NTAuthority Posted July 24, 2014 Share Posted July 24, 2014 boring usage of boring coordinates also note the lack of LOD sectors and modified side-by-side path nodes Vulgadrop, WildBrick142, nWo51289 and 20 others 23 Link to comment Share on other sites More sharing options...
ThirteenAG Posted July 24, 2014 Share Posted July 24, 2014 RyanDri3957V and Jestic 2 Link to comment Share on other sites More sharing options...
fefenc Posted July 25, 2014 Share Posted July 25, 2014 (edited) When I read the title, I've came here expecting I would see another topic made by someone complaining about people creating gay threads with a lot of +18 gifs and videos, but what I see is NTA putting his stuffs outside san andreas map limits, didn't understood the title lol. Nice job man, maybe SA can handle V map now Edited July 25, 2014 by fefenc SWEETSAPRIK 1 Link to comment Share on other sites More sharing options...
nWo51289 Posted July 25, 2014 Share Posted July 25, 2014 (edited) This is no doubt one of the most important moments in SA modding... 21210 is such a pretty number..... Edited July 25, 2014 by nWo51289 Ezekiel, Platinum Card, SWEETSAPRIK and 1 other 4 Link to comment Share on other sites More sharing options...
Wesser Posted July 25, 2014 Share Posted July 25, 2014 Shouldn't this topic be merged with the previous? Link to comment Share on other sites More sharing options...
_CP_ Posted July 25, 2014 Share Posted July 25, 2014 NT have own rules here. Silent, Platinum Card, Frank.s and 3 others 6 Link to comment Share on other sites More sharing options...
goodidea82 Posted July 25, 2014 Share Posted July 25, 2014 This is great! Do collisions, paths, and other things work outside the normal bounds too? Link to comment Share on other sites More sharing options...
NTAuthority Posted July 25, 2014 Author Share Posted July 25, 2014 (edited) part 2: lods seem to work next up: making paths work for VC too; then dunno what, probably radar and such, and fixing pickups past 4096 coordinates Edited July 25, 2014 by NTAuthority Ash_735, Xyn, SaL_Leone and 17 others 20 Link to comment Share on other sites More sharing options...
TJGM Posted July 25, 2014 Share Posted July 25, 2014 Vice City with LOD's + Non-LOD's, how many ID's does that use? Link to comment Share on other sites More sharing options...
Neddo Posted July 25, 2014 Share Posted July 25, 2014 part 2: lods seem to work next up: making paths work for VC too; then dunno what, probably radar and such, and fixing pickups past 4096 coordinates Did the game crash at the end of video? BS_BlackScout 1 Link to comment Share on other sites More sharing options...
uNi Posted July 25, 2014 Share Posted July 25, 2014 Best thing ever. SaL_Leone 1 Link to comment Share on other sites More sharing options...
fefenc Posted July 26, 2014 Share Posted July 26, 2014 This is the time I regret to not have bought GTA San Andreas on Summer Sale Vulgadrop 1 Link to comment Share on other sites More sharing options...
fastman92 Posted July 26, 2014 Share Posted July 26, 2014 (edited) Is ID limit hacked? I am also working on this http://pastebin.com/jBqYY6ds But when I change related 20000 numbers, the game will crash when loading. I have to do a big debugging. Edited July 26, 2014 by fastman92 Link to comment Share on other sites More sharing options...
Tadzik Posted July 26, 2014 Share Posted July 26, 2014 I'm curious if actually someone will use this. Link to comment Share on other sites More sharing options...
NTAuthority Posted July 26, 2014 Author Share Posted July 26, 2014 kwel Neddo, Jago, goodidea82 and 16 others 19 Link to comment Share on other sites More sharing options...
Kalvin Posted July 26, 2014 Share Posted July 26, 2014 nta what are limits RyanDri3957V, Edgrd, Silent and 2 others 5 Link to comment Share on other sites More sharing options...
Deji Posted July 26, 2014 Share Posted July 26, 2014 nta what are limitsLimits are a non sequitur. Frank.s and epoxi 2 Link to comment Share on other sites More sharing options...
Tadzik Posted July 26, 2014 Share Posted July 26, 2014 nta what are limitslimits don't hurt medon't hurt me no more Link to comment Share on other sites More sharing options...
nWo51289 Posted July 26, 2014 Share Posted July 26, 2014 There are no limits with NTA... BS_BlackScout, Platinum Card, Concavax and 7 others 10 Link to comment Share on other sites More sharing options...
Neddo Posted July 26, 2014 Share Posted July 26, 2014 (edited) Next thread should be called: The sexiest thread ever lol Will there ever be a way to add cars easier like MVL for VC? Edited July 26, 2014 by Neddo Link to comment Share on other sites More sharing options...
fefenc Posted July 26, 2014 Share Posted July 26, 2014 I'm curious if actually someone will use this. there's a guy whose is trying to port GTA V map on San andreas, he might like this Link to comment Share on other sites More sharing options...
Link2012 Posted July 26, 2014 Share Posted July 26, 2014 (edited) I'm curious if actually someone will use this. there's a guy whose is trying to port GTA V map on San andreas, he might like this Or Trilogy Edited July 27, 2014 by LINK/2012 Neddo, BS_BlackScout, savidge and 1 other 4 Link to comment Share on other sites More sharing options...
Tadzik Posted July 27, 2014 Share Posted July 27, 2014 Trilogy, hm, but all the cities will have the same timecyc... Link to comment Share on other sites More sharing options...
Edgrd Posted July 27, 2014 Share Posted July 27, 2014 Awesome. Never thought that this is possible Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted July 28, 2014 Share Posted July 28, 2014 There are no limits with NTA... I see you are finally learning Link to comment Share on other sites More sharing options...
-ATP- Posted July 29, 2014 Share Posted July 29, 2014 (edited) Awesome job, NTA. This makes the dreams, we had with the GTA United team years ago, true... Any chances to get a public release of your hacks soon? Edited July 29, 2014 by -ATP- Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Edgrd Posted July 30, 2014 Share Posted July 30, 2014 Awesome job, NTA. This makes the dreams, we had with the GTA United team years ago, true... Any chances to get a public release of your hacks soon? if there's any public release , will ya ever add LS,SF amd LV to GTAUnited ? i wonder. Link to comment Share on other sites More sharing options...
Neddo Posted July 30, 2014 Share Posted July 30, 2014 Awesome job, NTA. This makes the dreams, we had with the GTA United team years ago, true... Any chances to get a public release of your hacks soon? if there's any public release , will ya ever add LS,SF amd LV to GTAUnited ? i wonder. Take a look at this thread http://gtaforums.com/topic/681916-wipsa-gta-sol-trilogy-map-version-5/ Link to comment Share on other sites More sharing options...
xXMunduXx Posted July 30, 2014 Share Posted July 30, 2014 My Reaction: On a serious note,This will bring new life to the SA modding community! Great Job as always NTA also I can't wait to see CitIV gets completed. Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted July 30, 2014 Share Posted July 30, 2014 Any progress, NTA? Link to comment Share on other sites More sharing options...
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