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fastman92

fastman92 limit adjuster

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Leinad
Posted (edited)

Delete

Edited by Leinad
.

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Dominik_
6 hours ago, Leinad said:

Does this topic/mod have a server on Discord? please share the link.

He literally said "contact me on PM if you want to get a link" Learn to read.

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Leinad
8 hours ago, Dominik_ said:

He literally said "contact me on PM if you want to get a link" Learn to read.

Ok, thanks for answer

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maister04

how to add levels to add emergency vehicles?

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Sgautam

Can anyone tell me how to use vehicle audio loader for GTA IV with EFLC vehicle using EFLC as dlc.

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007Ripper

Here is apk v1.08 and v2.00 with cleo and fla 5.6. No need for OBB to play (Download OBB files first, then extract your OBB to "Android/data/com.rockstargames.gtasa/files/" and then you can delete your OBB files)

Apk GTA SA v1.08 and v2.00 FLA version 5.6

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pimann

Did somebody know that FLA 5.0-5.1 uses CLEO from 4.05.2016 and FLA 5.3 uses CLEO from 24.03.2015?

 

The 2016 version of CLEO is incompatible with EMUI 5.x (Huawei/Honor phones) while the 2015 version is fully compatible.

 

What CLEO version is used in the latest FLA?

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fastman92
Posted (edited)
3 hours ago, pimann said:

Did somebody know that FLA 5.0-5.1 uses CLEO from 4.05.2016 and FLA 5.3 uses CLEO from 24.03.2015?

 

The 2016 version of CLEO is incompatible with EMUI 5.x (Huawei/Honor phones) while the 2015 version is fully compatible.

 

What CLEO version is used in the latest FLA?

Actually two versions of CLEO are supported by the FLA.

 

FLA 5.6 properly comes with the latest version of CLEO 4.05.2016 in the RAR archive.

 

You can use the FLA 5.6.

CLEO version depends on libcleo.so which comes in the RAR archive. You can replace it to 2015 version, if you want.

 

I would like to know why 2016 version is incompatible with EMUI 5.x (Huawei/Honor phones). What's the problem you're getting?

 

On 7/12/2020 at 5:21 PM, pep legal said:

Hey Fastman, could you do me a favour ?

 

Since I've replaced the vanilla traffic car spawn system, I'm getting crashes inside the function "CLoadedCarGroup::GetMember" when there is NO car spawned (at the very beginning).

 

This only happens if the option "Cargrp cars per group" is enabled (actually is the ONLY option enabled at all).

 

Could you take a look on that ? (GTA San Andreas PC).

 

Thanks.

Attach the log.

  

On 7/15/2020 at 4:45 PM, n00brkb said:

@fastman92Is it possible to increase the draw distance of GTA SA android v2.00 even further by changing some parameters in fastman92limitAdjuster_GTASA.ini file as 2DFX Effects has been implemented? If so, then which parameters should I change to increase the draw distance?  

This would be OTHER LIMITS -> LOD distance. It's not implemented for GTA SA 2.0 on Android.

  

On 7/22/2020 at 3:09 AM, Sgautam said:

Can anyone tell me how to use vehicle audio loader for GTA IV with EFLC vehicle using EFLC as dlc.

    - WIN_X86, GTA IV, vehicle audio loader can load INI files from the DLCs such as
        DLC\TLAD\\content\pc\audio\config\TLAD_vehicleAudioSettings.ini
        or
        DLC\TBoGT\content\pc\\audio\config\TBoGT_vehicleAudioSettings.ini
        
        while EFLC the following would be loaded:
        TLAD\pc\\audio\\config\TLAD_vehicleAudioSettings.ini
        or 
        TBoGT\pc\audio\\config\TBoGT_vehicleAudioSettings.ini

 

------------

    9. GTA EFLC v1.1.2.0 EXE:
       EXE size:  14 948 736 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC
       
    10. GTA EFLC v1.1.3.0 EXE:
       EXE size:  15 075 784 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC

 

See GTA_EFLC directory.

Edited by fastman92
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pimann
1 hour ago, fastman92 said:

Actually two versions of CLEO are supported by the FLA.

 

FLA 5.6 properly comes with the latest version of CLEO 4.05.2016 in the RAR archive.

 

You can use the FLA 5.6.

CLEO version depends on libcleo.so which comes in the RAR archive. You can replace it to 2015 version, if you want.

 

I would like to know why 2016 version is incompatible with EMUI 5.x (Huawei/Honor phones). What's the problem you're getting?

 

Attach the log.

  

This would be OTHER LIMITS -> LOD distance. It's not implemented for GTA SA 2.0 on Android.

  

    - WIN_X86, GTA IV, vehicle audio loader can load INI files from the DLCs such as
        DLC\TLAD\\content\pc\audio\config\TLAD_vehicleAudioSettings.ini
        or
        DLC\TBoGT\content\pc\\audio\config\TBoGT_vehicleAudioSettings.ini
        
        while EFLC the following would be loaded:
        TLAD\pc\\audio\\config\TLAD_vehicleAudioSettings.ini
        or 
        TBoGT\pc\audio\\config\TBoGT_vehicleAudioSettings.ini

 

------------

    9. GTA EFLC v1.1.2.0 EXE:
       EXE size:  14 948 736 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC
       
    10. GTA EFLC v1.1.3.0 EXE:
       EXE size:  15 075 784 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC

 

See GTA_EFLC directory.

 

 

On emui 5.x (tested on honor 8 FRD-L09) when i play with the 2016 cleo, it either initializes, either not. The game randomly initializes with or without CLEO.

But the CLEO 2015 which is included in FLA 5.3, works perfectly on my Honor 8.

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fastman92
7 minutes ago, pimann said:

 

 

On emui 5.x (tested on honor 8 FRD-L09) when i play with the 2016 cleo, it either initializes, either not. The game randomly initializes with or without CLEO.

But the CLEO 2015 which is included in FLA 5.3, works perfectly on my Honor 8.

Send me the FLA log, when CLEO is not initialized.

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Sgautam
4 hours ago, fastman92 said:

Actually two versions of CLEO are supported by the FLA.

 

FLA 5.6 properly comes with the latest version of CLEO 4.05.2016 in the RAR archive.

 

You can use the FLA 5.6.

CLEO version depends on libcleo.so which comes in the RAR archive. You can replace it to 2015 version, if you want.

 

I would like to know why 2016 version is incompatible with EMUI 5.x (Huawei/Honor phones). What's the problem you're getting?

 

Attach the log.

  

This would be OTHER LIMITS -> LOD distance. It's not implemented for GTA SA 2.0 on Android.

  

    - WIN_X86, GTA IV, vehicle audio loader can load INI files from the DLCs such as
        DLC\TLAD\\content\pc\audio\config\TLAD_vehicleAudioSettings.ini
        or
        DLC\TBoGT\content\pc\\audio\config\TBoGT_vehicleAudioSettings.ini
        
        while EFLC the following would be loaded:
        TLAD\pc\\audio\\config\TLAD_vehicleAudioSettings.ini
        or 
        TBoGT\pc\audio\\config\TBoGT_vehicleAudioSettings.ini

 

------------

    9. GTA EFLC v1.1.2.0 EXE:
       EXE size:  14 948 736 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC
       
    10. GTA EFLC v1.1.3.0 EXE:
       EXE size:  15 075 784 bytes
       will use fastman92limitAdjuster_GTAIV.ini
       directory to copy files from: GTA_IV and GTA_EFLC

 

See GTA_EFLC directory.

But it says model pbus does not exist

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fastman92
2 hours ago, Sgautam said:

But it says model pbus does not exist

d99d221350137333.jpg 

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007Ripper
Posted (edited)

Good day sir!

I want to ask you something.

So, this building models make my games crash when im use apk without FLA. And then, with FLA finally i can get this building works without crash ( the LOD models is even working now not crashing! Wow! ) but the problem is, when i try to open cleo menu the text is all gone! Just leaving the black border alone. Its still functioning just the text is gone. Can you be able to fix this too ? Thank you very much for your amaaazzing works! :)

info :

- Android Oreo,

- GTA SA v1.08,

- FLA v5.6

here some screenshoots ( im not importing the textures yet ) :

Screenshot-20200727-155236

 

 

Screenshot-20200727-155602

 

And one thing, i want to add some maps to the game but i cant see any options to add more id ?

Screenshot-20200728-113354-Mi-Xplorer

 

Edited by 007Ripper
Adding question

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Pablitop

anyone have the gta lsc android with FLA?

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Sgautam
On 7/26/2020 at 9:52 PM, fastman92 said:

d99d221350137333.jpg 

Just tell me APC sound in gta iv as added vehicle, GTA IV with DLC

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fastman92
On 7/27/2020 at 4:15 AM, Sgautam said:

Looks good.

 

pbus model should be defined in TLAD\common\data\vehicles.ide

 

check if it's defined.

 

On 7/27/2020 at 11:15 AM, 007Ripper said:

Good day sir!

I want to ask you something.

So, this building models make my games crash when im use apk without FLA. And then, with FLA finally i can get this building works without crash ( the LOD models is even working now not crashing! Wow! ) but the problem is, when i try to open cleo menu the text is all gone! Just leaving the black border alone. Its still functioning just the text is gone. Can you be able to fix this too ? Thank you very much for your amaaazzing works! :)

info :

- Android Oreo,

- GTA SA v1.08,

- FLA v5.6

here some screenshoots ( im not importing the textures yet ) :

Screenshot-20200727-155236

 

 

Screenshot-20200727-155602

 

And one thing, i want to add some maps to the game but i cant see any options to add more id ?

Screenshot-20200728-113354-Mi-Xplorer

 

The FLA generates the new INI file if it does not exist.

The new INI file will be written with options that are implemented for current game version.

 

The FLA offers different features for different game versions. If you want to see what features are implemented for which game executables, you can take a look into Documentation.xlsm, which can be opened by Microsoft Excel.

 

The FLA offers a limited number of features for GTA SA 1.08. It does offer many more for GTA SA 2.0

 

The problem with text missing would require debugging.

Edited by fastman92
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Sgautam

I disabled it in tlad so that the entry made for gta iv should not conflict with tlad making glitches

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Sgautam

I want to give a suggestion that the additional police vehicle model like in gta sa can you give this feature in gta iv.

Thanks

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fastman92
1 hour ago, Sgautam said:

I want to give a suggestion that the additional police vehicle model like in gta sa can you give this feature in gta iv.

Thanks

That's not a planned feature of FLA for GTA IV.

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fahmiadrn

on oppo a7 oreo 8.1 apk v1.08 using fla 5.6 with cleo (2016) the game still crashing, but when i replace the libCleo.so with libCleo.so (2015) the game never crash again, so if your game still crashing maybe you must try this method

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