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fastman92 limit adjuster


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hi... days ago i was uninstalled my problem gta folder and reinstalled again with FLA 7.6 then i replaced all modded backup. but the problem still exist maybe bit worse....from my experince idk why when i got wanted stars no one police come to me and on 2 level stars it crashed, its number one. number two is when i load the game at beach safehouse i can play safely...peds,weaps,vehics normally fine until i go to anywhere far from that place  i got crashed...i tried to change everything even use original gta3.img its still doesnt work

 

GTA SA 1.0.0.0 US
Unhandled exception at 0x0199E9C1 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000025.
    Register dump:
        EAX: 0x00000003  EBX: 0xFFFFFFFF  ECX: 0x12DDCC78  EDX: 0x0086E904  
        EDI: 0x12DDCC78  ESI: 0x12C922AC  EBP: 0x12DDCE00  EIP: 0x0199E9C1  
        ESP: 0x0177FC54  EFL: 0x00010206  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177FC54:  12C922AC 12DDCC74 47C34F00 00000100 12C922AC 47C34F00
        0x0177FC6C:  0138014C F1AC3FFF 0138A972 006EEA45 00011C94 00000000
        0x0177FC84:  00000000 7FFEC000 546C6148 00000000 E4B12FA4 5AD08AD7
        0x0177FC9C:  00012D73 2C1F2F0F 00000170 12C98664 0064014C 00000000
        0x0177FCB4:  3FF00000 00000100 00561A8E 00000100 005FFEBD 0177FF64
        0x0177FCCC:  0083EB00 FFFFFFFF 006082A7 12C922AC 06100000 12C922AC
        0x0177FCE4:  005E92E2 0477101C 12C922AC 753B8F10 00000800 06102000
        0x0177FCFC:  00000100 005E4CC5 3FC90FDB 005DE16D 005DE194 12C922AC
        0x0177FD14:  3F800000 00000000 3FC90FDB 0177FD30 5AAE234E 00000003
        0x0177FD2C:  12C96E30 753B8F10 0073DB6A 00000000 FFFFFF01 04771334
        base: 0x01580000   top: 0x0177FC54   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x0199E9C1 in unknown (+0x199e9c1) (0x0177FCB8) 
          0x00561A8E _ZN6CTimer22GetCurrentTimeInCyclesEv+0xe in gta_sa.exe (+0x161a8e) (0x0177FCC0) 
          0x005FFEBD _ZN15CVehicleScanner22ScanForVehiclesInRangeERK4CPed+0x5d in gta_sa.exe (+0x1ffebd) (0x0177FCD0) 
          0x006082A7 _ZN16CPedIntelligence7ProcessEv+0x47 in gta_sa.exe (+0x2082a7) (0x0177FCE0) 
          0x005E92E2 _ZN4CPed14ProcessControlEv+0x612 in gta_sa.exe (+0x1e92e2) (0x0177FCFC) 
          0x005E4CC5 _ZN4CPed20CalculateNewVelocityEv+0x75 in gta_sa.exe (+0x1e4cc5) (0x0177FD04) 
          0x005DE16D _ZN7CCopPed14ProcessControlEv+0xd in gta_sa.exe (+0x1de16d) (0x0177FD08) 
          0x005DE194 _ZN7CCopPed14ProcessControlEv+0x34 in gta_sa.exe (+0x1de194) (0x0177FD20) 
          0x5AAE234E AreVehicleColourIDsExtended+0x745e in $fastman92limitAdjuster.asi (+0xe234e) (0x0177FD30) 
          0x0073DB6A _ZN7CWeapon6UpdateEP4CPed+0x2a in gta_sa.exe (+0x33db6a) (0x0177FD4C) 
          0x005DDC2B _ZN12CCivilianPed14ProcessControlEv+0x3b in gta_sa.exe (+0x1ddc2b) (0x0177FD58) 
          0x00568642 _ZN6CWorld7ProcessEv+0x1a2 in gta_sa.exe (+0x168642) (0x0177FD68) 
          0x0053C09A _ZN5CGame7ProcessEv+0x1ba in gta_sa.exe (+0x13c09a) 
        
    
This is My FLA Setting

 

; fastman92limitAdjuster_GTASA.ini

; Important information: do not set limits to very high values like 9999999!
; Each increase of limit is usually correlated with an increase of memory being used.
; Some understanding is required to set up the limits.

[DYNAMIC LIMITS]
; ColModels (10150)
; Number of different collisions that can be loaded.
#ColModels = 21150

; VehicleStructs (50)
; Max number of vehicles with different IDs loaded.
#VehicleStructs = 300

; rwObjectInstances (1000)
#rwObjectInstances = 1000

; Matrices (900)
#Matrices = 900

; PtrNode Singles (70000)
#PtrNode Singles = 70000

; PtrNode Doubles (3200)
#PtrNode Doubles = 3200

; EntryInfoNodes (500)
#EntryInfoNodes = 500

; Peds (140)
#Peds = 300

; Vehicles (110)
#Vehicles = 300

; Objects (350)
#Objects = 350

; Tasks (500)
#Tasks = 500

; Events (200)
#Events = 200

; PointRoute (64)
#PointRoute = 64

; PatrolRoute (32)
#PatrolRoute = 32

; NodeRoute (64)
#NodeRoute = 64

; TaskAllocator (16)
#TaskAllocator = 16

; PedIntelligence (140)
#PedIntelligence = 140

; PedAttractors (64)
#PedAttractors = 64

; QuadTreeNodes (400)
#QuadTreeNodes = 400

; Collision links (50)
#Collision links = 50

; CustomEnvMapPipeMatDataPool (4096)
#CustomEnvMapPipeMatDataPool = 4096

; CustomEnvMapPipeAtmDataPool (1024)
#CustomEnvMapPipeAtmDataPool = 1024

; CustomSpecMapPipeMaterialDataPool (4096)
#CustomSpecMapPipeMaterialDataPool = 4096

[IPL]
; Buildings (13000)
#Buildings = 23000

; Dummies (2500)
#Dummies = 2500

; Inst entries per file (4096)
#Inst entries per file = 4096

; Entity index array (40)
#Entity index array = 40

; Map zones (39)
#Map zones = 39

; Navigation zones (380)
#Navigation zones = 380

; COccluder, apply coordinate limit patch (0)
#COccluder, apply coordinate limit patch = 0

; Interior occluders (40)
#Interior occluders = 40

; Occluders (1000)
#Occluders = 1000

; Timecycle modifiers (32)
#Timecycle modifiers = 32

; CULL mirror attribute zones (72)
#CULL mirror attribute zones = 72

; CULL tunnel attribute zones (40)
#CULL tunnel attribute zones = 40

; CULL attribute zones (1300)
#CULL attribute zones = 1300

; Stunt jumps (256)
#Stunt jumps = 256

; Entry exits (400)
#Entry exits = 400

; Auzo zone boxes (158)
#Auzo zone boxes = 158

; Auzo zone boxes, apply coordinate limit patch (0)
#Auzo zone boxes, apply coordinate limit patch = 0

; Auzo zone spheres (3)
#Auzo zone spheres = 3

; Enable pickup limit patch (0)
#Enable pickup limit patch = 0

; Pickups (620)
#Pickups = 620

; Pickup collected (20)
#Pickup collected = 20

[IDE LIMITS]
; IDE Objects Type 1 (14000)
#IDE Objects Type 1 = 99000

; IDE Objects Type 2 (70)
#IDE Objects Type 2 = 70

; Timed Objects (169)
#Timed Objects = 169

; Hier Objects (92)
; Clump models
#Hier Objects = 92

; Vehicle Models (212)
Vehicle Models = 500

; Ped Models (278)
Ped Models = 350

; Weapon Models (51)
Weapon Models = 90

; 2DFX Effects (100)
#2DFX Effects = 100

[MAP LIMITS]
; Apply tracks.dat coordinate limit patch (0)
#Apply tracks.dat coordinate limit patch = 1

; Tracks.dat file size limit (46384)
#Tracks.dat file size limit = 46384

; Max number of track stations (6)
#Max number of track stations = 6

; Enable track config loader (0)
#Enable track config loader = 0

; Apply paths limit patch (0)
#Apply paths limit patch = 0

; Enable path debugging (0)
; Make sure to increase 'OTHER LIMITS -> Coronas', because the path debugging registers a large number of coronas to be rendered.
#Enable path debugging = 0

; Paths map size (6000)
; This option requires a new set of files if map size is changed!!!
#Paths map size = 6000

; Radar map size (6000)
; This option requires a new set of files if map size is changed!!!
#Radar map size = 6000

; Enable frontend map different (0)
#Enable frontend map different = 0

; Water map size (6000)
#Water map size = 6000

; Renderware world map size (20000)
#Renderware world map size = 20000

; World map size (6000)
#World map size = 6000

; World sector size (50)
#World sector size = 50

; World LOD sector size (200)
#World LOD sector size = 200

[LEVEL LIMITS]
; Number of levels (4)
; Level limits are enabled if you uncomment 'Number of levels'
; Currently it's only possible to put the default ped IDs for levels.
; Random IDs won't work for peds
#Number of levels = 4

; Cop car level 0 (599)
#Cop car level 0 = 599

; Cop car level 1 (596)
#Cop car level 1 = 596

; Cop car level 2 (597)
#Cop car level 2 = 597

; Cop car level 3 (598)
#Cop car level 3 = 598

; Cop bike (523)
#Cop bike = 523

; Cop ped level 0 (283)
#Cop ped level 0 = 283

; Cop ped level 1 (280)
#Cop ped level 1 = 280

; Cop ped level 2 (281)
#Cop ped level 2 = 281

; Cop ped level 3 (282)
#Cop ped level 3 = 282

; Cop ped bike (284)
#Cop ped bike = 284

; Ambulance level 1 (416)
Ambulance level 1 = 416

; Ambulance level 2 (416)
Ambulance level 2 = 416

; Ambulance level 3 (416)
Ambulance level 3 = 416

; Medic level 1 (274)
Medic level 1 = 274

; Medic level 2 (275)
Medic level 2 = 275

; Medic level 3 (276)
Medic level 3 = 276

; Fire engine level 1 (407)
Fire engine level 1 = 407

; Fire engine level 2 (407)
Fire engine level 2 = 407

; Fire engine level 3 (407)
Fire engine level 3 = 407

; Fireman level 1 (277)
Fireman level 1 = 277

; Fireman level 2 (279)
Fireman level 2 = 279

; Fireman level 3 (278)
Fireman level 3 = 278

; Number of cab drivers for level 0 (0)
Number of cab drivers for level 0 = 0

; Number of cab drivers for level 1 (2)
Number of cab drivers for level 1 = 2

; Cab driver level 1 place 0 (262)
Cab driver level 1 place 0 = 262

; Cab driver level 1 place 1 (261)
Cab driver level 1 place 1 = 261

; Number of cab drivers for level 2 (2)
Number of cab drivers for level 2 = 2

; Cab driver level 2 place 0 (220)
Cab driver level 2 place 0 = 220

; Cab driver level 2 place 1 (234)
Cab driver level 2 place 1 = 234

; Number of cab drivers for level 3 (2)
Number of cab drivers for level 3 = 2

; Cab driver level 3 place 0 (182)
Cab driver level 3 place 0 = 182

; Cab driver level 3 place 1 (206)
Cab driver level 3 place 1 = 206

; Item price multiplier 0 (1.0)
Item price multiplier 0 = 1.0

; Item price multiplier 1 (1.0)
Item price multiplier 1 = 1.0

; Item price multiplier 2 (1.0)
Item price multiplier 2 = 1.0

; Item price multiplier 3 (1.2)
Item price multiplier 3 = 1.2

[VEHICLE SPECIAL FEATURES]
; Enable special features (0)
#Enable special features = 0

; Number of hydra vehicles (1)
Number of hydra vehicles = 1

; Hydra 1 (520)
Hydra 1 = 520

; Number of ZR350 vehicles (1)
Number of ZR350 vehicles = 1

; ZR350 1 (477)
ZR350 1 = 477

[RESTARTS]
; Max number of hospital restarts (10)
#Max number of hospital restarts = 10

; Max number of police restarts (10)
#Max number of police restarts = 10

[IMG LIMITS]
; Max number of IMG archives (8)
#Max number of IMG archives = 10

; Enable handling of new enhanced IMG archives (0)
#Enable handling of new enhanced IMG archives = 0

; Increase the IMG archive size limit (0)
#Increase the IMG archive size limit = 1

; Enable handling of IMGLIST keyword (1)
#Enable handling of IMGLIST keyword = 1

[DIRECTORY LIMITS]
; Extra objects directory (550)
#Extra objects directory = 750

; Cutscene directory (512)
#Cutscene directory = 512

; Clothes directory (550)
#Clothes directory = 550

[WATER LIMITS]
; Water triangles (6)
#Water triangles = 6

; Water quads (301)
#Water quads = 301

; Water quads and triangles list (701)
#Water quads and triangles list = 701

; Water vertices (1021)
#Water vertices = 1021

; Blocks to be rendered outside world (70)
#Blocks to be rendered outside world = 70

[CAR STREAMING]
; Cargrp cars per group (23)
; Max number you can put is 63.
; Do not put more unless this 63 limit will be removed in the next version of limit adjuster.
; Remember to increase a limit of VehicleStructs appropriately!
; Otherwise the game will crash after few minutes of playing, because a limit of VehicleStructs will be exceeded.
#Cargrp cars per group = 23

; Streaming_DesiredNumberOfVehiclesLoaded (22)
Streaming_DesiredNumberOfVehiclesLoaded = 22

; Car generators (500)
#Car generators = 500

; Number of process counter passes for car generators (4)
#Number of process counter passes for car generators = 4

; Use extended format for car generators (0)
#Use extended format for car generators = 0

; Accept any ID for car generator (0)
#Accept any ID for car generator = 0

[PED STREAMING]
; Pedgrp peds per group (21)
#Pedgrp peds per group = 40

[STREAMING]
; Memory available (50)
#Memory available = 1150

; Max number of stream handles (32)
#Max number of stream handles = 32

; Number of requested models above which the game considers loading very busy (5)
#Number of requested models above which the game considers loading very busy = 5

; Minimum number of iterations in LoadAllRequestedModels (10)
#Minimum number of iterations in LoadAllRequestedModels = 10

[RENDERER LIMITS]
; Invisible entity pointers (150)
#Invisible entity pointers = 150

; Visible super LOD pointers (50)
#Visible super LOD pointers = 50

; Visible LOD pointers (1000)
#Visible LOD pointers = 1000

; Visible entity pointers (1000)
#Visible entity pointers = 1000

[VISIBILITY LIMITS]
; Alpha list limit (20)
#Alpha list limit = 20

; Alpha boat atomic list limit (20)
#Alpha boat atomic list limit = 20

; Alpha entity list limit (200)
#Alpha entity list limit = 200

; Alpha underwater entity list limit (100)
#Alpha underwater entity list limit = 100

; Alpha really draw last list limit (50)
#Alpha really draw last list limit = 50

; Weapon peds for PC limit (100)
Weapon peds for PC limit = 120

[ID LIMITS]
; Apply ID limit patch (0)
Apply ID limit patch = 1

; FILE_TYPE_DFF (20000)
#FILE_TYPE_DFF = 99990

; FILE_TYPE_TXD (5000)
#FILE_TYPE_TXD = 15500

; FILE_TYPE_COL (255)
#FILE_TYPE_COL = 255

; FILE_TYPE_IPL (256)
#FILE_TYPE_IPL = 256

; FILE_TYPE_IFP (180)
#FILE_TYPE_IFP = 180

; FILE_TYPE_RRR (475)
#FILE_TYPE_RRR = 475

; FILE_TYPE_SCM (82)
#FILE_TYPE_SCM = 82

; Use file binary search by name (0)
; Binary search speeds up the time that it takes a game to find the ID of file, when searching for it by the name.
; This is really nice to have enabled when using milion models or more.
; Rockstar Games noticed how it's useful and implemented it later in GTA IV. Now possible in GTA SA.
#Use file binary search by name = 0

; Count of killable model IDs (800)
; In game there's an array CDarkel::RegisteredKills and it stores the number of registered kills for model IDs.
; Model IDs that may be killed are vehicles/peds.
; Default value of 800, means that 0-799 is valid ID for ped/vehicle.

; As such, this value will affect the max possible ID for ped/vehicle.
Count of killable model IDs = 7414

[HANDLING.CFG LIMITS]
; Apply handling.cfg patch (0)
Apply handling.cfg patch = 1

; Number of standard lines (210)
Number of standard lines = 280

; Number of bike lines (13)
Number of bike lines = 13

; Number of flying lines (24)
Number of flying lines = 50

; Number of boat lines (12)
Number of boat lines = 12

; Number of animation group lines (30)
Number of animation group lines = 30

[SCM LIMITS]
; Max size of MAIN segment (200000)
; Altering this limit can produce different savefiles that can't be loaded if value of this limit is different.
#Max size of MAIN segment = 200000

; Max mission size (69000)
; Altering this limit can produce different savefiles that can't be loaded if value of this limit is different.
#Max mission size = 69000

; Running scripts (96)
; Altering this limit can produce different savefiles that can't be loaded if value of this limit is different.
#Running scripts = 96

; Mission cleanup (75)
#Mission cleanup = 75

; Max number of used objects (395)
#Max number of used objects = 395

; Scripts for brains (70)
#Scripts for brains = 70

; Switch jump table cases (75)
#Switch jump table cases = 75

[OTHER LIMITS]
; Coronas (64)
#Coronas = 64

; Collision size (32768)
#Collision size = 32768

; Cover points (100)
#Cover points = 100

; LOD distance (300.0)
#LOD distance = 300.0

; Max number of particles active (1000)
#Max number of particles active = 1000

; Object info entries (160)
; Max number of object.dat entries.
; 5 first entries of array are reserved for hardcoded purpose.
#Object info entries = 160

; Radar traces (175)
#Radar traces = 175

; References (3000)
#References = 3000

; Set pieces (210)
#Set pieces = 210

; Set pieces, apply coordinate limit patch (0)
#Set pieces, apply coordinate limit patch = 0

; Vehicle colors (128)
#Vehicle colors = 128

; Number of plate textures (3)
#Number of plate textures = 3

[ROADBLOCK LIMITS]
; Apply roadblox.dat better loader (0)
; Make it possible to use a roadblox.dat of variable size.
#Apply roadblox.dat better loader = 0

[SHADOW LIMITS]
; Shadows stored (48)
#Shadows stored = 48

; Poly bunches (360)
#Poly bunches = 360

; Static shadows (48)
#Static shadows = 48

; Permanent shadows (48)
#Permanent shadows = 48

; Real time shadows (16)
#Real time shadows = 16

[WEAPON LIMITS]
; Enable weapon type loader  (0)
Enable weapon type loader  = 1

; Weapon type loader, number of type IDs (70)
Weapon type loader, number of type IDs = 150

; Enable melee combo type loader (0)
#Enable melee combo type loader = 0

; Max number of melee combos (17)
#Max number of melee combos = 17

[SPECIAL]
; Disable radar rotation (0)
#Disable radar rotation = 0

; Disable plane speed limit (0)
#Disable plane speed limit = 0

; Make helicopters land on water when cars on water cheat enabled (0)
#Make helicopters land on water when cars on water cheat enabled = 0

; Make save of variable size (0)
#Make save of variable size = 0

; Make paintjobs work for any ID (0)
#Make paintjobs work for any ID = 0

; Disable CINFO.BIN and MINFO.BIN loading (1)
Disable CINFO.BIN and MINFO.BIN loading = 1

[ERROR REPORTING]
; Enable error reporting (1)
Enable error reporting = 1

; Attempt to load object instance with undefined ID (1)
#Attempt to load object instance with undefined ID = 1

; Car generator limit exceeded (0)
#Car generator limit exceeded = 0

; Car generator with invalid model ID is getting registered (1)
#Car generator with invalid model ID is getting registered = 1

; IMG archive needs rebuilding (1)
#IMG archive needs rebuilding = 0

; Model does not have collision loaded (1)
#Model does not have collision loaded = 1

; Model has collision already set up (0)
#Model has collision already set up = 0

; Model name is declared on multiple IDs (0)
#Model name is declared on multiple IDs = 0

; Requested file does not exist (0)
#Requested file does not exist = 0

; Stream handles limit exceeded (1)
#Stream handles limit exceeded = 1

[DEBUG OUTPUT]
; Enable debug output (0)
; Enables debug output from sprintf and printf functions.
#Enable debug output = 0

; Enable logging of files loaded (0)
#Enable logging of files loaded = 0

[DEBUGGING]
; Copy info to pad 1 from pad 0 (0)
#Copy info to pad 1 from pad 0 = 0

[ADDONS]
; Enable cheat string loader (0)
#Enable cheat string loader = 0

; Enable vehicle audio loader (0)
#Enable vehicle audio loader = 1

; Enable train type carriages loader (0)
#Enable train type carriages loader = 0

; Train type carriage loader, max number of vehicles for type (15)
#Train type carriage loader, max number of vehicles for type = 15

; Train type carriage loader, number of type IDs (16)
#Train type carriage loader, number of type IDs = 16

; Enable radar blip sprite filename loader (0)
#Enable radar blip sprite filename loader = 0

; Radar blip sprite filename loader, number of type IDs (64)
#Radar blip sprite filename loader, number of type IDs = 64

; Enable model special feature loader (0)
Enable model special feature loader = 1

[MAIN]
; author (fastman92)
author = fastman92

; Disable FLA loading text (0)
#Disable FLA loading text = 0

; FLA main window disable code ()
FLA main window disable code = D44EE-4EE27-29024-7D9C4-4CD37

; Register global exception handler (1)
; Crash exception handler
; You should leave it enabled or there will be no crash log.
; Please don't disable it unless you have a good reason.
#Register global exception handler = 1

; Disable music on global exception handler (0)
#Disable music on global exception handler = 0

; Use a different INI ()
#Use a different INI = 

 

This is FLA Log

 

 

Starting fastman92 limit adjuster 7.6, compilation time: Jun 14 2024 06:14:37 (UTC)
Website: http://fastman92.com

Launch time: 13-7-2024 9:13:52 (UTC), 16:13 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
App detected: GTA SA 1.0 US HOODLUM 14383616 bytes
App uses dynamic image base? No
App preferred image base: 0x400000
App current image base: 0x400000

Number of FLA modules: 75
Delayed processing of limits? No

Root base directory: 
Root directory: D:\GTA San Andreas
Initial directory: D:\GTA San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

---------------------------------------------
Model special features are enabled. Because of this, the ID limits will be patched.

New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Model special features loader enabled.
---------------------------------------------
---------------------------------------------
Modified count of killable model IDs: 7414
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 280
Number of bike lines = 13
Number of flying lines = 50
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x19A7B30, sizeof(mod_HandlingManager) = 0x12B48
---------------------------------------------
Modified limit of IDE:cars section to 500
---------------------------------------------
Modified limit of IDE:peds section to 350
---------------------------------------------
Modified limit of IDE:weap section to 90
---------------------------------------------
Modified limit of Streaming_DesiredNumberOfVehiclesLoaded to: 22
---------------------------------------------
Modified limit of VISIBILITY: Weapon peds for PC limit to: 120
---------------------------------------------
SPECIAL: Disable CINFO.BIN and MINFO.BIN loading
---------------------------------------------
Error reporting going to be applied.
Error reporting is applied now.
---------------------------------------------
Weapon type loader is enabled. NumberOfWeaponTypes = 150.
---------------------------------------------
Number of memory changes made: 3930
---------------------------------------------
Game closed.

 

 

 

 

so tell me guys whats going on and is there any mistake i did that made crashed

hey i need help i am using the limit adjuster for gta iv and i am not sure i am editing it right i have been able to about 80 or so new cars to the game but now it crashes on the loading screen...... i just wondered if i was doing something wrong or even with the limiter its still got a cap on how many addons u can 

  • 2 weeks later...
  • 2 weeks later...
trgb.8.99999

please increase Mission Cleanup of  Fastman Limit Adjuster so it can load  much more cars spawns. No worry about anything because u know that every computer much more power than computer few years ago

so we do need increase load in game to make it more interesting

 

image.thumb.png.55263aa7d7d2956f1f4080c48ece7731.png

 

 

SCM LIMITS -> Mission Cleanup

Available for:

GAME_VERSION_GTA_SA_1_0_US_HOODLUM_WIN_X86

GAME_VERSION_GTA_SA_2_00_ANDROID_ARMEABI_V7A

Edited by fastman92
trgb.8.99999

Có thể là hình ảnh về văn bản

as u explained me that. with Clean Up 75 ( supported).i tried many hours yesterday to respawn more than 50 cars but i couldnt do it. because 75 figures means for both Actor, Car spawns. For example

i can only spawn  + cars = equal 75 units clean up

 

if i exceed this number, human and cars error in games.

 

I did increase the number 75 ( supported) to 125 ( supported) but it showed the same problem

i did tried many hours to solve it but i cant 

 

Could  u please help me increase the limits of more cars are spawned in game to much higher number such as 100 or 150

thanks u so much for your help

Edited by trgb.8.99999
trgb.8.99999

i use Design Your Own Mission ( DYOM), i know many people in DYOM box in this forum

In fact, many guys use many  objects, spawn cars when create their mission. Because they will make their own mission more intesting. But the problem is that the limit will be exceed when people put more than 75 objects and cars in game. That why im present many people with same idea with me as i explained above, they demand new version Limited Adjust which will allow higher number of objects and car in game such as 200  maximum

To be honest, nowaday computer is much more powerfull than last few years. So it doesnt problem to load 200  objects, car in their mission

Please help

Edited by trgb.8.99999
On 8/13/2024 at 3:00 AM, Alkimical said:

I wanna play with a custom .exe icon (icon replaced with Resource Hacker) but is not detected as a compatible version.

Right. It checks for file size of EXE file. With different icon .exe size is different. At the moment there is no solution to this, no feature implemented to use a different EXE size.

Edited by fastman92
  • Like 1
trgb.8.99999
On 8/16/2024 at 5:22 AM, fastman92 said:

Right. It checks for file size of EXE file. With different icon .exe size is different. At the moment there is no solution to this, no feature implemented to use a different EXE size.

Sir, could you please increase limit load of spawns car up to 160 or something like that when people create mission with DYOM they can use more spawn car, objects

Please sir, i do need your help

  • 2 weeks later...
On 08/08/2024 at 14:54, fastman92 said:

imagem.thumb.png.55263aa7d7d2956f1f4080c48ece7731.png

 

 

LIMITES SCM -> Limpeza de missão

disponível para:

GAME_VERSION_GTA_SA_1_0_US_HOODLUM_WIN_X86

VERSÃO_DO_JOGO_GTA_SA_2_00_ANDROID_ARMEABI_V7A

I'm new here and I wanted to ask a question. Bro, do you intend in some future to add more limit breaks to gta sa 2.10 64bit? 

Why when I change train cars via Satl3 - the game works. But when I turn on the train config loader the game says that the models registered there do not exist?

 

  Will the game work if I change the train carriages in the standard order of train types to wagons on new ids in "Train carriages config loader". Or can only add new train types with new carriages?

 

https://fastpic.org/view/123/2024/0901/_da3fdeb513804d32e7901dc115c75524.jpg.html

 

https://fastpic.org/view/123/2024/0901/_ca63141b25e69de555bbc59f3318c758.jpg.html

 

     

    Sorry, my Imj Archive was damaged and many models became not visible in the GGM ,game crashes with them . Was more then 2 Gb.

 

Spoiler
# Author: fastman92
# fastman92 limit adjuster required to apply the carriage types
#
# Type 0 to 7 is used by NPC train on track 0
# Type 8 to 9 is used by NPC tram on track 1

# Type ID, followed by vehicle names

0 freight freiflat freiflat freiflat freiflat
1 streak streakc streakc
2 streak streakc streakc
3 freight freiflat freiflat freiflat
4 streak streakc streakc
5 streak streakc streakc streakc
6 freight freiflat freiflat
7 streak streakc streakc
#8 muni munib
8 tram tram
9 tram tram 
#9 vitzstreak vitzstreakc vitzstreakc vitzbox
10 freight freiflat
11 streak streakc streakc
12 freight freiflat freiflat freiflat freight
13 freight freiflat freiflat freiflat freiflat freiflat
14 tram tram
15 streak
####new types
16 dgku freiflat6
#17 dr1abchstrk dr1abchstrkc dr1abchstrkc dr1abchstrkc dr1abchstrkc dr1abchbox
17 tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu tankcargta5blu
18 muni munib
19 vitzstreak vitzstreakc vitzstreakc vitzbox
20 m62-1675 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 
21 2te10v0a rzdpass3 rzdpass2 rzdpass rzdpass3 uzdstrkc uzdstrkc novokuzneck
22 vl80m-1785ght vl80m-1785box rzdpass3 cemhopflat cist68tflat freibox9empt refsh*tflat mykaflat cisterna1 vagcist hopper93 doblestackflat5 sofpachopp freiflat116 sofpachopp 
23 vl85-030stre vl85-030b-strkc freiflat hopwaitflat freiflat(empty)1 freiflat(empty) freiflat(pipes) freitank4 freiflat1 freibox5 freiflat4 gondbox gondbox4 freibox9empt sofpachopp    
24 tep70bc-0176 rzdpass2 rzdpass2 rzdpass2 uzdstrkc uzdstrkc
25 vl80sght vl80sbox tem2-6883rzhd cemhop2 52443900box krytbox hopper36_Ld hopper92 sofpachopp freiboxopd1 freibox9empt2 8osn1flt 8osn2flt 8osn1flt poluvag1flt 
26 2te116u17ght 2te116u17bx sofpachopp sofpachopp sofpachopp freiflat freiflat norsofbox doblestackflat5 hopper93 hopper36_Ld freiboxblue freiboxopd1 freiflat freiflat 
27 er9m-556a er9m-556c er9m-556b er9m-556c er9m-556b er9m-556b er9m-556c er9m-556d
28 muni munib
29 vitzstreak vitzstreakc vitzstreakc vitzbox
30 m81717ght m81717flat m81717flat m81717box
31 ed4mk-0073str ed4mk-0073fb ed4mk-0073fla ed4mk-0073fla ed4mk-0073fb ed4mk-0073kc
32 ed4ma-0444 ed4mb-0444 ed4mc-0444 ed4mc-0444 ed4mb-0444 ed4md-0444
33 vl80ght vl80ght2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 dumpkar2 freitank freihoppg freihopp redcbox coalg poluvag1flt freiflat(blue)  
34 tram tram
35 2m62ua-1114 2m62ub-1114 2m62ua-0023 2m62ub-0023 2m62ua-0168 2m62ub-0168 2te116u-40ght 2te116u-40box freibox9 freibox92 freibox10 poluvag5311 poluvaggk vagcist novokuzneck  

Maybe FLA doesn't supported the signs "_" "-" "()"??

 

Edited by lbgh
  • 3 weeks later...

Game has crashed, here's a crash log:
Current process ID: 17096
Current thread ID: 4736
Last file to be loaded: NUL
Last library loaded: kernel32
Exception address: 0x015632B0 ("gta_sa.exe"+0x11632B0)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x28

General registers:
EAX: 0x00000000 (0)
EBX: 0x0190E3F0 (26272752)
ECX: 0xC9742400 (-915135488)
EDX: 0x000000FF (255)
ESI: 0x00000000 (0)
EDI: 0x0177EC7C (24636540)
EBP: 0x0177E980 (24635776)
ESP: 0x0177E968 (24635752)
EIP: 0x015632B0 (22426288) ["gta_sa.exe"+0x11632B0]
EFL: 0x00210246 (2163270)

 

what do i do

11 hours ago, zainywainy said:

Game has crashed, here's a crash log:
Current process ID: 17096
Current thread ID: 4736
Last file to be loaded: NUL
Last library loaded: kernel32
Exception address: 0x015632B0 ("gta_sa.exe"+0x11632B0)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x28

General registers:
EAX: 0x00000000 (0)
EBX: 0x0190E3F0 (26272752)
ECX: 0xC9742400 (-915135488)
EDX: 0x000000FF (255)
ESI: 0x00000000 (0)
EDI: 0x0177EC7C (24636540)
EBP: 0x0177E980 (24635776)
ESP: 0x0177E968 (24635752)
EIP: 0x015632B0 (22426288) ["gta_sa.exe"+0x11632B0]
EFL: 0x00210246 (2163270)

 

what do i do

Error: 0x015632B0
Problem: Hit limit of COL files
Solution 1: Make the COL files load by Mod Loader using a load line.
Place the .col in a folder inside the Modloader (for example "Modloader \ some folder \ test.col"), create a .txt in this same folder and inside the .txt place: "COLFILE 0 Modloader \ some folder \ test.col" , do this with all your .col files (they can all be in the same .txt). If you didn't understand, try to read the same thing explained in another way in the Mod Loader tutorial in the section "Installing COL files".
Solution 2: Use fastman92 limit adjuster to increase the COL limit on FILE_TYPE_COL.
Solution 3: Simply merge multiple .col files into one. With Coll Editor it is possible to simply open one and drag others to join them into one, thus reducing the amount of .col files in your game. Note that it may be necessary to increase other coll-related limits, but they are simple and usually Open Limit Adjuster solves them.

13 hours ago, Leinad said:

Error: 0x015632B0
Problem: Hit limit of COL files
Solution 1: Make the COL files load by Mod Loader using a load line.
Place the .col in a folder inside the Modloader (for example "Modloader \ some folder \ test.col"), create a .txt in this same folder and inside the .txt place: "COLFILE 0 Modloader \ some folder \ test.col" , do this with all your .col files (they can all be in the same .txt). If you didn't understand, try to read the same thing explained in another way in the Mod Loader tutorial in the section "Installing COL files".
Solution 2: Use fastman92 limit adjuster to increase the COL limit on FILE_TYPE_COL.
Solution 3: Simply merge multiple .col files into one. With Coll Editor it is possible to simply open one and drag others to join them into one, thus reducing the amount of .col files in your game. Note that it may be necessary to increase other coll-related limits, but they are simple and usually Open Limit Adjuster solves them.

i have both OLA and FLA i just dont know how to increase or decrease the limits

metelev.maxim.2000

Hello everyone! Can anyone help? When editing "Cargrp cars per group = 23" GTA San Andreas crashes after some time after launch. I do not touch "VehicleStructs" because in addition to fastman92 limit adjuster I also use open limit adjuster. Tell me, do I need to edit these values at all when using OLA?

 

Also, I'm still waiting and hoping that the carmods.dat and shopping.dat limits in GTA San Andreas will be overcome. 🌚

Edited by metelev.maxim.2000

I keep getting this error when increasing the DFF file limit

 

Starting fastman92 limit adjuster 7.6, compilation time: Jun 14 2024 06:14:37 (UTC)
Website: http://fastman92.com

Launch time: 5-10-2024 1:28:23 (UTC), 21:28 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
App detected: GTA VC 1.0 3088896 bytes
App uses dynamic image base? No
App preferred image base: 0x400000
App current image base: 0x400000

Number of FLA modules: 75
Delayed processing of limits? No

Root base directory:
Root directory: C:\Games\Grand Theft Auto - Vice City
Initial directory: C:\Games\Grand Theft Auto - Vice City
INI filename: fastman92limitAdjuster_GTAVC.ini

Global exception handler has been registered.
---------------------------------------------
At least one ID limit is changed. ID limits will be patched.

New ID limits:
0 - 0 (6501) - DFF models defined within IDE files
6501 - 6501 (10000) - TXD texture archives.
16501 - 16501 (256) - COL collision archives.
16757 - 16757 (100) - IFP animation archives.
16857 - count of all file IDs

---------------------------------------------
---------------------------------------------
Streaming memory available limit set to 52428800 bytes (50 MB)
---------------------------------------------
SPECIAL: Disable CINFO.BIN and MINFO.BIN loading
---------------------------------------------
---------------------------------------------
FLA loading text is disabled.
---------------------------------------------
Number of memory changes made: 1608
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 40524
Current thread ID: 29980
Last file to be loaded: C:\Games\Grand Theft Auto - Vice City\modloader\vrtp\lhaiths.txd
Last library loaded: C:\Games\Grand Theft Auto - Vice City\debugmenu.dll
Exception address: 0x004739B2 ("gta-vc.exe"+0x739B2)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x1C

General registers:
EAX: 0x000000AF (175)
EBX: 0x0019F5C0 (1701312)
ECX: 0x00000000 (0)
EDX: 0x004739B2 (4667826)
ESI: 0x455F04A8 (1163855016)
EDI: 0x0019F478 (1700984)
EBP: 0x0019F438 (1700920)
ESP: 0x0019F42C (1700908)
EIP: 0x004739B2 (4667826) ["gta-vc.exe"+0x739B2]
EFL: 0x00210206 (2163206)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 2500.000000 bytes: 00 00 00 00 00 00 40 9C 0A 40
ST1: 3.808949 bytes: 00 00 00 00 00 D0 C5 F3 00 40
ST2: 0.999832 bytes: 00 00 00 00 00 FA F4 FF FE 3F
ST3: 1.000000 bytes: 00 00 00 00 00 01 00 80 FF 3F
ST4: 0.999916 bytes: 00 00 00 00 00 7D FA FF FE 3F
ST5: 1.000000 bytes: 00 00 00 00 00 01 00 80 FF 3F
ST6: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST7: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
CTRL: 007F
STAT: 5863
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 00 40 9C
MM1: 00 00 00 00 00 D0 C5 F3
MM2: 00 00 00 00 00 FA F4 FF
MM3: 00 00 00 00 00 01 00 80
MM4: 00 00 00 00 00 7D FA FF
MM5: 00 00 00 00 00 01 00 80
MM6: 00 00 00 00 00 00 00 00
MM7: 00 00 00 00 00 00 00 00

XMM registers, 16 bytes:
XMM0: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM1: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM2: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM3: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM4: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM5: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM6: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00
XMM7: 2C BA 60 42 45 17 4C 40 00 00 00 00 00 00 00 00

Stack (printing from 0x19F42C):
+0x000  D9 3D 96 64  54 AD 0A 19  A8 04 5F 45  B8 F5 19 00
+0x010  6F 54 96 64  A4 F4 19 00  4F C2 DA 85  54 AD 0A 19
+0x020  60 F5 B0 03  00 00 00 00  00 00 00 00  A3 0E 80 3F
+0x030  BF 80 66 BF  00 00 00 00  8B B9 F3 3F  00 00 00 00
+0x040  00 00 00 80  00 00 00 00  00 00 00 00  00 00 00 00
+0x050  00 00 00 00  01 00 00 00  00 00 01 00  00 00 00 00
+0x060  00 00 80 3F  A8 04 5F 45  00 00 80 3F  00 00 80 3F
+0x070  00 00 80 3F  00 00 00 00  98 FD 28 BC  77 F3 50 BC
+0x080  03 00 00 00  00 00 00 00  2C BA 60 42  C7 05 47 3F
+0x090  00 00 70 41  00 00 00 00  00 00 20 70  30 49 4F 00
+0x0A0  00 00 00 00  5B BA B7 C3  00 00 00 00  01 00 00 00
+0x0B0  01 00 00 00  65 00 00 00  00 00 00 00  04 00 00 00
+0x0C0  00 00 00 00  00 00 00 00  00 00 00 00  02 10 00 00
+0x0D0  00 96 AE 02  C0 ED A2 0F  1C F5 19 00  74 F5 19 00
+0x0E0  00 00 00 00  0F 00 00 00  00 00 00 00  97 D4 87 66
+0x0F0  05 00 00 00  01 00 00 00  01 00 00 00  01 08 00 00
+0x100  84 F5 19 00  52 F5 19 00  53 F5 19 00  00 00 00 00
+0x110  00 00 00 00  01 00 00 00  D7 0A 00 00  00 00 00 00
+0x120  68 96 AE 02  00 00 00 00  6C F5 19 00  A4 F5 19 00
+0x130  79 CE 86 66  7B 10 86 66  D8 5F B8 49  80 33 73 0C

base: 0xA0000   top: 0x19F42C   bottom: 0x1A0000

Module list
; Path    Module file size        Base    Size of image    Entry point
C:\Games\Grand Theft Auto - Vice City\gta-vc.exe    3088896    0x00400000    0x00614000    0x00667BF0
C:\WINDOWS\SYSTEM32\ntdll.dll    1758888    0x77210000    0x001B2000    0x00000000
C:\WINDOWS\System32\KERNEL32.DLL    674936    0x75550000    0x000F0000    0x755677C0
C:\WINDOWS\System32\KERNELBASE.dll    2599216    0x75DF0000    0x00279000    0x75F30520
C:\WINDOWS\SYSTEM32\apphelp.dll    674696    0x74D10000    0x000A6000    0x74D45480
C:\WINDOWS\SYSTEM32\AcGenral.DLL    2504544    0x67990000    0x00262000    0x679C2520
C:\WINDOWS\System32\msvcrt.dll    797504    0x76560000    0x000C4000    0x76595C30
C:\WINDOWS\System32\sechost.dll    542496    0x76D70000    0x00086000    0x76D95380
C:\WINDOWS\System32\bcrypt.dll    101368    0x75DD0000    0x0001A000    0x75DD9D30
C:\WINDOWS\System32\SHLWAPI.dll    302192    0x75390000    0x0004B000    0x753A8DF0
C:\WINDOWS\System32\USER32.dll    1749472    0x76070000    0x001AA000    0x7609B840
C:\WINDOWS\System32\win32u.dll    103440    0x76690000    0x0001A000    0x00000000
C:\WINDOWS\System32\GDI32.dll    135872    0x770E0000    0x00023000    0x770E4810
C:\WINDOWS\System32\gdi32full.dll    920528    0x76470000    0x000E2000    0x764B18C0
C:\WINDOWS\System32\msvcp_win.dll    492360    0x75CF0000    0x00079000    0x75D091B0
C:\WINDOWS\System32\ucrtbase.dll    1128632    0x76F60000    0x00112000    0x76F88260
C:\WINDOWS\System32\ole32.dll    1398288    0x75070000    0x00155000    0x7509EAD0
C:\WINDOWS\System32\combase.dll    2632208    0x76AF0000    0x00280000    0x76C2A690
C:\WINDOWS\System32\RPCRT4.dll    763496    0x751D0000    0x000BA000    0x75210290
C:\WINDOWS\System32\OLEAUT32.dll    632240    0x762F0000    0x0009C000    0x7632ADF0
C:\WINDOWS\System32\advapi32.dll    512504    0x76390000    0x0007F000    0x763A3410
C:\WINDOWS\System32\shcore.dll    806280    0x76220000    0x000C6000    0x76276C40
C:\WINDOWS\System32\SHELL32.dll    7000256    0x75640000    0x006A4000    0x757CFC40
C:\WINDOWS\SYSTEM32\UxTheme.dll    515072    0x6E6D0000    0x00082000    0x6E702BB0
C:\WINDOWS\SYSTEM32\WINMM.dll    189184    0x74B20000    0x00031000    0x74B29680
C:\WINDOWS\SYSTEM32\samcli.dll    72192    0x686B0000    0x00016000    0x686B6240
C:\WINDOWS\SYSTEM32\MSACM32.dll    97088    0x68690000    0x00019000    0x68694FE0
C:\WINDOWS\SYSTEM32\VERSION.dll    28912    0x74A80000    0x00008000    0x74A818E0
C:\WINDOWS\SYSTEM32\USERENV.dll    121408    0x74DC0000    0x0001F000    0x74DC7090
C:\WINDOWS\SYSTEM32\dwmapi.dll    128224    0x68660000    0x00024000    0x68665140
C:\WINDOWS\SYSTEM32\urlmon.dll    1655296    0x6EBE0000    0x001A2000    0x6EC64150
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV    500736    0x685E0000    0x0007F000    0x685FA930
C:\WINDOWS\SYSTEM32\ntmarta.dll    155488    0x73C20000    0x00029000    0x73C29A40
C:\WINDOWS\SYSTEM32\MPR.dll    94544    0x68870000    0x00019000    0x68873A20
C:\WINDOWS\SYSTEM32\SspiCli.dll    144792    0x6F550000    0x00026000    0x6F560F60
C:\WINDOWS\SYSTEM32\iertutil.dll    2329584    0x6E9A0000    0x0023A000    0x6EB6AE70
C:\WINDOWS\SYSTEM32\srvcli.dll    80688    0x6F500000    0x0001D000    0x6F5051B0
C:\WINDOWS\SYSTEM32\netutils.dll    39264    0x6F3A0000    0x0000B000    0x6F3A31F0
C:\WINDOWS\System32\IMM32.DLL    147320    0x76410000    0x00025000    0x76412B30
C:\Games\Grand Theft Auto - Vice City\ddraw.dll    105472    0x687F0000    0x0001E000    0x687F347C
C:\Games\Grand Theft Auto - Vice City\dinput8.dll    1699840    0x67560000    0x00234000    0x6759F01B
C:\Games\Grand Theft Auto - Vice City\d3d8.dll    123904    0x68750000    0x00022000    0x6876692A
C:\Games\Grand Theft Auto - Vice City\mss32.dll    338432    0x21100000    0x0005C000    0x2112FA95
C:\WINDOWS\System32\WS2_32.dll    389440    0x77080000    0x0005F000    0x770980C0
C:\Games\Grand Theft Auto - Vice City\d3d9.dll    4149262    0x66850000    0x003F7000    0x66851390
C:\WINDOWS\SYSTEM32\MSVCP140.dll    449616    0x74BC0000    0x0006D000    0x74BFC940
C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll    91112    0x74BA0000    0x00015000    0x74BADDB0
C:\WINDOWS\SYSTEM32\dbghelp.dll    1814496    0x67DF0000    0x001D6000    0x67E31440
C:\WINDOWS\SYSTEM32\dbgcore.DLL    149504    0x68720000    0x00029000    0x6873F830
C:\WINDOWS\SYSTEM32\windows.storage.dll    7334936    0x73520000    0x006F4000    0x7371F980
C:\WINDOWS\SYSTEM32\wintypes.dll    816208    0x73450000    0x000C7000    0x734B92C0
C:\WINDOWS\system32\dinput8.dll    178688    0x677A0000    0x00038000    0x677A8850
C:\WINDOWS\SYSTEM32\inputhost.dll    1386440    0x66D20000    0x00153000    0x66E3C1B0
C:\WINDOWS\SYSTEM32\CoreMessaging.dll    834192    0x66C50000    0x000CD000    0x66CE5F30
C:\Games\Grand Theft Auto - Vice City\$fastman92limitAdjuster.asi    11273728    0x65430000    0x00ACB000    0x6553E0E7
C:\WINDOWS\System32\PSAPI.DLL    18080    0x76440000    0x00006000    0x76441550
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_fbe8b6227808ef55\COMCTL32.dll    583136    0x6E830000    0x00091000    0x6E89A130
C:\Games\Grand Theft Auto - Vice City\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
C:\Games\Grand Theft Auto - Vice City\DllTricks.dll    33792    0x687E0000    0x0000D000    0x687E147F
C:\Games\Grand Theft Auto - Vice City\MinHook.x86.dll    14848    0x68710000    0x00007000    0x00000000
C:\WINDOWS\System32\bcryptPrimitives.dll    400960    0x77120000    0x00063000    0x77158550
C:\Games\Grand Theft Auto - Vice City\audio_samples.asi    169984    0x686E0000    0x0002E000    0x686E6691
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL    33144    0x71450000    0x0000B000    0x71452AE0
C:\Games\Grand Theft Auto - Vice City\cleo_redux.asi    5414400    0x65FA0000    0x0052F000    0x662C36B5
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\dylib.cleo    9728    0x686D0000    0x00006000    0x686D1590
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\Events.cleo    384000    0x68130000    0x00061000    0x68155DE8
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\IdeLoader.cleo    235008    0x685A0000    0x0003D000    0x685BF124
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\ImGuiReduxWin32.cleo    778240    0x68060000    0x000C2000    0x680C9BCB
C:\WINDOWS\SYSTEM32\d3dx9_43.dll    1998168    0x67360000    0x001FF000    0x6751EC0D
C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll    3833344    0x64AD0000    0x003B3000    0x64D81790
C:\WINDOWS\SYSTEM32\CRYPTSP.dll    82144    0x71EB0000    0x00015000    0x71EB6BB0
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\IniFiles.cleo    11264    0x68050000    0x00007000    0x68051BAF
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\Input.cleo    186368    0x68010000    0x00031000    0x68025DA4
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\MemoryOperations.cleo    87552    0x67FF0000    0x00019000    0x67FF2398
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\TextLoader.cleo    30208    0x67FE0000    0x0000C000    0x67FE4222
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.ClipboardControl.cleo    77312    0x67970000    0x00016000    0x67971487
C:\Games\Grand Theft Auto - Vice City\VC.CLEO.asi    275968    0x678C0000    0x000AE000    0x678D0F77
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.FileSystemOperations.cleo    99328    0x678A0000    0x0001C000    0x678A1952
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.IniFiles.cleo    112128    0x67880000    0x0001F000    0x67881A92
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.IntOperations.cleo    78336    0x67860000    0x00017000    0x678616CE
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.MemoryModule.cleo    80384    0x67840000    0x00017000    0x67841D7D
C:\Games\Grand Theft Auto - Vice City\CLEO\CLEO_PLUGINS\VC.Opcodes.cleo    127488    0x67810000    0x00025000    0x6781C232
C:\Games\Grand Theft Auto - Vice City\sharptrails.asi    111616    0x677F0000    0x00020000    0x677F40AC
C:\Games\Grand Theft Auto - Vice City\rwd3d9.dll    72704    0x67340000    0x00016000    0x67341BB3
C:\Games\Grand Theft Auto - Vice City\vc84.asi    119808    0x672F0000    0x00043000    0x672F3FC7
C:\Games\Grand Theft Auto - Vice City\scripts\Airtrain.asi    3584    0x67FD0000    0x00006000    0x67FD10A0
C:\Games\Grand Theft Auto - Vice City\scripts\ClassicAxisVC.asi    600576    0x67250000    0x00098000    0x67294CCA
C:\Games\Grand Theft Auto - Vice City\scripts\construct-stat-line.asi    92160    0x67230000    0x0001D000    0x672342C2
C:\Games\Grand Theft Auto - Vice City\scripts\FramerateVigilante.VC.asi    267752    0x671E0000    0x00045000    0x671EEC14
C:\Games\Grand Theft Auto - Vice City\scripts\GInputVC.asi    266752    0x67190000    0x00048000    0x671AECAF
C:\WINDOWS\SYSTEM32\XINPUT1_3.dll    81768    0x04370000    0x00016000    0x0437801F
C:\WINDOWS\System32\SETUPAPI.dll    4477552    0x766B0000    0x0043D000    0x766E1E20
C:\Games\Grand Theft Auto - Vice City\scripts\GTASense.VC.asi    203776    0x66810000    0x00037000    0x6681D424
C:\Games\Grand Theft Auto - Vice City\scripts\GTAVC.WidescreenFix.asi    830464    0x66740000    0x000CF000    0x667634D4
C:\WINDOWS\system32\mswsock.dll    321408    0x74530000    0x00051000    0x7453AFD0
C:\Games\Grand Theft Auto - Vice City\scripts\III.VC.SA.LimitAdjuster.asi    392704    0x66610000    0x00065000    0x66647EF5
C:\Games\Grand Theft Auto - Vice City\scripts\modloader.asi    647680    0x65380000    0x000A4000    0x653CD0DC
C:\Games\Grand Theft Auto - Vice City\scripts\pedestrian-traffic-signal-fix.asi    76800    0x66720000    0x00018000    0x667220A2
C:\Games\Grand Theft Auto - Vice City\scripts\PedSpeech.asi    8704    0x677E0000    0x00007000    0x677E1B23
C:\WINDOWS\SYSTEM32\MSVCR100.dll    773968    0x64A10000    0x000BF000    0x64A21DFC
C:\Games\Grand Theft Auto - Vice City\scripts\RadiofixVC.asi    129536    0x666F0000    0x00024000    0x666F85D5
C:\Games\Grand Theft Auto - Vice City\scripts\RealTrafficFix.VC.asi    535960    0x64960000    0x000A4000    0x64989601
C:\Games\Grand Theft Auto - Vice City\scripts\SACarCam.asi    56832    0x665F0000    0x00011000    0x665FB528
C:\Games\Grand Theft Auto - Vice City\scripts\SilentPatchVC.asi    127488    0x65F50000    0x00023000    0x65F57513
C:\Games\Grand Theft Auto - Vice City\scripts\skygfx.asi    286720    0x64900000    0x00060000    0x64921E2F
C:\Games\Grand Theft Auto - Vice City\scripts\VC.NoClothesReset.asi    72192    0x65F30000    0x00016000    0x65F3176D
C:\Games\Grand Theft Auto - Vice City\scripts\VCLodLights.asi    524288    0x64870000    0x0008B000    0x6489DFDB
C:\Games\Grand Theft Auto - Vice City\scripts\VCParticleEx.asi    304640    0x647A0000    0x000C8000    0x647C1B18
C:\Games\Grand Theft Auto - Vice City\scripts\VCWaterEx.asi    394240    0x64710000    0x00085000    0x64738F43
C:\Games\Grand Theft Auto - Vice City\scripts\vc_traffic.asi    311412    0x10000000    0x0004E000    0x10008A80
C:\Games\Grand Theft Auto - Vice City\scripts\ViceMips_byDK.asi    98304    0x65F10000    0x0001C000    0x65F124D1
C:\Games\Grand Theft Auto - Vice City\scripts\XboxHandsVC.asi    301056    0x646B0000    0x00051000    0x646C8737
C:\WINDOWS\SYSTEM32\profapi.dll    112760    0x71FE0000    0x0001D000    0x71FEAAE0
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.asi.dll    285184    0x64660000    0x0004A000    0x6467CF1A
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.data.dll    3174912    0x64350000    0x0030D000    0x6456844F
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.fx.dll    354816    0x642F0000    0x0005C000    0x64315173
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.movies.dll    164352    0x642C0000    0x0002D000    0x642CBA3A
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.scm.dll    163328    0x64290000    0x0002C000    0x6429B94A
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.sprites.dll    438784    0x64220000    0x0006F000    0x6424B11C
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.stream.dll    506880    0x641A0000    0x0007F000    0x641DB1B2
C:\Games\Grand Theft Auto - Vice City\modloader\.data\plugins\gta3\std.text.dll    189952    0x64160000    0x00032000    0x6416E080
C:\Games\Grand Theft Auto - Vice City\modloader\improved animations new version\vc.customanimsdata.asi    228864    0x64120000    0x0003E000    0x6412A9D9
C:\Games\Grand Theft Auto - Vice City\modloader\4kfonts\vcfontsize.asi    50176    0x64100000    0x00011000    0x64101789
C:\WINDOWS\system32\ddraw.dll    535552    0x64010000    0x000EB000    0x64024180
C:\WINDOWS\SYSTEM32\DCIMAN32.dll    11776    0x665E0000    0x00007000    0x665E20F0
C:\Games\Grand Theft Auto - Vice City\dxgi.dll    11470848    0x04EF0000    0x013F8000    0x054AAEB4
C:\WINDOWS\SYSTEM32\dxcore.dll    168928    0x666C0000    0x0002D000    0x666DAEE0
C:\WINDOWS\SYSTEM32\WININET.dll    4799432    0x6DC10000    0x0048E000    0x6DF5AD60
C:\WINDOWS\SYSTEM32\tdh.dll    451072    0x63F90000    0x00075000    0x63FB9370
C:\WINDOWS\System32\WINTRUST.dll    354488    0x76630000    0x00058000    0x7664A700
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3672_none_6ec0f0a887fe525b\COMCTL32.dll    2245088    0x68370000    0x00227000    0x68432210
C:\WINDOWS\System32\CRYPT32.dll    1050144    0x74F60000    0x00102000    0x74FB1F40
C:\WINDOWS\SYSTEM32\MSVCP140_ATOMIC_WAIT.dll    47184    0x63F70000    0x00012000    0x63F74530
C:\WINDOWS\SYSTEM32\CONCRT140.dll    258128    0x74B60000    0x0003E000    0x74B8A070
C:\WINDOWS\SYSTEM32\Secur32.dll    20992    0x70440000    0x0000A000    0x70441880
C:\WINDOWS\SYSTEM32\POWRPROF.dll    274928    0x6FB20000    0x00045000    0x6FB27960
C:\WINDOWS\SYSTEM32\bthprops.cpl    215552    0x63F30000    0x00038000    0x63F35690
C:\WINDOWS\SYSTEM32\pdh.dll    278528    0x63EE0000    0x00047000    0x63EEF230
C:\WINDOWS\SYSTEM32\bluetoothapis.dll    152576    0x63EB0000    0x0002A000    0x63EB5B70
C:\WINDOWS\SYSTEM32\DEVOBJ.dll    142560    0x711B0000    0x00024000    0x711BA2B0
C:\WINDOWS\SYSTEM32\cfgmgr32.dll    246376    0x71FA0000    0x0003D000    0x71FAC4A0
C:\WINDOWS\SYSTEM32\UMPDC.dll    51632    0x705E0000    0x0000E000    0x705E7AD0
C:\WINDOWS\SYSTEM32\MSASN1.dll    52208    0x73D60000    0x0000E000    0x73D66470
C:\Users\user\AppData\Local\Programs\Special K\Drivers\Dbghelp\dbghelp_sk32.dll    1814496    0x63CD0000    0x001D6000    0x63D11440
C:\WINDOWS\system32\rsaenh.dll    189048    0x71460000    0x00030000    0x7146EE30
C:\WINDOWS\System32\imagehlp.dll    101752    0x76450000    0x0001B000    0x76456CB0
C:\WINDOWS\System32\dxgi.dll    819200    0x66E80000    0x000CA000    0x66EC6070
C:\WINDOWS\SYSTEM32\nvapi.dll    6212736    0x636C0000    0x0060D000    0x63AE6439
C:\WINDOWS\SYSTEM32\kernel.appcore.dll    69880    0x74A30000    0x00013000    0x74A34770
C:\WINDOWS\SYSTEM32\hid.dll    27648    0x71140000    0x0000B000    0x71141C80
C:\WINDOWS\System32\clbcatq.dll    521768    0x75300000    0x00082000    0x7536F560
C:\WINDOWS\SYSTEM32\cryptnet.dll    149296    0x6F220000    0x00027000    0x6F22EE70
C:\WINDOWS\SYSTEM32\wldp.dll    271168    0x6F600000    0x00043000    0x6F60EA10
C:\WINDOWS\SYSTEM32\drvstore.dll    1112120    0x664D0000    0x0010F000    0x66508D10
C:\WINDOWS\system32\wbem\wbemprox.dll    38400    0x6E760000    0x0000E000    0x6E7636B0
C:\WINDOWS\SYSTEM32\wbemcomn.dll    398336    0x6E160000    0x00067000    0x6E17B390
C:\Users\user\AppData\Local\Programs\Special K\Drivers\HID\HID_SK32.dll    27648    0x65F90000    0x0000B000    0x65F91C80
C:\Users\user\AppData\Local\Programs\Special K\Drivers\Kernel32\Kernel32_SK32.dll    674936    0x635D0000    0x000F0000    0x635E77C0
C:\Users\user\AppData\Local\Programs\Special K\Drivers\SetupAPI\SetupAPI_SK32.dll    4477552    0x0AF50000    0x0043D000    0x0AF81E20
C:\Users\user\AppData\Local\Programs\Special K\Drivers\XInput\XInput_SK32.dll    37376    0x635C0000    0x0000D000    0x635C7100
C:\WINDOWS\SYSTEM32\XInput1_4.dll    37376    0x6DBC0000    0x0000D000    0x6DBC7100
C:\WINDOWS\system32\wbem\wbemsvc.dll    49152    0x6DB80000    0x00011000    0x6DB89210
C:\Users\user\AppData\Local\Programs\Special K\Drivers\WinMM\WinMM_SK32.dll    189184    0x63580000    0x00031000    0x63589680
C:\WINDOWS\SYSTEM32\d3d11.dll    2334712    0x66F50000    0x00238000    0x66FC2B60
C:\WINDOWS\system32\wbem\fastprox.dll    815616    0x6DAB0000    0x000CC000    0x6DAE4C30
C:\WINDOWS\SYSTEM32\amsi.dll    71680    0x6F4E0000    0x00015000    0x6F4EBE80
C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24080.9-0\X86\MpOav.dll    460584    0x6F580000    0x00071000    0x6F5A9A30
C:\WINDOWS\System32\MSCTF.dll    1073424    0x74E50000    0x00107000    0x74EA6AC0
C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll    239248    0x66680000    0x0003C000    0x666B1430
C:\WINDOWS\SYSTEM32\gpapi.dll    123600    0x6F3B0000    0x00021000    0x6F3B9DF0
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvppe.dll    931000    0x60B60000    0x000DF000    0x60BACB37
C:\WINDOWS\SYSTEM32\dcomp.dll    1683848    0x609C0000    0x0019E000    0x60A32840
C:\WINDOWS\SYSTEM32\textinputframework.dll    1004256    0x65130000    0x000F6000    0x6517A050
C:\WINDOWS\SYSTEM32\vulkan-1.dll    1296656    0x63380000    0x0013E000    0x6338D9E0
C:\WINDOWS\SYSTEM32\windows.staterepositorycore.dll    70888    0x63560000    0x00013000    0x6356B8E0
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvoglv32.dll    24570392    0x798A0000    0x017B8000    0x7A5291FF
C:\WINDOWS\SYSTEM32\WTSAPI32.dll    54760    0x74DE0000    0x0000F000    0x74DE3220
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvgpucomp32.dll    28178392    0x5EA80000    0x01A93000    0x5EAEB9DF
C:\WINDOWS\SYSTEM32\rometadata.dll    184376    0x63350000    0x0002D000    0x6336EE60
C:\Windows\System32\DispBroker.dll    323584    0x632F0000    0x00053000    0x63331E00
C:\WINDOWS\SYSTEM32\opengl32.dll    780800    0x63070000    0x000E0000    0x631233C0
C:\WINDOWS\SYSTEM32\GLU32.dll    254464    0x63020000    0x00042000    0x63054D20
C:\Windows\System32\AppXDeploymentClient.dll    944832    0x61DD0000    0x000E8000    0x61E0C820
C:\WINDOWS\SYSTEM32\WINSTA.dll    306832    0x71F50000    0x0004F000    0x71F76770
C:\WINDOWS\SYSTEM32\d3dcompiler_43.dll    2106216    0x61520000    0x00207000    0x6170C09B
C:\Windows\System32\quartz.dll    1502208    0x61370000    0x001A2000    0x6139B1F0
C:\Windows\System32\devenum.dll    102960    0x63540000    0x0001C000    0x63551FE0
C:\WINDOWS\SYSTEM32\winmmbase.dll    117792    0x62B20000    0x0001F000    0x62B34740
C:\WINDOWS\SYSTEM32\MMDevAPI.DLL    495976    0x634C0000    0x0007C000    0x634EAE40
C:\WINDOWS\SYSTEM32\wdmaud.drv    220672    0x62AE0000    0x0003B000    0x62AEF390
C:\WINDOWS\SYSTEM32\ksuser.dll    23744    0x62AD0000    0x00007000    0x62AD2230
C:\WINDOWS\SYSTEM32\AVRT.dll    29976    0x62AC0000    0x00009000    0x62AC1D10
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL    1607560    0x62930000    0x0018A000    0x6299F800
C:\WINDOWS\SYSTEM32\msacm32.drv    27136    0x62920000    0x0000B000    0x62924630
C:\WINDOWS\SYSTEM32\midimap.dll    21504    0x62910000    0x00008000    0x62911D70
C:\WINDOWS\SYSTEM32\DSOUND.DLL    444928    0x62890000    0x00072000    0x628A7870
C:\WINDOWS\SYSTEM32\ResampleDmo.DLL    626640    0x627F0000    0x00099000    0x6281DCB0
C:\WINDOWS\SYSTEM32\msdmo.dll    33032    0x62B40000    0x00009000    0x62B43030
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll    57896    0x632E0000    0x00010000    0x632E54C0
C:\WINDOWS\SYSTEM32\TextShaping.dll    611136    0x62740000    0x00095000    0x627A1F90
C:\Windows\System32\Windows.UI.dll    1100232    0x61820000    0x0010B000    0x6187DA30
C:\Users\user\AppData\Local\Discord\app-1.0.9166\modules\discord_hook-1\discord_hook\63f569062c02b5\DiscordHook.dll    831360    0x61010000    0x0035A000    0x61084DF0
C:\WINDOWS\SYSTEM32\CoreUIComponents.dll    2701352    0x64E90000    0x00291000    0x64EFA7C0
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvldumd.dll    640272    0x51090000    0x0009A000    0x510C08E0
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvwgf2um.dll    53362336    0x21160000    0x032B8000    0x211BDB10
C:\Windows\System32\twinapi.appcore.dll    2014480    0x5A190000    0x001EB000    0x5A225E20
C:\Games\Grand Theft Auto - Vice City\mss\Mp3dec.asi    125952    0x2AC10000    0x0002A000    0x2AC1A7F5
C:\Games\Grand Theft Auto - Vice City\mss\vbdec.asi    96256    0x632C0000    0x0001D000    0x632C2E6B
C:\Games\Grand Theft Auto - Vice City\mss\Mssa3d.m3d    51200    0x20BE0000    0x00014000    0x20BE36A8
C:\Games\Grand Theft Auto - Vice City\mss\Mssa3d2.m3d    60928    0x2A990000    0x00015000    0x2A995038
C:\Games\Grand Theft Auto - Vice City\mss\Mssds3dh.m3d    50688    0x2A710000    0x00014000    0x2A713418
C:\Games\Grand Theft Auto - Vice City\mss\Mssds3ds.m3d    50688    0x1F4F0000    0x00011000    0x1F4F33A8
C:\Games\Grand Theft Auto - Vice City\mss\mssds3ds64.m3d    73216    0x63190000    0x00019000    0x63193C49
C:\Games\Grand Theft Auto - Vice City\mss\Msseax.m3d    53760    0x1F3B0000    0x00014000    0x1F3B3DF8
C:\Games\Grand Theft Auto - Vice City\mss\msseax3.m3d    72704    0x1F3D0000    0x00019000    0x1F3D5E45
C:\Games\Grand Theft Auto - Vice City\mss\Mssfast.m3d    62976    0x1F3F0000    0x00016000    0x1F3F3D83
C:\Games\Grand Theft Auto - Vice City\mss\Mssrsx.m3d    352768    0x1F420000    0x00062000    0x1F4425F5
C:\Games\Grand Theft Auto - Vice City\mss\Reverb3.flt    56832    0x1F800000    0x00011000    0x1F802F05
C:\Games\Grand Theft Auto - Vice City\mvl\vehmod_retail.dll    1457664    0x60E10000    0x001F8000    0x60EB4111
C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_33559cc6c2fd215a\nvd3dum.dll    30906864    0x34120000    0x01D59000    0x342B0C60
Game terminated.

  • 2 weeks later...

Fastman92 você têm planos de aumentar os limites para o apk gta sa 2.10 64bits Android? Têm alguns modelos de Androids atuais que só instalam a versão 64bits do jogo. Há alguma possibilidade futuramente de implementar melhorias pro gta sa 2.10 64bits? Vocês modders são quem salvam o mobile com modificações que trazem melhorias para plataforma. 

Edited by ChacalXX
  • 4 weeks later...

Good evening.

I'm trying to mod my game using RoSA Project Evolved, and I've tried to make it work through any way by searching for answers online, but nothing seems to work. I always have either a black screen or a game crash during the mission Sweet & Kendl when the characters exit the cemetary, and I have no idea how to fix it as I don't understand the crash log. Here it is :

 

Game has crashed, here's a crash log:
Current process ID: 10060
Current thread ID: 10624
Last file to be loaded: shaderinput\vsh00000000.txt
Last library loaded: d3dcompiler_43.dll
Exception address: 0x6997BF26 (Error: snapshot = INVALID_HANDLE_VALUE)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x25

General registers:
EAX: 0x00000000 (0)
EBX: 0x0832B200 (137540096)
ECX: 0x11ADFCE0 (296615136)
EDX: 0x11ADFCE4 (296615140)
ESI: 0x080A19C0 (134879680)
EDI: 0x00000025 (37)
EBP: 0x0177F2E0 (24638176)
ESP: 0x0177F290 (24638096)
EIP: 0x6997BF26 (1771552550) [Error: snapshot = INVALID_HANDLE_VALUE]
EFL: 0x00210297 (2163351)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 260414.671875 bytes: 00 00 00 00 00 AB 4F FE 10 40
ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST3: 1.007936 bytes: 00 00 00 00 00 10 04 81 FF 3F
ST4: 0.000001 bytes: 00 00 00 00 00 42 9C BB EB 3F
ST5: -0.000001 bytes: 00 00 00 00 00 71 19 BD EB BF
ST6: -1.919081 bytes: 00 00 00 00 00 75 A4 F5 FF BF
ST7: 788.911743 bytes: 00 00 00 00 00 5A 3A C5 08 40
CTRL: 007F
STAT: 4861
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 AB 4F FE
MM1: 00 00 00 00 00 00 00 80
MM2: 00 00 00 00 00 00 00 80
MM3: 00 00 00 00 00 10 04 81
MM4: 00 00 00 00 00 42 9C BB
MM5: 00 00 00 00 00 71 19 BD
MM6: 00 00 00 00 00 75 A4 F5
MM7: 00 00 00 00 00 5A 3A C5

XMM registers, 16 bytes:
XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x177F290):
+0x000  80 53 A0 07  48 00 96 0D  01 00 00 00  C0 19 0A 08
+0x010  C0 63 9B 69  C2 63 9B 69  C4 63 9B 69  C4 63 9B 69
+0x020  00 00 00 00  E4 FC AD 11  2D 00 00 00  29 00 00 00
+0x030  00 B2 32 08  E0 FC AD 11  00 00 00 00  00 00 00 00
+0x040  60 12 0D 08  08 F3 77 01  5B 62 8C 69  00 00 00 00
+0x050  14 F3 77 01  F7 E9 8E 69  01 00 00 00  74 52 A0 07
+0x060  48 00 96 0D  40 03 44 52  8C 5B 12 21  00 00 00 00
+0x070  00 00 00 00  EC F2 77 01  80 F4 77 01  25 4F 8C 69
+0x080  00 00 00 00  F8 6C 85 12  59 5A 07 0D  C0 19 0A 08
+0x090  01 00 00 00  38 6D 85 12  38 6D 85 12  0E 11 76 00
+0x0A0  48 00 96 0D  40 03 44 52  38 6D 85 12  1F 00 00 00
+0x0B0  6B 85 7C 00  F8 6C 85 12  38 6D 85 12  68 F3 77 01
+0x0C0  98 F3 77 01  8C 5B 12 21  B8 64 0C 21  48 46 5B 32
+0x0D0  E0 6C 85 12  A4 0E FF 0D  04 10 68 01  00 00 80 3F
+0x0E0  F8 6C 85 12  38 6D 85 12  00 00 80 3F  FF FF FF FF
+0x0F0  00 00 00 00  80 8B FB 1F  00 61 C2 07  01 00 00 00
+0x100  00 00 00 00  1F 00 00 00  FF 0D FF FF  0E FF FF FF
+0x110  2D 80 7C 00  C0 5B C2 07  48 46 5B 32  0E 00 00 00
+0x120  8C 5B 12 21  CC B2 C2 07  00 00 00 00  D0 3B C1 07
+0x130  A0 E0 9F 16  98 E0 9F 16  78 E8 05 07  E0 6C 85 12

base: 0x1580000   top: 0x177F290   bottom: 0x1780000

Module list
; Path    Module file size        Base    Size of image    Entry point
C:\Program Files (x86)\Mr DJ\TEST\enb.exe    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SYSTEM32\ntdll.dll    1700568    0x776D0000    0x001A4000    0x00000000
C:\Windows\System32\KERNEL32.DLL    650288    0x77260000    0x000F0000    0x7727F8E0
C:\Windows\System32\KERNELBASE.dll    2360032    0x76990000    0x0023F000    0x76AA9500
C:\Windows\SYSTEM32\apphelp.dll    653824    0x74350000    0x000A4000    0x7438C1E0
C:\Windows\SYSTEM32\AcGenral.DLL    2407424    0x6B6A0000    0x00253000    0x6B6D1800
C:\Windows\System32\msvcrt.dll    776448    0x77350000    0x000BF000    0x77385AC0
C:\Windows\System32\sechost.dll    488264    0x76470000    0x00078000    0x764912F0
C:\Windows\System32\RPCRT4.dll    771272    0x76300000    0x000BC000    0x7633AC00
C:\Windows\System32\bcrypt.dll    97744    0x75550000    0x00019000    0x755593E0
C:\Windows\System32\SHLWAPI.dll    276992    0x76220000    0x00045000    0x76237890
C:\Windows\System32\USER32.dll    1685992    0x77490000    0x0019D000    0x774CD470
C:\Windows\System32\win32u.dll    94136    0x76110000    0x00018000    0x00000000
C:\Windows\System32\GDI32.dll    138536    0x760E0000    0x00023000    0x760E7470
C:\Windows\System32\gdi32full.dll    931928    0x76BD0000    0x000E5000    0x76C31B30
C:\Windows\System32\msvcp_win.dll    496920    0x76130000    0x0007B000    0x76147800
C:\Windows\System32\ucrtbase.dll    1182408    0x765E0000    0x00120000    0x7660BA30
C:\Windows\System32\ole32.dll    929288    0x76D30000    0x000E3000    0x76D5C9E0
C:\Windows\System32\combase.dll    2633736    0x75CC0000    0x00280000    0x75DFB570
C:\Windows\System32\OLEAUT32.dll    607944    0x768F0000    0x00096000    0x76926020
C:\Windows\System32\SHELL32.dll    6164568    0x756E0000    0x005DA000    0x75861B30
C:\Windows\System32\ADVAPI32.dll    507384    0x77410000    0x0007E000    0x77422820
C:\Windows\SYSTEM32\UxTheme.dll    453632    0x75210000    0x00074000    0x75246E00
C:\Windows\SYSTEM32\WINMM.dll    150352    0x73AA0000    0x00028000    0x73AA55B0
C:\Windows\SYSTEM32\samcli.dll    70144    0x75340000    0x00015000    0x75345960
C:\Windows\SYSTEM32\MSACM32.dll    93472    0x6C930000    0x00019000    0x6C934420
C:\Windows\SYSTEM32\VERSION.dll    28424    0x74FC0000    0x00008000    0x74FC1800
C:\Windows\SYSTEM32\USERENV.dll    142104    0x748E0000    0x00025000    0x748E86E0
C:\Windows\SYSTEM32\dwmapi.dll    140008    0x70770000    0x00026000    0x70776070
C:\Windows\SYSTEM32\urlmon.dll    1684992    0x73F20000    0x001A9000    0x73FA3E90
C:\Windows\SYSTEM32\WINSPOOL.DRV    489472    0x75190000    0x0007D000    0x751A9ED0
C:\Windows\System32\shcore.dll    546016    0x77630000    0x00087000    0x77672170
C:\Windows\SYSTEM32\MPR.dll    94568    0x75430000    0x00019000    0x75433540
C:\Windows\SYSTEM32\SspiCli.dll    125672    0x74480000    0x00021000    0x7448CCD0
C:\Windows\SYSTEM32\winmmbase.dll    110720    0x706D0000    0x0001D000    0x706E3850
C:\Windows\SYSTEM32\iertutil.dll    2320272    0x740D0000    0x00237000    0x74295BF0
C:\Windows\SYSTEM32\srvcli.dll    78024    0x752F0000    0x0001D000    0x752F4CC0
C:\Windows\SYSTEM32\netutils.dll    38256    0x75330000    0x0000B000    0x75332D00
C:\Windows\System32\IMM32.DLL    143624    0x765B0000    0x00025000    0x765B4CE0
C:\Windows\System32\WS2_32.dll    399848    0x76540000    0x00063000    0x76544B40
C:\Program Files (x86)\Mr DJ\TEST\vorbisfile.dll    53760    0x75310000    0x00011000    0x7531197B
C:\Program Files (x86)\Mr DJ\TEST\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Program Files (x86)\Mr DJ\TEST\vorbishooked.DLL    65536    0x017C0000    0x00011000    0x017C4C98
C:\Program Files (x86)\Mr DJ\TEST\ogg.dll    36864    0x017E0000    0x00009000    0x017E302E
C:\Program Files (x86)\Mr DJ\TEST\vorbis.dll    1060864    0x03AF0000    0x00108000    0x03B03F7C
C:\Program Files (x86)\Mr DJ\TEST\$fastman92limitAdjuster.asi    11273728    0x6ABD0000    0x00ACB000    0x6ACDE0E7
C:\Windows\System32\PSAPI.DLL    18104    0x76210000    0x00006000    0x762114D0
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.4355_none_c0dc01d438beab35\COMCTL32.dll    569208    0x75100000    0x0008D000    0x75167340
C:\Program Files (x86)\Mr DJ\TEST\DllTricks.dll    33792    0x750F0000    0x0000D000    0x750F147F
C:\Program Files (x86)\Mr DJ\TEST\MinHook.x86.dll    14848    0x750E0000    0x00007000    0x00000000
C:\Program Files (x86)\Mr DJ\TEST\zlib1.dll    74752    0x750C0000    0x00016000    0x750CC2A7
C:\Windows\SYSTEM32\VCRUNTIME140.dll    91104    0x750A0000    0x00015000    0x750AF250
C:\Program Files (x86)\Mr DJ\TEST\CLEO.asi    325120    0x75020000    0x0007A000    0x750356CE
C:\Program Files (x86)\Mr DJ\TEST\bass.dll    139128    0x745F0000    0x0004D000    0x7463C004
C:\Program Files (x86)\Mr DJ\TEST\cleo\CLEO+.cleo    661288    0x74520000    0x000C4000    0x7456615C
C:\Program Files (x86)\Mr DJ\TEST\cleo\FileSystemOperations.cleo    98304    0x75000000    0x0001C000    0x75001A5A
C:\Program Files (x86)\Mr DJ\TEST\cleo\IniFiles.cleo    110080    0x74FE0000    0x0001F000    0x74FE1971
C:\Program Files (x86)\Mr DJ\TEST\cleo\IntOperations.cleo    76800    0x74500000    0x00017000    0x745016A4
C:\Program Files (x86)\Mr DJ\TEST\CrashInfo.SA.asi    462824    0x6B970000    0x00075000    0x6B999DDF
C:\Program Files (x86)\Mr DJ\TEST\libcurl.dll    426496    0x6A9D0000    0x0006B000    0x6AA2233F
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_a865f0c28672571c\COMCTL32.dll    2153344    0x73130000    0x00210000    0x731B5560
C:\Windows\SYSTEM32\dbghelp.dll    1494016    0x6AA40000    0x00188000    0x6AA78B70
C:\Windows\System32\WLDAP32.dll    358912    0x76880000    0x0005C000    0x7689BD30
C:\Windows\System32\CRYPT32.dll    1033112    0x76700000    0x000FE000    0x76755870
C:\Program Files (x86)\Mr DJ\TEST\modloader.asi    700928    0x6A910000    0x000B2000    0x6A964637
C:\Program Files (x86)\Mr DJ\TEST\Optimiser.asi    56320    0x03920000    0x00018000    0x0392108C
C:\Program Files (x86)\Mr DJ\TEST\sa_widescreenfix_lite.asi    65024    0x744E0000    0x00014000    0x744E4B4A
C:\Program Files (x86)\Mr DJ\TEST\SilentPatchSA.asi    226816    0x6B930000    0x0003A000    0x6B94AF08
C:\Program Files (x86)\Mr DJ\TEST\_noDEP.asi    69632    0x744C0000    0x00016000    0x744C11A3
C:\Windows\SYSTEM32\windows.storage.dll    6426448    0x749A0000    0x00618000    0x74B7D050
C:\Windows\SYSTEM32\Wldp.dll    148336    0x75390000    0x00025000    0x753990C0
C:\Windows\SYSTEM32\profapi.dll    103344    0x752C0000    0x0001B000    0x752CA5E0
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.asi.dll    285184    0x6A8C0000    0x0004A000    0x6A8DF29F
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.bank.dll    293888    0x6A870000    0x0004F000    0x6A88E5D7
C:\Windows\SYSTEM32\CRYPTBASE.DLL    32600    0x74FD0000    0x0000A000    0x74FD2A60
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.data.dll    3527680    0x6A500000    0x00364000    0x6A723D47
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.fx.dll    399872    0x6A490000    0x00067000    0x6A4BE370
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.movies.dll    174080    0x6A460000    0x00030000    0x6A46F2F3
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.scm.dll    174080    0x6A430000    0x00030000    0x6A43F18D
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x6A3B0000    0x0007B000    0x6A3E014A
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.stream.dll    584192    0x6A310000    0x00094000    0x6A356ECA
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.text.dll    206336    0x6A2D0000    0x00037000    0x6A2E2BCE
C:\Program Files (x86)\Mr DJ\TEST\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x6A290000    0x00039000    0x6A2A52EA
C:\Program Files (x86)\Mr DJ\TEST\modloader\rosa project evolved\rosa project evolved -  exterior\files\scripts\imglimitadjuster.asi    97280    0x03AB0000    0x00023000    0x03AC39B8
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\frameratevigilante\frameratevigilante.sa.asi    242688    0x6A250000    0x0003F000    0x6A25CEB5
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\repairgta\repairgta.sa.asi    344360    0x6A1F0000    0x00057000    0x6A207074
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\rundll32 fix\rundll32exefix.asi    11264    0x744B0000    0x00007000    0x744B1C18
C:\Windows\SYSTEM32\MSVCR100.dll    774808    0x6A130000    0x000BF000    0x6A141E2C
C:\Windows\SYSTEM32\MSVCP100.dll    422040    0x6A0C0000    0x00069000    0x6A0F3CF4
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\widescreen fix by thirteenag\gtasa.widescreenfix.asi    325120    0x6A060000    0x00054000    0x6A075221
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\widescreen hor+ support by wesser\wshps.asi    130048    0x6A030000    0x00024000    0x6A03B55C
C:\Program Files (x86)\Mr DJ\TEST\modloader\_essentials\windowed mode\iii.vc.sa.windowedmode.asi    245760    0x69FE0000    0x00041000    0x69FECAAB
C:\Program Files (x86)\Mr DJ\TEST\modloader\open limit adjuster\iii.vc.sa.limitadjuster.asi    388096    0x69F70000    0x00064000    0x69FA81CE
C:\Windows\System32\MSCTF.dll    864616    0x75FE0000    0x000D4000    0x7602E580
C:\Windows\SYSTEM32\kernel.appcore.dll    53760    0x74850000    0x0000F000    0x748547E0
C:\Windows\System32\bcryptPrimitives.dll    384344    0x76CD0000    0x0005F000    0x76D037C0
C:\Windows\SYSTEM32\textinputframework.dll    755176    0x6C760000    0x000B9000    0x6C7A05D0
C:\Windows\System32\CoreMessaging.dll    631688    0x70B80000    0x0009B000    0x70BE1020
C:\Windows\System32\CoreUIComponents.dll    2623336    0x70900000    0x0027F000    0x7095EBA0
C:\Windows\SYSTEM32\ntmarta.dll    154080    0x72250000    0x00029000    0x72257E90
C:\Windows\SYSTEM32\wintypes.dll    906032    0x746D0000    0x000DD000    0x747490C0
C:\Windows\system32\Oleacc.dll    321024    0x69F10000    0x00053000    0x69F2C2D0
C:\Windows\SYSTEM32\TextShaping.dll    619408    0x69E70000    0x00097000    0x69F006B0
C:\Windows\SYSTEM32\DDRAW.dll    527872    0x69D80000    0x000E9000    0x69D91360
C:\Windows\SYSTEM32\DCIMAN32.dll    11776    0x74310000    0x00007000    0x74312020
C:\Windows\SYSTEM32\dxgi.dll    796576    0x6EB80000    0x000C5000    0x6EBB4950
C:\Windows\SYSTEM32\msasn1.dll    51688    0x75290000    0x0000E000    0x75295910
C:\Windows\SYSTEM32\cryptnet.dll    146344    0x723C0000    0x00026000    0x723CDBA0
C:\Windows\SYSTEM32\drvstore.dll    1037184    0x69BE0000    0x00100000    0x69C162C0
C:\Windows\SYSTEM32\devobj.dll    160680    0x72600000    0x00029000    0x7260A0D0
C:\Windows\System32\cfgmgr32.dll    239760    0x75FA0000    0x0003B000    0x75FACC10
C:\Windows\System32\wintrust.dll    318760    0x764F0000    0x0004D000    0x76506730
C:\Windows\System32\imagehlp.dll    96568    0x760C0000    0x00019000    0x760C6560
C:\Windows\SYSTEM32\CRYPTSP.dll    69384    0x752A0000    0x00013000    0x752A5D30
C:\Windows\system32\rsaenh.dll    185984    0x72390000    0x0002F000    0x7239CB30
C:\Windows\SYSTEM32\gpapi.dll    112120    0x6BF20000    0x0001E000    0x6BF295F0
C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvppe.dll    931120    0x66300000    0x000DF000    0x6634CB37
C:\Windows\SYSTEM32\dxcore.dll    165928    0x6B900000    0x0002C000    0x6B91AA70
C:\Windows\SYSTEM32\DSOUND.dll    493568    0x6E910000    0x0007F000    0x6E93F300
C:\Windows\SYSTEM32\powrprof.dll    269168    0x6E990000    0x00044000    0x6E996ED0
C:\Windows\SYSTEM32\UMPDC.dll    48552    0x72650000    0x0000D000    0x72657560
C:\Windows\System32\clbcatq.dll    505736    0x76800000    0x0007E000    0x7686BDA0
C:\Windows\System32\MMDevApi.dll    422568    0x6CBC0000    0x0006B000    0x6CBE5E90
C:\Windows\SYSTEM32\AUDIOSES.DLL    1259352    0x6C970000    0x00136000    0x6C9B3040
C:\Windows\SYSTEM32\resourcepolicyclient.dll    53864    0x69D70000    0x0000F000    0x69D742F0
C:\Windows\SYSTEM32\avrt.DLL    28408    0x706C0000    0x00008000    0x706C1AA0
C:\Windows\SYSTEM32\DINPUT8.dll    171008    0x708C0000    0x00037000    0x708C7F90
C:\Windows\SYSTEM32\inputhost.dll    968976    0x70C20000    0x000ED000    0x70CE5FA0
C:\Windows\SYSTEM32\PROPSYS.dll    792984    0x75470000    0x000C2000    0x754D0830
C:\Windows\SYSTEM32\HID.DLL    25600    0x74640000    0x0000A000    0x74641BB0
C:\Windows\System32\SETUPAPI.DLL    4455352    0x76E20000    0x00438000    0x76E4F790
C:\Program Files (x86)\Mr DJ\TEST\d3d9.dll    763392    0x0D070000    0x008F0000    0x0D95E110
C:\Windows\SYSTEM32\d3dx9_43.dll    1998168    0x699E0000    0x001FF000    0x69B9EC0D
C:\Program Files (x86)\Mr DJ\TEST\enbseries\enbhelper.dll    56832    0x69D50000    0x00011000    0x69D515E2
C:\Windows\system32\d3d9.dll    1633288    0x69840000    0x00192000    0x698B8D90
C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvldumd.dll    640232    0x697A0000    0x0009A000    0x697D08E0
C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvgpucomp32.dll    28178376    0x67D00000    0x01A93000    0x67D6B9DF
C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvd3dum.dll    30906984    0x645A0000    0x01D59000    0x64730C60
C:\Windows\SYSTEM32\usp10.dll    77824    0x69D30000    0x00017000    0x00000000
C:\Windows\System32\quartz.dll    1470976    0x67B60000    0x0019A000    0x67B8B160
C:\Windows\System32\devenum.dll    95040    0x69D10000    0x00018000    0x69D20D60
C:\Windows\SYSTEM32\D3DIM700.DLL    388096    0x67AF0000    0x00063000    0x67B3FEA0
C:\Windows\SYSTEM32\wdmaud.drv    215552    0x6CB80000    0x0003A000    0x6CB8CF20
C:\Windows\SYSTEM32\ksuser.dll    20328    0x706B0000    0x00007000    0x706B1EC0
C:\Windows\SYSTEM32\msacm32.drv    23552    0x6E880000    0x0000A000    0x6E884270
C:\Windows\SYSTEM32\midimap.dll    18944    0x6C920000    0x00008000    0x6C921990
C:\Windows\System32\Windows.UI.dll    999424    0x6C820000    0x000F3000    0x6C87B040
C:\Windows\System32\WindowManagementAPI.dll    470120    0x6C6E0000    0x00073000    0x6C73EDD0
C:\Windows\System32\twinapi.appcore.dll    1643152    0x6E9E0000    0x00191000    0x6EA63BA0
C:\Windows\SYSTEM32\wmvcore.dll    2138440    0x678E0000    0x0020D000    0x6791DA40
C:\Windows\SYSTEM32\WMASF.DLL    247344    0x678A0000    0x0003D000    0x678D5DC0
C:\Windows\SYSTEM32\mfperfhelper.dll    1075528    0x67790000    0x00106000    0x6787C3B0
C:\Windows\system32\mlang.dll    198656    0x67750000    0x00034000    0x67760580
Game terminated.

As I said, I couldn't find other people having similar issues, I would gladly appreciate it if someone would help me find the reason why my game crashes at that stage. Thanks in advance!

On 11/24/2024 at 9:52 AM, Dimoman said:
; Enable train type carriages loader (0)
Enable train type carriages loader = 1

Game crash. why? gtasa_trainTypeCarriages.dat - I don't even change it

Send a whole log including a crash log, maybe then it can be figured out.

Edited by fastman92
22 hours ago, fastman92 said:

Send a whole log including a crash log, maybe then it can be figured out.

Spoiler
Starting fastman92 limit adjuster 7.6, compilation time: Jun 14 2024 06:14:37 (UTC)
Website: http://fastman92.com

Launch time: 27-11-2024 17:24:21 (UTC), 20:24 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
App detected: GTA SA 1.0 US HOODLUM 14383616 bytes
App uses dynamic image base? No
App preferred image base: 0x400000
App current image base: 0x400000

Number of FLA modules: 75
Delayed processing of limits? No

Root base directory: 
Root directory: F:\GTA San Andreas (backup)
Initial directory: F:\GTA San Andreas (backup)
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
At least one ID limit is changed. ID limits will be patched.
Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
COL ID limit is over 256 and requires something more than uint8_t. Applying COL ID uint32_t patches.
IPL ID limit is over 256 and requires something more than uint8_t. Applying IPL ID uint32_t patches.

New ID limits:
0 - 29999 (30000) - DFF models defined within IDE files
30000 - 35999 (6000) - TXD texture archives.
36000 - 36499 (500) - COL collision archives.
36500 - 36799 (300) - IPL Binary IPL files.
36800 - 36863 (64) - DAT files limited to nodes*.dat
36864 - 37043 (180) - IFP animation archives.
37044 - 37518 (475) - RRR car recordings, carrec*.rrr files
37519 - 37600 (82) - SCM scripts
37601 - 37602 (2) - Loaded list
37603 - 37604 (2) - Requested list
37605 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0x1772980
CStreaming::ms_aInfoForModel: 0x3899020
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
Format of new savefiles will be different: patch for save game of variable length is applied!
Model special features loader enabled.
---------------------------------------------
---------------------------------------------
Modified count of killable model IDs: 21000
---------------------------------------------
Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
Modified limit Car generators to: 800 Is CCarGenerator_extended structure used: 1
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 300
Number of bike lines = 20
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x178FE48, sizeof(mod_HandlingManager) = 0x137C8
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Objects to: 5000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Tasks to: 5000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Events to: 2000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: ColModels to: 20150
---------------------------------------------
Streaming memory available limit set to 2147483648 bytes (2048 MB)
---------------------------------------------
SPECIAL: Make paintjobs work for any ID applied.
---------------------------------------------
SPECIAL: Disable CINFO.BIN and MINFO.BIN loading
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Cheat string loader: cheatStrings.dat was loaded.
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Train type carriages loader is enabled. ms_numberOfTypeIDs = 16, ms_maxNumberOfVehiclesForType = 15.
---------------------------------------------
Number of memory changes made: 3767
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 4632
Current thread ID: 96
Last file to be loaded: data\paths\tracks4.dat
Last library loaded: C:\Windows\system32\QuickTime.qts
Exception address: 0x006F7524 ("gta_sa.exe"+0x2F7524)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0xB96

General registers:
EAX: 0x00000128 (296)
EBX: 0x00000000 (0)
ECX: 0x00000290 (656)
EDX: 0x000005C8 (1480)
ESI: 0x008D48F8 (9259256)
EDI: 0x00C38034 (12812340)
EBP: 0x0028EF30 (2682672)
ESP: 0x0028EEC0 (2682560)
EIP: 0x006F7524 (7304484) ["gta_sa.exe"+0x2F7524]
EFL: 0x00210202 (2163202)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST2: -23.988287 bytes: 00 00 00 00 00 03 E8 BF 03 C0
ST3: 113569.000000 bytes: 00 00 00 00 00 80 D0 DD 0F 40
ST4: 13610566.000000 bytes: 00 00 00 00 00 46 AE CF 16 40
ST5: 4237.121094 bytes: 00 00 00 00 00 F8 68 84 0B 40
ST6: -9.625000 bytes: 00 00 00 00 00 00 00 9A 02 C0
ST7: 4237.121094 bytes: 00 00 00 00 00 F8 68 84 0B 40
CTRL: 007F
STAT: 0030
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 00 00 80
MM1: 00 00 00 00 00 00 00 80
MM2: 00 00 00 00 00 03 E8 BF
MM3: 00 00 00 00 00 80 D0 DD
MM4: 00 00 00 00 00 46 AE CF
MM5: 00 00 00 00 00 F8 68 84
MM6: 00 00 00 00 00 00 00 9A
MM7: 00 00 00 00 00 F8 68 84

XMM registers, 16 bytes:
XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Stack (printing from 0x28EEC0):
+0x000  00 A0 D9 44  00 40 F4 C4  00 00 70 41  DC EE 28 00
+0x010  B8 EF 28 00  7C EF 28 00  FF FF FF FF  03 00 00 00
+0x020  1E 93 5B 00  00 00 00 00  67 61 72 61  67 65 5C 6D
+0x030  61 70 73 5C  69 6E 74 65  72 69 6F 72  2E 69 70 6C
+0x040  00 00 2E 69  70 6C 00 70  6C 00 00 00  C8 EF 28 00
+0x050  28 B2 05 71  A4 EF 28 00  B8 EF 28 00  7C EF 28 00
+0x060  94 EF 28 00  B8 EF 28 00  C0 BE 05 71  00 00 00 00
+0x070  C8 EF 28 00  50 B2 05 71  B4 EF 28 00  10 F0 28 00
+0x080  D0 EF 28 00  D8 C7 0B 71  E8 4D 41 93  70 5B E6 70
+0x090  5E 90 5B 00  05 00 00 00  01 01 00 00  84 EF 28 00
+0x0A0  D8 C7 0B 71  E8 A2 2C 6B  70 00 00 00  F9 92 5B 00
+0x0B0  05 00 00 00  01 01 ED 70  6A 90 5B 00  B8 DB AF 09
+0x0C0  00 00 00 00  40 00 00 00  18 CA 6A 09  0E 00 00 00
+0x0D0  4F 00 00 00  F8 C7 0B 71  01 EF 28 00  A8 6C A7 09
+0x0E0  F0 71 8C 09  1C C8 0B 71  01 05 0B 71  E8 6B A7 09
+0x0F0  90 71 8C 09  00 00 00 00  40 CA 87 01  FC EF 28 00
+0x100  08 B4 0A 71  07 00 00 00  08 F0 28 00  33 A7 05 71
+0x110  8C CA 0B 71  30 74 88 01  14 F0 28 00  90 3A 86 00
+0x120  0C F0 28 00  0C F0 28 00  9F B4 05 71  00 00 00 00
+0x130  CC EF 28 00  D0 EF 28 00  88 F0 28 00  44 F0 28 00

base: 0x90000   top: 0x28EEC0   bottom: 0x290000

Module list
; Path	Module file size		Base	Size of image	Entry point
F:\GTA San Andreas (backup)\gta_sa.exe	14383616	0x00400000	0x01177000	0x00824570
C:\Windows\SYSTEM32\ntdll.dll	1502952	0x77910000	0x0016F000	0x00000000
C:\Windows\SYSTEM32\KERNEL32.DLL	1044480	0x75160000	0x00150000	0x75176AB0
C:\Windows\SYSTEM32\KERNELBASE.dll	861184	0x754E0000	0x000D6000	0x754EF6A0
C:\Windows\system32\apphelp.dll	642560	0x73500000	0x000A0000	0x73503570
C:\Windows\AppPatch\AcLayers.DLL	332800	0x72250000	0x00277000	0x72251E70
C:\Windows\SYSTEM32\msvcrt.dll	800008	0x76E80000	0x000C3000	0x76E8E140
C:\Windows\SYSTEM32\USER32.dll	1377792	0x77150000	0x00154000	0x771626C0
C:\Windows\SYSTEM32\GDI32.dll	1093632	0x75320000	0x0010E000	0x753290F0
C:\Windows\SYSTEM32\SHELL32.dll	19794816	0x75A00000	0x012BB000	0x75A1B110
C:\Windows\SYSTEM32\SHLWAPI.dll	279344	0x752B0000	0x00045000	0x752B6E80
C:\Windows\SYSTEM32\OLEAUT32.dll	614064	0x772C0000	0x00097000	0x772C4E20
C:\Windows\SYSTEM32\MPR.dll	87224	0x74800000	0x00016000	0x74801270
C:\Windows\SYSTEM32\SETUPAPI.dll	1782912	0x77520000	0x001B1000	0x77521F20
C:\Windows\SYSTEM32\sfc.dll	3072	0x74960000	0x00003000	0x00000000
C:\Windows\SYSTEM32\WINSPOOL.DRV	404480	0x74390000	0x00066000	0x74391CB0
C:\Windows\SYSTEM32\RPCRT4.dll	749568	0x755C0000	0x000BB000	0x755EA240
C:\Windows\SYSTEM32\combase.dll	1566008	0x75870000	0x0017D000	0x7587AD40
C:\Windows\SYSTEM32\CFGMGR32.dll	241168	0x77800000	0x0003C000	0x778019E0
C:\Windows\SYSTEM32\SspiCli.dll	104960	0x75430000	0x0001E000	0x7543B400
C:\Windows\SYSTEM32\sfc_os.DLL	42496	0x74900000	0x0000F000	0x74901160
C:\Windows\SYSTEM32\CRYPTBASE.dll	30984	0x75070000	0x0000A000	0x750710D0
C:\Windows\SYSTEM32\sechost.dll	257680	0x76CD0000	0x00041000	0x76CD13E0
C:\Windows\SYSTEM32\bcryptPrimitives.dll	342344	0x75010000	0x00054000	0x750124F0
C:\Windows\AppPatch\AcGenral.DLL	2473984	0x72D00000	0x00262000	0x72D04810
C:\Windows\SYSTEM32\UxTheme.dll	949760	0x745C0000	0x000ED000	0x745C9FB0
C:\Windows\SYSTEM32\WINMM.dll	136840	0x74DF0000	0x00023000	0x74DF3B10
C:\Windows\SYSTEM32\samcli.dll	64512	0x74410000	0x00013000	0x744113A0
C:\Windows\SYSTEM32\ole32.dll	1219392	0x75680000	0x00129000	0x756845F0
C:\Windows\SYSTEM32\MSACM32.dll	89816	0x74590000	0x00017000	0x74591350
C:\Windows\SYSTEM32\VERSION.dll	26304	0x74FF0000	0x00008000	0x74FF1180
C:\Windows\SYSTEM32\USERENV.dll	98104	0x74A70000	0x0001B000	0x74A71CC0
C:\Windows\SYSTEM32\dwmapi.dll	102728	0x747D0000	0x0001A000	0x747D1EE0
C:\Windows\SYSTEM32\urlmon.dll	1342976	0x73A80000	0x00155000	0x73A82C20
C:\Windows\SYSTEM32\ADVAPI32.dll	515912	0x75080000	0x0007E000	0x75081F30
C:\Windows\SYSTEM32\WINMMBASE.dll	134280	0x74910000	0x00023000	0x74911570
C:\Windows\SYSTEM32\profapi.dll	52152	0x73E20000	0x0000F000	0x73E211D0
C:\Windows\SYSTEM32\NETAPI32.dll	73784	0x748E0000	0x00014000	0x748E12C0
C:\Windows\SYSTEM32\shcore.dll	562944	0x74500000	0x0008C000	0x74503630
C:\Windows\SYSTEM32\iertutil.dll	2309632	0x730E0000	0x00239000	0x730E3BC0
C:\Windows\SYSTEM32\WININET.dll	4387840	0x735A0000	0x00437000	0x735A2AA0
C:\Windows\SYSTEM32\DEVOBJ.dll	127552	0x74720000	0x00021000	0x74721370
C:\Windows\SYSTEM32\netutils.dll	35592	0x748D0000	0x0000A000	0x748D1240
C:\Windows\SYSTEM32\srvcli.dll	110976	0x748B0000	0x0001D000	0x748B1420
C:\Windows\SYSTEM32\wkscli.dll	66560	0x74840000	0x00012000	0x74841300
C:\Windows\SYSTEM32\bcrypt.dll	111104	0x74860000	0x0001E000	0x748682A0
C:\Windows\system32\IMM32.DLL	141312	0x75840000	0x00027000	0x758413A0
C:\Windows\SYSTEM32\MSCTF.dll	1124800	0x776E0000	0x00112000	0x776E30C0
F:\GTA San Andreas (backup)\vorbisfile.dll	53760	0x749F0000	0x00011000	0x749F197B
C:\Windows\SYSTEM32\WS2_32.dll	320720	0x77360000	0x0004F000	0x773615D0
F:\GTA San Andreas (backup)\EAX.DLL	188416	0x10000000	0x00030000	0x1001A472
C:\Windows\SYSTEM32\NSI.dll	20120	0x772B0000	0x00007000	0x772B1660
F:\GTA San Andreas (backup)\vorbishooked.DLL	65536	0x00390000	0x00011000	0x00394C98
F:\GTA San Andreas (backup)\ogg.dll	36864	0x003B0000	0x00009000	0x003B302E
F:\GTA San Andreas (backup)\vorbis.dll	1060864	0x03400000	0x00108000	0x03413F7C
F:\GTA San Andreas (backup)\$fastman92limitAdjuster.asi	11273728	0x71270000	0x00ACB000	0x7137E0E7
C:\Windows\SYSTEM32\PSAPI.DLL	16504	0x76D90000	0x00006000	0x76D910E0
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17810_none_7c5b6194aa0716f1\COMCTL32.dll	549888	0x73F40000	0x00089000	0x73F42D20
F:\GTA San Andreas (backup)\DllTricks.dll	33792	0x749E0000	0x0000D000	0x749E147F
F:\GTA San Andreas (backup)\MinHook.x86.dll	14848	0x749D0000	0x00007000	0x00000000
F:\GTA San Andreas (backup)\zlib1.dll	107520	0x62E80000	0x00022000	0x62E81440
F:\GTA San Andreas (backup)\CLEO.asi	325120	0x73A00000	0x0007A000	0x73A156CE
F:\GTA San Andreas (backup)\bass.dll	139128	0x74980000	0x0004D000	0x749CC004
F:\GTA San Andreas (backup)\cleo\CLEO+.cleo	661288	0x73330000	0x000C4000	0x7337615C
F:\GTA San Andreas (backup)\cleo\FileSystemOperations.cleo	98304	0x739E0000	0x0001C000	0x739E1A5A
F:\GTA San Andreas (backup)\cleo\IniFiles.cleo	110080	0x734E0000	0x0001F000	0x734E1971
F:\GTA San Andreas (backup)\cleo\IntOperations.cleo	76800	0x72CE0000	0x00017000	0x72CE16A4
F:\GTA San Andreas (backup)\cleo\NewOpcodes.cleo	161280	0x72C90000	0x00042000	0x72C9E212
F:\GTA San Andreas (backup)\ExGangWars.asi	111616	0x72230000	0x00020000	0x7223365F
F:\GTA San Andreas (backup)\GFXHack.asi	27648	0x01630000	0x00011000	0x0163E001
F:\GTA San Andreas (backup)\modloader.asi	700928	0x72170000	0x000B2000	0x721C4637
C:\Windows\SYSTEM32\dbghelp.dll	1207296	0x74E30000	0x00141000	0x74E5A570
F:\GTA San Andreas (backup)\timecycle24.asi	86016	0x72140000	0x00021000	0x72142E05
F:\GTA San Andreas (backup)\scripts\GTASA.WidescreenFix.asi	329216	0x71210000	0x00054000	0x71224232
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.asi.dll	285184	0x720F0000	0x0004A000	0x7210F29F
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.bank.dll	293888	0x711C0000	0x0004F000	0x711DE5D7
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.data.dll	3527680	0x70E50000	0x00364000	0x71073D47
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.fx.dll	399872	0x70DE0000	0x00067000	0x70E0E370
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.movies.dll	174080	0x70DB0000	0x00030000	0x70DBF2F3
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.scm.dll	174080	0x70D80000	0x00030000	0x70D8F18D
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.sprites.dll	482304	0x70D00000	0x0007B000	0x70D3014A
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.stream.dll	584192	0x70C60000	0x00094000	0x70CA6ECA
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.text.dll	206336	0x70C20000	0x00037000	0x70C32BCE
F:\GTA San Andreas (backup)\modloader\.data\plugins\gta3\std.tracks.dll	212992	0x70BE0000	0x00039000	0x70BF52EA
F:\GTA San Andreas (backup)\modloader\scrlog\scrlog.asi	165888	0x70BB0000	0x0002C000	0x70BB51AA
F:\GTA San Andreas (backup)\modloader\skygfx\skygfx.asi	323584	0x70AF0000	0x000B1000	0x70B0C81C
F:\GTA San Andreas (backup)\modloader\mixsets\mixsets.asi	532888	0x70A60000	0x00085000	0x70A96929
F:\GTA San Andreas (backup)\modloader\pedfuncs\pedfuncs.asi	362984	0x709E0000	0x0007B000	0x709FA323
F:\GTA San Andreas (backup)\modloader\urbanize\urbanize (junior_djjr).asi	492032	0x70940000	0x0009B000	0x7096EA81
F:\GTA San Andreas (backup)\modloader\vehfuncs\gsx.asi	336384	0x708E0000	0x00056000	0x708F9652
F:\GTA San Andreas (backup)\modloader\vehfuncs\vehfuncs.asi	548648	0x70830000	0x000A7000	0x7086BFDE
F:\GTA San Andreas (backup)\modloader\portablegta\portablegta.asi	74752	0x70810000	0x00016000	0x70811B0D
F:\GTA San Andreas (backup)\modloader\real skybox\realskybox.sa.asi	349032	0x707B0000	0x00059000	0x707C5CFE
F:\GTA San Andreas (backup)\modloader\silentpatch\silentpatchsa.asi	396288	0x70740000	0x00063000	0x7076C8D1
F:\GTA San Andreas (backup)\modloader\proper fixes\properfixes.asi	191272	0x70700000	0x00031000	0x7070BDDB
F:\GTA San Andreas (backup)\modloader\peds extender\pedsextender.sa.asi	279040	0x706B0000	0x00048000	0x706C163E
F:\GTA San Andreas (backup)\modloader\windowed mode\iii.vc.sa.windowedmode.asi	245760	0x70660000	0x00041000	0x7066CAAB
F:\GTA San Andreas (backup)\modloader\modelvariations\modelvariations.asi	635392	0x70590000	0x000C9000	0x705E3E9F
F:\GTA San Andreas (backup)\modloader\real traffic fix\realtrafficfix.sa.asi	383384	0x70510000	0x0007E000	0x7052B7D1
F:\GTA San Andreas (backup)\modloader\view models info\viewmodelsinfo.sa.asi	284008	0x704A0000	0x00067000	0x704AFD17
F:\GTA San Andreas (backup)\modloader\improved streaming\improvedstreaming.sa.asi	332584	0x70440000	0x00054000	0x70455C8D
F:\GTA San Andreas (backup)\modloader\open limit adjuster\iii.vc.sa.limitadjuster.asi	388096	0x703D0000	0x00064000	0x704081CE
C:\Windows\SYSTEM32\kernel.appcore.dll	29920	0x747F0000	0x00009000	0x747F15A0
C:\Windows\SYSTEM32\DDRAW.dll	544256	0x702E0000	0x000EC000	0x702E1B70
C:\Windows\SYSTEM32\DCIMAN32.dll	11776	0x74970000	0x00007000	0x74971180
C:\Windows\SYSTEM32\DSOUND.dll	517120	0x70250000	0x00081000	0x702523C0
C:\Windows\SYSTEM32\POWRPROF.dll	255136	0x74D50000	0x00040000	0x74D52430
C:\Windows\SYSTEM32\clbcatq.dll	569128	0x75450000	0x0008D000	0x754528D0
C:\Windows\System32\MMDevApi.dll	331048	0x74430000	0x00053000	0x74432BD0
C:\Windows\SYSTEM32\AUDIOSES.DLL	370872	0x74140000	0x00060000	0x7414F640
C:\Windows\SYSTEM32\avrt.DLL	31496	0x74400000	0x0000A000	0x744012A0
C:\Windows\SYSTEM32\DINPUT8.dll	171520	0x70210000	0x00036000	0x7021D940
C:\Windows\SYSTEM32\HID.DLL	26624	0x74750000	0x0000A000	0x74751200
C:\Windows\SYSTEM32\WINTRUST.dll	246800	0x76E40000	0x0003D000	0x76E42DC0
C:\Windows\SYSTEM32\CRYPT32.dll	2111360	0x76F50000	0x00200000	0x76F52730
C:\Windows\SYSTEM32\MSASN1.dll	53104	0x759F0000	0x0000E000	0x759F1280
C:\Windows\SYSTEM32\d3d9.dll	1907384	0x70030000	0x001D3000	0x70033D50
C:\Windows\SYSTEM32\aticfx32.dll	1193904	0x6FF00000	0x00126000	0x6FF9E8F3
C:\Windows\SYSTEM32\atiu9pag.dll	102616	0x6FEE0000	0x0001C000	0x6FEEAAD0
C:\Windows\SYSTEM32\atiumdag.dll	7408936	0x6F7D0000	0x0070C000	0x6F7D1060
C:\Windows\SYSTEM32\atiumdva.dll	7929616	0x6F030000	0x00799000	0x6F03A4E0
C:\Windows\SYSTEM32\quartz.dll	1501184	0x6EE90000	0x0019F000	0x6EE97210
C:\Windows\SYSTEM32\wmvcore.dll	2689392	0x6EBF0000	0x00291000	0x6EC32CD0
C:\Windows\SYSTEM32\WMASF.DLL	243032	0x6EBB0000	0x0003D000	0x6EBB1140
C:\Windows\system32\mlang.dll	192512	0x6EB70000	0x00033000	0x6EB718B0
Game terminated.

 

 

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