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GTA V vehicles converted to San Andreas v1.3 & VehFuncs 1.2 [Update 31.03.2022]


_F_
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Walton replacement  

20 members have voted

  1. 1. Which of the following should I convert as Walton replacement?

    • Ratloader
    • (lowered) Duneloader
    • (unslammed) Slamvan
    • (normalized) Sasquatch


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This is what the fixed Primo with my custom generic tuning parts mod looks like:

5ov5hj.jpg

 

- Fixed car's size

- Fixed bad door opening

- Added ped_arm dummy

- Added petrolcap dummy

- New shadow rendering

- Made it compatible with my new tuning parts mod

- Removed stock spoiler (Now only tuning garage for spoiler)

- Fixed wheel size

- 2 versions (IVF lights and SA lights)

- New handling

- New chassis_vlo

Edited by _F_
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Or maybe on the roof, like previous era Landstalker lol

 

 

edit :

The Primo is even better now. Looks clean and sharp

Edited by erwinnwijaya_
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nikobellico69

nice work with primo, so all cars will be converted?

and can you make something similar to DF8-90?

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GeneralSteve93

@nikobellico69 whats something similar with DF8-90? DFT-30?

 

I think nikobellico69 means something similar like this one:

 

DF890.jpg

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nikobellico69

i mean that one car from automans pack, and if it is possible make a coupe/2 doors version cause automan converted that car like it is in gta iv but beta files showed that there was a coupe version (there is no model but there was handling lined for it so the model might be just 4 doors edited to make it shorter or something)

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What about IV/V style dirt?

2cpuxzb.jpg

Awh yus , we need 'em , owait no. I want sa dirt.

  • Like 2
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This one looks cooler. :p

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What about IV/V style dirt?

2cpuxzb.jpg

Awh yus , we need 'em , owait no. I want sa dirt.

 

 

My idea was to make 2 versions. SA style (SA dirt and lights) and IVF style (IV/V dirt and original lights). But getting the original dirt map back is pretty much pain in the ass...

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What about IV/V style dirt?

le-pic.

Awh yus , we need 'em , owait no. I want sa dirt.

 

 

My idea was to make 2 versions. SA style (SA dirt and lights) and IVF style (IV/V dirt and original lights). But getting the original dirt map back is pretty much pain in the ass...

 

make the sa version first then convert it to the ivf version , i think that would be simple,

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What about IV/V style dirt?

le-pic.

Awh yus , we need 'em , owait no. I want sa dirt.

 

My idea was to make 2 versions. SA style (SA dirt and lights) and IVF style (IV/V dirt and original lights). But getting the original dirt map back is pretty much pain in the ass...

 

make the sa version first then convert it to the ivf version , i think that would be simple,Damnit, read his post again. He said that it's not simple. :/
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nikobellico69

nearly forgot to tell about damage model, some cars have their parts way too open or high (hood or trunk) and window cracks placement is otehr problem.

on taxi there is no extra as it should have (extra roof advertisement)

some cars like police cars, taxis have incorrect wheels colours (it must be dark gray instead of light gray)

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What about IV/V style dirt?

le-pic.

Awh yus , we need 'em , owait no. I want sa dirt.

 

My idea was to make 2 versions. SA style (SA dirt and lights) and IVF style (IV/V dirt and original lights). But getting the original dirt map back is pretty much pain in the ass...

 

make the sa version first then convert it to the ivf version , i think that would be simple,Damnit, read his post again. He said that it's not simple. :/

 

woops , sorry :p i read it waay to fast , so i cant really understand , sorry @_F_

Edited by SkyHunted
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fafreak221 (fauzan)

 

 

 

 

 

What about IV/V style dirt?

le-pic.

Awh yus , we need 'em , owait no. I want sa dirt.

 

My idea was to make 2 versions. SA style (SA dirt and lights) and IVF style (IV/V dirt and original lights). But getting the original dirt map back is pretty much pain in the ass...

 

make the sa version first then convert it to the ivf version , i think that would be simple,
Damnit, read his post again. He said that it's not simple. :/

 

woops , sorry :p i read it waay to fast , so i cant really understand , sorry @_F_

 

you right, thats not simple. :lol:

 

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Guys, help me out. I don't know what to do...

 

The Primo is basically ready to be released... But the problem is that the file is huge. When I export it with Kam's script the dff size 2,3 MB but if I replace that same thing with another exporter, the dff size is 1,3 MB (which is normal). But with that other script I can't fix wheels...

What should I do? Release the huge sized file or wait for a new script to magically appear from somewhere?

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Better release it, until that tool comes.

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Release it. The script would magically fall from the sky later.

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Alright as you guys insisted:

Fixed Primo with big file size

http://www.gtainside.com/en/download.php?do=comments&cat=128&id=58339

 

Also please report about all the bugs you've noticed on Burrito, as it is going to be the next one to be fixed.

 

And if anyone knows how to successfully edit peds.ifp please contact me :)

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Well as much as I hate doing double posts, I thought you guys might want a little update...

 

2s0ij6e.jpg

Burrito is going to have 3 different grills as extras (IV Gang Burrito, V Gang Burrito, no grill)

And tuning parts

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After making the IV/V style dirt to Burrito I just realized something...

54vvhe.jpg

The IV/V dirt doesn't even look that good, instead it has connectivity issues (different vehicle parts' dirt mappings don't match)

 

So I got to ask you guys... Do you guys like it, is it worth spending time on it?

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After making the IV/V style dirt to Burrito I just realized something...

54vvhe.jpg

The IV/V dirt doesn't even look that good, instead it has connectivity issues (different vehicle parts' dirt mappings don't match)

 

So I got to ask you guys... Do you guys like it, is it worth spending time on it?

if you ask me , no , it looked great but somehow it just doesn't look right for me. so , maybe it's not worth spending time.

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Personally, I enjoy it. It's much more realistic than SA's dirt.

  • Like 2
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