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extending the death cam length?


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it's interesting to see what kinds of ragdolling goes on after a wacky crash- but one thing that annoyed me is that it fades out and respawns before the character stops moving. is there a way to extend the length of that part or is it hardcoded?

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I think it is hardcoded to fade out after some period of time of death. I don't think if you could do something about it. :/

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