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New Hooker Money Glitch - Discussion Thread


K-ROSE
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OwensRacing

To stop glitching. They need to offer some good payouts.

 

Hell say if you buy a shark card you get a percent bonus in RP and Cash doing jobs.

 

More you buy more percent. Give one percent gain in both per dollar spent. Up to 200%. Double RP and Cash per job. :)

 

That would promote their cash cow and remove lots of glitching.

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Do you guys think its like what Ubisoft had to do with the new AC? They said they had to spend years rewriting the game engine to allow co op in the story. Maybe it's similar to that? I'm tech-smart, but not game development smart.

Will the co-op be available at release, or will they add that 9 months after release?

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I'm not doing the glitch. But it seems you sell gold adders' so you can afford to buy a.... umm...gold adder. Is that right?

Its to have signatures like mine, to make people like you jealous. lol

 

OK. But I'm not jealous. I have $11 million, had it for months. There is nothing to buy, I can't even give it away. What are you going to spend your $148 million on?. I'm not taking the moral high ground, I might glitch if there was something to buy with the money.

Edited by Nomad0202
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AdmiralAmmunation

Because it's not like they have 2 different groups assigned on 2 different jobs or anything, they just have 5 guys doing everything there needs to he done in GTA Online....

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Sure. Rght after heists... and getting stuck by lightning, and winning the lotto, and pigs flying.

 

Might be before hell freezes over, though.

To stop glitching. They need to offer some good payouts.

Hell say if you buy a shark card you get a percent bonus in RP and Cash doing jobs.

More you buy more percent.

That's still pigeon holeing people into buying $$ cards if they don't want to grind sh*tty payouts. You know who else does that? EA.

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Haven't we been through this? If Rockstar don't mind playing with glitchers, why would they ban them?

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Sneakerfeen11

The heist was R* telling their customers the heists were coming soon... months ago. The heist is R* delaying the release of the heists while the sheep keep buying shark cards to get easy money. R* is a multi-billion dollar company, you don't become that successful by being good natured.

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I doubt we will even get cheaterpooled. When I sent a support ticket to R* to get money back after losing my Pegasus vehicles, they said they reviewed my account history and gave me 3.25 million. I don't know if they just missed the clear evidence that I gliched, or that they just don't care.

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Because it's not like they have 2 different groups assigned on 2 different jobs or anything, they just have 5 guys doing everything there needs to he done in GTA Online....

 

yup, and every friday afternoon those 5 guys have to clean up the offices too

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WesternMotorcycleCo.

Maybe people wouldn't be glitching for money if R* stopped releasing surprise updates instead of heists that would produce money to buy the f*cking things they release

 

Sorry but I hate when people say this. Unless R* can give payouts that are equivalent to $10mil/hour then glitching will keep happening. I know I probably wouldn't bother glitching if I didn't need to though - i.e. if payouts were higher or prices were lower.

I don't even think payouts are the whole problem, it's just finding people to play jobs... other than RR.

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Maybe people wouldn't be glitching for money if R* stopped releasing surprise updates instead of heists that would produce money to buy the f*cking things they release

People have been glitching since day 1 of GTAO and the first update (Beach Bum) was free of charge. This is a poor way of trying to justify glitching.

 

Maybe if people were smart and planned ahead (meaning save money), they'd have the money to buy things when "surprise updates" come out... Besides, if you watch YouTube to find your glitches, those same YouTubers are the ones that talked about the "Hipster" and "Independence Day" updates well before each of them was released.

 

Finally, why the major rush to buy everything in an update? I can kinda understand for the Independence Day update, as it's limited time, but the stuff from "Hipster" and every other update isn't going anywhere.

 

Even then, it only costs $186,180 to buy every stitch of clothing from the Independence Day update and that's if you have a male and female character. Even if you throw in a Musket, Fireworks Launcher, Liberator and Sovereign for each character, that's just over 2 million GTA$... Divide that by the 14 days you have currently had to buy it and that's less than $150k per day you'd have to save in order to buy everything... And the longer the content remains available, the less per day you have to save.

 

But, yeah, let's pretend that people need to glitch millions upon millions of GTA$ because actually making 150k GTA$ per day is just too damn difficult.

 

-Bill

 

 

You do realize not everybody has the time to play everyday and grind for 150k everyday for two weeks straight right? Especially since grinding the same missions over and over are in no way fun. Also pretty sure it was over 186,000, the mask alone were close to 200k to get.

Edited by KingJohn
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AdmiralAmmunation

Every time a new glitch comes out people ask this, and every time R* does nothing.

I think the fact that the hacked RP resets literally did nothing but aesthetically change your level is more than enough proof that keeping people playing is more important to them than catching some glitchers.

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The Heist's are going to be delayed tell the game is released for the PS4/Xbox One

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Shadow_Titan17

$4 million. Used to be $17 million. Most of it in Adder bonds. No money glitches except from the billionaire era.

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Maybe two or three million I have obtained through glitching? I feel like Rockstar has screwed me out of at least this much before anyway. (Losing super cars in the MMI glitch..)

Other than that, my money is mostly legit. The only thing I bought when I had billions of dollars was max ammo for everything (buy the time the billions was introduced I already had all the weapons anyway)

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Because it's not like they have 2 different groups assigned on 2 different jobs or anything, they just have 5 guys doing everything there needs to he done in GTA Online....

This argument again...

 

OK, let's say, they have 5 people working on the new content and 5 working on patching glitches...

 

The "new content" team is finished with what they intend to add with 1.16 and then, this "hooker glitch" comes along...

 

Do you honestly think that they're gonna go ahead and release 1.16 without getting the "glitch patching" part of the team to fix this first?

 

Just because the plumbing team is done with their part of the house doesn't mean that the electrical team is done with their part, meaning the house isn't ready to put on the market.

 

Updates usually consist of two parts: New content (clothes, cars, jobs, missions, etc) and a long list of fixes, patches, etc... Just because one part is done (the content) doesn't mean that the other part is done (or, in this case, needing another patch to fix the hooker glitch).

 

The update isn't going to release until all parts are complete to R*'s satisfaction, regardless of how many "groups" are assigned to it.

 

-Bill

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Because it's not like they have 2 different groups assigned on 2 different jobs or anything, they just have 5 guys doing everything there needs to he done in GTA Online....

This argument again...

 

OK, let's say, they have 5 people working on the new content and 5 working on patching glitches...

 

The "new content" team is finished with what they intend to add with 1.16 and then, this "hooker glitch" comes along...

 

Do you honestly think that they're gonna go ahead and release 1.16 without getting the "glitch patching" part of the team to fix this first?

 

Just because the plumbing team is done with their part of the house doesn't mean that the electrical team is done with their part, meaning the house isn't ready to put on the market.

 

Updates usually consist of two parts: New content (clothes, cars, jobs, missions, etc) and a long list of fixes, patches, etc... Just because one part is done (the content) doesn't mean that the other part is done (or, in this case, needing another patch to fix the hooker glitch).

 

The update isn't going to release until all parts are complete to R*'s satisfaction, regardless of how many "groups" are assigned to it.

 

-Bill

 

 

Yeah, but heists were in no way going to come out anytime soon, so this particular glitch has nothing to do with heists being delayed, and it doesn't seem like a particularly hard glitch to fix either.

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I don't do glitches because I don't know how they work and plus no friends to do it with.

 

The current one is super easy to do and it's solo too.

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Most people play this game for fun or for competition... NOT to do tedious/boring things to earn paltry amounts of money.

I, personally, would like to be able to try all the cars out (fully upgraded) without needing to have millions of dollars (and tons of time spent playing) to do so.

 

Working full time and having a family, I don't have the time (even if I wanted to) to sit and grind Rooftop Rumble to earn insane amounts of money...

 

I am looking forward to heists, not for the money (couldn't care less about the money)... but for the fun/enjoyment. I'm currently playing PayDay 2 to get that enjoyment... so you are losing out right now GTA:O.

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AdmiralAmmunation

 

Because it's not like they have 2 different groups assigned on 2 different jobs or anything, they just have 5 guys doing everything there needs to he done in GTA Online....

This argument again...

 

OK, let's say, they have 5 people working on the new content and 5 working on patching glitches...

 

The "new content" team is finished with what they intend to add with 1.16 and then, this "hooker glitch" comes along...

 

Do you honestly think that they're gonna go ahead and release 1.16 without getting the "glitch patching" part of the team to fix this first?

 

Just because the plumbing team is done with their part of the house doesn't mean that the electrical team is done with their part, meaning the house isn't ready to put on the market.

 

Updates usually consist of two parts: New content (clothes, cars, jobs, missions, etc) and a long list of fixes, patches, etc... Just because one part is done (the content) doesn't mean that the other part is done (or, in this case, needing another patch to fix the hooker glitch).

 

The update isn't going to release until all parts are complete to R*'s satisfaction, regardless of how many "groups" are assigned to it.

 

-Bill

 

Because heists were coming in 1.16...

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kevin de santa

I mostly play sp anyway so it doesn't really mean any thing to me. I just think cheating at a game is kinda pathetic

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I really would not care. I'm pretty sure this isn't the only damn game people play. People will just move to online games that aren't broken messes.

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Maybe people wouldn't be glitching for money if R* stopped releasing surprise updates instead of heists that would produce money to buy the f*cking things they release

People have been glitching since day 1 of GTAO and the first update (Beach Bum) was free of charge. This is a poor way of trying to justify glitching.

 

Maybe if people were smart and planned ahead (meaning save money), they'd have the money to buy things when "surprise updates" come out... Besides, if you watch YouTube to find your glitches, those same YouTubers are the ones that talked about the "Hipster" and "Independence Day" updates well before each of them was released.

 

Finally, why the major rush to buy everything in an update? I can kinda understand for the Independence Day update, as it's limited time, but the stuff from "Hipster" and every other update isn't going anywhere.

 

Even then, it only costs $186,180 to buy every stitch of clothing from the Independence Day update and that's if you have a male and female character. Even if you throw in a Musket, Fireworks Launcher, Liberator and Sovereign for each character, that's just over 2 million GTA$... Divide that by the 14 days you have currently had to buy it and that's less than $150k per day you'd have to save in order to buy everything... And the longer the content remains available, the less per day you have to save.

 

But, yeah, let's pretend that people need to glitch millions upon millions of GTA$ because actually making 150k GTA$ per day is just too damn difficult.

 

-Bill

 

Because everyone wants to try out the new stuff. If earning money didn't feel like such a chore, then I'd imagine people probably wouldn't glitch as much. This is SUPPOSED to be a game... and thus the focus should be on having fun / being competitive... earning money should just be a bonus.

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DevilDaRebel

It took me a while, but I finally was able to fill my second character garages with my favorite car.

 

0_0.jpg

 

 

Yes, I love the adder so much that I just had to fill my garages with them... This love is like nothing you have seen before...

 

 

0_0.jpg

 

 

And of course, this was all legit, do you take me for a fool?

Edited by Ibareny
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I've never felt the need to glitch to have fun.

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Black Rabbit

N'ah, I'm not doing it. No need to. I couldn't care less if I had $10K or $100+Million...the latter just makes you look pathetic and in no way helps you out in death matches, captures, missions or races which are the main reasons I play.

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