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fastman92

fastman92 limit adjuster

Recommended Posts

Crack Yo' Neck

I'd like to report an issue which is present in the latest version of your limit adjuster (5.0 x86 for GTA SA PC).

When i try to apply a paintjob to a car in WAA, it doesn't show any preview nor apply to a car, just a plain color. I think that's caused by the new paintjobs streaming system introduced in the latest version since i've tried with the previous version of the limit adjuster (4.3 x86 for GTA SA PC), it works just fine.

Here's some pics i've put in a spoiler as a proof.

Spoiler

Pic took using 5.0 release of fastman92 limit adjuster (Feb 9, 2020 release)
unknown.png

dunno why there's 4 paintjobs lol, even if the actual car has 3 paintjobs stored inside gta3.img

unknown.png

 

And i've took this pic using 4.3 release of fastman92 limit adjuster. (June 19, 2017 release)
unknown.png
paintjob count seems pretty normal & accurate in this version of the limit adjuster.
unknown.png

 

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_onyx_

awesome, respect!

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_onyx_

very very cool!!!
3-W0-Tq-Pz-Rm50.jpg
DXast2asa2g.jpg
fm-EXJu9-GTHg.jpg
FN5-LSSHw-Z0w.jpg
u-Z-v1-E5-Ut-Vk.jpg
Y9kr-Yl-ZIFQk.jpg
j4-Eqog5-Zi0-Q.jpg

Edited by _onyx_
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  • YEE 1

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Dominik_

Can you add an ini option to get rid of the huge ass random unfitting name of yours under loading bar and "maybe" donation window too (you can disable it already but it doesn't work forever)? And isn't naming limit adjuster with your name and claiming its yours in INI enough? You have to make the game UI ugly... :/

Edited by Dominik_
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Saretto28
5 hours ago, LCstuntman said:

No, il team di campionamento dovrà aggiornare la libreria per 2,00

 

Uno sguardo al plug-in di esempio in GTA3 Android (disabilita il rendering dell'acqua)

Screenshot-20200210-191413-GTA-III.png

Okay thank you I'll wait :)

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_onyx_

there is a bug in the new auto generated INI

"other limits" are generated 2 times

Bjdqn-ZP4-A3-Y.jpg

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fastman92
1 hour ago, _onyx_ said:

there is a bug in the new auto generated INI

"other limits" are generated 2 times

Bjdqn-ZP4-A3-Y.jpg

@Leinad was first to report it.

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_onyx_
6 minutes ago, fastman92 said:

@Leinad was first to report it.

I didn't read all the posts))

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_onyx_
25 minutes ago, fastman92 said:

@Leinad was first to report it.

you can tell us more about this function, I understand about how it works, but suddenly I'm wrong)



; Use file binary search by name (0)
; Binary search speeds up the time that it takes a game to find the ID of file, when searching for it by the name.
; This is really nice to have enabled when using milion models or more.
; Rockstar Games noticed how it's useful and implemented it later in GTA IV. Now possible in GTA SA.
Use file binary search by name = 1

Edited by _onyx_

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kubikas33
8 hours ago, dot exe said:

Hi, thanks..

Am i need to use your gtasa.set file? To increase draw distance quality again?

Not sure but I'm still doing that hack, you can also download cleo max draw distance mod, I'm not sure what stands for LOD Distance in .ini file.

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Dr.  Prakamya Khare

But what is the specific way to add cars in android without replacing it,  i tried to modify lines in vehicle.ide but it crashes. 

So any help please 

Thank you in advance

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fastman92
16 minutes ago, _onyx_ said:
you can tell us more about this function, I understand about how it works,

 

17 minutes ago, _onyx_ said:
you can tell us more about this function, I understand about how it works, but suddenly I'm wrong)



; Use file binary search by name (0)
; Binary search speeds up the time that it takes a game to find the ID of file, when searching for it by the name.
; This is really nice to have enabled when using milion models or more.
; Rockstar Games noticed how it's useful and implemented it later in GTA IV. Now possible in GTA SA.
Use file binary search by name = 1

Inplements a binary search of models.

The game will use an array of name hashes and IDs.

Useful if you plan on using a large amount of model IDs.

 

If model xxx has ID 900000 and game searches for xxx, the binary search algorithm will be used  to find the model ID.

Without it the game would search from ID of last model that was found to 900000. Let's assume the ID DFF last model found is 100.

Game will check hashes on all models from 100 to 900000. This would take a lot of time.

Binary search solves this problem.

If certain model is defined, then it will take only few short steps to find the model ID.

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_onyx_
5 minutes ago, fastman92 said:

 

Inplements a binary search of models.

The game will use an array of name hashes and IDs.

Useful if you plan on using a large amount of model IDs.

 

If model xxx has ID 900000 and game searches for xxx, the binary search algorithm will be used  to find the model ID.

Without it the game would search from ID of last model that was found to 900000. Let's assume the ID DFF last model found is 100.

Game will check hashes on all models from 100 to 900000. This would take a lot of time.

Binary search solves this problem.

If certain model is defined, then it will take only few short steps to find the model ID.

thank you, I assumed that this is how it works

very useful feature

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_onyx_

do I understand correctly that all transport features available in the game are supported?

swatvan, firetruck, towtruck, bandito, bfinject and more

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Dominik_

@fastman92 Please check discord, i have some more bug reports for you there.

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007Ripper

GTA SA v2.00 Original + CLEO + Fastman92 Limit Adjuster ( No Root ) for Nougat and Oreo. Enjoy my friend B)

- No OBB Needed, Only Data.
- Handling.cfg removed from apk.

DOWNLOAD

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Leinad
2 hours ago, _onyx_ said:

do I understand correctly that all transport features available in the game are supported?

swatvan, firetruck, towtruck, bandito, bfinject and more

I've just tested bandito and bfinject features with added cars and it worked.

UPDATE

I added this PR4 with suspension working and bandito features, look, it works.

 

Edited by Leinad
.
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pimann

I found a BUG in 2.0 cleo apk

Phone used: Honor 8 FRD-L09

After I set video to max, CLEO stops loading until I delete gta_sa.set and gtasatelem.set

 

On Samsung J7 SM-J710F that does not happen.

Edited by pimann

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pimann
35 minutes ago, pimann said:

I found a BUG in 2.0 cleo apk

Phone used: Honor 8 FRD-L09

After I set video to max, CLEO stops loading until I delete gta_sa.set and gtasatelem.set

 

On Samsung J7 SM-J710F that does not happen.

*BUG REPORT*

 

Phone: Honor 8 FRD-L09

ROM Version: FRD-L09C432B398

Android Version: 7.0 (EMUI 5.0.1)

ROM Type: Stock (built on 6.11.2017)

 

CLEO does not work when I load a savegame from the main menu.

But CLEO works when I start a new game, then load the savegame from the pause menu.

That problem happens since the second run of the game

After reboot CLEO stops working at all

After every reboot CLEO gets ignored more and more often

 

fastman92, please fix this bug.

Edited by pimann

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dkluin
On 2/9/2020 at 9:16 PM, fastman92 said:

fastman92 limit adjuster 5.0 is available for download
loading

 

It took a long a long time (almost 3 years), but finally it's getting released!

The new version is now available for multiple platforms, including games for Android.
Whether you're sitting at home with the computer or go outside with a small phone in hand, you can still use the FLA!

 

Documentation is also a part of it, so in case that some feature of the FLA is unclear, you can always look up the documentation.
 

The installation of the FLA on Android doesn't have to be hard, it should be simple.  Keeping that in mind an application 'Android plugin deployment solution' has been created, which allows to manage the FLA and other plugins as simple as possible.

 

For games on Android a plugin loader has been created. There is a sample plugin provided in the archive.

This essentially means that now anyone with the sufficient knowledge can create plugins for games on Android.

 

The FLA has got most features for GTA SA 2.0 on Android, adding vehicles is already possible.

Loading of CLEO by Alexander Blade and handling of newer game versions also implemented.

 

Lastly, the FLA still continues to support the platforms and games, that were supported in previous versions!

Full list of changes:

 


I am putting a lot of effort making sure that my projects meet the high quality requirements.
That takes a significant amount of work.
If you like any of my projects, you can consider making a donation. And keep on looking for what projects the future might bring.

 

 

 

---------------------------------------------------

You should remove the loading screen message.

Edited by Spider-Vice
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_onyx_

I think on the contrary it is correct that people running mods that use FLA should know the author and what this plugin is, most of the GTA SA gamers do not understand what files and what they are responsible for in the game directory

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LCstuntman

Pre-built APKs for the Trilogy (FLA + CLEO)

 

This link will (probably) be updated for future FLA releases.

Custom handling.cfg compatible versions in 'extra mods' folder.

Edited by LCstuntman
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GeneralSteve93
 

 


Starting fastman92 limit adjuster 5.0, compilation time: Feb  9 2020 19:49:41 (UTC)
Website: http://fastman92.com

Launch time: 11-2-2020 21:53:40 (UTC)
Launched during the night.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Delayed processing of limits? No

Root base directory: 
Root directory: G:\Games\Rockstar Games\GTA San Andreas
Initial directory: G:\Games\Rockstar Games\GTA San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
Online content is enabled.
---------------------------------------------
Modified count of killable model IDs: 16000
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 600
Number of bike lines = 210
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x18EA3E8, sizeof(mod_HandlingManager) = 0x28E98
---------------------------------------------
Modified limit of IDE:cars section to 600
---------------------------------------------
SPECIAL: Make paintjobs work for any ID applied.
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 188
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 4564
Current thread ID: 3388
Last file to be loaded: data\default.ide
Last library loaded: C:\Windows\system32\QuickTime.qts
Exception address: 0x00000180 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x180

General registers:
EAX: 0x012BC390 (19645328)
EBX: 0xFFFFFF00 (-256)
ECX: 0x00000001 (1)
EDX: 0x00000001 (1)
ESI: 0x42A0AAA9 (1117825705)
EDI: 0x00000000 (0)
EBP: 0x0028F068 (2682984)
ESP: 0x0028F07C (2683004)
EIP: 0x00000180 (384) [module not found]
EFL: 0x00010206 (66054)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 260415.671875 bytes: 00 00 00 00 00 EB 4F FE 10 40
ST1: 260414.671875 bytes: 00 00 00 00 00 AB 4F FE 10 40
ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST3: -73206.445313 bytes: 00 00 00 00 00 39 FB 8E 0F C0
ST4: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST6: 490.426056 bytes: 00 00 00 00 00 89 36 F5 07 40
ST7: 19645.328125 bytes: 00 00 00 00 00 A8 7A 99 0D 40
CTRL: 007F
STAT: 4032
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 EB 4F FE
MM1: 00 00 00 00 00 AB 4F FE
MM2: 00 00 00 00 00 00 00 80
MM3: 00 00 00 00 00 39 FB 8E
MM4: 00 00 00 00 00 00 00 80
MM5: 00 00 00 00 00 00 00 00
MM6: 00 00 00 00 00 89 36 F5
MM7: 00 00 00 00 00 A8 7A 99

XMM registers, 16 bytes:
XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00
XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00

Module list
; Path    Module file size        Base    Size of image    Entry point
G:\Games\Rockstar Games\GTA San Andreas\gta_sa.exe    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SysWOW64\ntdll.dll    1320248    0x772D0000    0x00180000    0x00000000
C:\Windows\syswow64\kernel32.dll    1114112    0x76C90000    0x00110000    0x76CA3346
C:\Windows\syswow64\KERNELBASE.dll    275968    0x74FF0000    0x00047000    0x74FF7541
C:\Windows\system32\WINMM.dll    194048    0x714C0000    0x00032000    0x714C37F1
C:\Windows\syswow64\msvcrt.dll    690688    0x74A50000    0x000AC000    0x74A5A472
C:\Windows\syswow64\USER32.dll    834048    0x75060000    0x00100000    0x7507B70A
C:\Windows\syswow64\GDI32.dll    313344    0x74ED0000    0x00090000    0x74EE633B
C:\Windows\syswow64\LPK.dll    25600    0x75930000    0x0000A000    0x759336A0
C:\Windows\syswow64\USP10.dll    628224    0x75880000    0x0009D000    0x758B42DC
C:\Windows\syswow64\ADVAPI32.dll    644096    0x75970000    0x000A1000    0x75984919
C:\Windows\SysWOW64\sechost.dll    92160    0x74EB0000    0x00019000    0x74EB4975
C:\Windows\syswow64\RPCRT4.dll    666112    0x76740000    0x000F0000    0x76750569
C:\Windows\syswow64\SspiCli.dll    96768    0x749F0000    0x00060000    0x74A0A3B0
C:\Windows\syswow64\CRYPTBASE.dll    36352    0x749E0000    0x0000C000    0x749E10E1
G:\Games\Rockstar Games\GTA San Andreas\vorbisfile.dll    53760    0x724D0000    0x00011000    0x724D1A0B
C:\Windows\syswow64\WS2_32.dll    206336    0x76850000    0x00035000    0x7685145D
C:\Windows\syswow64\NSI.dll    8704    0x76A40000    0x00006000    0x76A41782
G:\Games\Rockstar Games\GTA San Andreas\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Windows\syswow64\ole32.dll    1425920    0x76B30000    0x0015F000    0x76B7B955
C:\Windows\system32\apphelp.dll    295936    0x72340000    0x0004C000    0x72342C14
C:\Windows\AppPatch\AcGenral.DLL    2182656    0x70240000    0x0021A000    0x70242227
C:\Windows\syswow64\SHLWAPI.dll    350208    0x76E90000    0x00057000    0x76EA9BA6
C:\Windows\system32\UxTheme.dll    245760    0x73990000    0x00080000    0x739A37C9
C:\Windows\system32\samcli.dll    51200    0x724A0000    0x0000F000    0x724A125E
C:\Windows\syswow64\OLEAUT32.dll    583680    0x76A80000    0x00092000    0x76A842A1
C:\Windows\system32\MSACM32.dll    72192    0x72480000    0x00014000    0x72481340
C:\Windows\system32\VERSION.dll    21504    0x72200000    0x00009000    0x72201220
C:\Windows\syswow64\SHELL32.dll    12880384    0x75A30000    0x00C4C000    0x75AB14F9
C:\Windows\system32\sfc.dll    2560    0x73C10000    0x00003000    0x00000000
C:\Windows\system32\sfc_os.DLL    40960    0x73C00000    0x0000D000    0x73C01392
C:\Windows\syswow64\USERENV.dll    83968    0x74E90000    0x00019000    0x74E91CA5
C:\Windows\syswow64\profapi.dll    31744    0x75A20000    0x0000B000    0x75A21992
C:\Windows\system32\dwmapi.dll    67584    0x711B0000    0x00013000    0x711B1858
C:\Windows\syswow64\SETUPAPI.dll    1667584    0x76890000    0x0019D000    0x768917E7
C:\Windows\syswow64\CFGMGR32.dll    145920    0x76A50000    0x00027000    0x76A558B9
C:\Windows\syswow64\DEVOBJ.dll    64512    0x75860000    0x00012000    0x75861441
C:\Windows\syswow64\urlmon.dll    1331712    0x74B10000    0x0014F000    0x74B12C10
C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll    5632    0x76A30000    0x00004000    0x00000000
C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll    9728    0x75040000    0x00004000    0x00000000
C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll    10752    0x74B00000    0x00005000    0x00000000
C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll    4096    0x76B20000    0x00004000    0x00000000
C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll    3072    0x75920000    0x00004000    0x00000000
C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll    2560    0x76840000    0x00003000    0x00000000
C:\Windows\syswow64\normaliz.DLL    2048    0x766D0000    0x00003000    0x00000000
C:\Windows\syswow64\iertutil.dll    2304000    0x75160000    0x00238000    0x75163B90
C:\Windows\syswow64\WININET.dll    4387840    0x753A0000    0x00437000    0x753A2A90
C:\Windows\system32\MPR.dll    64000    0x6F220000    0x00012000    0x6F221200
C:\Windows\system32\IMM32.DLL    119808    0x76DA0000    0x00060000    0x76DB158F
C:\Windows\syswow64\MSCTF.dll    836608    0x74C90000    0x000CE000    0x74C9169B
G:\Games\Rockstar Games\GTA San Andreas\vorbishooked.DLL    65536    0x00350000    0x00011000    0x00354C98
G:\Games\Rockstar Games\GTA San Andreas\ogg.dll    36864    0x00370000    0x00009000    0x0037302E
G:\Games\Rockstar Games\GTA San Andreas\vorbis.dll    1060864    0x01DC0000    0x00108000    0x01DD3F7C
G:\Games\Rockstar Games\GTA San Andreas\$fastman92limitAdjuster.asi    11256832    0x69720000    0x00ACD000    0x69829DC7
C:\Windows\syswow64\PSAPI.DLL    6144    0x76830000    0x00005000    0x76831438
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_ec86b8d6858ec0bc\COMCTL32.dll    530432    0x6ECB0000    0x00084000    0x6ECB19A9
G:\Games\Rockstar Games\GTA San Andreas\DllTricks.dll    33792    0x718F0000    0x0000D000    0x718F147F
G:\Games\Rockstar Games\GTA San Andreas\MinHook.x86.dll    14848    0x718E0000    0x00007000    0x00000000
G:\Games\Rockstar Games\GTA San Andreas\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL    11512    0x71D00000    0x00003000    0x00000000
G:\Games\Rockstar Games\GTA San Andreas\CLEO.asi    264704    0x71800000    0x0006B000    0x7180E484
G:\Games\Rockstar Games\GTA San Andreas\BASS.dll    107584    0x11000000    0x0004D000    0x1104C036
G:\Games\Rockstar Games\GTA San Andreas\cleo\FileSystemOperations.cleo    65024    0x718C0000    0x00014000    0x718C1203
G:\Games\Rockstar Games\GTA San Andreas\cleo\IniFiles.cleo    81920    0x718A0000    0x00018000    0x718A13AC
G:\Games\Rockstar Games\GTA San Andreas\cleo\IntOperations.cleo    58368    0x71880000    0x00013000    0x71881181
G:\Games\Rockstar Games\GTA San Andreas\FramerateVigilante.SA.asi    76800    0x717E0000    0x00017000    0x717E2939
G:\Games\Rockstar Games\GTA San Andreas\gsx.asi    323584    0x71780000    0x00054000    0x717970B2
G:\Games\Rockstar Games\GTA San Andreas\ImVehFt.asi    247296    0x71730000    0x00043000    0x71741210
C:\Windows\system32\d3dx9_43.dll    1998168    0x70040000    0x001FF000    0x701FEC0D
G:\Games\Rockstar Games\GTA San Andreas\MixSets.asi    529920    0x6FFB0000    0x00088000    0x6FFE4C2E
C:\Windows\system32\Secur32.dll    22016    0x73C20000    0x00008000    0x73C210E9
G:\Games\Rockstar Games\GTA San Andreas\modloader.asi    700928    0x6F8B0000    0x000B2000    0x6F904637
C:\Windows\system32\dbghelp.dll    854016    0x6F7C0000    0x000EB000    0x6F7C13CE
G:\Games\Rockstar Games\GTA San Andreas\ped_spec.asi    64000    0x71710000    0x00014000    0x7171835A
C:\Windows\system32\MSVCP100.dll    421200    0x71120000    0x00069000    0x71153CF4
C:\Windows\system32\MSVCR100.dll    773968    0x71060000    0x000BF000    0x71071DFC
G:\Games\Rockstar Games\GTA San Andreas\SAMenuRewrite.SA.asi    1727488    0x11050000    0x0F1CF000    0x1114F004
G:\Games\Rockstar Games\GTA San Andreas\SilentPatchSA.asi    282624    0x6FD30000    0x00049000    0x6FD51860
G:\Games\Rockstar Games\GTA San Andreas\skygfx.asi    303616    0x6F710000    0x000AD000    0x6F72C085
G:\Games\Rockstar Games\GTA San Andreas\VehFuncs.asi    460800    0x6F670000    0x00094000    0x6F69AFD8
G:\Games\Rockstar Games\GTA San Andreas\VehicleSpecialAbilities.asi    55808    0x03510000    0x00028000    0x03535001
G:\Games\Rockstar Games\GTA San Andreas\scripts\FullSprint.asi    208384    0x6F630000    0x00037000    0x6F63A15E
G:\Games\Rockstar Games\GTA San Andreas\scripts\GTASA.WidescreenFix.asi    330240    0x6F5D0000    0x00054000    0x6F5E4532
G:\Games\Rockstar Games\GTA San Andreas\scripts\modupdater.asi    1103360    0x6A650000    0x00112000    0x6A6DA855
C:\Windows\system32\RstrtMgr.DLL    152064    0x6F5A0000    0x00028000    0x6F5BD352
C:\Windows\system32\ncrypt.dll    223232    0x6F2C0000    0x00039000    0x6F2C1489
C:\Windows\system32\bcrypt.dll    82944    0x71190000    0x00017000    0x71193592
C:\Windows\syswow64\MSASN1.dll    34304    0x75050000    0x0000C000    0x7505238E
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.24483_none_2b200f664577e14b\COMCTL32.dll    1681920    0x72060000    0x0019E000    0x7208E6F1
C:\Windows\syswow64\WLDAP32.dll    271360    0x76680000    0x00045000    0x766811E5
C:\Windows\syswow64\CRYPT32.dll    1177088    0x74D60000    0x00122000    0x74D6158E
G:\Games\Rockstar Games\GTA San Andreas\scripts\noDEP.asi    69632    0x716F0000    0x00016000    0x716F11A3
G:\Games\Rockstar Games\GTA San Andreas\scripts\SA.GangsterConversationFix.asi    75776    0x6F580000    0x00016000    0x6F58136F
G:\Games\Rockstar Games\GTA San Andreas\scripts\SA_GPS.asi    172032    0x6A5E0000    0x0006A000    0x6A5E8A97
C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll    3584    0x71510000    0x00004000    0x00000000
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.asi.dll    285184    0x6A590000    0x0004A000    0x6A5AF29F
C:\Windows\system32\mswsock.dll    231424    0x71A90000    0x0003C000    0x71A9145D
C:\Windows\System32\wship6.dll    10752    0x71950000    0x00006000    0x71951673
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.bank.dll    293888    0x6A540000    0x0004F000    0x6A55E5D7
C:\Windows\system32\IPHLPAPI.DLL    103936    0x71B70000    0x0001C000    0x71B7A431
C:\Windows\system32\WINNSI.DLL    16384    0x71B60000    0x00007000    0x71B6128D
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.data.dll    3527680    0x5A1E0000    0x00364000    0x5A403D47
C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll    5632    0x71500000    0x00004000    0x00000000
C:\Windows\system32\DNSAPI.dll    269824    0x71420000    0x00044000    0x7143640D
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.fx.dll    399872    0x6A4D0000    0x00067000    0x6A4FE370
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.movies.dll    174080    0x6A4A0000    0x00030000    0x6A4AF2F3
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.scm.dll    174080    0x6D8A0000    0x00030000    0x6D8AF18D
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.sprites.dll    482304    0x5A160000    0x0007B000    0x5A19014A
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.stream.dll    584192    0x5A0C0000    0x00094000    0x5A106ECA
C:\Windows\syswow64\CLBCatQ.DLL    522240    0x76E00000    0x00083000    0x76E023D2
C:\Windows\System32\wshtcpip.dll    9216    0x71A70000    0x00005000    0x71A715DF
C:\Windows\system32\dhcpcsvc6.DLL    43520    0x71920000    0x0000D000    0x71922012
C:\Windows\System32\netprofm.dll    360448    0x6FD80000    0x0005A000    0x6FD81F35
C:\Windows\System32\nlaapi.dll    52224    0x73AA0000    0x00010000    0x73AA38C1
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL    134528    0x713F0000    0x00024000    0x713F85F6
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.text.dll    206336    0x6A460000    0x00037000    0x6A472BCE
C:\Windows\system32\dhcpcsvc.DLL    61440    0x71900000    0x00012000    0x71903271
G:\Games\Rockstar Games\GTA San Andreas\modloader\.data\plugins\gta3\std.tracks.dll    212992    0x5A080000    0x00039000    0x5A0952EA
C:\Windows\system32\CRYPTSP.dll    80896    0x71E10000    0x00017000    0x71E13573
C:\Windows\system32\rsaenh.dll    242936    0x71DD0000    0x0003B000    0x71DD128D
C:\Windows\system32\RpcRtRemote.dll    46080    0x71DC0000    0x0000E000    0x71DC1235
C:\Windows\System32\npmproxy.dll    16896    0x71300000    0x00008000    0x71302CA6
C:\Windows\system32\rasadhlp.dll    11776    0x71940000    0x00006000    0x719414B2
C:\Windows\System32\fwpuclnt.dll    216576    0x711D0000    0x00038000    0x711D990E
G:\Games\Rockstar Games\GTA San Andreas\modloader\enterable hidden interiors\ehi.asi    3072    0x71870000    0x00005000    0x71871090
G:\Games\Rockstar Games\GTA San Andreas\modloader\enterable hidden interiors\simplelimitadjuster_enex.asi    73216    0x6ED40000    0x00016000    0x6ED41A43
G:\Games\Rockstar Games\GTA San Andreas\debugmenu.DLL    318464    0x59E60000    0x00055000    0x59E65A8F
C:\Windows\system32\DDRAW.dll    531968    0x59D70000    0x000E7000    0x59D71771
C:\Windows\system32\DCIMAN32.dll    10240    0x6F1E0000    0x00006000    0x6F1E1250
C:\Windows\system32\nvspcap.dll    1464768    0x6AA00000    0x00167000    0x6AAA9D1E
C:\Windows\system32\WINHTTP.dll    351744    0x71D60000    0x00058000    0x71D613B4
C:\Windows\system32\webio.dll    316416    0x71D10000    0x00050000    0x71D11452
C:\Windows\system32\WTSAPI32.dll    40448    0x73C30000    0x0000D000    0x73C311E0
C:\Windows\system32\nvapi.dll    3583560    0x6ACC0000    0x00396000    0x6AF20D1B
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll    754168    0x58FB0000    0x000C9000    0x59005C65
C:\Windows\system32\DSOUND.dll    453632    0x59CF0000    0x00072000    0x59CF1576
C:\Windows\system32\POWRPROF.dll    145408    0x59CC0000    0x00025000    0x59CC2B71
C:\Windows\System32\MMDevApi.dll    213504    0x59C80000    0x00039000    0x59C8E2DE
C:\Windows\System32\PROPSYS.dll    988160    0x6B140000    0x000F5000    0x6B150D9E
C:\Windows\system32\AUDIOSES.DLL    195072    0x59C40000    0x00036000    0x59C49DBE
G:\Games\Rockstar Games\GTA San Andreas\DINPUT8.dll    208896    0x08FC0000    0x0003C000    0x08FDFBA3
C:\Windows\system32\HID.DLL    22016    0x6E1A0000    0x00009000    0x6E1A1120
C:\Windows\syswow64\WINTRUST.dll    179712    0x74C60000    0x0002F000    0x74C62A51
C:\Windows\system32\DINPUT.DLL    136704    0x59C10000    0x00025000    0x59C2AC37
C:\Windows\system32\d3d9.dll    1828352    0x59A40000    0x001C3000    0x59A41A45
C:\Windows\system32\d3d8thk.dll    11264    0x6A450000    0x00006000    0x6A4511F0
C:\Windows\system32\nvd3dum.dll    13377072    0x582F0000    0x00CBD000    0x589B8600
C:\Windows\SysWOW64\quartz.dll    1330176    0x598C0000    0x00177000    0x598C42CA
C:\Windows\SysWOW64\devenum.dll    67584    0x598A0000    0x00014000    0x598AD2C0
C:\Windows\system32\DShowRdpFilter.dll    253952    0x59850000    0x00042000    0x5986DF12
C:\Windows\system32\WINSTA.dll    157696    0x59820000    0x00029000    0x59826B59
C:\Windows\system32\slc.dll    27136    0x71520000    0x0000A000    0x71524D20
C:\Windows\system32\D3DIM700.DLL    817664    0x59750000    0x000CC000    0x5975136A
C:\Windows\system32\wdmaud.drv    172032    0x59720000    0x00030000    0x59723C6B
C:\Windows\system32\ksuser.dll    4608    0x6A440000    0x00004000    0x6A441030
C:\Windows\system32\AVRT.dll    14336    0x59710000    0x00007000    0x597110C0
C:\Windows\system32\msacm32.drv    20992    0x59700000    0x00008000    0x59704119
C:\Windows\system32\midimap.dll    16896    0x596F0000    0x00007000    0x596F11D0
C:\Windows\system32\wmvcore.dll    2504192    0x59480000    0x00267000    0x5949F2C2
C:\Windows\system32\WMASF.DLL    237568    0x59440000    0x0003D000    0x594411E5
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.24542_none_5c0717c7a00ddc6d\gdiplus.dll    1636864    0x72550000    0x00193000    0x725EDFB1
C:\Windows\system32\mlang.dll    177664    0x59410000    0x0002E000    0x594116ED
Game terminated.

 

 

Because of this problem, I can't load a savegame or start a new game.

Edited by GeneralSteve93

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fastman92
7 hours ago, pimann said:

*BUG REPORT*

 

Phone: Honor 8 FRD-L09

ROM Version: FRD-L09C432B398

Android Version: 7.0 (EMUI 5.0.1)

ROM Type: Stock (built on 6.11.2017)

 

CLEO does not work when I load a savegame from the main menu.

But CLEO works when I start a new game, then load the savegame from the pause menu.

That problem happens since the second run of the game

After reboot CLEO stops working at all

After every reboot CLEO gets ignored more and more often

 

fastman92, please fix this bug.

Please give me more informations about this problem.

Does your game crash?

Does FLA generate a crash log?

Providing these details could help in determine the reason of your problem.

--------+

 

@GeneralSteve93, I have seen your log. The reason of this crash can't be figured with this log.

 

-------

The work on the FLA 5.1 has started!

This will fix the reported problems and maybe few more features for Android.

Suggestions and bug reports (the problems of the FLA, if found any) are welcome.

Edited by fastman92
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Spider-Vice

Hi all.

All downloads of this mod will be suspended until further notice due to the existence of an opt-out only, unannounced telemetry element to the mod (which collects some data from you), until the author removes the feature.

 

Thank you.

  • Like 33
  • YEE 3

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Pavel_Play
On 2/10/2020 at 12:16 AM, fastman92 said:

fastman92 limit adjuster 5.0 is available for download
loading

 

It took a long a long time (almost 3 years), but finally it's getting released!

The new version is now available for multiple platforms, including games for Android.
Whether you're sitting at home with the computer or go outside with a small phone in hand, you can still use the FLA!

 

Documentation is also a part of it, so in case that some feature of the FLA is unclear, you can always look up the documentation.
 

The installation of the FLA on Android doesn't have to be hard, it should be simple.  Keeping that in mind an application 'Android plugin deployment solution' has been created, which allows to manage the FLA and other plugins as simple as possible.

 

For games on Android a plugin loader has been created. There is a sample plugin provided in the archive.

This essentially means that now anyone with the sufficient knowledge can create plugins for games on Android.

 

The FLA has got most features for GTA SA 2.0 on Android, adding vehicles is already possible.

Loading of CLEO by Alexander Blade and handling of newer game versions also implemented.

 

Lastly, the FLA still continues to support the platforms and games, that were supported in previous versions!

Full list of changes:

 


I am putting a lot of effort making sure that my projects meet the high quality requirements.
That takes a significant amount of work.
If you like any of my projects, you can consider making a donation. And keep on looking for what projects the future might bring.

 

 

 

---------------------------------------------------

Hello, you have done a great job on the FLA. Is it possible to remove the limit on the amount of collision in the mobile San Andreas? 

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fastman92
3 hours ago, Pavel_Play said:

Hello, you have done a great job on 

Yes. That's a simple limit, just tell me exactly which limit you want from the INI file.

 

--------------------------------------

 

I think I should share some information about the recent problem.

The telemetry feature was mentioned in the Readme.txt and could be disabled with an appropriate INI option as explained.
As it turned out later it wasn't a good design of the functionality.

 

The telemetry functionality, which is useful for a large project  included only the data directly related to the development of project such as game version, which can help in deciding which game versions should be given a priority, when implementing the features.


I have acknowledged the design of the previous version wasn't good and the problems of the previous version got addressed. I can agree the design of the previous version had some flaws and I'm working to improve it in many areas.


Version 5.1 released:
http://fastman92.com/15-fastman92-limit-adjuster-5-1

Edited by fastman92
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Pavel_Play
2 hours ago, fastman92 said:

Yes. That's a simple limit, just tell me exactly which limit you want from the INI file.

[DYNAMIC LIMITS]
; ColModels (10150)
; Number of different collisions that can be loaded.
#ColModels = 10150

 

is this limit more complicated?

; FILE_TYPE_DFF (20000)
#FILE_TYPE_DFF = 20000

 

Edited by Pavel_Play

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fastman92
21 minutes ago, Pavel_Play said:
[DYNAMIC LIMITS]
; ColModels (10150)
; Number of different collisions that can be loaded.
#ColModels = 10150

 

is this limit more complicated?

; FILE_TYPE_DFF (20000)
#FILE_TYPE_DFF = 20000

 

First one is very simple to do. Implementing it can be done in the time less than an hour. I will implement it. Please tell me for which game version you want this limit.

 

The second one is very hard to change.

That's also a great challenge. At the moment the current progress does not allow to patch such a limit for Android, there's still a long way for this and I can't tell now if it will be possible to alter such a limit in the future, but I'm researching the problem. Let's see some time later.

Edited by fastman92
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