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How about many questions in one topic?`


Rugz007
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Hello people... i am back from exams and decided to continue my speech recognition mod :D

i have many questions...

1) How to change a radio when in a car through script.

2) How to call a person through a script.

3)Spawning A PURE Police Officer (explaination Down) (HAVING NO IDEA)

4)how to see ingame time through script?

5) moving all vehicles away when we press a key ? (this in work in progress but then also if someone has compact and better code)

 

 

EXPLAINTION:

 

See we can spawn a police man model....make him enemy or bodyguard...but i want his nature as a policeman which is spawned by the game itself.

If you still dont get it...ask me to explain again :p

 

EDIT:

Can anyone give me the link for natives?

Edited by Rugz007
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1. Look through the natives.

2. Don't think it's possible.

3. Idk

4. Look through the SHDN functions.

5. Figure it out

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1) i just lost the link...can you give?

2) Okay :/

3) same condition

4) okay thanks

5) I am doing it :p

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if you just spawn a cop ped and if you are not using him as a mission character then the game scripts should make him act like a cop. I don't think you have to do anything but spawn and make sure he is no longer needed, the game should take over his actions. Test it, I might be wrong.

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if you just spawn a cop ped and if you are not using him as a mission character then the game scripts should make him act like a cop. I don't think you have to do anything but spawn and make sure he is no longer needed, the game should take over his actions. Test it, I might be wrong.

 

Rugz, i know you are a noob, but this is just so dumb. The model of a police officer has a script attached to it, so when u spawn it and dont do anything with it (just spawning) it will act like a normal police dude..

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