kevinwilliszjs Posted August 17, 2014 Share Posted August 17, 2014 (edited) i have an problem with the 00e1 opcode in the ios main file. i know this opcode in android cleoA is “00E1: key_pressed 3 touch_point 6” and used to judgement which touch_point is pressed,but in the main file is “00E1: player 0 pressed_key 8” ? what is this opcode uesed in ios main file? in mobile is use 0a51 or 0a52 to judgement which button is pressed,why also use the 00e1? i find to parameters of this opcode “player 0 pressed_key” and “player 1 pressed_key”,does it mean the dafult player press some key or player 1 press some key? and what is the key mean?does it mean like Virtual key codes in cleo3? but in mobile has the Virtual key codes? Edited August 17, 2014 by kevinwilliszjs Link to comment Share on other sites More sharing options...
Cell Tennyson Posted August 23, 2014 Share Posted August 23, 2014 Look opcode 00E1 is used by the default actions of the game like Enter/exit vehicle, Shoot/attack, Sub-mission Sprint, jump, crouch etc. if you use it in cleo it will perform two or more functions (number of scripts using that keypress) the defualt function and the cleo function. However if you use 0AB0 (GTA SA opcode) or 05EE (GTA III/VC opcode) it will perform only the cleo function as that becomes a custom key. I don't know whther it will work on Mobile. Its hard to explain you have to test it yourself. The Legend X 1 Link to comment Share on other sites More sharing options...
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