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stef538

Camera Animations.

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stef538

Hey Guys, so Again I have problems with some camera animations, I uploaded the video here :

 

 

now the Idea is that the animation needs to be the same when you enter the car as when you exit the car. someone has an idea?

I've been trying alot but didn't get much further, thanks in advance!

 

Regards,

 

Steff

Edited by stef538

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leftas

I don't get it...

So you want to be like when you enter vehicle be same camera anim like exiting ? If yes do the same anim. like in exiting car ???

P.S. When you regarding don't write Me because when people reads it's acting like he himself

 

Best Regards,

Paul.

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stef538

Oh ok, well I can't do the same camera anim, because the camera does this by default when calling this native :

Function.Call("WARP_CHAR_FROM_CAR_TO_COORD", Player.Character, RCPed.Position.X, RCPed.Position.Y, RCPed.Position.Z);

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leftas

Why use natives when there is C# functions ????

Use

Game.DefaultCamera.Deactivate();

When you want to travel and then when you done active it again...

 

Best Regards,

Paul.

Edited by leftas

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stef538

Won't work, because it detaches the camera from the player..

 

EDIT

 

Worked when using :

Game.DefaultCamera.LookAt(Ped ped);

Don't need to Deactivate & Activate.

Edited by stef538

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maro_hannover

How do i point the camera at an object from a point and also make it move?

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Jitnaught

Have you even tried looking through the natives?

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maro_hannover

It is in my browser now but leftas says natives are bad c# funcs are better!

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Jitnaught

It is in my browser now but leftas says natives are bad c# funcs are better!

C# functions use natives so... same result.

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leftas

 

It is in my browser now but leftas says natives are bad c# funcs are better!l

C# functions use natives so... same result.

 

Same result, but using wrapper functions are much easier and much better. But also when C# function dosen't exist, you need to use natives.

 

P.S.I saw that Maro's banned again.

P.S.S. In gta4-mods.com you wrote

 

Well actually a modeler would be a modder, so you should actually be calling yourself a scripter or coder, but whatever.

I just want to correct you, modder is person who creates modification/mod for game, this includes:scripter,modeler,animator etc.

 

 

 

 

A person who creates modifications or "mods" to video games. They do this by adding or manipulating content and code, typically via an API provided by the game's developers.

 

Best Regards,

Paul.

Edited by leftas

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Noox

Since you mentioned animations, would mocap work for GTA IV? After all it's a normal animation, right?

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Jitnaught

P.S.S. In gta4-mods.com you wrote

 

Well actually a modeler would be a modder, so you should actually be calling yourself a scripter or coder, but whatever.

I just want to correct you, modder is person who creates modification/mod for game, this includes:scripter,modeler,animator etc.

 

 

 

A person who creates modifications or "mods" to video games. They do this by adding or manipulating content and code, typically via an API provided by the game's developers.

 

Best Regards,

Paul.

I know this.

It is exactly what I was fixing. Look:https://www.dropbox.com/s/ky7funq8n2sk2ev/Screenshot_2014-07-14-07-01-40.png

Wiebrendh said he was a modder not a modeler, but modder includes modeler so...

Edited by LetsPlayOrDy

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Wiebrendh

Hahaha, did not know modder also included moddeler and animator :)

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byteMe420

A modder is someone who modifies. If i cut the sleeves off my t shirt im a modder... lol. If u edit the game in anyway, then u have modified it.

Edited by byteMe420

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InfamousSabre

Since you mentioned animations, would mocap work for GTA IV? After all it's a normal animation, right?

Yes, MoCap works just fine.

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