF 77 01  C0 EE 77 01  D4 EE 77 01
+0x050  DC EE 77 01  D8 EE 77 01  A8 EE 77 01  B0 EE 77 01
+0x060  AC EE 77 01  D0 EE 77 01  07 00 00 00  00 00 9F 01
+0x070  FF FF FF FF  FF FF FF FF  A6 9B 44 3F  A6 9B 44 3F
+0x080  63 61 72 00  89 2B 1F 77  90 01 00 00  6E 6F 72 6D
+0x090  61 6C 00 00  58 32 8E 00  30 2C 8E 00  00 00 00 00
+0x0A0  0A 00 00 00  00 00 00 00  00 00 00 00  4C 41 4E 44
+0x0B0  53 54 41 4C  00 38 82 00  90 2C 8E 00  4C 41 4E 44
+0x0C0  53 54 4B 00  48 18 B7 00  64 2C 8E 00  AE 18 B7 00
+0x0D0  0A 00 00 00  90 2C 8E 00  48 18 B7 00  6E 75 6C 6C
+0x0E0  00 00 00 00  94 F0 77 01  A4 5E 82 00  6C 61 6E 64
+0x0F0  73 74 61 6C  00 38 82 00  C4 89 53 00  48 18 B7 00
+0x100  9A 01 00 00  6C 61 6E 64  73 74 61 6C  00 2C 8E 00
+0x110  48 18 B7 00  00 02 00 00  00 00 9F 01  51 86 5B 00
+0x120  48 18 B7 00  A8 F0 77 01  20 F1 77 01  80 F0 77 01
+0x130  FF FF FF FF  90 2C 8E 00  FF FF FF FF  00 00 9F 01

base: 0x1580000   top: 0x177EE34   bottom: 0x1780000

Module list
; Path    Module file size        Base    Size of image    Entry point
D:\Games\Files\Grand Theft Auto San Andreas\gta_sa.exe    14383616    0x00400000    0x01177000    0x00824570
C:\WINDOWS\SYSTEM32\ntdll.dll    1801216    0x771A0000    0x001BA000    0x00000000
C:\WINDOWS\System32\KERNEL32.DLL    679152    0x767C0000    0x000F0000    0x767D5970
C:\WINDOWS\System32\KERNELBASE.dll    2804152    0x76320000    0x002AB000    0x7646D7F0
C:\WINDOWS\SYSTEM32\apphelp.dll    698936    0x73870000    0x000AC000    0x738AAE90
C:\WINDOWS\SYSTEM32\AcLayers.DLL    429568    0x73250000    0x0028F000    0x7326E8B0
C:\WINDOWS\System32\msvcrt.dll    809440    0x751C0000    0x000C7000    0x751F5D80
C:\WINDOWS\System32\GDI32.dll    132296    0x76AD0000    0x00022000    0x76AD43A0
C:\WINDOWS\System32\win32u.dll    105944    0x759B0000    0x0001A000    0x00000000
C:\WINDOWS\System32\gdi32full.dll    964368    0x76B00000    0x000ED000    0x76B42AB0
C:\WINDOWS\System32\msvcp_win.dll    505776    0x76D40000    0x00085000    0x76D58F80
C:\WINDOWS\System32\ucrtbase.dll    1114168    0x75290000    0x00110000    0x752EFAF0
C:\WINDOWS\System32\USER32.dll    1852272    0x74FF0000    0x001C6000    0x7501FAD0
C:\WINDOWS\System32\SHLWAPI.dll    302776    0x76980000    0x0004B000    0x76999040
C:\WINDOWS\System32\RPCRT4.dll    758280    0x768C0000    0x000B9000    0x769015E0
C:\WINDOWS\SYSTEM32\AcGenral.DLL    2529448    0x61060000    0x00269000    0x61092A80
C:\WINDOWS\System32\sechost.dll    529544    0x76BF0000    0x00083000    0x76C0B440
C:\WINDOWS\System32\ole32.dll    1387360    0x75CD0000    0x00151000    0x75CFEE70
C:\WINDOWS\System32\combase.dll    2635768    0x759D0000    0x00281000    0x75B0C510
C:\WINDOWS\System32\OLEAUT32.dll    640048    0x76660000    0x0009E000    0x7669C540
C:\WINDOWS\System32\advapi32.dll    511408    0x765D0000    0x0007E000    0x765E3420
C:\WINDOWS\System32\shcore.dll    810472    0x77030000    0x000C9000    0x77082930
C:\WINDOWS\System32\SHELL32.dll    6296720    0x753B0000    0x005F9000    0x755235E0
C:\WINDOWS\System32\wintypes.dll    1023752    0x769D0000    0x000F9000    0x76A3F3A0
C:\WINDOWS\SYSTEM32\UxTheme.dll    512512    0x73770000    0x00082000    0x737A2420
C:\WINDOWS\SYSTEM32\WINMM.dll    196400    0x74BA0000    0x00033000    0x74BAA7B0
C:\WINDOWS\SYSTEM32\samcli.dll    71168    0x68E80000    0x00015000    0x68E869B0
C:\WINDOWS\SYSTEM32\MSACM32.dll    97704    0x61040000    0x0001A000    0x61044FA0
C:\WINDOWS\SYSTEM32\VERSION.dll    28976    0x748E0000    0x00008000    0x748E18E0
C:\WINDOWS\SYSTEM32\USERENV.dll    121440    0x74BE0000    0x0001F000    0x74BE7040
C:\WINDOWS\SYSTEM32\dwmapi.dll    152984    0x61010000    0x0002A000    0x61015520
C:\WINDOWS\SYSTEM32\urlmon.dll    1675264    0x73D90000    0x001A8000    0x73E18550
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV    575488    0x60F70000    0x00091000    0x60F925D0
C:\WINDOWS\SYSTEM32\ntmarta.dll    156080    0x73600000    0x00029000    0x73609B80
C:\WINDOWS\SYSTEM32\MPR.dll    95136    0x73A10000    0x00019000    0x73A13A20
C:\WINDOWS\SYSTEM32\SspiCli.dll    166944    0x74B70000    0x0002B000    0x74B85B10
C:\WINDOWS\SYSTEM32\iertutil.dll    2374992    0x73B40000    0x00245000    0x73D0FF40
C:\WINDOWS\SYSTEM32\windows.storage.dll    7127824    0x741F0000    0x006C4000    0x743EB5C0
C:\WINDOWS\SYSTEM32\cfgmgr32.dll    290928    0x74000000    0x0004A000    0x7400CE80
C:\WINDOWS\SYSTEM32\srvcli.dll    82112    0x73B10000    0x0001E000    0x73B152B0
C:\WINDOWS\SYSTEM32\netutils.dll    39328    0x73B00000    0x0000B000    0x73B031E0
C:\WINDOWS\System32\IMM32.DLL    145224    0x74DC0000    0x00025000    0x74DC39D0
C:\WINDOWS\System32\WS2_32.dll    391984    0x74E70000    0x00060000    0x74E88310
D:\Games\Files\Grand Theft Auto San Andreas\vorbisfile.dll    53760    0x60F50000    0x00011000    0x60F5197B
D:\Games\Files\Grand Theft Auto San Andreas\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
D:\Games\Files\Grand Theft Auto San Andreas\vorbishooked.DLL    65536    0x01C30000    0x00011000    0x01C34C98
D:\Games\Files\Grand Theft Auto San Andreas\ogg.dll    36864    0x01C50000    0x00009000    0x01C5302E
D:\Games\Files\Grand Theft Auto San Andreas\vorbis.dll    1060864    0x034E0000    0x00108000    0x034F3F7C
D:\Games\Files\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi    11247616    0x60480000    0x00AC4000    0x60589717
C:\WINDOWS\System32\PSAPI.DLL    18040    0x75EB0000    0x00006000    0x75EB1590
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.26100.1882_none_cfa083c68ea51e3b\COMCTL32.dll    584624    0x6A2D0000    0x00091000    0x6A33A420
D:\Games\Files\Grand Theft Auto San Andreas\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
D:\Games\Files\Grand Theft Auto San Andreas\MinHook.x86.dll    14848    0x60470000    0x00007000    0x00000000
D:\Games\Files\Grand Theft Auto San Andreas\DllTricks.dll    33792    0x70FB0000    0x0000D000    0x70FB147F
D:\Games\Files\Grand Theft Auto San Andreas\CLEO.asi    264704    0x60400000    0x0006B000    0x6040E484
D:\Games\Files\Grand Theft Auto San Andreas\BASS.dll    92216    0x11000000    0x00055000    0x11054036
D:\Games\Files\Grand Theft Auto San Andreas\cleo\FileSystemOperations.cleo    65024    0x603E0000    0x00014000    0x603E1203
D:\Games\Files\Grand Theft Auto San Andreas\cleo\IniFiles.cleo    81920    0x603C0000    0x00018000    0x603C13AC
D:\Games\Files\Grand Theft Auto San Andreas\cleo\IntOperations.cleo    58368    0x603A0000    0x00013000    0x603A1181
D:\Games\Files\Grand Theft Auto San Andreas\LanguageLoader.asi    97792    0x01CE0000    0x0001C000    0x01CF39EC
D:\Games\Files\Grand Theft Auto San Andreas\scripts\fix.black_roads.asi    7168    0x60390000    0x00006000    0x60391532
C:\WINDOWS\SYSTEM32\MSVCR100.dll    774808    0x602D0000    0x000BF000    0x602E1E2C
D:\Games\Files\Grand Theft Auto San Andreas\scripts\FramerateVigilante.SA.asi    255488    0x60280000    0x00043000    0x6028D6AC
D:\Games\Files\Grand Theft Auto San Andreas\scripts\GInputSA.asi    241664    0x60230000    0x00041000    0x60247C5B
C:\WINDOWS\SYSTEM32\XINPUT1_3.dll    81768    0x03670000    0x00016000    0x0367801F
C:\WINDOWS\System32\SETUPAPI.dll    4551496    0x75EC0000    0x0044F000    0x75EF20A0
D:\Games\Files\Grand Theft Auto San Andreas\scripts\III.VC.SA.LimitAdjuster.asi    388608    0x601C0000    0x00065000    0x601F85F5
D:\Games\Files\Grand Theft Auto San Andreas\scripts\MixSets.asi    536064    0x60130000    0x00089000    0x60165481
D:\Games\Files\Grand Theft Auto San Andreas\scripts\MobileLoad.asi    76800    0x60110000    0x00018000    0x6011231F
D:\Games\Files\Grand Theft Auto San Andreas\scripts\modloader.asi    700928    0x60050000    0x000B2000    0x600A4637
C:\WINDOWS\SYSTEM32\dbghelp.dll    1851808    0x72AE0000    0x001E0000    0x72B24740
D:\Games\Files\Grand Theft Auto San Andreas\scripts\ped_spec.asi    64000    0x60030000    0x00014000    0x6003835A
C:\WINDOWS\SYSTEM32\d3dx9_43.dll    1998168    0x5FE30000    0x001FF000    0x5FFEEC0D
C:\WINDOWS\SYSTEM32\MSVCP100.dll    422040    0x5FDC0000    0x00069000    0x5FDF3CF4
D:\Games\Files\Grand Theft Auto San Andreas\scripts\SALodLights.asi    361984    0x5FD50000    0x00063000    0x5FD69BFA
D:\Games\Files\Grand Theft Auto San Andreas\scripts\SilentPatchSA.asi    282624    0x5FD00000    0x00049000    0x5FD21860
D:\Games\Files\Grand Theft Auto San Andreas\scripts\skygrad.asi    13312    0x5FCF0000    0x00007000    0x5FCF211E
C:\WINDOWS\SYSTEM32\profapi.dll    129728    0x74050000    0x00021000    0x7405B030
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.asi.dll    285184    0x5FCA0000    0x0004A000    0x5FCBF29F
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.bank.dll    293888    0x5FC50000    0x0004F000    0x5FC6E5D7
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL    33184    0x73590000    0x0000B000    0x73592B30
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.data.dll    3527680    0x5F8E0000    0x00364000    0x5FB03D47
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.fx.dll    399872    0x5F870000    0x00067000    0x5F89E370
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.movies.dll    174080    0x5F840000    0x00030000    0x5F84F2F3
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.scm.dll    174080    0x5F810000    0x00030000    0x5F81F18D
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x5F790000    0x0007B000    0x5F7C014A
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.stream.dll    584192    0x5F6F0000    0x00094000    0x5F736ECA
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.text.dll    206336    0x5F6B0000    0x00037000    0x5F6C2BCE
D:\Games\Files\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x5F670000    0x00039000    0x5F6852EA
D:\Games\Files\Grand Theft Auto San Andreas\modloader\skygfx\skygfx.asi    303616    0x5F5C0000    0x000AD000    0x5F5DC0B5
D:\Games\Files\Grand Theft Auto San Andreas\modloader\imvehft\imvehft.asi    143360    0x5F590000    0x00029000    0x5F596747
D:\Games\Files\Grand Theft Auto San Andreas\modloader\imvehft\imvehftfix.asi    247808    0x5F540000    0x00041000    0x5F54AF26
D:\Games\Files\Grand Theft Auto San Andreas\modloader\vehfuncs\gsx.asi    336384    0x5F4E0000    0x00056000    0x5F4F9652
D:\Games\Files\Grand Theft Auto San Andreas\modloader\vehfuncs\vehfuncs.asi    548648    0x5F430000    0x000A7000    0x5F46BFDE
D:\Games\Files\Grand Theft Auto San Andreas\modloader\ped tweaks\scripts\pedtweaks.asi    153088    0x5F3E0000    0x00048000    0x5F3E7577
D:\Games\Files\Grand Theft Auto San Andreas\modloader\widescreen fix\gta3vcsa_resolution_override.asi    63488    0x5F3C0000    0x00014000    0x5F3C1F45
D:\Games\Files\Grand Theft Auto San Andreas\modloader\widescreen fix\gtasa_widescreen_fix.asi    100352    0x5F3A0000    0x0001E000    0x5F3A5CB4
D:\Games\Files\Grand Theft Auto San Andreas\modloader\widescreen fix\wshps.asi    48640    0x5F390000    0x0000F000    0x5F39A6E4
D:\Games\Files\Grand Theft Auto San Andreas\modloader\real traffic fix\realtrafficfix.sa.asi    384000    0x5F300000    0x00081000    0x5F31E25A
D:\Games\Files\Grand Theft Auto San Andreas\modloader\beta gang members\exgangwars.asi    109056    0x5F2E0000    0x0001F000    0x5F2E30BC
D:\Games\Files\Grand Theft Auto San Andreas\modloader\beta gang members\viceshadows.asi    130560    0x5F2B0000    0x00023000    0x5F2B3FAC
D:\Games\Files\Grand Theft Auto San Andreas\modloader\sa player sprintarmed\sa.player_sprintarmed.asi    69632    0x5F290000    0x00016000    0x5F291650
D:\Games\Files\Grand Theft Auto San Andreas\modloader\enterable hidden interiors\ehi.asi    3072    0x5F280000    0x00005000    0x5F281090
D:\Games\Files\Grand Theft Auto San Andreas\modloader\enterable hidden interiors\simplelimitadjuster_enex.asi    73216    0x5F260000    0x00016000    0x5F261A43
C:\WINDOWS\SYSTEM32\DDRAW.dll    539648    0x5F170000    0x000EC000    0x5F1841D0
C:\WINDOWS\SYSTEM32\DCIMAN32.dll    12288    0x5F160000    0x00007000    0x5F162130
C:\WINDOWS\SYSTEM32\dxgi.dll    1012968    0x71990000    0x000FA000    0x719DAEC0
C:\WINDOWS\SYSTEM32\dxcore.dll    219112    0x71930000    0x00039000    0x71955FC0
C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll    301224    0x718E0000    0x0004C000    0x7191E400
C:\WINDOWS\SYSTEM32\kernel.appcore.dll    71888    0x74C20000    0x00014000    0x74C24910
C:\WINDOWS\System32\bcryptPrimitives.dll    427248    0x75C60000    0x00069000    0x75C9A040
C:\WINDOWS\System32\CRYPT32.dll    1065608    0x74EE0000    0x00107000    0x74F33E30
C:\WINDOWS\SYSTEM32\bcrypt.dll    102312    0x72D30000    0x0001A000    0x72D3A060
C:\WINDOWS\SYSTEM32\DEVOBJ.dll    143032    0x73530000    0x00024000    0x7353A3A0
C:\WINDOWS\System32\WINTRUST.dll    411728    0x76E40000    0x00066000    0x76E5C430
C:\WINDOWS\SYSTEM32\MSASN1.dll    52240    0x74C40000    0x0000E000    0x74C46520
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igc32.dll    66366304    0x05EB0000    0x03DED000    0x0734DB10
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igd12dxva32.dll    58856872    0x5A990000    0x036B0000    0x5AADE410
C:\WINDOWS\SYSTEM32\DSOUND.dll    458752    0x5F0E0000    0x00076000    0x5F0F77F0
C:\WINDOWS\SYSTEM32\powrprof.dll    275896    0x73820000    0x00045000    0x73827D10
C:\WINDOWS\SYSTEM32\ResampleDmo.DLL    631104    0x5F040000    0x0009A000    0x5F06DF90
C:\WINDOWS\SYSTEM32\winmmbase.dll    118768    0x5F010000    0x0001F000    0x5F024870
C:\WINDOWS\SYSTEM32\msdmo.dll    33000    0x5F000000    0x00009000    0x5F003000
C:\WINDOWS\SYSTEM32\UMPDC.dll    51608    0x73800000    0x0000E000    0x738079F0
C:\WINDOWS\System32\clbcatq.dll    519504    0x77100000    0x00081000    0x7716EB90
C:\WINDOWS\System32\MMDevApi.dll    504200    0x5EF70000    0x0007E000    0x5EF9AC90
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL    1519688    0x5EDF0000    0x00174000    0x5EE4BBD0
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll    57920    0x5EDD0000    0x00010000    0x5EDD5550
C:\WINDOWS\System32\MSCTF.dll    1139984    0x74CA0000    0x00117000    0x74CFA660
C:\WINDOWS\SYSTEM32\DINPUT8.dll    176640    0x71650000    0x00038000    0x716586E0
C:\WINDOWS\SYSTEM32\inputhost.dll    1502080    0x70E30000    0x0016E000    0x70F67C30
C:\WINDOWS\SYSTEM32\CoreMessaging.dll    899816    0x70D50000    0x000DC000    0x70DF3330
C:\WINDOWS\SYSTEM32\HID.DLL    27648    0x713F0000    0x0000B000    0x713F1CA0
C:\WINDOWS\SYSTEM32\d3d9.dll    1549064    0x5EC50000    0x0017D000    0x5ECD3EA0
C:\WINDOWS\SYSTEM32\cryptnet.dll    170008    0x73560000    0x0002B000    0x7356F700
C:\WINDOWS\System32\imagehlp.dll    102728    0x74DF0000    0x0001B000    0x74DF6D40
C:\WINDOWS\SYSTEM32\CRYPTSP.dll    79640    0x735E0000    0x00015000    0x735E6A30
C:\WINDOWS\system32\rsaenh.dll    202056    0x735A0000    0x00033000    0x735B1330
C:\WINDOWS\System32\DriverStore\FileRepository\nvacegpu.inf_amd64_770ffb0a53ca5c66\nvldumd.dll    616224    0x5EBB0000    0x00096000    0x5EBDF7C0
C:\WINDOWS\SYSTEM32\drvstore.dll    1212288    0x730F0000    0x00128000    0x7312B5D0
C:\WINDOWS\SYSTEM32\wldp.dll    326000    0x73A50000    0x00050000    0x73A5E160
C:\WINDOWS\System32\DriverStore\FileRepository\nvacegpu.inf_amd64_770ffb0a53ca5c66\nvd3dum.dll    45944864    0x57E10000    0x02B80000    0x58F358B0
C:\WINDOWS\system32\nvspcap.dll    2231336    0x5E980000    0x00229000    0x5E986AF5
C:\WINDOWS\SYSTEM32\gpapi.dll    120832    0x730C0000    0x00020000    0x730C9E80
C:\WINDOWS\SYSTEM32\d3d9on12.dll    596992    0x5E8E0000    0x0009B000    0x5E95B380
C:\WINDOWS\SYSTEM32\d3d12.dll    101320    0x5E8C0000    0x0001C000    0x5E8C6A70
C:\WINDOWS\SYSTEM32\D3D12Core.dll    2146688    0x5E6A0000    0x00212000    0x5E775570
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igd12umd32.dll    130080    0x5E680000    0x0001C000    0x5E682D30
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igd12um32xel.dll    14962944    0x57020000    0x00DEC000    0x572833A0
C:\WINDOWS\SYSTEM32\ControlLib32.dll    209424    0x65BD0000    0x0002E000    0x65BDBD60
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\IntelControlLib32.dll    432800    0x65B60000    0x00064000    0x65B89BD0
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igdgmm32.dll    3427088    0x656E0000    0x0032C000    0x65968860
C:\WINDOWS\SYSTEM32\D3DSCache.dll    128704    0x5E650000    0x00021000    0x5E662D40
C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_15f98af76c34f8c2\igdinfo32.dll    144720    0x5E630000    0x0001E000    0x5E631FB0
C:\WINDOWS\SYSTEM32\twinapi.appcore.dll    1950384    0x69740000    0x001DB000    0x697D2A50
C:\WINDOWS\SYSTEM32\TextShaping.dll    648288    0x69690000    0x0009E000    0x69718A60
C:\WINDOWS\SYSTEM32\textinputframework.dll    1049624    0x69580000    0x00101000    0x695CAD00
C:\WINDOWS\SYSTEM32\CoreUIComponents.dll    2707104    0x692E0000    0x00292000    0x6934A700
C:\WINDOWS\SYSTEM32\dcomp.dll    1647744    0x5E490000    0x00194000    0x5E4FC110
C:\WINDOWS\SYSTEM32\Microsoft.Internal.WarpPal.dll    74392    0x5E470000    0x00012000    0x5E47D150
C:\Windows\System32\quartz.dll    1505792    0x5E2C0000    0x001A3000    0x5E2EBBD0
C:\Windows\System32\devenum.dll    102416    0x5E2A0000    0x0001C000    0x5E2B1E00
C:\WINDOWS\SYSTEM32\D3DIM700.DLL    404992    0x5E230000    0x00067000    0x5E283780
C:\WINDOWS\SYSTEM32\wdmaud.drv    223232    0x5E1F0000    0x0003D000    0x5E1FF660
C:\WINDOWS\SYSTEM32\msacm32.drv    28160    0x5E1E0000    0x0000B000    0x5E1E4750
C:\WINDOWS\SYSTEM32\midimap.dll    21504    0x5E1D0000    0x00008000    0x5E1D1D80
C:\Windows\System32\Windows.UI.dll    1100760    0x67AB0000    0x0010D000    0x67B0E560
C:\WINDOWS\SYSTEM32\wmvcore.dll    1901832    0x56E40000    0x001D0000    0x56E5AF70
C:\WINDOWS\SYSTEM32\WMASF.DLL    263464    0x5E180000    0x00041000    0x5E1B9150
C:\WINDOWS\SYSTEM32\avrt.dll    30032    0x5E170000    0x00009000    0x5E171D00
C:\WINDOWS\system32\mlang.dll    203264    0x5E130000    0x00035000    0x5E141180
Game terminated.

 

Can someone please help?

Edited by couch_sammy
  • 2 weeks later...
Piccardi

Anyone know what this error is? It run perfectly when model special features loader is disabled. But when enabled, it just crashes, even when the model_special_features.dat is left unedited. CLEO, Modloader and Asi Loader is already up to date, the modded vehicle has no problem.

 

Spoiler

Starting fastman92 limit adjuster 7.6, compilation time: Jun 14 2024 06:14:37 (UTC)
Website: http://fastman92.com

Launch time: 9-4-2025 15:56:03 (UTC), 22:56 (local)
Launched during the night.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
App detected: GTA SA 1.0 US HOODLUM 14383616 bytes
App uses dynamic image base? No
App preferred image base: 0x400000
App current image base: 0x400000

Number of FLA modules: 75
Delayed processing of limits? No

Root base directory:
Root directory: D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas
Initial directory: D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
Model special features are enabled. Because of this, the ID limits will be patched.

New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Model special features loader enabled.
---------------------------------------------
---------------------------------------------
Modified count of killable model IDs: 15000
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 310
Number of bike lines = 13
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x183C900, sizeof(mod_HandlingManager) = 0x13FE0
---------------------------------------------
Modified limit of IDE:objs:type1 section to 20000
---------------------------------------------
Modified limit of IDE:cars section to 312
---------------------------------------------
SPECIAL: Make helicopters land on water when cars on water cheat enabled.
---------------------------------------------
SPECIAL: Disable CINFO.BIN and MINFO.BIN loading
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 3659
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 4360
Current thread ID: 828
Last file to be loaded: D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\vehicles\gta3img\taxi.dff
Last library loaded: Kernel32.dll
Exception address: 0xE8809D34 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0xE8809D34

General registers:
EAX: 0x00000000 (0)
EBX: 0x00000000 (0)
ECX: 0x0BBF4108 (197083400)
EDX: 0x090BDF03 (151772931)
ESI: 0x0BBF4108 (197083400)
EDI: 0x0BBF46D4 (197084884)
EBP: 0x00000004 (4)
ESP: 0x0177F3F4 (24638452)
EIP: 0xE8809D34 (-394224332) [module not found]
EFL: 0x00210297 (2163351)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 2.181028 bytes: 00 00 00 00 00 F8 95 8B 00 40
ST1: -3.141593 bytes: 00 00 00 00 00 DB 0F C9 00 C0
ST2: 4697578.000000 bytes: 00 00 00 00 00 D4 5B 8F 15 40
ST3: 12.605866 bytes: 00 00 00 00 00 A1 B1 C9 02 40
ST4: 892.119202 bytes: 00 00 00 00 00 A1 07 DF 08 40
ST5: -18.679199 bytes: 00 00 00 00 00 00 6F 95 03 C0
ST6: 23.034775 bytes: 00 00 00 00 00 38 47 B8 03 40
ST7: 0.366667 bytes: 00 00 00 00 00 BC BB BB FD 3F
CTRL: 007F
STAT: 2063
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 F8 95 8B
MM1: 00 00 00 00 00 DB 0F C9
MM2: 00 00 00 00 00 D4 5B 8F
MM3: 00 00 00 00 00 A1 B1 C9
MM4: 00 00 00 00 00 A1 07 DF
MM5: 00 00 00 00 00 00 6F 95
MM6: 00 00 00 00 00 38 47 B8
MM7: 00 00 00 00 00 BC BB BB

XMM registers, 16 bytes:
XMM0: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 06 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x177F3F4):
+0x000  08 41 BF 0B  04 00 00 00  08 41 BF 0B  00 00 00 00
+0x010  1D 70 73 6E  0C F4 77 01  02 02 20 00  02 00 00 00
+0x020  08 41 BF 0B  00 00 00 00  30 F4 77 01  C5 1E 6E 00
+0x030  00 00 00 00  D4 46 BF 0B  01 00 00 00  00 00 00 00
+0x040  02 00 00 00  08 41 BF 0B  00 00 00 00  88 1C 9E 11
+0x050  01 00 00 00  01 00 80 3F  00 B9 A9 B6  00 00 00 00
+0x060  3E 28 D4 B8  CB B9 A9 36  00 00 80 3F  00 00 00 00
+0x070  00 00 00 00  00 00 00 00  08 41 BF 0B  00 00 00 00
+0x080  BE 6F 98 70  0B 02 00 00  08 DF 0B 09  64 D6 6B 00
+0x090  D4 46 BF 0B  04 00 00 00  00 DA E5 05  0C 00 00 00
+0x0A0  68 F6 77 01  FF FF FF FF  00 00 00 00  BE 5E FA C4
+0x0B0  1E D9 06 43  00 50 D4 41  B7 D2 8D 3E  00 00 80 3F
+0x0C0  00 00 80 3F  01 00 00 00  FF 00 00 00  00 00 00 00
+0x0D0  00 00 00 00  00 00 70 42  24 0B 7C 03  F0 FD C3 0B
+0x0E0  68 F6 77 01  24 0B 7C 03  9C C4 20 BE  37 89 41 3E
+0x0F0  9C C4 20 BE  44 8B EC 3F  00 00 00 00  CD B0 6B 01
+0x100  A4 9B C4 3C  4E 62 10 BE  9C C4 20 BE  2D B2 CD 3F
+0x110  95 43 FB C4  88 1C 9E 11  D2 EA F9 41  32 00 00 00
+0x120  A4 9B C4 3C  9C C4 20 BE  2D B2 CD 3F  A4 9B C4 3C
+0x130  9C C4 20 BE  44 8B EC 3F  4E 62 10 BE  50 96 7C 0F

base: 0x1580000   top: 0x177F3F4   bottom: 0x1780000

Module list
; Path    Module file size        Base    Size of image    Entry point
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\gta_sa.exe    14383616    0x00400000    0x01177000    0x00824570
C:\WINDOWS\SYSTEM32\ntdll.dll    1700936    0x77140000    0x001A4000    0x00000000
C:\WINDOWS\System32\KERNEL32.DLL    650160    0x75200000    0x000F0000    0x7521F8E0
C:\WINDOWS\System32\KERNELBASE.dll    2357448    0x74FC0000    0x0023F000    0x750D94C0
C:\WINDOWS\SYSTEM32\apphelp.dll    652800    0x6FE00000    0x000A3000    0x6FE3C0D0
C:\WINDOWS\SYSTEM32\AcLayers.DLL    384000    0x716D0000    0x00285000    0x716ED5C0
C:\WINDOWS\System32\msvcrt.dll    776448    0x76DD0000    0x000BF000    0x76E05AC0
C:\WINDOWS\System32\USER32.dll    1686408    0x769F0000    0x0019D000    0x76A2D570
C:\WINDOWS\System32\win32u.dll    94048    0x76EA0000    0x00018000    0x00000000
C:\WINDOWS\System32\GDI32.dll    138536    0x76D40000    0x00023000    0x76D47470
C:\WINDOWS\System32\gdi32full.dll    934992    0x75BC0000    0x000E6000    0x75C21CA0
C:\WINDOWS\System32\msvcp_win.dll    496920    0x76240000    0x0007B000    0x76257800
C:\WINDOWS\System32\ucrtbase.dll    1182408    0x76700000    0x00120000    0x7672BA30
C:\WINDOWS\System32\SHELL32.dll    6166128    0x75550000    0x005DA000    0x756D1C70
C:\WINDOWS\System32\SHLWAPI.dll    276992    0x76B90000    0x00045000    0x76BA7890
C:\WINDOWS\System32\OLEAUT32.dll    607944    0x753D0000    0x00096000    0x75406020
C:\WINDOWS\System32\combase.dll    2633208    0x75EC0000    0x00280000    0x75FFB510
C:\WINDOWS\System32\RPCRT4.dll    770240    0x75D00000    0x000BC000    0x75D3AC90
C:\WINDOWS\System32\SETUPAPI.dll    4455352    0x762C0000    0x00438000    0x762EF790
C:\WINDOWS\System32\cfgmgr32.dll    239760    0x768C0000    0x0003B000    0x768CCC10
C:\WINDOWS\System32\bcrypt.dll    97744    0x768A0000    0x00019000    0x768A93E0
C:\WINDOWS\SYSTEM32\MPR.dll    94568    0x73DB0000    0x00019000    0x73DB3540
C:\WINDOWS\SYSTEM32\sfc.dll    12360    0x66680000    0x00003000    0x00000000
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV    489472    0x74280000    0x0007D000    0x74299ED0
C:\WINDOWS\System32\shcore.dll    546016    0x75B30000    0x00087000    0x75B72170
C:\WINDOWS\SYSTEM32\sfc_os.DLL    54912    0x74520000    0x00010000    0x74525DE0
C:\WINDOWS\SYSTEM32\AcGenral.DLL    2407424    0x71470000    0x00253000    0x714A1800
C:\WINDOWS\System32\sechost.dll    488264    0x770B0000    0x00078000    0x770D12F0
C:\WINDOWS\System32\ole32.dll    929288    0x76900000    0x000E3000    0x7692C9E0
C:\WINDOWS\System32\ADVAPI32.dll    506800    0x76EC0000    0x0007D000    0x76ED2760
C:\WINDOWS\SYSTEM32\UxTheme.dll    453632    0x73EC0000    0x00074000    0x73EF6E00
C:\WINDOWS\SYSTEM32\WINMM.dll    150352    0x71440000    0x00028000    0x714455B0
C:\WINDOWS\SYSTEM32\samcli.dll    70144    0x71420000    0x00015000    0x71425960
C:\WINDOWS\SYSTEM32\MSACM32.dll    93472    0x71400000    0x00019000    0x71404420
C:\WINDOWS\SYSTEM32\VERSION.dll    28424    0x73FE0000    0x00008000    0x73FE1800
C:\WINDOWS\SYSTEM32\USERENV.dll    142104    0x74F90000    0x00025000    0x74F986E0
C:\WINDOWS\SYSTEM32\dwmapi.dll    140008    0x73630000    0x00026000    0x73636070
C:\WINDOWS\SYSTEM32\urlmon.dll    1682944    0x736E0000    0x001A9000    0x73763B60
C:\WINDOWS\SYSTEM32\SspiCli.dll    125672    0x74E70000    0x00021000    0x74E7CCD0
C:\WINDOWS\SYSTEM32\winmmbase.dll    110720    0x713E0000    0x0001D000    0x713F3850
C:\WINDOWS\SYSTEM32\iertutil.dll    2319104    0x73250000    0x00237000    0x73415C10
C:\WINDOWS\SYSTEM32\srvcli.dll    78024    0x73680000    0x0001D000    0x73684CC0
C:\WINDOWS\SYSTEM32\netutils.dll    38256    0x73670000    0x0000B000    0x73672D00
C:\WINDOWS\SYSTEM32\SortServer2003Compat.dll    39936    0x73660000    0x0000E000    0x73668DF0
C:\WINDOWS\System32\IMM32.DLL    143624    0x761F0000    0x00025000    0x761F4CE0
C:\WINDOWS\System32\WS2_32.dll    399848    0x76820000    0x00063000    0x76824B40
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\vorbisfile.dll    53760    0x713C0000    0x00011000    0x713C1A0B
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\vorbishooked.DLL    65536    0x001E0000    0x00011000    0x001E4C98
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\ogg.dll    36864    0x019C0000    0x00009000    0x019C302E
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\vorbis.dll    1060864    0x038B0000    0x00108000    0x038C3F7C
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi    11273728    0x708F0000    0x00ACB000    0x709FE0E7
C:\WINDOWS\System32\PSAPI.DLL    18104    0x76E90000    0x00006000    0x76E914D0
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\DllTricks.dll    33792    0x708E0000    0x0000D000    0x708E147F
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.4355_none_c0dc01d438beab35\COMCTL32.dll    569208    0x70850000    0x0008D000    0x708B7340
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\MinHook.x86.dll    14848    0x70840000    0x00007000    0x00000000
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\CLEO.asi    474112    0x70790000    0x000A1000    0x707C57F6
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\GxtHook.cleo    49152    0x03360000    0x00022000    0x033800E0
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\ClipboardCommands.cleo    42496    0x70780000    0x0000E000    0x707813C0
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\CLEO+.cleo    638760    0x706C0000    0x000BE000    0x707026A7
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.Text.cleo    298496    0x70670000    0x0004E000    0x70682AC4
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.MemoryOperations.cleo    194048    0x70630000    0x00034000    0x7063F473
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.Math.cleo    178688    0x705F0000    0x00031000    0x705F813A
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL    32600    0x73520000    0x0000A000    0x73522A60
C:\WINDOWS\System32\bcryptPrimitives.dll    384440    0x76C40000    0x0005F000    0x76C736C0
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.IniFiles.cleo    169984    0x705C0000    0x0002E000    0x705C5E16
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.FileSystemOperations.cleo    249344    0x70570000    0x00042000    0x7057FF2D
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.DebugUtils.cleo    257024    0x70520000    0x00044000    0x7052E66B
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\cleo\cleo_plugins\SA.Audio.cleo    217600    0x6FB70000    0x0003A000    0x6FB81218
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\bass.dll    143136    0x6FB20000    0x0004E000    0x6FB6D004
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\FirstPersonModFix.asi    163688    0x6FAF0000    0x0002A000    0x6FAF82B3
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\GFXHack.asi    27648    0x03A20000    0x00011000    0x03A2E001
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\gsx.asi    336384    0x6FA90000    0x00056000    0x6FAA9652
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\Hooks.asi    15360    0x6FA40000    0x00043000    0x6FA42CF0
C:\WINDOWS\SYSTEM32\MSVCR100.dll    773968    0x6F980000    0x000BF000    0x6F991DFC
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\GUI.fp    173056    0x6EBE0000    0x00D9A000    0x6EBEAF8B
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\FirstPerson.sp    442368    0x6EB70000    0x0006F000    0x6EB797DB
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader.asi    700928    0x6EAB0000    0x000B2000    0x6EB04637
C:\WINDOWS\SYSTEM32\dbghelp.dll    1494016    0x6E920000    0x00188000    0x6E958B70
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\reffix.asi    53248    0x70500000    0x00011000    0x70501D0B
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\SilentPatchSA.asi    394752    0x6E8B0000    0x00063000    0x6E8DC291
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\skygfx.asi    303616    0x6E800000    0x000AD000    0x6E81C0B5
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\TM.asi    274432    0x6E7B0000    0x0004A000    0x6E7CDEFC
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\VehFuncs.asi    548648    0x6E700000    0x000A7000    0x6E73BFDE
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\wshps.asi    130048    0x6E6D0000    0x00024000    0x6E6DB55C
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\_noDEP.asi    69632    0x6E6B0000    0x00016000    0x6E6B11A3
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\scripts\GTASA.WidescreenFix.asi    200704    0x6E670000    0x00037000    0x6E67CE74
C:\WINDOWS\SYSTEM32\windows.storage.dll    6411464    0x72C30000    0x00615000    0x72E0CD50
C:\WINDOWS\SYSTEM32\Wldp.dll    148336    0x73600000    0x00025000    0x736090C0
C:\WINDOWS\SYSTEM32\profapi.dll    103344    0x74DD0000    0x0001B000    0x74DDA5E0
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.asi.dll    285184    0x6E620000    0x0004A000    0x6E63F29F
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.bank.dll    293888    0x6E5D0000    0x0004F000    0x6E5EE5D7
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.data.dll    3527680    0x6E260000    0x00364000    0x6E483D47
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.fx.dll    399872    0x6E1F0000    0x00067000    0x6E21E370
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.movies.dll    174080    0x6E1C0000    0x00030000    0x6E1CF2F3
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.scm.dll    174080    0x6E190000    0x00030000    0x6E19F18D
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x6E110000    0x0007B000    0x6E14014A
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.stream.dll    584192    0x6E070000    0x00094000    0x6E0B6ECA
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.text.dll    206336    0x6E030000    0x00037000    0x6E042BCE
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x6DFF0000    0x00039000    0x6E0052EA
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\indievehicles\indievehicles.asi    289792    0x6DFA0000    0x0004C000    0x6DFB0CA6
D:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\modloader\real traffic fix\realtrafficfix.sa.asi    396584    0x6DF10000    0x00081000    0x6DF2BE8D
C:\WINDOWS\System32\MSCTF.dll    859560    0x75470000    0x000D3000    0x754BD9A0
C:\WINDOWS\SYSTEM32\TextShaping.dll    613576    0x72360000    0x00095000    0x723EF380
C:\WINDOWS\SYSTEM32\kernel.appcore.dll    53760    0x74F20000    0x0000F000    0x74F247E0
C:\WINDOWS\SYSTEM32\textinputframework.dll    755176    0x73540000    0x000B9000    0x735805D0
C:\WINDOWS\System32\CoreMessaging.dll    631688    0x72910000    0x0009B000    0x72971020
C:\WINDOWS\System32\CoreUIComponents.dll    2623336    0x729B0000    0x0027F000    0x72A0EBA0
C:\WINDOWS\SYSTEM32\ntmarta.dll    154080    0x728E0000    0x00029000    0x728E7E90
C:\WINDOWS\SYSTEM32\wintypes.dll    906032    0x72800000    0x000DD000    0x728790C0
C:\WINDOWS\system32\Oleacc.dll    321024    0x727A0000    0x00053000    0x727BC2D0
C:\WINDOWS\System32\clbcatq.dll    505736    0x752F0000    0x0007E000    0x7535BDA0
C:\WINDOWS\SYSTEM32\DDRAW.dll    527872    0x6DE20000    0x000E9000    0x6DE31360
C:\WINDOWS\SYSTEM32\dxgi.dll    795032    0x71E90000    0x000C5000    0x71EC4830
C:\WINDOWS\SYSTEM32\DCIMAN32.dll    11776    0x6DE10000    0x00007000    0x6DE12020
C:\WINDOWS\SYSTEM32\DSOUND.dll    493568    0x6DD90000    0x0007F000    0x6DDBF300
C:\WINDOWS\SYSTEM32\powrprof.dll    269168    0x6DD40000    0x00044000    0x6DD46ED0
C:\WINDOWS\SYSTEM32\UMPDC.dll    48552    0x6DD30000    0x0000D000    0x6DD37560
C:\WINDOWS\System32\MMDevApi.dll    422568    0x6DCC0000    0x0006B000    0x6DCE5E90
C:\WINDOWS\System32\DEVOBJ.dll    160680    0x6DC90000    0x00029000    0x6DC9A0D0
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL    1259352    0x6DB50000    0x00136000    0x6DB93040
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll    53864    0x6DB40000    0x0000F000    0x6DB442F0
C:\WINDOWS\SYSTEM32\DINPUT8.dll    171008    0x6DB00000    0x00037000    0x6DB07F90
C:\WINDOWS\SYSTEM32\inputhost.dll    968976    0x6DA10000    0x000ED000    0x6DAD5FA0
C:\WINDOWS\SYSTEM32\PROPSYS.dll    792984    0x72400000    0x000C2000    0x72460830
C:\WINDOWS\SYSTEM32\HID.DLL    25600    0x6DA00000    0x0000A000    0x6DA01BB0
C:\WINDOWS\System32\WINTRUST.dll    318736    0x75CB0000    0x0004D000    0x75CC6730
C:\WINDOWS\System32\CRYPT32.dll    1038288    0x75DC0000    0x00100000    0x75E15A50
C:\WINDOWS\SYSTEM32\MSASN1.dll    51688    0x73530000    0x0000E000    0x73535910
C:\WINDOWS\SYSTEM32\d3d9.dll    1632240    0x6D860000    0x00192000    0x6D8D8C90
C:\WINDOWS\SYSTEM32\aticfx32.dll    1213224    0x6D730000    0x00126000    0x6D7CE8F3
C:\WINDOWS\SYSTEM32\atiu9pag.dll    112400    0x6D710000    0x0001C000    0x6D71AAD0
C:\WINDOWS\SYSTEM32\atiumdag.dll    7484112    0x6D000000    0x0070C000    0x6D001060
C:\WINDOWS\SYSTEM32\atiumdva.dll    8009376    0x6C860000    0x00799000    0x6C86A4E0
C:\Windows\System32\quartz.dll    1470976    0x6C6C0000    0x0019A000    0x6C6EB160
C:\Windows\System32\devenum.dll    95040    0x6C6A0000    0x00018000    0x6C6B0D60
C:\WINDOWS\SYSTEM32\D3DIM700.DLL    388096    0x6C630000    0x00063000    0x6C67FEA0
C:\WINDOWS\SYSTEM32\wdmaud.drv    215552    0x6C5F0000    0x0003A000    0x6C5FCF20
C:\WINDOWS\SYSTEM32\ksuser.dll    20328    0x6C5E0000    0x00007000    0x6C5E1EC0
C:\WINDOWS\SYSTEM32\AVRT.dll    28408    0x6C5D0000    0x00008000    0x6C5D1AA0
C:\WINDOWS\SYSTEM32\msacm32.drv    23552    0x6C5C0000    0x0000A000    0x6C5C4270
C:\WINDOWS\SYSTEM32\midimap.dll    18944    0x6C5B0000    0x00008000    0x6C5B1990
C:\Windows\System32\Windows.UI.dll    999424    0x6C4B0000    0x000F3000    0x6C50B040
C:\Windows\System32\WindowManagementAPI.dll    470120    0x6C430000    0x00073000    0x6C48EDD0
C:\WINDOWS\SYSTEM32\twinapi.appcore.dll    1643152    0x71CF0000    0x00191000    0x71D73BA0
C:\WINDOWS\SYSTEM32\wmvcore.dll    2138440    0x6C220000    0x0020D000    0x6C25DA40
C:\WINDOWS\SYSTEM32\mfperfhelper.dll    1075528    0x6C0D0000    0x00106000    0x6C1BC3B0
C:\WINDOWS\SYSTEM32\WMASF.DLL    247344    0x6C1E0000    0x0003D000    0x6C215DC0
C:\WINDOWS\system32\mlang.dll    198656    0x6C090000    0x00034000    0x6C0A0580
Game terminated.

 

ChacalXX

Hello Fastman92. Do you intend to release more updates for the 64bit version for Android? Some cell phone models no longer install the 32-bit version. It was my favorite game and today I don't play anymore because I can't use my mods. The 64bit version of the game is more up-to-date, but is obsolete in compatibility with other mods

21 hours ago, ChacalXX said:

Hello Fastman92. Do you intend to release more updates for the 64bit version for Android? Some cell phone models no longer install the 32-bit version. It was my favorite game and today I don't play anymore because I can't use my mods. The 64bit version of the game is more up-to-date, but is obsolete in compatibility with other mods

The work on the FLA is very time consuming. It requires a huge amount of time being spent on the improvement of patching possibilities (with the focus on arm64-v8a in this case) and the implementation of certain features for specific game versions. This requires a thorough research of the problem when it comes to patching of the compiled code and the necessary knowledge to do so in the first place. While not impossible to do, this takes a lot of effort. The scope of the project is very big (I'm working on it as one person).
Maybe in the future there can be more functional FLA for game version that runs on arm64-v8a. I wouldn't expect it in the next few months though.

Edited by fastman92

Is there a plan to further increase the FLA92's cargrp.dat limit of 63 vehicles per line?

I have a little more than 600 new vehicles in my SA and my Rich, Average and Poor popcycles are already overcrowded with new cars, bikes, trucks and everything

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