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fastman92

fastman92 limit adjuster

Recommended Posts

fastman92
Posted (edited)

Problem with model special features and paintjobs solved.

 

  

6 hours ago, Roloco said:

Hello, I have an issue to report.
When activating the radar blip sprite filename loader, these following blip names don't work anymore:
LG_54 FRIEND
LG_49 DESTINATION
LG_55 THREAT
LG_56 PLAYER INTEREST
LG_50 OBJECT
8Iodcls.png

Thanks for reporting. I have fixed the problem.

Edited by fastman92
  • Like 3

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Sgautam

Hello 

I got some bugs after using fla.

On GTA EFLC - TBOGT in safe house, one big transparent black wall creates and APC don't spawn.

Why this is happening.

 

Game running fine in IV and TLAD.

Please guide me.

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fastman92
Posted (edited)
4 minutes ago, Sgautam said:

Hello 

I got some bugs after using fla.

On GTA EFLC - TBOGT in safe house, one big transparent black wall creates and APC don't spawn.

Why this is happening.

 

Game running fine in IV and TLAD.

Please guide me.

Try on unmodded GTA EFLC.
You would also need to figure which feature of the FLA is responsible for the problem and report me several details about it including the screenshot.

Edited by fastman92

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Dominik_
On 5/4/2020 at 1:06 PM, Matt1010 said:

Hello, I have a report about this script/plugin:

Vehicle and Pedestrian models limits do not work correctly if the FLA is in the Modloader directory.

I can confirm the issue, it does nothing and just crashes the game like the limit wouldn't be incereased at all.

  • Like 1

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ernestin1
Posted (edited)

Hey Fastman, I encounter a bug when enabling the Weapon Type Loader. After enabling, the tec-9's skill system gets messed up and now shows text boxes for the unused Rifle skills (Rifle - Gangster level reached, etc.) very quickly, even when you only have near to no weapon skill. Also it makes the country rifle and sniper rifle shoot really fast, like it would when having FULLCLIP enabled.

 

gta_sa_2020-05-06_14-57-19-64.png?width=


EDIT: Here's a couple of videos of the bug 

https://streamable.com/ix5jtt
https://streamable.com/82ckho

Edited by ernestin1
  • Like 4

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kr0n0s800
14 hours ago, fastman92 said:

Problem with model special features and paintjobs solved.

finally!!, I wait for the next version

  • Like 1

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Sgautam
17 hours ago, fastman92 said:

Try on unmodded GTA EFLC.
You would also need to figure which feature of the FLA is responsible for the problem and report me several details about it including the screenshot.

I fixed my self

I removed 2 added peds and the game runs fine no bugs and glitches.

 

Thanks for your limit adjuster.

 

🙏 fastman

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fastman92
Posted (edited)
20 hours ago, ernestin1 said:

Hey Fastman, I encounter a bug when enabling the Weapon Type Loader. After enabling, the tec-9's skill system gets messed up and now shows text boxes for the unused Rifle skills (Rifle - Gangster level reached, etc.) very quickly, even when you only have near to no weapon skill. Also it makes the country rifle and sniper rifle shoot really fast, like it would when having FULLCLIP enabled.

 

gta_sa_2020-05-06_14-57-19-64.png?width=


EDIT: Here's a couple of videos of the bug 

https://streamable.com/ix5jtt
https://streamable.com/82ckho

I have tried sniper weapon. I don't see any problem. You may have some bad data in weapon.dat or different mod. Use the newest version of FLA.

 

Water map size:

23cca41343012604.jpg 8434de1343012609.jpg e8e0bc1343012620.jpg 

Edited by fastman92
  • Like 3

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Strs
Posted (edited)

idk why your mod have more bugs than Rockstar do whats the point using it 😔 ?  its not limit extender its headache extender 

Edited by Strs
corrected spell fast typed
  • Like 1

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ernestin1

Hello again Mr Fastman, I'm getting some pretty strange bugs when using the adjuster, it completely messes up quad anims, and when I get out CJ stays like that and Can only jump, saving and loading the game solves the issue, here are some pics of the problem

https://imgur.com/a/F0Kw2pb

  • KEKW 1

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Leinad
4 hours ago, ernestin1 said:

Hello again Mr Fastman, I'm getting some pretty strange bugs when using the adjuster, it completely messes up quad anims, and when I get out CJ stays like that and Can only jump, saving and loading the game solves the issue, here are some pics of the problem

https://imgur.com/a/F0Kw2pb

This bug was reported months ago, please read the whole thread befor posting the same,

  • Like 2
  • KEKW 1

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ernestin1

When could we expect the next version to be relased Mr. Fastman?

  • Like 1

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SomeGuy86
Posted (edited)

I remember posting a similar (if not identical) question back in 2017, yet it would appear I'm still having the same issue today. Car mods, new wheels in particular ... there seems to be a limit on how much you can add into the game (per shop). Is there any particular limit hack which would resolve this issue, or is it a dead end?

 

Edit:

Whoops! Just realized that I forgot to specify the game... I was referring to GTA San Andreas. carmods.dat in particular, as all my issues seem to be related to this file.

Edited by SomeGuy86
  • Like 1

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santosvagos
Posted (edited)

Hello @fastman92 , i think there;s something wrong with weapon systems . When i save my game with added weapons , the game occurs weird bugs after saving . Cj walked of his house and falling under the ground infinitely .

Edited by santosvagos

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GoKUMOdZ

Good afternoon, how are you? I hope you are well xd. ONE question, download the FLA 5.1 usage documentation, download the installer that weighs between platforms: 20mb

what happens is that i do my best to create the apk that currently works in gtasa 1.08, and i do my best to replace using gtasa little and when i install the apk and rename it,
I intervene the game data, I run gta and it doesn't open at once. I have tested it on Android 7.0, Android 5.1 and the same I do not understand why this happens. sorry for my bad english I currently speak spanyol dan indo

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CMK62

This doesnt work with widescreen fix, right?

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Cacahuete
On 5/3/2020 at 2:53 PM, fastman92 said:

I have no solution to this.

 

World sector map limits:

92ce251342684888.jpg d172e11342684895.jpg c425361342684906.jpg 9cdfd41342684912.jpg 

forget it fastman I already found the solution for in case they installed new effects to the game and it does not reopen you have to delete the MINFO.BIN file and already there if you do not install any other mod that has to do with pedestrian cars or structures or that has to do with replacing removing or deleting models and if you want to replace or add models just delete the aforementioned file and everything will be fine
of course if there is someone who happens the same to me

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GtaRey400

how to generate more new nodes, paths for vehicles and pedestrians using FLA and the 3d max script "sa_paths_scripts" in the documentation there is not much information about it, please help !!!

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fastman92
9 hours ago, GtaRey400 said:

how to generate more new nodes, paths for vehicles and pedestrians using FLA and the 3d max script "sa_paths_scripts" in the documentation there is not much information about it, please help !!!

GTA Underground team has got this script modified to generate files in new format of paths I think.

 

The problem is to have a script for 3dsMax, which works with my own format of paths, which is described in the documentation. GTA UG team might have such a script.

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SomeGuy86
Posted (edited)
On 5/10/2020 at 3:48 PM, SomeGuy86 said:

I remember posting a similar (if not identical) question back in 2017, yet it would appear I'm still having the same issue today. Car mods, new wheels in particular ... there seems to be a limit on how much you can add into the game (per shop). Is there any particular limit hack which would resolve this issue, or is it a dead end?

 

Edit:

Whoops! Just realized that I forgot to specify the game... I was referring to GTA San Andreas. carmods.dat in particular, as all my issues seem to be related to this file.

@fastman92 can you please confirm (or deny) carmods.dat limit? Is it something that's being developed for the future version, or is it a "dead end", in terms of the game limits?

Edited by SomeGuy86

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fastman92
15 hours ago, SomeGuy86 said:

@fastman92 can you please confirm (or deny) carmods.dat limit? Is it something that's being developed for the future version, or is it a "dead end", in terms of the game limits?

 

There are carmods.dat limits.

I have no plans to work on these limits.

 

------------------------------------

GTA SA on Android:

67caaa1343712387.jpg 9266171343712392.jpg 

  • Like 3

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SomeGuy86
3 hours ago, fastman92 said:

 

There are carmods.dat limits.

I have no plans to work on these limits.

 

------------------------------------

GTA SA on Android:

67caaa1343712387.jpg 9266171343712392.jpg 

Thank you for the information.

 

It's a shame really, the carmod limit puts the process of adding new vehicles to a whole new perspective...

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fastman92

Work in progress: Java code loading

  • Like 3

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WF4123

Uh oh, Looks like i got crashed now.

My mods are,

Tuning Mod v3

Car Spawner

Free ID Generator

Extended Gang Wars

and My Improvements are,

Widescreen Fix

Silent Patch.

 

 

Heres the log that i need to help.

 

https://pastebin.com/MHfdL605

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GoKUMOdZ
Posted (edited)
4 hours ago, fastman92 said:

Trabajo en progreso: carga de código Java

mr fastman help me please, i have not been able to install fla plugin on my android help me currently i use android 7 and i want to install fla 5.1 i am kinda good in java and c ++ help me please use gta sa 1.08

 

You can also send me a group to learn complement fla please I can also help :)

Edited by GoKUMOdZ

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fastman92
5 hours ago, GoKUMOdZ said:

mr fastman help me please, i have not been able to install fla plugin on my android help me currently i use android 7 and i want to install fla 5.1 i am kinda good in java and c ++ help me please use gta sa 1.08

 

You can also send me a group to learn complement fla please I can also help :)

I've got no time for this.

Read the documentation.

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Brookin

How does it disable watermark on loading and donation?

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Sgautam

You will get a code below the pop-up copy it and paste to fastman_gtaxx_xxx.ini

Last line disable donation page : (put here the code)

  • Like 2

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WF4123

You forget to help.

Here's the log that i installed the mod and crashed now while on pre loading.

 

https://pastebin.com/MHfdL605

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