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ShadowCoderKing

one punch kills

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ShadowCoderKing

is there a opcode one similar to make actors preform one punch kills ?

 

apart from changing actors health to 5 because i need the player to be able to die from one punch from the actor

 

- i think this is the code im looking for right ?

031D:   actor $ACTOR_RYDER hit_by_weapon 51
Edited by spidermight

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xNCx

Why don't you edit weapons.dat? There is a value describing the power of all weapons.

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ShadowCoderKing

thanks but i got it to work with cleo anyway :)

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xNCx

You can still use cleo and memory hacking to overwrite values from weapons.dat but that might be too complicated ;).

 

Your posted opcode sounds good. Put it in a loop and change weapon id to fists (0?). But remember, this will only work on actors that you've created, not pedestrians on the street generated by the game.

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In45do

Here's the list of memory addresses. It's not completed yet, but it's well documented.

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