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Grand Theft Auto 3 - Specular.


Sergiu
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gta3_11.jpg

Hello, as you might notice, there seemed to be specular lighting implied here, or at least something rather artificial to make it look like, that being on vehicles, buildings as well as pedestrians. As far as I know, the effect's power has been lowered considerably in the final version.

My question is, how could I possibly remake that effect as natively as possible, if it is even remakeable.

Thanks.

Edited by CasualSergiu
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Try to ask that guy for the specular lighting mod.

If I remember correctly, even GTA3 XBOX mod had something similar...

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Try to ask that guy for the specular lighting mod.

If I remember correctly, even GTA3 XBOX mod had something similar...

Similar, but not quite as the alpha.

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BMWSauberF1.08

Maybe it can be a photoshopped image.

But i'm almost sure that zmodeler can put specular on iii models

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Maybe it can be a photoshopped image.

But i'm almost sure that zmodeler can put specular on iii models

Yes, but it sure seems like it was on all materials including pedestrians. I'm pretty positive they wouldn't have done that manually.

It was, most likely, an in-game effect.

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  • 4 months later...

 

 

Maybe it can be a photoshopped image.

But i'm almost sure that zmodeler can put specular on iii models

Yes, but it sure seems like it was on all materials including pedestrians. I'm pretty positive they wouldn't have done that manually.

It was, most likely, an in-game effect.

Nonsence, just edit pointlight texture to do

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Well that's a great bump. Next time you bump a topic it'll be a warning.

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