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AuSsIeThUnDeR36

Does SA have the most unrealistic missions ever?

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AuSsIeThUnDeR36

What would be one of the most realistic missions in Grand Theft Auto San Andreas?

I think a couple of contenders would be Photo Opportunity and Snail Trail, just because of the shear length to complete them and that there is nothing really goofy and politically incorrect about those missions.

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GTASAddict

King in Exile.

I say this because that "mission" (the game registers it as mission "complete") is merely a segment of yelling, threats, anger which is totally typical anywhere.

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AuSsIeThUnDeR36

Fish In A Barrel - People sign contracts everyday

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GTASAddict

Nothing abnormal about purchasing an Airstrip (Verdant Meadows), if you're rich; otherwise, you can't afford it.

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AuSsIeThUnDeR36

How about N.O.E. that could happen in real life except I wouldn't drop a package right over a town where any hillbilly could grab it. I'd drop it in a remote location

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GTASAddict

Tagging Up Turf, perhaps? Graffiti isn't unprecedented.

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AuSsIeThUnDeR36

Running Dog - could see that happening in a dark alleyway in Compton

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The Odyssey

Almost all Los Santos missions are pretty realistic, excluding the ones at the end

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Eminence E.
Fish In A Barrel - People sign contracts everyday

Right! This the only realistic mission in san andreas. devil.gif

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AuSsIeThUnDeR36
Almost all Los Santos missions are pretty realistic, excluding the ones at the end

True especially Wrong Side of the Tracks is unlikely to happen in real life, chasing and shooting at guys standing up on top of a train, without police giving a f*ck

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asitsaysinthebook

The first one. Going home on a bike. I do that every day.

..not on a bmx, though. Snap.

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josepha916

How about N.O.E. that could happen in real life except I wouldn't drop a package right over a town where any hillbilly could grab it. I'd drop it in a remote location

CJ isn't a pilot, technically. He's just some "laid-back gangbanger dude".

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ten-a-penny

I may know this one is crazy....riot

I see that almost everyday in Libya (people fighting with AK's at-least) especially in freeing Tripoli...me and my mother was sitting normally until a a random bullet hit the wall! :sui: RIGHT ABOVE US!!! :panic: (and my crazy sister want to go with me in the middle of the war! :devil:) that can be anywhere (in GTA SA....randomly firing)

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Jioyt

I think the most realistic mission is Drive-By . Especially since the game is based around a time when drive bys where "cool" if you know what I mean

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GeorgeGTA

Cop Wheels. In real life you can steal bikes.

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ten-a-penny

^ yeah but not COP BIKES!

unless you're cop yourself :pp

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MrVance

I think it does have the highest number of unbeliavebly unrealistic missions out of all GTA series.

I know it`s a GTA and it shouldn`t have too much of realism at all but breaking into the area 51 (69 ingame) ? I mean come on in real life you can`t get even near that place without being legaly shot at.

I would expect at least 10% of real life realism, but many of SA`s missions has 0% of that.

 

Stealing an alien blood which has been taken on train at 20 mph in a f*cking jar? Give me a break.

Not to mention the freefall mission which contradics any gravity law. I mean R* should at least try to make it a little bit more realistic.

Or those weekend soldiers in that mission you do for ryder, i`ve never seen soldiers equiped with 9 mm pistol only.

 

I brought this up because i started to play SA again yesterday and i just can`t f*cking believe the insanity of some missions after i`ve played HD era for so long. Before that i didn`t even bother with that, because it`s fun, the game is funny and still interesting untill these days but some of the things are just insane.

It doesn`t have to be anything like real life is, that wouldn even be playable, just imagine you crash your car at 25 mph and you brake your f*cking neck, you became an invalid or you die, end of the game. That`s how car crashes look like in real life. In game you crash at 150 mph and you are still ok, if not you respawn at the nearest hospital. So GTA shouldn`t be totaly realistic but it should`t be insanely unrealistic either.

 

What do you think?

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Raz3r95

GTA was NEVER stuppose to be realistic. Even GTA 5 is far away from beeing reaslitic ( 1 guy fights 50 enemies all alone...)

It is suppose to be fun, and i think it wouldn't , if its realistic.

Do you know Mafia- city of lost heaven? This game was pretty realistic : cops arrest you if they see you carrying a gun, cops are after you if you drive too fast or don't stop at a red light or make a crash with another car or building, you can only carry 1 large firearm and 3 smaller weapons... you know what happened? they removed all those features in Mafia 2, because it totally SUCKED.

 

btw you probably never played Saints Row

Edited by Raz3r95

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lil weasel

Obviously. Also, the difference between an enjoyably replayable game, and ones that your happy to finally finish and trade away (V, Iv, etal).

 

Reality gets a movie, story, and game only so far.

Worry about real life and be happy with escapism in games... :)

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MrVance

No i`ve never played SR, why? Is that game so realistic or the opposite?

I said above i don`t excpect it to be 100% realistic but i expect it to be at least 10% realistic.

If it would be anything like in real life than if you would go past the cop with an RPG he would call a SWAT team and you`d get 2 years in jail for possesing a military hardware (at least in my country) now that wouldn`t be fun at all :catspider:

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EpicWafflez515

No i`ve never played SR, why? Is that game so realistic or the opposite?:catspider:

Saints Row is so unrealistic compared to GTA, Well the third and the fourth games. The first two were somewhat realistic. Just check out some gameplay at YouTube and you will know.

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Pooyan Cyrus

I think it does have the highest number of unbeliavebly unrealistic missions out of all GTA series.

I know it`s a GTA and it shouldn`t have too much of realism at all but breaking into the area 51 (69 ingame) ? I mean come on in real life you can`t get even near that place without being legaly shot at.

I would expect at least 10% of real life realism, but many of SA`s missions has 0% of that.

 

Stealing an alien blood which has been taken on train at 20 mph in a f*cking jar? Give me a break.

Not to mention the freefall mission which contradics any gravity law. I mean R* should at least try to make it a little bit more realistic.

Or those weekend soldiers in that mission you do for ryder, i`ve never seen soldiers equiped with 9 mm pistol only.

 

I brought this up because i started to play SA again yesterday and i just can`t f*cking believe the insanity of some missions after i`ve played HD era for so long. Before that i didn`t even bother with that, because it`s fun, the game is funny and still interesting untill these days but some of the things are just insane.

It doesn`t have to be anything like real life is, that wouldn even be playable, just imagine you crash your car at 25 mph and you brake your f*cking neck, you became an invalid or you die, end of the game. That`s how car crashes look like in real life. In game you crash at 150 mph and you are still ok, if not you respawn at the nearest hospital. So GTA shouldn`t be totaly realistic but it should`t be insanely unrealistic either.

 

What do you think?

This reminds me of Realistic Steak topic.

It's a game, man!

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Sliderv2

Both GTA V and SA have unrealistic missions, but I enjoyed them both, btw Mafia: City of Lost Heaven don't suck, it's better than Mafia 2.

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BlueJayFitted

Oh yeah.. gangs with roccet launchers and flyin and stealin jetpaccs n sh*t? Damn right ahah. But thats what made it fun!

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DarrinPA

I know it`s a GTA and it shouldn`t have too much of realism at all but breaking into the area 51 (69 ingame) ? I mean come on in real life you can`t get even near that place without being legaly shot at.

As a master criminal, I didn't see that mission as that over the top. But I understand your point. I don't think they are legally allowed to shoot at you. Here is the warning sign.

Stealing an alien blood which has been taken on train at 20 mph in a f*cking jar? Give me a break.

Who ever said it was Alien blood?

Not to mention the freefall mission which contradics any gravity law. I mean R* should at least try to make it a little bit more realistic.

That was probably a last minute mistake to compensate for the building being too far to make it over the street. Not a big deal.

Or those weekend soldiers in that mission you do for ryder, i`ve never seen soldiers equiped with 9 mm pistol only.

Actually, that's very normal in America. Soilders on base rarely even have guns on them, depending on their rank. If they do, it's just a side arm. Most don't carry assault rifles.

 

Most San Andreas missions are just as realistic as any other GTA game.

Edited by DarrinPA

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The Odyssey

By far. I mean, people called V unrealistic because of the FIB and feds and whatever, but I fail to see how that's more unrealistic than chasing after a train carrying alien goo with a jetpack, commanded by a hippie on acid.

 

Unrealistic scenarios aren't necessarily a bad thing though, to an extent.

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matajuegos01

By far. I mean, people called V unrealistic because of the FIB and feds and whatever, but I fail to see how that's more unrealistic than chasing after a train carrying alien goo with a jetpack, commanded by a hippie on acid.

 

Unrealistic scenarios aren't necessarily a bad thing though, to an extent.

So breaking into the CIA building in broad daylight is realistic? gimme a break

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The Odyssey

 

By far. I mean, people called V unrealistic because of the FIB and feds and whatever, but I fail to see how that's more unrealistic than chasing after a train carrying alien goo with a jetpack, commanded by a hippie on acid.

 

Unrealistic scenarios aren't necessarily a bad thing though, to an extent.

So breaking into the CIA building in broad daylight is realistic? gimme a break

 

Aside from the fact that I don't know what mission you're talking about (I'm assuming It's the FBI Raid) That actually is quite realistic.

 

First off, the FBI raid was at night. I don't know where you got "broad daylight" from. Secondly, breaking into a restricted building is a common theme, typically in heist movies. It also depends on the way the break-in was set up. If we're talking the FBI raid, it was carefully planned. That mission is far from unrealistic. In SA you could just waltz into area 51 through an open gate.

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The Mysterious One

 

No i`ve never played SR, why? Is that game so realistic or the opposite? :catspider:

Saints Row is so unrealistic compared to GTA, Well the third and the fourth games. The first two were somewhat realistic. Just check out some gameplay at YouTube and you will know.

 

 

Well, Saints Row IV is mostly a sci-fi action game, so that is not realistic at all. The Third, however, is not realistic either with a lot of over-the-top elements like those fighter jets and tanks that shoot lasers, not to mention those brutes among other things. The first two were not very realistic either.

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AnDReJ98

Every GTA has unrealistic missions (except maybe IV, though they are way too repetitive) but SR is way more unrealistic than GTA. And yes, SA had many unrealistic missions.

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