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[WIP|III] GTA 3 Nintendo 64 Version


  

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  1. 1. Infernus Front

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you guys need to take some cues from body harvest:

 

 

 

it was produced by the same company (dma games/rockstar north) and while I've never played it, gta 3 seems to borrow a lot from it, basic gameplay-wise. there's driving, shooting, a wide array of vehicles ranging from boats to tanks, health pickups, large areas to explore (radar included), and different weapons to choose from. hell, even just reading the wikipedia page makes the similarities to the 3d gta games all the more obvious:

 

 

 

The use of vehicles is a key aspect of this game. Vehicles provide significant protection from alien attacks and allow the player to travel at a far greater speed than on foot. Specific vehicles are often required to advance - for example, boats allow travel over bodies of water, while planes and helicopters allow travel through the air. Vehicles range from mundane civilian forms of transport to powerful military hardware - the player will pilot tanks, armored cars and aircraft as frequently as cars, trucks and motorcycles.

Buildings also contain health pickups, new weapons other than your standard Pistol are a Machine gun, Shotgun, Rifle and Rocket launcher that each use different types of ammunition.

 

it should also be noted that at the very beginning of 3's development, an engine similar to that of body harvest's was used as a testing ground for the game. I believe that because it's made by the same company, it's not against the rules either to rip content from it to use as a base. and considering the similarities to the look of gta 3's alpha and this game's art assets, it could serve as very good inspiration for how R* would've made a 3d gta game on the n64. food for thought

  • Like 3

you guys need to take some cues from body harvest:

 

 

 

it was produced by the same company (dma games/rockstar north) and while I've never played it, gta 3 seems to borrow a lot from it, basic gameplay-wise. there's driving, shooting, a wide array of vehicles ranging from boats to tanks, health pickups, large areas to explore (radar included), and different weapons to choose from. hell, even just reading the wikipedia page makes the similarities to the 3d gta games all the more obvious:

 

 

 

The use of vehicles is a key aspect of this game. Vehicles provide significant protection from alien attacks and allow the player to travel at a far greater speed than on foot. Specific vehicles are often required to advance - for example, boats allow travel over bodies of water, while planes and helicopters allow travel through the air. Vehicles range from mundane civilian forms of transport to powerful military hardware - the player will pilot tanks, armored cars and aircraft as frequently as cars, trucks and motorcycles.

Buildings also contain health pickups, new weapons other than your standard Pistol are a Machine gun, Shotgun, Rifle and Rocket launcher that each use different types of ammunition.

 

it should also be noted that at the very beginning of 3's development, an engine similar to that of body harvest's was used as a testing ground for the game. I believe that because it's made by the same company, it's not against the rules either to rip content from it to use as a base. and considering the similarities to the look of gta 3's alpha and this game's art assets, it could serve as very good inspiration for how R* would've made a 3d gta game on the n64. food for thought

That's exactly what I told them, but I'm not too sure Body Harvest's too compatible with GTA 3, heck, not to mention, on PC.

Also, I agree on the last one, Body Harvest was, indeed, the base of GTA 3. The lighting in this game was close to GTA3's alpha one.

 

GTA3 also had a lot of timecyc leftovers from Body Harvest, by that, I mean colours and weather effects.

Edited by CasualSergiu

Damn, just saw the updates. Now that's some progress there, mate. Although I'd call it 'Cartoonish Mod' instead of N64 simply due to GTA 3 being waaay far off from the N64. Still, good job!

We are proud to announce the first release of this mod that going to happend this Monday, 1st September!

We are giving a chance for you guys to chose what do you want to see on V0.2BETA. The only thing you need to do is vote on the POLL posted on the main topic!

 

Cheers!

Edited by TheN00ster
  • Like 2

We are proud to announce the first release of this mod that going to happend this Monday, 1st September!

We are giving a chance for you guys to chose what do you want to see on V0.2BETA. The only thing you need to do is vote on the POLL posted on the main topic!

 

Cheers!

You clearly remind me of some1 now :p
  • Like 2

 

We are proud to announce the first release of this mod that going to happend this Monday, 1st September!

We are giving a chance for you guys to chose what do you want to see on V0.2BETA. The only thing you need to do is vote on the POLL posted on the main topic!

 

Cheers!

You clearly remind me of some1 now :pIt was suposed to! :D
  • 3 weeks later...

qRjotlg.png

 

This is the continuation of my last mod GTA 3 Cartoon, with the new name GTA 3 Nintendo 64 Version!

More information of the V0.1 BETA of the mod coming soon !

 

Download V0.1BETA: http://www.mediafire.com/download/cflr9e74hktkjgs/GTA_3_N64_Version.rar

 

Features V0.1BETA:

- Cartoonish cars

- N64 style Grass/Dirt/Rocks/Trees/Sand

- Cartoonish Claude/Cop/Taxi driver

- New logo

- New menu sounds

- New particles

- New carcols

- New timecyc

- Cars now have manufacturers

- Super Mario 64 fonts style

- New menu

- New 8-balls, Capital Autos and Portland Safe House textures

- Blood is now removed

 

Screens:

Banshee

dIjnXvc.png

Blista

JgwW5r1.png

Police Car

wbr4ul5.png

Furore GT

pN7RSF8.png

Perennial

xOtmsr1.png

Map

8BZ5DJs.png

 

IK1Tl4e.png

 

xNR6uel.png

More screens coming very soon!

 

The Team:

TheN00ster - Textures/Data Files

LittleUZI - Map Editor/Textures

HazzardX - Textures

 

Credits:

Jeansowaty - Carcols

Darthvader20011 - Carcols and cars

Aztecas_5 and Doc 1985 - Cars

CasualSergiu - GTA 3 - 2000 Timecyc Mod

R4GN0R0K - Menus

 

Leader Mod Team Credits

You are using my edited cop car, even if you ARE crediting me, I'll revoke my permission for you. Remove it or I will have this reported. I'm sorry.

  • 4 weeks later...

I'm glad to tell you guys, this mod isn't dead! I have been really really busy with the mod last days! And I have fantastic news about the mod to show! Since i lose my partners I'm now working alone and the progress is a bit slow but... Anyways talking about the news:

- Red light district is done!

- All maindrag blocks are done too!

- Hospital is done!

- newbuild and saint mark's are almost done!

- And much more to come!

Unfortunatly Doc1985 removed the permission for the police car, but no problem there are some solutions...

Im thinking about to release the second version of the mod in middle of november!

I will update the topic with pics and more thingys!

Ohh and thanks for the feedback u guys are awesome!

Take care!

Edited by TheN00ster
http://imgur.com/qg0LI2V Edited by _DK
  • Like 3

Ah that discussion again.

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