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GTA 6 Excluded Protagonist


XIantonioIX
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As much as I love the trio I don't want to see them ruined in GTA 6 so its a no from me

Don't worry, they were already ruined in GTAV.

 

-----

 

I doubt they'll appear, I think we'll hear of them during the next game but seeing them physically in the next game is a no go.

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The Algerian

 

No, I can't see Franklin going to Vice City for any reason...

Come to think of it, why the hell would he even go there in the first place, anyway? He already has an apartment in Vinewood Hills, and he's fulfilled all his growing ambitions.

 

 

 

Though it might be somewhat logical that Vice City would be next. I don't think it's happening.

As someone from R* or Take Two stated, Vice city was as much about the place than it was about the era.

I really don't see them doing a Vice City 201X and I don't see them doing it in the 70-80's since they would have to strip it from a lot of features like cellphone, internet etc.

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universetwisters

^was the cell phone/internet really that important of a mechanic in GTA 5 outside of one mission or two, and even then, they had bigass clunky cell phones in the 80s.

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HOW'S ANNIE?

They have a chance of returning, here's how Rockstar does it, the most agreed on ending gets to be canon, for example, the revenge ending, 'Out of Commision' in Grand Theft Auto IV, you can clearly notice Roman's still alive in GTA V, due to his cab company still being open. That ending was canon as most fans went with it.

New iPhone coming out soon... And Steve Jobs died how long ago? 3 years?
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They have a chance of returning, here's how Rockstar does it, the most agreed on ending gets to be canon, for example, the revenge ending, 'Out of Commision' in Grand Theft Auto IV, you can clearly notice Roman's still alive in GTA V, due to his cab company still being open. That ending was canon as most fans went with it.

New iPhone coming out soon... And Steve Jobs died how long ago? 3 years?

 

Who would continue it though?

I see where you're beating but who would continue it? I don't see Niko or Mallorie doing it. Anyways, you've got a point.

Edited by CasualSergiu
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The Algerian

^was the cell phone/internet really that important of a mechanic in GTA 5 outside of one mission or two, and even then, they had bigass clunky cell phones in the 80s.

 

Yes it was. I spent a lot of time browsing the ingame internet with the phone and I really doubt they will take the internet out of the next game.

And no, the brick phone is just not the same thing and it was basically what you describe GTA V's phone to be. You get calls, you receive calls, it's all scripted and doesn't serve much purpose other than getting the next mission to show up.

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elhazardvalve4738

I'm pretty sure none of the protagonists from V will be coming back in the future.

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L0SS4NT0SK1LL3RV

They better not return to GTA 6, i love the trio, if Rockstar add them to GTA 6 is either to get killed or something else bad.

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There's more chance of M,T and F being the protagonists in the next Saints Row than the next GTA.

bash the fash m8s 

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universetwisters

 

 

^was the cell phone/internet really that important of a mechanic in GTA 5 outside of one mission or two, and even then, they had bigass clunky cell phones in the 80s.

Yes it was. I spent a lot of time browsing the ingame internet with the phone and I really doubt they will take the internet out of the next game.

And no, the brick phone is just not the same thing and it was basically what you describe GTA V's phone to be. You get calls, you receive calls, it's all scripted and doesn't serve much purpose other than getting the next mission to show up.

Just because you yourself use the internet doesn't mean that it's essential. And as far as the phones go, why not add in a phone book or something? You're not even thinking outside the box.

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The Algerian

 

 

^was the cell phone/internet really that important of a mechanic in GTA 5 outside of one mission or two, and even then, they had bigass clunky cell phones in the 80s.

Yes it was. I spent a lot of time browsing the ingame internet with the phone and I really doubt they will take the internet out of the next game.

And no, the brick phone is just not the same thing and it was basically what you describe GTA V's phone to be. You get calls, you receive calls, it's all scripted and doesn't serve much purpose other than getting the next mission to show up.

Just because you yourself use the internet doesn't mean that it's essential. And as far as the phones go, why not add in a phone book or something? You're not even thinking outside the box.

 

 

You should actually try to look at this the other way around.

Just because you don't doesn't mean it's not important and that they'd strip the next GTA game of it.

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universetwisters

You should actually try to look at this the other way around.

Just because you don't doesn't mean it's not important and that they'd strip the next GTA game of it.

However, it's not an essential mechanic that the game would miss if it were removed like driving/shooting. If anything, newspapers and magazines could replace the internet in an 80s game. Edited by Andreas
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The Algerian

 

You should actually try to look at this the other way around.

Just because you don't doesn't mean it's not important and that they'd strip the next GTA game of it.

However, it's not an essential mechanic that the game would miss if it were removed like driving/shooting. If anything, newspapers and magazines could replace the internet in an 80s game.

 

Essential, maybe not.

Still, I think that would be like suggesting they'd strip something like, buying/changing clothes out of the next game.

Is clothing essential? Of course not. But it sure as hell ain't going anywhere.

 

Either way, I don't think there's going to be another GTA game set in Vice City or in another era than contemporary.

Edited by Andreas
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Spaghetti Cat

 

You should actually try to look at this the other way around.

Just because you don't doesn't mean it's not important and that they'd strip the next GTA game of it.

However, it's not an essential mechanic that the game would miss if it were removed like driving/shooting. If anything, newspapers and magazines could replace the internet in an 80s game.

 

f-ing kids these days, can't imagine a world without their precious internet. bring back the 80's R*!!! Edited by Andreas
Removed quote-train.
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Detective Phelps

Franklin might make a cameo appearance in the next game

(just like Haytham Kenway, who will make an appearance in AC Rouge)

, but only if that game is in the HD era.

 

Franklin will not be refused as a protagonist.

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You may feel like internet is not essential, but in Rockstar's mind it is. It's part of their 21st century charicature. Deal with it because it's going to come back in every GTA based in the 21st century they make from now on.

 

I don't enjoy the internet feature a lot in-game by the way, but i don't see it going away unless they make a game set in the past.

 

f-ing kids these days, can't imagine a world without their precious internet. bring back the 80's R*!!!

 

Internet is essential for anyone with a decent job or attending an university. Don't make yourself look like an idiot. "f*cking kids these days" lol

Edited by Aleph-Zero
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Queen Elizabeth II

I bet Franklin will appear in GTA VI. He seems to be favourite Rockstar character, even tho he is one of the worst.

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TheTechPoTaToCHIP

It doesn't really matter. Since the most hope any of the three have in appearing in the next game is a small cameo because I would laugh at your face if you even suggest we play as past protagonists in the new GTA.... hehe yeah right, whats next? Half Life 3 Confirmed?

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Jimmy Darmody

you can clearly notice Roman's still alive in GTA V, due to his cab company still being open. That ending was canon as most fans went with it.

 

Well, Mallorie or Niko could have kept it open. You don't know for sure that Roman is alive...

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Spaghetti Cat

You may feel like internet is not essential, but in Rockstar's mind it is. It's part of their 21st century charicature. Deal with it because it's going to come back in every GTA based in the 21st century they make from now on.

 

I don't enjoy the internet feature a lot in-game by the way, but i don't see it going away unless they make a game set in the past.

 

f-ing kids these days, can't imagine a world without their precious internet. bring back the 80's R*!!!

 

Internet is essential for anyone with a decent job or attending an university. Don't make yourself look like an idiot. "f*cking kids these days" lol

 

Missed my point by a country mile, but it didn't stop you from calling me an idiot tho did it?

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If they do include protags from GTAV, I hope they use the opportunity this way :

Franklin starts doing meth and moves to Liberty City.

5 years later...

 

We see our new protag, Trisha, having sex with Franklin's girlfriend, Tanisha, also a meth head (I know she was getting married, don't ask). All of a sudden, Trisha sees on the TV that his long time disappeared friend, Michelle, was alive. He proceeds to go out.

 

There we see Franklin walking towards Trisha's apt., angry because he was f*cking his girl. Lamar and Stretch follow him while they say "Don't do it, Frank, it ain't worth it" (Ending A/B ends up being canon, so the story takes place after Frank kills one of his friends, therefore, Stretch is alive and ends up being friends with F).

Trisha walks out, holding a cup of whisky with his right hand. He ignores all the sh*t Franklin tells to him as he walks down the street.

 

"Hey, Trisha! I'm talking to you, dogf*cker" (Trisha was drunk one night and he accidently raped Chop. Everyone made fun of him, so he gets angry everytime someone reminds him that he is a dogf*cker), says Franklin.

 

Trisha truns around. "Oh... are you? So... what are you sayin'?"

 

"Banging my girl, dawg. It ain't cool."

 

"So... do you want me to bang you instead? C'mere, Mr. Gangbanger, take off your pants"

 

"Knock it off, nigga-"

 

"-TAKE THEM OFF".

 

"Hey, man, I'm leavin' before you take advant-" says Franklin, while Trisha interrupts him and throws him to the ground, smashes his cup on his face and then proceeds to stomp on his skull, killing him.

 

Then Trisha kills both Stretch and Lamar. He gets in his car and drives to Families territory (because after the events of V they moved to LC because you touch yourself at night).

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Everybody i know GTA main characters arent added to the next game but this is the best selling game r* made and maybe franklin wont be the protagonist but maybe used in missions and plus Johnny Klebitz Featured in all the GTA IV series and was the main character in the lost and damned but he got killed by Trevor

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I would like it if they were referenced like Niko in GTA V but not more maybe a cameo appereance but then again I don't want them to ruin the characters

like they did poor Johny

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S1N0D3UTSCHT3K

 

 

 

 

Rockstar doesn't re-use protagonists. Seeing as the ending varies from player to player, I doubt Rockstar will include the main characters in the next GTA installment.

 

Rockstar has also never focused so much on the story. It went to far far greater lengths to develop these characters with far more unique missions, a far better planned plot and story, a far tighter story arc, much more focus on character development related to plot, etc. GTA stories and characters are usually just jokes used as excuses to move you around the map. The stories are always terrible, nonsensical with plot arcs that are all seemingly unconnected and appear out of nowhere based on silly stereotypes and jokes, with the same 2-3 mission types. Missions and story and character development in GTA is usually horrible. GTA V spent exponentially more resources on the story arc, development, and mission quality and pacing than all other GTA games combined.

 

So past history of GTA characters and story probably isn't a good indicator because if you had used it to predict GTA V, you'd have been very wrong, so using it to predict VI could also be very wrong.

 

I would have been very surprised to see GTAV about Nike or CJ.

 

However, I would not be surprised to see VI about Trevor or Michael, or a young Brad, Trevor, and Michael, or Franklin and Lamar, or any other returning cast. I wouldn't bet on it! But I wouldn't be surprised either. Especially young Trevor and Michael.

 

 

You're wrong. Yes, a lot of the plot arcs were silly and a lot of characters based on stereotypes but the characters have always had their place and story. Rockstar is not in the habit of re-using protagonists in the GTA games. Each character (In GTA V's case, 3 characters) has their game. One game for them. That's how it has been. That's how it will always be.

 

GTA VI will have a different protagonist(s) and while some characters from GTA V may make an appearance, that's where the line is drawn. There may be mention of Michael, Trevor and Franklin but I doubt they will get their own game again.

 

Although I would certainly love a DLC expansion to GTA V detailing some of the events in the lives of Michael, Trevor and Franklin before we met them in GTA V. Sort of like what Episodes From Liberty City did, expanding on the backstory of GTA IV.

 

 

come now, we both know that if you measure the number of missions related to the main plot, the number of characters genuine relevant to the core plot, the number of unique mission gameplay, and numerous other objective factors such as voice acting hours, time between missions based on travel, number of missions versus side missions or gameplay versus side gameplay related to the main plot, that GTA V has a far far more story-focused and plot-focused production

 

it's not even comparable... GTA SA or IV's story focus, cumalatively between all 3, is probably less than just 1 GTA V character lol it's by that large of a margin

 

Rockstar even says this and the the critical metacritic aggregate agrees with it, search any 10 random top reviews and they all explain and support this. or google interviews such as this one http://www.theguardian.com/technology/gamesblog/2013/sep/13/grand-theft-auto-5-dan-houser where Houser specifically says the narrative and mission design 'goal' was different for GTA IV than SA and VC, and they wanted to do things even more "different" in their narrative approach with GTA V

 

Houser even said they hoped that GTA V, unlike past GTA games, would really change how 'all games told stories' http://www.polygon.com/2013/9/16/4736274/dan-houser-on-grand-theft-auto-5s-relevancy-and-future and his brother, he never gives interviews and was known to have massively 'burned out' after GTA IV, suggested to http://playboysfw.kinja.com/criminal-mind-the-reclusive-genius-behind-the-grand-th-1479684025 pretty clearly that he wanted more narrative relevance with GTA V and to really take the series to a new level of storytelling

 

they even hired new narrative team members such as cutscene director because they want to take the story narrative focus on GTA much higher in V than past games. past GTA games basically just had a few people doing sound capture for voice work, for GTA V they did full mo-cap/voice-cap at the same time with a full team of professionals that resulted in far far more story assets than all other GTA games combined. whether this was aided by new technologies doesn't change that once again that it resulted in a vastly different production and narrative approach for GTA V than other other GTA

 

the script of GTA V was over 1000 pages.... GTA I-IV combined were barely 340

 

please don't misunderstand objective and subjective elements. this isn't whether or not you like Tommy or CJ or Vercetti better, like metropolitan cities skyscrapers to deserts or forests... it's about an objective measurement in provable qualitative or quantitative ways that show, without a doubt, that the GTA V production of its story and plot, and the missions, took a significantly and notably different approach than past games

 

 

i mean, you could have said GTA I-IV has never had such a strong focus on a single plot arc and always has random new irrelevant joke characters with long story orcs as part of the core story, so of course so will V, and you'd be wrong

 

you could also say GTA I-IV never had multiple protagonists, and you'd be wrong

 

so you could just as easily be wrong about a returning protagonist.

 

 

I'm flattered that you took the time to write this big wall of text just for me. I read it, and it doesn't prove crap. Yes the storytelling and characters in this installment has been more thought out and such, but it doesn't change the fact that Rockstar DOES NOT RE-USE PROTAGONISTS IN GRAND THEFT AUTO. How many times do I have to state that? Each Grand Theft Auto game has it's own story and protagonist(s), and they do not carry over aside from maybe a cameo. The story in GTA V was wrapped up. GTA VI will feature a new story and a new protagonist.] The writing and plot could be that of a 5 star Ridley Scott film, but it still wouldn't carry over for any more than one game. That is Rockstar's format. ONE GAME PER PROTAGONIST(S) AND STORYLINE.

 

 

Rockstar has no such rule.

 

just like they had no such rule about 1 protagonist per game

 

in fact, I proved that they like to try completely new ways to tell the story with each new GTA now.

and Rockstar is a business it makes much more business sense to re-use GTA V characters because they invested 12-15x more resources into developing them than any other GTA characters, so they're valuable resources

 

 

did you say the same thing about 3 protagonists. someone made an argument about why it may be possible based on Rockstar saying they wanted to try new things, you said "Rockstar has a rule" and then you were wrong, and now you feel defensive about it and that's why you tried to demean me instead of making an argument? it's more productive if you stick to facts like i have :)

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Rockstar doesn't re-use protagonists. Seeing as the ending varies from player to player, I doubt Rockstar will include the main characters in the next GTA installment.

 

Rockstar has also never focused so much on the story. It went to far far greater lengths to develop these characters with far more unique missions, a far better planned plot and story, a far tighter story arc, much more focus on character development related to plot, etc. GTA stories and characters are usually just jokes used as excuses to move you around the map. The stories are always terrible, nonsensical with plot arcs that are all seemingly unconnected and appear out of nowhere based on silly stereotypes and jokes, with the same 2-3 mission types. Missions and story and character development in GTA is usually horrible. GTA V spent exponentially more resources on the story arc, development, and mission quality and pacing than all other GTA games combined.

 

So past history of GTA characters and story probably isn't a good indicator because if you had used it to predict GTA V, you'd have been very wrong, so using it to predict VI could also be very wrong.

 

I would have been very surprised to see GTAV about Nike or CJ.

 

However, I would not be surprised to see VI about Trevor or Michael, or a young Brad, Trevor, and Michael, or Franklin and Lamar, or any other returning cast. I wouldn't bet on it! But I wouldn't be surprised either. Especially young Trevor and Michael.

 

 

You're wrong. Yes, a lot of the plot arcs were silly and a lot of characters based on stereotypes but the characters have always had their place and story. Rockstar is not in the habit of re-using protagonists in the GTA games. Each character (In GTA V's case, 3 characters) has their game. One game for them. That's how it has been. That's how it will always be.

 

GTA VI will have a different protagonist(s) and while some characters from GTA V may make an appearance, that's where the line is drawn. There may be mention of Michael, Trevor and Franklin but I doubt they will get their own game again.

 

Although I would certainly love a DLC expansion to GTA V detailing some of the events in the lives of Michael, Trevor and Franklin before we met them in GTA V. Sort of like what Episodes From Liberty City did, expanding on the backstory of GTA IV.

 

 

come now, we both know that if you measure the number of missions related to the main plot, the number of characters genuine relevant to the core plot, the number of unique mission gameplay, and numerous other objective factors such as voice acting hours, time between missions based on travel, number of missions versus side missions or gameplay versus side gameplay related to the main plot, that GTA V has a far far more story-focused and plot-focused production

 

it's not even comparable... GTA SA or IV's story focus, cumalatively between all 3, is probably less than just 1 GTA V character lol it's by that large of a margin

 

Rockstar even says this and the the critical metacritic aggregate agrees with it, search any 10 random top reviews and they all explain and support this. or google interviews such as this one http://www.theguardian.com/technology/gamesblog/2013/sep/13/grand-theft-auto-5-dan-houser where Houser specifically says the narrative and mission design 'goal' was different for GTA IV than SA and VC, and they wanted to do things even more "different" in their narrative approach with GTA V

 

Houser even said they hoped that GTA V, unlike past GTA games, would really change how 'all games told stories' http://www.polygon.com/2013/9/16/4736274/dan-houser-on-grand-theft-auto-5s-relevancy-and-future and his brother, he never gives interviews and was known to have massively 'burned out' after GTA IV, suggested to http://playboysfw.kinja.com/criminal-mind-the-reclusive-genius-behind-the-grand-th-1479684025 pretty clearly that he wanted more narrative relevance with GTA V and to really take the series to a new level of storytelling

 

they even hired new narrative team members such as cutscene director because they want to take the story narrative focus on GTA much higher in V than past games. past GTA games basically just had a few people doing sound capture for voice work, for GTA V they did full mo-cap/voice-cap at the same time with a full team of professionals that resulted in far far more story assets than all other GTA games combined. whether this was aided by new technologies doesn't change that once again that it resulted in a vastly different production and narrative approach for GTA V than other other GTA

 

the script of GTA V was over 1000 pages.... GTA I-IV combined were barely 340

 

please don't misunderstand objective and subjective elements. this isn't whether or not you like Tommy or CJ or Vercetti better, like metropolitan cities skyscrapers to deserts or forests... it's about an objective measurement in provable qualitative or quantitative ways that show, without a doubt, that the GTA V production of its story and plot, and the missions, took a significantly and notably different approach than past games

 

 

i mean, you could have said GTA I-IV has never had such a strong focus on a single plot arc and always has random new irrelevant joke characters with long story orcs as part of the core story, so of course so will V, and you'd be wrong

 

you could also say GTA I-IV never had multiple protagonists, and you'd be wrong

 

so you could just as easily be wrong about a returning protagonist.

 

 

I'm flattered that you took the time to write this big wall of text just for me. I read it, and it doesn't prove crap. Yes the storytelling and characters in this installment has been more thought out and such, but it doesn't change the fact that Rockstar DOES NOT RE-USE PROTAGONISTS IN GRAND THEFT AUTO. How many times do I have to state that? Each Grand Theft Auto game has it's own story and protagonist(s), and they do not carry over aside from maybe a cameo. The story in GTA V was wrapped up. GTA VI will feature a new story and a new protagonist.] The writing and plot could be that of a 5 star Ridley Scott film, but it still wouldn't carry over for any more than one game. That is Rockstar's format. ONE GAME PER PROTAGONIST(S) AND STORYLINE.

 

 

Rockstar has no such rule.

 

just like they had no such rule about 1 protagonist per game

 

in fact, I proved that they like to try completely new ways to tell the story with each new GTA now.

and Rockstar is a business it makes much more business sense to re-use GTA V characters because they invested 12-15x more resources into developing them than any other GTA characters, so they're valuable resources

 

 

did you say the same thing about 3 protagonists. someone made an argument about why it may be possible based on Rockstar saying they wanted to try new things, you said "Rockstar has a rule" and then you were wrong, and now you feel defensive about it and that's why you tried to demean me instead of making an argument? it's more productive if you stick to facts like i have :)

 

I never said there was a rule about only 1 protagonist. I said there is a rule about not making a sequel to a certain protagonist and their story. Each GTA features a different protagonist (In GTA V's case, three). They do not get more than one game. They could have invested 30x the resources, that doesn't change a damn thing. How dense are you? You really are mentally deficient. This is not a hard concept to grasp. I feel as though I'm trying to explain this to a 4 year with a disability.

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  • 2 weeks later...
Wayne Daniels

 

No, I can't see Franklin going to Vice City for any reason...

Definitely off topic, but this post is yet another example of the narrow minded stupidity of GTAForum members. They all somehow think they know with 100% certainty that Vice City will be next. It could be SF, or LV, or Boston or GTA: The Moon for all we f*cking know. I can't wait to see the bitching around here if it turns out the next game isn't in Vice City.

 

f*ck yeah GTA: The Moon sounds sick!
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I'd prefer that Michael, Trevor, and Franklin never return as characters in any future numbered sequels.

 

Cheers.

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^ GTA advance wasn't even designed by rockstar, it was an outside company.

 

OT - if Franklin does appear in GTA 6, I hope he burns himself to death ironing clothes.

Universetwisters at his coldest

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even if the 3 main protagonists dont return to 6, it would at least be good to follow some sort of story and reference by bringing in some 'extras' from 5 into 6, like maybe lester or jimmy and tracy (for whatever daft reason)

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