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fastman92 limit adjuster


fastman92
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fastman92 limit adjuster Like many other games, GTA has limits that may later need to be increased as the modding community grows. This limit adjuster gives you that opportunity. F

Hi all. All downloads of this mod will be suspended until further notice due to the existence of an opt-out only, unannounced telemetry element to the mod (which collects some data from you), unt

http://fastman92.com/15-fastman92-limit-adjuster-5-1 FLA 5.1 no longer has the telemetry elements as fastman92 is trying to find a better solution. We'd really recommend you make it option and

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I'm playing GTA IV (patch 1.0.7.0 with DLC) and I've added 40 vehicles. After around 20 minutes of playtime, my frame rate tanks to 20fps and when I exit the game, I get a crash log:
 

Spoiler

 

Game has crashed, here's a crash log:
Current process ID: 9556
Current thread ID: 10296
Last file to be loaded: \\.\NTICE
Last library loaded: ntdll.dll
Exception address: 0x00000000 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x0

General registers:
EAX: 0x00000000 (0)
EBX: 0x00000001 (1)
ECX: 0x04839030 (75730992)
EDX: 0x79880000 (2038956032)
ESI: 0x04839030 (75730992)
EDI: 0x0483961C (75732508)
EBP: 0x01CFF570 (30406000)
ESP: 0x01CFF55C (30405980)
EIP: 0x00000000 (0) [module not found]
EFL: 0x00210206 (2163206)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 0.494118 bytes: 00 00 00 00 00 FE FC FC FD 3F
ST1: 0.494118 bytes: 00 00 00 00 00 FE FC FC FD 3F
ST2: 14.318700 bytes: 00 00 00 00 00 65 19 E5 02 40
ST3: 1.500000 bytes: 00 00 00 00 00 00 00 C0 FF 3F
ST4: 125.000000 bytes: 00 00 00 00 00 00 00 FA 05 40
ST5: -0.000000 bytes: 00 00 00 00 00 00 00 00 00 80
ST6: -137.000000 bytes: 00 00 00 00 00 00 00 89 06 C0
ST7: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
CTRL: 007F
STAT: 0027
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 FE FC FC
MM1: 00 00 00 00 00 FE FC FC
MM2: 00 00 00 00 00 65 19 E5
MM3: 00 00 00 00 00 00 00 C0
MM4: 00 00 00 00 00 00 00 FA
MM5: 00 00 00 00 00 00 00 00
MM6: 00 00 00 00 00 00 00 89
MM7: 00 00 00 00 00 00 00 00

XMM registers, 16 bytes:
XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Module list
; Path    Module file size        Base    Size of image    Entry point
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe    15505792    0x000F0000    0x01851000    0x009FD011
C:\WINDOWS\SYSTEM32\ntdll.dll    1695208    0x77930000    0x001A3000    0x00000000
C:\WINDOWS\System32\KERNEL32.DLL    632536    0x75F80000    0x000F0000    0x75F9F5A0
C:\WINDOWS\System32\KERNELBASE.dll    2178048    0x768B0000    0x00213000    0x769C4130
C:\WINDOWS\System32\USER32.dll    1654824    0x75A40000    0x00193000    0x75A79E50
C:\WINDOWS\System32\win32u.dll    92952    0x75BE0000    0x00018000    0x00000000
C:\WINDOWS\System32\GDI32.dll    136536    0x76190000    0x00023000    0x761973C0
C:\WINDOWS\System32\gdi32full.dll    887304    0x762D0000    0x000DA000    0x7632FF30
C:\WINDOWS\System32\msvcp_win.dll    495848    0x76610000    0x0007B000    0x76627800
C:\WINDOWS\System32\ucrtbase.dll    1181200    0x76750000    0x00120000    0x7677BA30
C:\WINDOWS\System32\PSAPI.DLL    17008    0x77140000    0x00006000    0x771414D0
C:\WINDOWS\System32\CRYPT32.dll    1033696    0x771B0000    0x000FF000    0x772054D0
C:\WINDOWS\System32\WINTRUST.dll    288152    0x765C0000    0x00047000    0x765D5530
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\binkw32.dll    182152    0x18000000    0x0003B000    0x18001D80
C:\WINDOWS\SYSTEM32\WININET.dll    4523008    0x60C30000    0x00458000    0x60F52550
C:\WINDOWS\System32\msvcrt.dll    775448    0x76690000    0x000BF000    0x766C5AC0
C:\WINDOWS\SYSTEM32\WINMM.dll    149272    0x749C0000    0x00028000    0x749C55B0
C:\WINDOWS\System32\RPCRT4.dll    763840    0x758A0000    0x000BA000    0x758DA2F0
C:\WINDOWS\SYSTEM32\xlive.dll    15453904    0x7B820000    0x00EBE000    0x7B8F2F1C
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\d3d9.dll    770048    0x10000000    0x001C8000    0x101C6CA0
C:\WINDOWS\SYSTEM32\DINPUT8.dll    171008    0x6D340000    0x00037000    0x6D347F90
C:\WINDOWS\System32\WS2_32.dll    397728    0x76550000    0x00063000    0x76554B40
C:\WINDOWS\System32\ADVAPI32.dll    487240    0x76070000    0x00079000    0x76081A00
C:\WINDOWS\System32\sechost.dll    475704    0x76250000    0x00075000    0x7626FF50
C:\WINDOWS\System32\SHLWAPI.dll    275280    0x772B0000    0x00045000    0x772C7870
C:\WINDOWS\System32\ole32.dll    924512    0x75E90000    0x000E3000    0x75EBC600
C:\WINDOWS\SYSTEM32\VERSION.dll    27536    0x74FA0000    0x00008000    0x74FA1800
C:\WINDOWS\System32\SHELL32.dll    5993968    0x76B80000    0x005B1000    0x76CFB8D0
C:\WINDOWS\System32\combase.dll    2635640    0x75C00000    0x00281000    0x75D3BA00
C:\WINDOWS\System32\OLEAUT32.dll    606880    0x760F0000    0x00096000    0x76125670
C:\WINDOWS\SYSTEM32\WMVCore.DLL    2136744    0x7B5D0000    0x0020D000    0x7B60DA40
C:\WINDOWS\SYSTEM32\POWRPROF.dll    268288    0x6F2E0000    0x00044000    0x6F2E6ED0
C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9625_none_508ef7e4bcbbe589\MSVCR90.dll    656248    0x7C770000    0x000A3000    0x7C792D40
C:\WINDOWS\SYSTEM32\Secur32.dll    23040    0x6FDB0000    0x0000A000    0x6FDB1820
C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9625_none_508ef7e4bcbbe589\MSVCP90.dll    572792    0x7C6E0000    0x0008E000    0x7C719DC7
C:\WINDOWS\SYSTEM32\WMASF.DLL    247344    0x7B7E0000    0x0003D000    0x7B815DC0
C:\WINDOWS\SYSTEM32\mfperfhelper.dll    1075528    0x6B8C0000    0x00106000    0x6B9AC3B0
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL    196768    0x74EA0000    0x00032000    0x74EAC340
C:\WINDOWS\WinSxS\x86_microsoft.vc80.atl_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d1cb102c435421de\ATL80.DLL    97280    0x506F0000    0x0001B000    0x506FC59F
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\DSOUND.dll    91648    0x01DB0000    0x0001B000    0x01DC2C60
C:\WINDOWS\SYSTEM32\d3dx9_43.dll    1998168    0x02340000    0x001FF000    0x024FEC0D
C:\WINDOWS\SYSTEM32\XINPUT1_3.dll    81768    0x02540000    0x00016000    0x0254801F
C:\WINDOWS\System32\SETUPAPI.dll    4433848    0x77360000    0x00434000    0x7738EFC0
C:\WINDOWS\System32\cfgmgr32.dll    236520    0x76870000    0x0003B000    0x7687D450
C:\WINDOWS\System32\bcrypt.dll    96240    0x763C0000    0x00019000    0x763C93E0
C:\WINDOWS\SYSTEM32\SSPICLI.DLL    153400    0x6FD80000    0x00028000    0x6FD8DD40
C:\WINDOWS\System32\IMM32.DLL    143264    0x75870000    0x00025000    0x75874410
C:\WINDOWS\SYSTEM32\MSASN1.dll    50816    0x747A0000    0x0000E000    0x747A5690
C:\WINDOWS\system32\dsound.dll    493056    0x54700000    0x0007F000    0x5472F300
C:\WINDOWS\SYSTEM32\winmmbase.dll    110720    0x6A990000    0x0001D000    0x6A9A3850
C:\WINDOWS\SYSTEM32\UMPDC.dll    47680    0x6F2D0000    0x0000D000    0x6F2D7560
C:\WINDOWS\System32\shcore.dll    546464    0x761C0000    0x00087000    0x762023B0
E:\Steam\gameoverlayrenderer.dll    1463584    0x04600000    0x0018A000    0x046A9061
C:\WINDOWS\SYSTEM32\inputhost.dll    966872    0x6D250000    0x000ED000    0x6D315B80
C:\WINDOWS\SYSTEM32\wintypes.dll    907440    0x6D0D0000    0x000DE000    0x6D147610
C:\WINDOWS\SYSTEM32\CoreUIComponents.dll    2620896    0x6CE50000    0x0027E000    0x6CEAE8F0
C:\WINDOWS\SYSTEM32\CoreMessaging.dll    630088    0x6D1B0000    0x0009B000    0x6D210E00
C:\WINDOWS\SYSTEM32\PROPSYS.dll    797448    0x6E990000    0x000C3000    0x6E9F1AB0
C:\WINDOWS\System32\bcryptPrimitives.dll    371376    0x77150000    0x0005C000    0x77180900
C:\WINDOWS\SYSTEM32\ntmarta.dll    153104    0x73F90000    0x00029000    0x73F97E90
C:\WINDOWS\SYSTEM32\kernel.appcore.dll    52664    0x747B0000    0x0000F000    0x747B4830
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\$fastman92limitAdjuster.asi    11256320    0x788F0000    0x00ACD000    0x789FA427
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\DllTricks.dll    33792    0x506E0000    0x0000D000    0x506E147F
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_89e6152f0b32762e\COMCTL32.dll    568120    0x0C960000    0x0008D000    0x0C9C7340
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\MinHook.x86.dll    14848    0x03E40000    0x00007000    0x00000000
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\DFA.DLL    3470864    0x7AD90000    0x00355000    0x7AFC3C94
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GFWLDLC.asi    160768    0x79740000    0x000BC000    0x7974645B
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GFWLProtectionDisabler2019.asi    79872    0x79810000    0x00017000    0x79811979
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\IVLodLights.asi    286208    0x79830000    0x0004B000    0x7983E9D7
C:\WINDOWS\SYSTEM32\windows.storage.dll    6357032    0x73980000    0x00607000    0x73B59DE0
C:\WINDOWS\SYSTEM32\Wldp.dll    139952    0x73880000    0x00024000    0x738885A0
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\JacksIVFixes.asi    226816    0x79880000    0x0003B000    0x79892198
C:\WINDOWS\SYSTEM32\profapi.dll    109992    0x73860000    0x0001D000    0x7386AF90
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\openCamera.asi    132096    0x0E950000    0x0002A000    0x0E96B3B4
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\RAGEIV_xp.asi    41984    0x798C0000    0x0000E000    0x798C1444
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\SteamAchievements.asi    245248    0x0E9E0000    0x00040000    0x0E9F1E51
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\steam_api.dll    261072    0x7A860000    0x00041000    0x7A86C789
E:\Steam\steamclient.dll    16174368    0x0EB90000    0x00FA8000    0x0F5B343B
C:\WINDOWS\System32\imagehlp.dll    95488    0x777A0000    0x00019000    0x777A6560
C:\WINDOWS\SYSTEM32\MSWSOCK.dll    324424    0x73800000    0x00052000    0x7380A0A0
E:\Steam\vstdlib_s.dll    320288    0x50250000    0x0005F000    0x5026BC11
E:\Steam\tier0_s.dll    326432    0x65010000    0x0009C000    0x6502DC88
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL    31520    0x74980000    0x0000A000    0x74982A60
E:\Steam\steam.dll    433440    0x0FDB0000    0x000C5000    0x0FDDB7AC
E:\Steam\Steam2.dll    2882984    0x17BF0000    0x002C1000    0x17D9AC46
C:\WINDOWS\system32\napinsp.dll    54784    0x723D0000    0x00011000    0x723D2A90
C:\WINDOWS\system32\pnrpnsp.dll    70656    0x723B0000    0x00016000    0x723B3240
C:\WINDOWS\system32\wshbth.dll    50688    0x723A0000    0x00010000    0x723A83B0
C:\WINDOWS\system32\NLAapi.dll    71168    0x72380000    0x00016000    0x723871B0
C:\WINDOWS\SYSTEM32\DNSAPI.dll    585696    0x74EE0000    0x00091000    0x74EF2FE0
C:\WINDOWS\System32\NSI.dll    20352    0x77910000    0x00007000    0x77911D30
C:\WINDOWS\System32\winrnr.dll    34304    0x72370000    0x0000E000    0x72371FA0
C:\WINDOWS\System32\fwpuclnt.dll    342016    0x6D400000    0x00058000    0x6D4191A0
C:\Windows\System32\rasadhlp.dll    12800    0x6D7D0000    0x00008000    0x6D7D1960
C:\WINDOWS\SYSTEM32\DbgHelp.dll    1494016    0x6F330000    0x00188000    0x6F368B50
C:\WINDOWS\SYSTEM32\dbgcore.DLL    138240    0x69C30000    0x00026000    0x69C4D3B0
E:\Steam\CSERHelper.dll    124440    0x0FF00000    0x00021000    0x0FF0ABEE
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ZMenuIV.asi    1601024    0x798D0000    0x001A3000    0x7996162B
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll    336384    0x79A80000    0x0007A000    0x79AA31F9
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ZolikaPatch.asi    328704    0x79B00000    0x00185000    0x79B1A440
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\plugins\GTAIV.EFLC.FusionFix.asi    271872    0x79C90000    0x00047000    0x79C9FAF5
C:\WINDOWS\system32\uxtheme.dll    454144    0x6F250000    0x00074000    0x6F287550
C:\WINDOWS\System32\clbcatq.dll    504552    0x757F0000    0x0007E000    0x7585BD50
C:\WINDOWS\system32\XLive\sqmapi.dll    141008    0x79E30000    0x00024000    0x79E31BA2
C:\WINDOWS\SYSTEM32\WINHTTP.dll    788160    0x74810000    0x000C2000    0x74858E10
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL    61440    0x6D7E0000    0x00014000    0x6D7E2F20
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL    73728    0x6D830000    0x00016000    0x6D8342F0
C:\WINDOWS\SYSTEM32\webio.dll    459264    0x50660000    0x00075000    0x5068DAB0
C:\WINDOWS\SYSTEM32\WINNSI.DLL    28352    0x61180000    0x00008000    0x61182220
C:\WINDOWS\SYSTEM32\DEVOBJ.dll    139136    0x73FC0000    0x00024000    0x73FC9990
C:\WINDOWS\SYSTEM32\DPAPI.dll    13312    0x747C0000    0x00008000    0x747C1DC0
C:\WINDOWS\SYSTEM32\CRYPTSP.dll    68400    0x71860000    0x00013000    0x71865D30
C:\WINDOWS\system32\rsaenh.dll    186120    0x71830000    0x0002F000    0x7183BB00
C:\WINDOWS\System32\MMDevApi.dll    420920    0x6C270000    0x0006A000    0x6C295A30
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL    1252088    0x65B70000    0x00135000    0x65BB3010
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll    52664    0x60B80000    0x0000F000    0x60B842F0
C:\WINDOWS\SYSTEM32\wdmaud.drv    215040    0x64DA0000    0x0003A000    0x64DACEA0
C:\WINDOWS\SYSTEM32\AVRT.dll    27328    0x6A980000    0x00008000    0x6A981AA0
C:\WINDOWS\SYSTEM32\ksuser.dll    20328    0x6A950000    0x00007000    0x6A951EC0
C:\WINDOWS\SYSTEM32\msacm32.drv    23552    0x69B60000    0x0000A000    0x69B64200
C:\WINDOWS\SYSTEM32\MSACM32.dll    93472    0x6A9C0000    0x00019000    0x6A9C4420
C:\WINDOWS\SYSTEM32\midimap.dll    18944    0x64890000    0x00008000    0x64891990
C:\Windows\System32\Windows.UI.dll    999896    0x6C3B0000    0x000F3000    0x6C40AB50
C:\Windows\System32\WindowManagementAPI.dll    455168    0x6C330000    0x00073000    0x6C38E9F0
C:\Windows\System32\TextInputFramework.dll    757192    0x6C550000    0x000BA000    0x6C58FD20
C:\WINDOWS\SYSTEM32\twinapi.appcore.dll    1640888    0x6C6A0000    0x00190000    0x6C723880
C:\Windows\System32\msidcrl40.dll    13312    0x25D00000    0x00008000    0x25D01570
C:\WINDOWS\SYSTEM32\wlidcli.DLL    499712    0x79E90000    0x00080000    0x79EE9D10
E:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\dax.dll    184320    0x50910000    0x00032000    0x5091EE98
C:\WINDOWS\system32\d3d9.dll    1617088    0x6C830000    0x0018E000    0x6C8A73C0
C:\WINDOWS\SYSTEM32\dwmapi.dll    138936    0x6FAF0000    0x00026000    0x6FAF6050
C:\WINDOWS\SYSTEM32\nvapi.dll    4707696    0x264B0000    0x004A8000    0x267F29DF
C:\WINDOWS\SYSTEM32\dxgi.dll    782968    0x6DFB0000    0x000C2000    0x6DFE3AC0
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvldumd.dll    861464    0x6A480000    0x000D5000    0x6A4887E0
C:\WINDOWS\SYSTEM32\cryptnet.dll    135168    0x6F1A0000    0x00026000    0x6F1ADBA0
C:\Windows\System32\msxml6.dll    1952392    0x65670000    0x001DD000    0x656FF070
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvd3dum.dll    20901328    0x55FB0000    0x013B0000    0x569A65C0
C:\WINDOWS\System32\MSCTF.dll    857344    0x75960000    0x000D3000    0x759ADD90
C:\WINDOWS\system32\nvspcap.dll    2122216    0x7A8B0000    0x0020F000    0x7A8B6A91
C:\WINDOWS\SYSTEM32\gpapi.dll    110504    0x6FF20000    0x0001E000    0x6FF295D0
C:\WINDOWS\SYSTEM32\dxcore.dll    163200    0x6D800000    0x0002C000    0x6D81A570
C:\WINDOWS\SYSTEM32\TextShaping.dll    611952    0x505C0000    0x00094000    0x5064F1A0
C:\WINDOWS\SYSTEM32\dcomp.dll    1449792    0x6C0C0000    0x00165000    0x6C12C700
C:\WINDOWS\SYSTEM32\usp10.dll    77824    0x6D3E0000    0x00017000    0x00000000
C:\WINDOWS\SYSTEM32\amsi.dll    54784    0x71670000    0x00010000    0x71678CD0
C:\WINDOWS\SYSTEM32\USERENV.dll    140728    0x74FB0000    0x00025000    0x74FB8820
C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2008.9-0\X86\MpOav.dll    435424    0x65350000    0x0006C000    0x65375D50
C:\WINDOWS\SYSTEM32\DEVRTL.dll    56832    0x7A030000    0x00012000    0x7A035950
C:\WINDOWS\SYSTEM32\SPINF.dll    82432    0x7A050000    0x00017000    0x7A058BC0
C:\WINDOWS\SYSTEM32\drvstore.dll    1003320    0x7A070000    0x000F8000    0x7A0A5480
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvwgf2um.dll    38601048    0x51490000    0x024B4000    0x514C1480
C:\WINDOWS\SYSTEM32\HID.DLL    25600    0x749F0000    0x0000A000    0x749F1BB0
C:\WINDOWS\SYSTEM32\d3dx9_42.dll    1892184    0x7A2E0000    0x001E5000    0x7A485E96
C:\WINDOWS\SYSTEM32\iertutil.dll    2265328    0x6F8C0000    0x0022A000    0x6FA79660
C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll    56832    0x607F0000    0x00012000    0x607F4620
C:\WINDOWS\SYSTEM32\XLiveInstall.dll    187544    0x50580000    0x00031000    0x50593CA3
C:\WINDOWS\SYSTEM32\msi.dll    2687488    0x5B810000    0x00298000    0x5BA67950
Game terminated.

 

Any idea what's causing the massive framerate drop and how to fix it?

Edited by donnits
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How do I add a new car  using FLA without replacing it with the Android version?

Edited by Alastor94
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34 минуты назад Сгаутам сказал:

Какой Android 

10 Android. 

On Android, as it were, there is FLA.

Edited by Alastor94
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22 минуты назад Сгаутам сказал:

Да, я знаю, но порт Android из GTA - дерьмо

I do not know how for me many times better than the steam version and the official remaster, as well as clearly better than GTA 4, Chinatown Wars and GTA 5 with GTA Online.

How many times I played the mobile version, I didn't notice a single bug, even the bug with the spinning crane in 2.0

In General, it would be better if the mobile port would be handled by Rockstar themselves, and not by War Drum Studios.

Edited by Alastor94
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Hey! when I add any cars from your limit adjuster it works perfectly! but when I put any building mod into modloader (for e.g. Eclipse Tower mod) my game crashes on loading screen... But when I put this mod with Open Limit Adjuster It works perfectly but when I add cars with OLA it not works properly. Plsss help me!!! How to Fix it???

Edited by Indian_Guy
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7 hours ago, Alastor94 said:

The sh*ttiest port on mobile phones is Vice city

All of them

 

Gta sa mobile port has texture flickering problems in 4 gb or less ram device

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59 minutes ago, Sgautam said:

Все они

 

Мобильный порт gta sa имеет проблемы с мерцанием текстуры на устройстве памяти 4 ГБ или меньше

I have Honor 8x and flickering textures, I have no, and there 4GB. Heh I have no bugs at all.

And you say that the mobile port is the worst. Have you seen the official remaster? There are a lot of bugs and you can't install mods.

All I hear from you is that the Android port is bad, but there is no help for my question. You probably need to contact the developer of this plugin.

And if you have flickering textures, then it's not the game's fault, but your cheap Chinese smartphones made on your knees.

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I never used any mods on Android GTA port,   so I don't know when modding gta on Android what happens, but I will say again GTA port in android is bad like gta vc has sh*tty auto aiming, gta sa has texture flickering, but no bugs like we're in pc, gta iii was fine

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24 minutes ago, Sgautam said:

Я никогда не использовал какие-либо моды для Android порта GTA, поэтому я не знаю, что происходит при модификациях gta на Android, но я снова скажу, что порт GTA на Android плох, так как gta vc имеет дерьмовое автоматическое прицеливание, gta sa имеет мерцание текстуры , но никаких ошибок, как будто мы на ПК, с gta iii все было в порядке

I do not know I have a mobile San Andreas latest version and there are no flickering textures. So it's just your weak phone that's to blame. In short, I have nothing more to talk about with the hater of mobile versions. They invent bugs. Stupid hater

All bugs from stupid Chinese sh*t backgrounds :D

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9 hours ago, Alastor94 said:

I do not know I have a mobile San Andreas latest version and there are no flickering textures. So it's just your weak phone that's to blame. In short, I have nothing more to talk about with the hater of mobile versions. They invent bugs. Stupid hater

All bugs from stupid Chinese sh*t backgrounds :D

Sorry ok forgive me, I have 2014 3 ram model so it's the phone problem 😭😭😭

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2 hours ago, Sgautam said:

Sorry ok forgive me, I have 2014 3 ram model so it's the phone problem 😭😭😭

So the mobile version is not so buggy, some of the problems are corrected by mods, the only thing missing is silent patch, 2dfx and the fully adapted fastman92 limit adjuster

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Hey fastman, your limit adjuster is marking ZolikaPatch.asi as an exception which is false. Please fix this : GTA IV:And it's DLC.

 

Game is running fine but crash handler is in background.

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Anyone know why no version of Open Limit Adjuster works with Samp Addon 2.6 (even 2.4 doesn't work)? Crash log from OLA 1.5.5 + Samp Addon 2.6

 

Spoiler

SA-MP
Exception At Address: 0x0177F4C0 in unknown
Exception: 0xC0000096 - Privileged instruction

Registers:
EAX: 0x00000001    EBX: 0xFFFFFFFF    ECX: 0x00000001    EDX: 0x0C5140DC
ESI: 0x57325446    EDI: 0x00000000    EBP: 0x0177F43C    ESP: 0x0177F430
EFLAGS: 0x00010202

Backtrace:
0x0177F4C0 in unknown
0x0053E504 in gta_sa.exe
0x5719B8E9 in modloader.asi+0x1B8E9
0x5719FC02 in modloader.asi+0x1FC02
0x5719E267 in modloader.asi+0x1E267
0x571A0246 in modloader.asi+0x20246
0x571A013C in modloader.asi+0x2013C
0x57289800 [email protected][email protected]@@[email protected]@[email protected]@@[email protected]@[email protected]+0x250 in imfx.asi+0x19800
0x5728815E [email protected][email protected][email protected]@@@[email protected]@@[email protected][email protected]@Z+0x13E in imfx.asi+0x1815E
0x57289659 [email protected][email protected]@@[email protected]@[email protected]@@[email protected]@[email protected]+0xA9 in imfx.asi+0x19659
0x57280CF4 [email protected][email protected][email protected]@@[email protected]@@[email protected]@@[email protected]@[email protected][email protected]@@[email protected]@[email protected]@@Z+0x44 in imfx.asi+0x10CF4
0x5728B7EB [email protected][email protected][email protected][email protected]@[email protected]@@[email protected]@@[email protected]+0xBB in imfx.asi+0x1B7EB
0x5728A44F [email protected][email protected][email protected][email protected]@[email protected]@[email protected]+0x1F in imfx.asi+0x1A44F
0x0053ECC2 in gta_sa.exe
0x00619B71 in gta_sa.exe
0x00748DA0 in gta_sa.exe
0x5719FB94 in modloader.asi+0x1FB94
0x5719DE46 in modloader.asi+0x1DE46
0x5719B83B in modloader.asi+0x1B83B

ASI plugins:
audio.asi
CLEO.asi
enbseries.asi
III.VC.SA.LimitAdjuster.asi
imfx.asi
modloader.asi
NormalMapFix.asi
OutFitFix.asi
samp.asi
SAMPGraphicRestore.asi
ShellFix.asi
SilentPatchSA.asi
skyui.asi
StreamMemFix.asi
weaponlimit.asi
_noDEP.asi
gsx.asi

Cleo:
A9xSoundCarFx.cs

Address code: E8 57 31 1E 00
Before address code: E8 1C 6F DE 56

Stack:
+0000: 0x0177F4C0   0x5736A624   0xFFFFFFFF   0x0177F484
+0010: 0x0053E504   0x0177F504   0x0177F45C   0xFFFFFFFF
+0020: 0x0053E230   0x00B6F028   0x00000000   0x00000246
+0030: 0x03C4502C   0x01E0F368   0x0177F504   0xFFFFFFFF
+0040: 0x0053EB17   0x44700000   0x44070000   0x5719FC50
+0050: 0x00000001   0x0177F4CC   0x5719B8E9   0x0177F4D8
+0060: 0x01E676E8   0x571F8A9C   0x01E0F368   0x000F0580
+0070: 0x0177F584   0x75D446EA   0x00747EB0   0x8343ECD1

Game work: 0 sec

Pos: 1505.067017 -892.109680 59.658157

Game Version: US 1.0

Memory: 833 MB
Stream memory: 67/2047 MB

Windows 10 64 bit
 

 

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you have done amazing job!

just one thing.. it does not support samp android, real shame. it compiles libGTASA and everything else without errors but it just wont work ingame like i didnt install anything

i know samp android uses somekind of libsamp.so to run the game

 

i really hope you update it one day to support samp mobile, thousands of people play it

if you consider doing it heres the source code of samp androidif needed https://github.com/MishaKonsta/jni

i would donate 50 bux if you do it one day, i just want to be able to have cleo in samp

Edited by PizzaDoxAM
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fastman92
1 hour ago, PizzaDoxAM said:

you have done amazing job!

just one thing.. it does not support samp android, real shame. it compiles libGTASA and everything else without errors but it just wont work ingame like i didnt install anything

i know samp android uses somekind of libsamp.so to run the game

 

i really hope you update it one day to support samp mobile, thousands of people play it

if you consider doing it heres the source code of samp androidif needed https://github.com/MishaKonsta/jni

i would donate 50 bux if you do it one day, i just want to be able to have cleo in samp

This could be possible,  but I don't think it would be a good idea.

It's generally accepted that everyone on the multiplayer plays the same game,  with the same possibilities. Now CLEO could be used to add some unwanted cheating and damage the game for others. 

 

@Sgautam, this may be an incompatibility of ZolikaPatch with some FLA feature. 

 

Please try to disable FLA features in the INI and run the gamd multiple times. You should figure out which feature is incompatible rather than say whole "FLA" is incompatible. 

Edited by fastman92
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11 minutes ago, fastman92 said:

This could be possible,  but I don't think it would be a good idea.

It's generally accepted that everyone on the multiplayer plays the same game,  with the same possibilities. Now CLEO could be used to add some unwanted cheating and damage the game for others. 

 

@Sgautam, this may be an incompatibility of ZolikaPatch with some FLA feature. 

 

Please try to disable FLA features in the INI and run the gamd multiple times. You should figure out which feature is incompatible rather than say whole "FLA" is incompatible. 

I am not saying that whole FLA incompatible, but something in FLA makes this false exception, sometime game crash and exception handler says scripthook.dll or scripthook.net.asi has exception. Sorry for speaking bad English.

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12 hours ago, fastman92 said:

This could be possible,  but I don't think it would be a good idea.

It's generally accepted that everyone on the multiplayer plays the same game,  with the same possibilities. Now CLEO could be used to add some unwanted cheating and damage the game for others. 

 

@Sgautam, this may be an incompatibility of ZolikaPatch with some FLA feature. 

 

Please try to disable FLA features in the INI and run the gamd multiple times. You should figure out which feature is incompatible rather than say whole "FLA" is incompatible. 

samp android comes with preinstalled trainer menu that includes money/weapons noclip and every hack you can think of, look at the source i sent you in game/cheats.cpp

you wont hurt anyone by doing this

btw almost all servers have anti cheat that chatches everything

please make it work, i donate you 75$ for you doing it, i just want to make my game look better because i have a powerful phone

Edited by PizzaDoxAM
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@fastman92

Starting fastman92 limit adjuster 5.5, compilation time: Jun 21 2020 19:56:59 (UTC)
Website: http://fastman92.com

Launch time: 25-9-2020 7:35:13 (UTC)
Launched during the day.

Solution platform: ANDROID_ARM32
Game detected: GTA III 1.8
Game uses dynamic image base? Yes
Game preferred image base: 0x0
Game current image base: 0xCE646000

Number of FLA modules: 67
Delayed processing of limits? Yes

Package name: com.rockstar.gta3
Root base directory: /storage/emulated/0
Root directory: /storage/emulated/0/Android/data/com.rockstar.gta3/files/GTA3
Initial directory: /
Cache directory: /data/user/0/com.rockstar.gta3/cache
INI filename: fastman92limitAdjuster_GTAIII.ini

Global exception handler has been registered.
---------------------------------------------
---------------------------------------------
SPECIAL: Alter file loading order enabled.
---------------------------------------------
---------------------------------------------
Trying to load CLEO: /data/app/com.rockstar.gta3-cBS0R4iwWRF_wxJkRkTPwA==/lib/arm/libcleo.so
CLEO loaded
Number of memory changes made: 9
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 12826
Current thread ID: 12857
Exception address: 0x00000687 (module not found)
Exception signal: 11 (SIGSEGV)
Exception code: 0x1 (SEGV_MAPERR)

General registers:
R0 : 0x000000FF (255)
R1 : 0x3F8E38E4 (1066285284)
R2 : 0x3F7FBE77 (1065336439)
R3 : 0x44870000 (1149698048)
R4 : 0x3A800000 (981467136)
R5 : 0xCE480F1C (-834138340)
R6 : 0xCE480F20 (-834138336)
R7 : 0xCECC0AC0 (-825488704)
R8 : 0x00000687 (1671)
R9 : 0xCEB60100 (-826932992)
R10: 0xCE7FEF20 (-830476512)
R11: 0xCEB60100 (-826932992)
R12: 0x3F800000 (1065353216)
SP : 0xCE480EC8 (-834138424)
LR : 0x00000000 (0)
PC : 0xCE8B09F6 (-829748746) ["libR1.so"+0x26A9F6]
PSR : 0x20070030 (537329712)

 

 

Starting fastman92 limit adjuster 5.5, compilation time: Jun 21 2020 19:56:59 (UTC)
Website: http://fastman92.com

Launch time: 27-9-2020 6:58:12 (UTC)
Launched during the day.

Solution platform: ANDROID_ARM32
Game detected: GTA III 1.8
Game uses dynamic image base? Yes
Game preferred image base: 0x0
Game current image base: 0xCE654000

Number of FLA modules: 67
Delayed processing of limits? Yes

Package name: com.rockstar.gta3
Root base directory: /storage/emulated/0
Root directory: /storage/emulated/0/Android/data/com.rockstar.gta3/files/GTA3
Initial directory: /
Cache directory: /data/user/0/com.rockstar.gta3/cache
INI filename: fastman92limitAdjuster_GTAIII.ini

Global exception handler has been registered.
---------------------------------------------
---------------------------------------------
SPECIAL: Alter file loading order enabled.
---------------------------------------------
---------------------------------------------
Trying to load CLEO: /data/app/com.rockstar.gta3-cBS0R4iwWRF_wxJkRkTPwA==/lib/arm/libcleo.so
CLEO loaded
Number of memory changes made: 9
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 27363
Current thread ID: 27390
Exception address: 0x00000687 (module not found)
Exception signal: 11 (SIGSEGV)
Exception code: 0x1 (SEGV_MAPERR)

General registers:
R0 : 0x000000FF (255)
R1 : 0x3F8E38E4 (1066285284)
R2 : 0x3F7FBE77 (1065336439)
R3 : 0x44870000 (1149698048)
R4 : 0x3A800000 (981467136)
R5 : 0xCE493F1C (-834060516)
R6 : 0xCE493F20 (-834060512)
R7 : 0xCECCEAC0 (-825431360)
R8 : 0x00000687 (1671)
R9 : 0xCEB6E100 (-826875648)
R10: 0xCE80CF20 (-830419168)
R11: 0xCEB6E100 (-826875648)
R12: 0x3F800000 (1065353216)
SP : 0xCE493EC8 (-834060600)
LR : 0x00000000 (0)
PC : 0xCE8BE9F6 (-829691402) ["libR1.so"+0x26A9F6]
PSR : 0x20070030 (537329712)

Edited by Meng Fan
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Fastman, how does yours Train carriage loader work, how much can change the parameters in it?

 

 


; Train carriage loader, max number of vehicles (15)
Train type carriage loader, max number of vehicles for type = 150

; Train carriage loader, number of type IDs (16)
Train type carriage loader, number of type IDs = 85

 

I inserted the model id into the loader, but these cars (they are on new id) do not appear.Why?  

# Type ID, followed by vehicle names

0 freight freiflat freiflat freiflat freiflat 6564 6562 6561 6569 6261 6260 5691 
1 streak streakc streakc
2 streak streakc streakc  

 

 

 

 

Edited by lbgh
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fastman92
2 hours ago, lbgh said:

Fastman, how does yours Train carriage loader work, how much can change the parameters in it?

 

 


; Train carriage loader, max number of vehicles (15)
Train type carriage loader, max number of vehicles for type = 150

; Train carriage loader, number of type IDs (16)
Train type carriage loader, number of type IDs = 85

 

I inserted the model id into the loader, but these cars (they are on new id) do not appear.Why?  

# Type ID, followed by vehicle names

0 freight freiflat freiflat freiflat freiflat 6564 6562 6561 6569 6261 6260 5691 
1 streak streakc streakc
2 streak streakc streakc  

 

 

 

 

Read the beginning of this file.

Any entry between 0 and 7 can be selected randomly by game for trains.

 

Another thing,  if you see model names,  then why do you put IDs? 

 

Moreover,  make sure this loader is enabled in the INI.

'Enable train type carriages loader'

 

Read the chapter about it in the provided documentation (Documentation.docx) 

Edited by fastman92
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On 9/25/2020 at 3:59 PM, Meng Fan said:

@ fastman92

启动fastman92极限调节器5.5,编译时间:2020年6月21日19:56:59(UTC)
网站:http//fastman92.com

发射时间:25-9-2020 7:35:13(UTC)
白天发射。

解决方案平台:ANDROID_ARM32
检测到的游戏:GTA III 1.8
游戏使用动态图像库吗?
游戏首选图像库:0x0
游戏当前图像库:0xCE646000

FLA模块数量:67
延迟处理限额?

软件包名称:com.rockstar.gta3
根目录:/ storage / emulated / 0
根目录:/storage/emulated/0/Android/data/com.rockstar.gta3/files/GTA3
初始目录:/
缓存目录:/ data /user/0/com.rockstar.gta3/cache
INI文件名:fastman92limitAdjuster_GTAIII.ini

全局异常处理程序已注册。
---------------------------------------------
----- ----------------------------------------
特殊:启用更改文件加载顺序。
---------------------------------------------
----- ----------------------------------------
尝试加载CLEO:/ data / app / com.rockstar.gta3-cBS0R4iwWRF_wxJkRkTPwA == / lib / arm / libcleo.so已
加载CLEO
进行的内存更改数量:9
------------------------ ---------------------

游戏已崩溃,这是崩溃日志:
当前进程ID:12826
当前线程ID:12857
异常地址:0x00000687(未找到模块)
异常信号:11(SIGSEGV)
异常代码:0x1(SEGV_MAPERR)

通用寄存器:
R0:0x000000FF(255)
R1:0x3F8E38E4(1066285284)
R2:0x3F7FBE77(1065336439)
R3:0x44870000(1149698048)
R4:0x3A800000(981467136)
R5:0xCE480F1C(-8341383400)
R6(07)0
:7 (-825488704)
R8:0x00000687(1671)
R9:0xCEB60100(-826932992)
R10:0xCE7FEF20(-830476512)
R11:0xCEB60100(-826932992)
R12:0x3F800000(1065353216)
SP:0xCE480EC8(-834138424000000)
LR:0
PC:0xCE8B09F6(-829748746)[“ libR1.so” + 0x26A9F6]
PSR:0x20070030(537329712)

 

 

启动fastman92极限调节器5.5,编译时间:2020年6月21日19:56:59(UTC)
网站:http//fastman92.com

发射时间:27-9-2020 6:58:12(UTC)
白天发射。

解决方案平台:ANDROID_ARM32
检测到的游戏:GTA III 1.8
游戏使用动态图像库吗?
游戏首选图像库:0x0
游戏当前图像库:0xCE654000

FLA模块数量:67
延迟处理限额?

软件包名称:com.rockstar.gta3
根目录:/ storage / emulated / 0
根目录:/storage/emulated/0/Android/data/com.rockstar.gta3/files/GTA3
初始目录:/
缓存目录:/ data /user/0/com.rockstar.gta3/cache
INI文件名:fastman92limitAdjuster_GTAIII.ini

全局异常处理程序已注册。
---------------------------------------------
----- ----------------------------------------
特殊:启用更改文件加载顺序。
---------------------------------------------
----- ----------------------------------------
尝试加载CLEO:/ data / app / com.rockstar.gta3-cBS0R4iwWRF_wxJkRkTPwA == / lib / arm / libcleo.so已
加载CLEO
进行的内存更改数量:9
------------------------ ---------------------

游戏已崩溃,这是崩溃日志:
当前进程ID:27363
当前线程ID:27390
异常地址:0x00000687(未找到模块)
异常信号:11(SIGSEGV)
异常代码:0x1(SEGV_MAPERR)

通用寄存器:
R0:0x000000FF(255)
R1:0x3F8E38E4(1066285284)
R2:0x3F7FBE77(1065336439)
R3:0x44870000(1149698048)
R4:0x3A800000(981467136)
R5:0xCE493F1C(-834060516)
R6:0xCE493F20(-834060512)
R7:0xCECCEAC0 (-825431360)
R8:0x00000687(1671)
R9:0xCEB6E100(-826875648)
R10:0xCE80CF20(-830419168)
R11:0xCEB6E100(-826875648)
R12:0x3F800000(1065353216)
SP:0xCE493EC8(-834060600))
0
PC:0xCE8BE9F6(-829691402)[“ libR1.so” + 0x26A9F6]
PSR:0x20070030(537329712)

Hello, how to get GTA III Mobile INI restriction adjustment, dynamic restriction and building restriction, collision restriction, ID restriction

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fastman92
1 hour ago, Meng Fan said:

Hello, how to get GTA III Mobile INI restriction adjustment, dynamic restriction and building restriction, collision restriction, ID restriction

See Documentation.xlsm to find out which features are offered by the FLA for your game version.

INI is also generated with available options.

The features that you have specified are not implemented in the FLA for any GTA III version,  which runs on Android. 

Edited by fastman92
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1 hour ago, fastman92 said:

请参阅Documentation.xlsm以了解FLA为您的游戏版本提供了哪些功能。

INI也会通过可用选项生成。

对于任何在Android上运行的GTA III版本,您指定的功能均未在FLA中实现。 

I want to get to that point first

[DYNAMIC LIMITS]
; ColModels (900000)
; Number of different collisions that can be loaded.
ColModels = 900000

 

; PtrNode (900000)
PtrNode = 900000

 

[IPL]
; Buildings (900000)
Buildings = 900000

 

[IDE LIMITS]

; Vehicle Models (380)

Vehicle Models = 380

 

; Ped Models (350)

Ped Models = 350

 

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I write it like this:

# Type ID, followed by vehicle names

0 freight freiflat freiflat freiflat freiflat freibox freibox

and my game crash in at the moment the train appears .

=========================================================

How to increase the limits on the number of traveling script trains in the game? The game currently holds 24 short or 9 long trains, and crashes if there are more.

 

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