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_F_

GTA V vehicles converted to San Andreas

Recommended Posts

dent0nz

Any news regarding the Tornado?

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4Arty

can you convert gta 4 stallion to SA my friend? love this car and your accurate style

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_F_

Tornado is in the plans but not started yet.

Stallion... Hmm I don´t know, it is not in the plans and I´m not so sure about the future either.

 

Meanwhile here is the GTA V Yosemite normalized version

thb_1565098700_Untitled-1.jpg

https://www.gtainside.com/en/sanandreas/cars/135641-gta-v-declasse-yosemite-unslammed/

 

It has tons of VehFuncs extras, so happy discovering ;)

 

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Brajac04

Hi! Is it possible to convert GTA V mods with modded model and modded texture in GTA SA?

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_F_

Yes Brajac, it´s possible, but then you need the permission from the original author.

 

Here´s the latest update in collaboration with my friend @Ndukong

Y8kJ5Cc.jpg

Strangely the wheels seem abnormally small. I´m considering whether I should make them bigger? Thoughts?

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Ndukong
Posted (edited)
17 hours ago, _F_ said:

Strangely the wheels seem abnormally small. I´m considering whether I should make them bigger? Thoughts?

Perhaps, a side profile picture will help people get a better perspective of the wheel size.

Edited by Ndukong

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_F_
Posted (edited)

Good point. This is how it looks from the side

Y7IycvI.jpg

You know what... I´ll just take the liberty of changing it

fO7MZ6A.jpg

Edited by _F_

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wallison juninho
On 15/08/2019 at 11:55, _F_ said:

Bom ponto. É assim que parece do lado

Y7IycvI.jpg

Você sabe o que ... eu vou tomar a liberdade de mudar isso

fO7MZ6A.jpg

when this car will be available to dowload

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_F_

It´s going to take some time as I don´t have tuning parts for it yet

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M4k3

_F_ allowed me to post this in here so...

After a year and 7 months absence I am back at vehicle conversion. All my new mods will have GTA SA styled reflections, ImVehFt and VehFuncs support (though I try to make my cars to be available without these mods too) and generally they should be similar to Birdie's (but with some minor differencies like textures, dirt).

The 1st car I am releasing (actually this and many others were left unfinished between 2016-2018) is Willard 500.

The name 500 comes from how LCPD calls this car in GTA IV (the dispatcher calls it Willard 500).

There is a video made by a friend of mine on my request showcasing some of the car's features.

 

Anyway, if you're interested you can download it HERE.

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Cap'n_Cook
8 hours ago, M4k3 said:

_F_ me permitió publicar esto aquí, así que ...

Después de un año y 7 meses de ausencia, estoy de vuelta en la conversión del vehículo. Todos mis nuevos mods tendrán reflejos de estilo GTA SA, compatibilidad con ImVehFt y VehFuncs (aunque también trato de hacer que mis autos estén disponibles sin estos mods) y, en general, deberían ser similares a los de Birdie (pero con algunas diferencias menores como texturas, suciedad) .

El primer auto que estoy lanzando (en realidad este y muchos otros quedaron sin terminar entre 2016-2018) es Willard 500.

El nombre 500 proviene de cómo LCPD llama a este automóvil en GTA IV (el despachador lo llama Willard 500).

Hay un video hecho por un amigo mío a pedido mío que muestra algunas de las características del automóvil.

 

De todos modos, si te interesa puedes descargarlo AQUÍ .

Your style and _F_ is easy I am new to this and I like your style too

This is my first car: Weeny Dynasty

Spoiler

l44ofT0.jpg

 

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_F_

Actually we are currently at a point where we have two great cars halfway done, both meant to replace Bravura. Now we have a dilemma, which one of the two we should continue with as Bravura replacement.

Therefore, I would like to ask you, the community, which car you you would rather see as Bravura´s replacement.

 

Zion Retro

NVMr5Kd.jpg

Rapid GT

mccVxcr.jpg

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Leinad

Nevermind, I will ADD the new cars instead of replace.

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_F_

So while we are stuck waiting for VehFuncs updates, I had the opportunity to try something bit different. 

Remember the HD cars by @unopieceo? And since there are no good replacements for Cabbie in GTA V/IV, I re-converted it from GTA III to San Andreas, but in the style to fit rest of my cars and the functions of IVF and VehFuncs.

 

thb_1569270902_Untitled-1.jpg

https://www.gtainside.com/en/sanandreas/cars/137246-gta-iii-declasse-cabbie/

 

- 2 types of front lights

- 2 types of rear lights

- Downtown Cab Company version from GTA V

- Regular checker version

- L.C.C. Cab company version from GTA IV

- Kaufman Cabs version from GTA Vice City

- Regular pattern from GTA Vice City

Edited by _F_

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Mark Johnson

please update your downloads on OP

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M4k3

Yet another car I left unfinished in 2017 - Albany Emperor

Spoiler

1569351469_1.jpg1569351469_2.jpg

 

The differences between this and other Albany Emperors available are:

Haven't decided yet whether or not should I do the beater and limo variants of the Emperor. 

Download

Edited by M4k3

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Cap'n_Cook
21 hours ago, M4k3 said:

Otro automóvil que dejé sin terminar en 2017: Albany Emperor

  Ocultar contenidos

1569351469_1.jpg1569351469_2.jpg

 

Las diferencias entre este y otros emperadores de Albany disponibles son:

Todavía no he decidido si debo o no hacer las variantes de batidor y limusina del Emperador. 

Descargar

Very good but you should know that the original source of the registration is not correct. The correct one is called "License Plate" 

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_F_

Zion Retro it is!

lm8RpIo.jpg

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esreveR
On 7/31/2018 at 9:41 AM, _F_ said:

No not that, just that engine sounds mute completely :(

Did anyone ever find out the cause for this, I'm pulling my hair out trying to figure it out. I've narrowed it down to your mod specifically. The moment I remove it no cut out of the sounds. I like the looks of the pack just no luck getting my sound to work.

Edited by esreveR

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_F_
10 minutes ago, esreveR said:

Did anyone ever find out the cause for this, I'm pulling my hair out trying to figure it out. I've narrowed it down to your mod specifically. The moment I remove it no cut out of the sounds. I like the looks of the pack just no luck getting my sound to work.

I´m not completely sure but I have noticed that after installing Mix Sets this bug has disappeared. But the cars flipping into sky is still happening, is that also something that happens to you?

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esreveR
48 minutes ago, _F_ said:

I´m not completely sure but I have noticed that after installing Mix Sets this bug has disappeared. But the cars flipping into sky is still happening, is that also something that happens to you?

I'll try installing that then, and yeah I wasn't sure that the flipping cars into space was your mod but I guess that confirms that too lol. 

Edited by esreveR
I had to edit to say what the eff, mix sets gives a pure 60fps.. I'm dying in heaven now.

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_F_
2 hours ago, esreveR said:

I'll try installing that then, and yeah I wasn't sure that the flipping cars into space was your mod but I guess that confirms that too lol. 

 

That flips seriously makes no sense. 

 

It also happens with other peoples mods and also unedited mods. I´m suspecting that it has something to do with some limits that we´ve reached with so many edited cars or so 

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esreveR

Still getting it now, only seems to happen when I just add any other type of vehicle not from the current pack here. Never seen gta sa do this before hand, in the past I'd have more edited cars than this and it would never cut out. Though I am using 1.0 of downgraded steam version.

 

 

Edited by esreveR

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_F_

Anyone into 80s TV shows?

s6mR6Nw.jpg

Rn6sBwJ.jpg

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_F_

Maybe the next to be released... 

Wfhl9vW.jpg

ctlJPHF.jpg

Maybe I will wait until f_exhaust in VehFuncs, I already have so many WIPs because of that 

Edited by _F_

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_F_

Something interesting coming soon

W5cUghO.png

Edited by _F_

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Davve95

Pretty cool! What are needed as for converting? I don't know if there's something more then saving it into a dff. Maybe resizing? (I don't know modeling) 

 

Also, what vegetation are you using? 

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