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_F_

GTA V vehicles converted to San Andreas

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ItsMeCarlChillChill!

yes

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Dash Shack

Can you share your current texture mods and timecyc mods?

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_F_
20 hours ago, Dash Shack said:

Can you share your current texture mods and timecyc mods?

It´s the ROSA with BSoR

 

 

What about Regina with some extra extras?

L5hjSYE.jpg

Or is it too much?

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Builderracer
1 hour ago, _F_ said:

It´s the ROSA with BSoR

 

 

What about Regina with some extra extras?

L5hjSYE.jpg

Or is it too much?

Amazing 👍

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_F_
Posted (edited)
On 3/17/2019 at 8:00 AM, Yannerrins said:

How about Police Transporter version of one? 🤔

Before I said it wouldn´t work out, but now the latest updates of VehFuncs suggest that it will be possible. Now we just need to wait until the other crucial features (most importantly sub-classes). Then the Burrito would be the ultimate VehFuncs limits toucher.

Edited by _F_

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6Four9
On 4/20/2019 at 3:36 PM, _F_ said:

What about Regina with some extra extras?

L5hjSYE.jpg

Or is it too much?

I Always like vehicle with some decorations , can't wait for my vacation xD

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Testeuros
Posted (edited)

As I'm looking on your list, I'm thinking of many plausible things to-do with VehFuncs. Again, they are nothing but suggestions, not sure whether it's possible nor worth the time.
 

 

 


Perennial - the sportier kit seen in GTA IV

Infernus - maybe there's a possibility to have two variants just like the Regina has - the standard one and the facelifted one (https://www.gtainside.com/en/gta4/cars/118466-pegassi-infernus-s-roadster/)

Taxi - advert signs with proper collisions (not sure if it's worth the time)

Schafter/Premier - well, the same thing as you did with the Futo - putting two versions into one

Franken Stange/Hotknife - all of the tuning things (it's a hot rod... or something like that)

Cargo Trailers (all of them, I don't want to list them separately) - probably putting all of the versions you've made into one model (artict1-3)

Youga Classic (who knows) - tuning parts

Romero - do we have a chance to have a dynamic number of seats (tied to certain extra/s)?

Caddy - maybe including the other variants of it (like the rusty one)

Youga - maybe a solution for the problem you had a long time ago with the windows

Glendale - hello roof rack, my old friend

Patriot - additional variant of the body

Infernus Classic - here we go again with the front bumper (the same problem as you had with the windows of the Youga)

Comet - giving them a bit of variety - standard coupe, convertible, targa... who knows what else is possible to do with it - has potential as it would fit nicely

Grangers - bullbars(?)

Dukes - well, many possible parts from IV or V

Emperor - do we have a chance to have the rusty one as a part of it?

Sandking XL - tuning parts (again, a bit of variety in our lives) 

Bodhi - maybe some of the tuning parts

Camper (the caravan) - bike rack (the thing that holds a bike)

PMP600 - the mafia one from IV (well, minor changes)

Vigero - probably something from the one improved by Thundersmacker (https://www.gtainside.com/en/gta4/cars/109250-declasse-vigero-improved-v3-0/ )

Tailgater - roof rack, different grilles, probably different badges (for sake of diversity)

Police Stanier - is it possible to have two versions of the light bar? Just like in V?

Picador - all of the extras, maybe something from here as well ( https://www.gta5-mods.com/vehicles/cheval-picador-loco-pack )

Warrener - second version with tuning parts, just like the Futo and others
 

 

 

 

And other suggestions - what about the Peyote as a possible replacement for the Broadway? Possibly the closest car to the Broadway in the HD Universe.

 

And... there's a slight mistake in the list as the Blista from GTA V is listed twice - firstly listed as a replacement for the Club, then for the Blista Compact. I know the replacement for the Compact might be the one made by Verlotsky (almost perfect), but you know... it's always better to let someone know about their mistake than doing nothing with it. 😄

 

 
 
Edited by Testeuros
Hateful hateful spoilers...

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_F_

I love your ideas @Testeuros! Most of them will be done too. Some of them are not yet possible with VehFuncs though, hopefully in the future. Unfortunately we haven´t figured a good way to do the rusty versions yet, though I would really like to.

 

Yeah, I was also thinking about Peyote as Broadway replacement, there just aren´t any good alternatives. The Blista isn´t really a mistake, there are two Blistas in GTA V ;)

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_F_

Testing the sub-classes

uyO0mf9.jpg

LfeGRd1.jpg

2X0USSA.jpg

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sxk7

Hey @_F_, any chance you have an updated 'Download-all-at-once-pack'?

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_F_

I don´t have yet, and I don´t know when I will update, probably when more cars are done

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_F_

Thanks to the latest advancements at

I could now update and release the Bison and Granger

 

thb_1557945377_Untitled-1.jpg

https://www.gtainside.com/en/sanandreas/cars/63461-gta-v-bravado-bison-15-05-19-vehfuncs-update/

-Fixed the color of Bush version
-More rotation for drivers and passengers
-Added IV/V style dirt
-HD logos
-New carcols.dat

 

thb_1557945687_Untitled-1.jpg

https://www.gtainside.com/en/sanandreas/cars/65317-gta-v-declasse-granger-15-05-2019-lifeguard-version-added/

-Added VehFuncs version
+Lifeguard and regular in one car
-Lifeguard version has custom drivers
-Lifeguard version has working siren
-Lifeguard version has remastered logos
-Added IV/V style dirt

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gas34ter

_F_, thank you very much for your works!

The only reason why I started installing new cars is your work. But I noticed a problem. Cars jump into the sky for a long distance and land - they explode!? ..
I really like your creations! Is there any way to fix this? Maybe I missed something?

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_F_
17 minutes ago, gas34ter said:

_F_, thank you very much for your works!

The only reason why I started installing new cars is your work. But I noticed a problem. Cars jump into the sky for a long distance and land - they explode!? ..
I really like your creations! Is there any way to fix this? Maybe I missed something?

Thank you for support! :)

Yeah, I know what you mean. To be honest I´ve been trying to figure it out for years already with still no clue. I´ve tried disabling different mods and testing in various ways but I still have no idea. The thing is it doesn´t only happen to my cars, it also happens to other modders work, and once I started figuring it out, it started to happen on un-modded vehicles I totally lost any clue.

 

If anyone has any clue, I would really appreciate if they shared :)

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gas34ter
16 hours ago, _F_ said:

Спасибо за поддержку! :)

Да, я знаю, что ты имеешь в виду. Честно говоря, я пытался понять это в течение многих лет, до сих пор не зная, что. Я пытался отключить различные моды и тестировать по-разному, но я до сих пор не знаю. Дело в том, что это происходит не только с моими автомобилями, но и с работой других моддеров, и как только я начал это выяснять, это начало происходить на немодированных автомобилях, и я полностью потерял всякую подсказку.

 

Если у кого-то есть подсказка, я был бы очень признателен, если бы они :)

I noticed one feature.

When I use ImVehFt and Original San Andreas vehicles adapted to ImVehFt - no such problems are observed. But as soon as I add more cars from this topic, random jumps of vehicles begin. And yes. This applies not only to new cars, but all.

I also tried to understand what was happening. I thought about conflict with another mod, but found nothing. Even when besides this mod, only retekstury - all the same the car jumps up? ... 😮

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_F_
20 hours ago, gas34ter said:

I noticed one feature.

When I use ImVehFt and Original San Andreas vehicles adapted to ImVehFt - no such problems are observed. But as soon as I add more cars from this topic, random jumps of vehicles begin. And yes. This applies not only to new cars, but all.

I also tried to understand what was happening. I thought about conflict with another mod, but found nothing. Even when besides this mod, only retekstury - all the same the car jumps up? ... 😮

 

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Leinad
On 5/16/2019 at 3:14 AM, _F_ said:

thb_1557945687_Untitled-1.jpg

https://www.gtainside.com/en/sanandreas/cars/65317-gta-v-declasse-granger-15-05-2019-lifeguard-version-added/

-Added VehFuncs version
+Lifeguard and regular in one car
-Lifeguard version has custom drivers
-Lifeguard version has working siren
-Lifeguard version has remastered logos
-Added IV/V style dirt

Finlly I got the all version of granger

Granger Civilian

Lifeguard

Par Ranger

Sheriff Suv

FIB

Awesome job, keep it up!

 

https://i.imgur.com/BMhK7e8.jpg

 

 

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_F_

Nice collection ;)

On 5/18/2019 at 9:54 AM, _F_ said:

 

Regarding this. I have a new theory that it might have something to do with the game´s limits and the amount of modded cars. Usually it happens more often when many cars are loaded in traffic. I tried using different limit adjusters but I´m still not sure :S

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_F_

An idea I had:

ABpwW1W.pngCLinIdj.png

Using VehFuncs to create an extremely rare to spawn Dukes of Hazzard style Dukes

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Tuckyonald
1 hour ago, _F_ said:

An idea I had:

ABpwW1W.pngCLinIdj.png

Using VehFuncs to create an extremely rare to spawn Dukes of Hazzard style Dukes

yeeeehaaw the duke boys being chased by rosco please make Roscos cop car too 

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Maybach62
Just now, _F_ said:

An idea I had:

ABpwW1W.pngCLinIdj.png

Using VehFuncs to create an extremely rare to spawn Dukes of Hazzard style Dukes

keeping illegals off since 1979

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