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SweetCheese

[HELP] Invisible Wall

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SweetCheese

So I try to make a building
when i test in game i got some problems

731b52342975843.jpg1376df342975865.jpg

972dd2342975875.jpg

i think my collision is right :catspider: :/ :sui:

9e7175342975894.jpg7db962342975923.jpg

My collision

c7b5f2342975928.jpg


i'm still wondering what's my problem

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ZAZ

coll editor doesn't show if the coll model is at correct place

use MEd, load the scene where the wall is placed and select the wall

then your wall will be highlighted in red

and red bounderies will be shown, these bounderies indicates the position of the collisions model

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SweetCheese

coll editor doesn't show if the coll model is at correct place

use MEd, load the scene where the wall is placed and select the wall

then your wall will be highlighted in red

and red bounderies will be shown, these bounderies indicates the position of the collisions model

 

 

my collision is on the correct place

8.png

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AdusPL

This sometimes happen to me. You can try optimize col or model.

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_CP_

Try to reset pivot when you're exporting dff & col.

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SweetCheese

UPD:
finally i can fix it :lol:
thanks guys

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SweetCheese

hi all :)

 

can you answer my Question please :)

 

http://gtaforums.com/topic/729825-ask-for-lod-gta-san-andreas/

sorry bro don't know how to create LOD

 

maybe this will help :)

i'm not yet testing it

*sorry for bad english :)

Make low-poly model of the original, make low-res textures for the new LOD model.

 

Then import txd, dff, col of the LOD model in MEd.You can edit the COL and delete the faces,

 

because you will NOT touch the LOD, right? When the files are in MEd, create new object in IDE, set

 

the LOD to '2999' for example and click OK. Render the IPL with your original model, i.e. the

 

model which is not LOD, double-click on it and for 'LOD file' choose the LOD object.

 

I HOPE you understand me! and .. sorry for my English smile.gif

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6Four9

 

hi all :)

 

can you answer my Question please :)

 

http://gtaforums.com/topic/729825-ask-for-lod-gta-san-andreas/

sorry bro don't know how to create LOD

 

maybe this will help :)

i'm not yet testing it

*sorry for bad english :)

Make low-poly model of the original, make low-res textures for the new LOD model.

 

Then import txd, dff, col of the LOD model in MEd.You can edit the COL and delete the faces,

 

because you will NOT touch the LOD, right? When the files are in MEd, create new object in IDE, set

 

the LOD to '2999' for example and click OK. Render the IPL with your original model, i.e. the

 

model which is not LOD, double-click on it and for 'LOD file' choose the LOD object.

 

I HOPE you understand me! and .. sorry for my English smile.gif

 

 

thank's for Help , and thank's for Information :) (Y)

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6Four9

UPD:

finally i can fix it :lol:

thanks guys

 

Realy :)

 

how ?

can you tell me how to fix that collision ?

i get some problem like you :3

 

 

just share ScreenShoot XD

gallery446.jpg

1.png

visit my Blog XD :pirate:

http://www.khapiz.blogspot.com

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SweetCheese

 

UPD:

finally i can fix it :lol:

thanks guys

 

Realy :)

 

how ?

can you tell me how to fix that collision ?

i get some problem like you :3

 

 

I will tell you but not today because i'm a bit bussy with my college :panic::panic:

 

But please , your screenshot is unnecessary :miranda::p:p:p

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6Four9

 

 

UPD:

finally i can fix it :lol:

thanks guys

 

Realy :)

 

how ?

can you tell me how to fix that collision ?

i get some problem like you :3

 

 

I will tell you but not today because i'm a bit bussy with my college :panic::panic:

 

But please , your screenshot is unnecessary :miranda::p:p:p

 

ok XD , sorry for that screenshoot :v

thank's wanna help :) (Y)

:beerhat::facedesk::yingyang:

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SweetCheese

u can download my instruction here sorry i don't have much free time , i hope u understand :)

Edited by SweetChessus

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6Four9

u can download my instruction here sorry i don't have much free time , i hope u understand :)

Ok :D thank's for helping :D (Y)

 

:beerhat::santa:

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SweetCheese

 

u can download my instruction here sorry i don't have much free time , i hope u understand :)

Ok :D thank's for helping :D (Y)

 

:beerhat::santa:

 

 

Just PM me what you don't understand

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