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this forum is dead


NTAuthority
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beqOoXY.jpg

 

boring usage of boring coordinates

 

also note the lack of LOD sectors and modified side-by-side path nodes

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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When I read the title, I've came here expecting I would see another topic made by someone complaining about people creating gay threads with a lot of +18 gifs and videos, but what I see is NTA putting his stuffs outside san andreas map limits, didn't understood the title lol.

 

Nice job man, maybe SA can handle V map now :D

Edited by fefenc
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This is no doubt one of the most important moments in SA modding...

 

21210 is such a pretty number.....

Edited by nWo51289

I'm back..

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Shouldn't this topic be merged with the previous?

012          345
678   9A   BCD
EFG HIJK LMN

OPQR  STUV
WX    YZ

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NT have own rules here.

HHnErXC.png


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part 2:

 

 

 

lods seem to work

next up: making paths work for VC too; then dunno what, probably radar and such, and fixing pickups past 4096 coordinates

Edited by NTAuthority

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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part 2:

 

lods seem to work

next up: making paths work for VC too; then dunno what, probably radar and such, and fixing pickups past 4096 coordinates

Did the game crash at the end of video?

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This is the time I regret to not have bought GTA San Andreas on Summer Sale :(

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Is ID limit hacked? I am also working on this

 

http://pastebin.com/jBqYY6ds

 

But when I change related 20000 numbers, the game will crash when loading.

 

I have to do a big debugging.

Edited by fastman92
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preceptorships.png

 

kwel

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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nta what are limits

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nta what are limits

Limits are a non sequitur.
  • Like 2

* CLEO 4.3.22 - A?i?a?o?3D - UI SDK - Black Market Mod 1.0.1 - GInput 0.3 - Cheat Keyboard - Tactile Cheat Activation - Stream Ini Extender 0.7 - SuperVars - ScrDebug - Vigilante Justice: San Andreas *

blcamsr.gif

SCRambl: the SCR/GTA3script Assembler

GTAG Modding (NEW URL - RIP GTAGaming!) - Opcode Database
[table]

Twitter - YoutubeUpdated: 30th May (long live modding! And boycott TakeTwo)[/table]
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Next thread should be called: The sexiest thread ever lol

 

Will there ever be a way to add cars easier like MVL for VC?

Edited by Neddo
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I'm curious if actually someone will use this.

there's a guy whose is trying to port GTA V map on San andreas, he might like this

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I'm curious if actually someone will use this.

there's a guy whose is trying to port GTA V map on San andreas, he might like this

 

Or Trilogy Edited by LINK/2012
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Awesome. Never thought that this is possible

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There are no limits with NTA...

I see you are finally learning ;)

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Awesome job, NTA.

This makes the dreams, we had with the GTA United team years ago, true...

 

Any chances to get a public release of your hacks soon?

Edited by -ATP-
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Awesome job, NTA.

This makes the dreams, we had with the GTA United team years ago, true...

 

Any chances to get a public release of your hacks soon?

if there's any public release , will ya ever add LS,SF amd LV to GTAUnited ? i wonder.

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Awesome job, NTA.

This makes the dreams, we had with the GTA United team years ago, true...

 

Any chances to get a public release of your hacks soon?

if there's any public release , will ya ever add LS,SF amd LV to GTAUnited ? i wonder.

 

Take a look at this thread

http://gtaforums.com/topic/681916-wipsa-gta-sol-trilogy-map-version-5/

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My Reaction:

 

RandyCum.jpg

 

On a serious note,This will bring new life to the SA modding community! Great Job as always NTA also I can't wait to see CitIV gets completed.

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