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GTAV Original Mystery File Archive


Modified Soul
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MrEZmoneymaker

 

The space docker has painted symbols on the wheels that look like the lightning on the mural. Probably not related, but I've been messing with the docker since I got it back and noticed that. I'll probably try the lightning hitting it idea which was brought up awhile ago.

 

Didnt notice this myself or take much notice of lightning related references til recently. Cheers!

spacedocker%20%20car-spaceship%20part%20

edited: That counts out alot of things as many of the time & location theories have been tested with the space docker vehicle already.

Edited by MrEZmoneymaker
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MrEZmoneymaker

 

I was also messing around with those FIB guys or thugs (don't know which) at that building with the antenna near the Humane Labs. I noticed that they'll go after you if you have wanted stars and they also will respawn shortly after you kill them all. That building has 3 cameras on it. It would be interesting to find out what it's used for.

 

Also another place i find interesting. Similar pattern as the FIB/Scientists at the sat dishes. Except they will spawn with 1 ped worker. Ive only interrupted this by being too close to the building at 5am (when they spawn). I then got only 1 FIB agent by himself. But at the same time every day the ped worker will disappear (needs confirming as i havent had the time lately) but around 10-11am i think? when i interrupted this instead of the ped worker leaving they appeared instead. if you move away from the building area & take your view off them at hourly intervals you will soon find the right time.

Also these agents will never shoot each other like the sat dish ones will. They dont stay there indefinitely like the sat dish agents if you stay in viewing distance of them. But they do leave at another set time, however i was never able to confirm this as the timing of getting out of viewing range & the event trigger was very ambiguous.

1xfib.jpg

radiohutcameras-large.JPG

Just thought id add images of things ive already got & looked into & done abit of research on for new posters (since we have a new thread).

Edited by MrEZmoneymaker
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speaking of the symbols on the docker, they are very similar to the symbol on the water tower / silo on the loading screen of trevor. has this tower been located?

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Did anyone try parachuting into the humane lab glass it reminds me of how you break into the iaa building

The space docker looks like it belongs to the naked dude camp maybe they open if you take it by them it myt do something

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MrEZmoneymaker

Did anyone try parachuting into the humane lab glass it reminds me of how you break into the iaa building

The space docker looks like it belongs to the naked dude camp maybe they open if you take it by them it myt do something

Worth a try? but unless you have a reason for trying such a thing, other than it looks like this or that then id see the point.

The space docker theory relating to the altruists could pretty much be dismissed since you get it from omega (who is clearly a hippie) at the hippie camp.

Edited by MrEZmoneymaker
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(...)

They dont stay there indefinitely like the sat dish agents if you stay in viewing distance of them. But they do leave at another set time, however i was never able to confirm this as the timing of getting out of viewing range & the event trigger was very ambiguous.

 

 

(...)

 

One of the times I've arrived there (not sure at what time), 3 of them were just getting in the black suv, so I've followed them.

They went on the freeway and drived North.

I've drived pretty close to them, side-by-side and ahead of them hitting the brakes, but no reaction.

Eventualy, close to the atom dinner, I shot one of the suv's tires and... Well you all know the end of that.

 

I think, just like the guys at the sat dishes (I've followed them by foot and buzz several times), they just keep going randomly once the player alerts/triggers their reaction inside some radius.

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MrEZmoneymaker

speaking of the symbols on the docker, they are very similar to the symbol on the water tower / silo on the loading screen of trevor. has this tower been located?

I am pretty sure this has been looked into previously. couldnt give you a definite answer from my knowledge. maybe 1 along sandy shore railroad line , or altruist camp?

Edited by MrEZmoneymaker
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Did anyone try parachuting into the humane lab glass it reminds me of how you break into the iaa building

The space docker looks like it belongs to the naked dude camp maybe they open if you take it by them it myt do something

Worth a try? but unless you have a reason for trying such a thing, other than it looks like this or that then id see the point.

The space docker theory relating to the altruists could pretty much be dismissed since you get it from omega (who is clearly a hippie) at the hippie camp.

 

Sounds Logical I really want to try this for you guys.... but the problem is I lost my space docker :(. I just got in drove in it like 30 seconds then wanted to do a mission with michael so switched to him did the mission, and when I switched to franklin to drive in my space docker it was gonne and franklin spawned at his house without space docker :"(. Im 100% now but I dont have a space docker. Does somebody know how to get the space docker back? So I can try Shoky's idea i already have been to the impund and to the place where i was when i switched to michael.

Edited by SeppiPower
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MrEZmoneymaker

 

I think, just like the guys at the sat dishes (I've followed them by foot and buzz several times), they just keep going randomly once the player alerts/triggers their reaction inside some radius.

 

Yes i have followed the scientists & fib fleeing for miles & they will keep running til they get out of your viewing range then disappear. Its the same type of game action for the spawning & removal of these characters in game. Very similar to vehicle use spawning, where a vehicle you use will stay there while you interact & dont go out of viewing range of it, if you do? it will disappear instantly.

Also noticed if the fib flee at the sat dishes, the scientists will fight you if they did not leave & continue looking at the dish. Otherwise they will stay passive while 1 fib agent is present & guarding them.

Edited by MrEZmoneymaker
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(...)

Also noticed if the fib flee at the sat dishes, the scientists will fight you if they did not leave & continue looking at the dish. Otherwise they will stay passive while 1 fib agent is present & guarding them.

 

The 3 scientists all fled once for me, I was just roaming around with T and never got a warning/threat from anyone. No shots were fired and all FIB remained at the site, as far as I could spot them with the sniper rifle, guarding only the dishes...

 

@Seppipower

Try going to the car inpound.

Edited by EramVerdes
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(...)

Also noticed if the fib flee at the sat dishes, the scientists will fight you if they did not leave & continue looking at the dish. Otherwise they will stay passive while 1 fib agent is present & guarding them.

 

The 3 scientists all fled once for me, I was just roaming around with T and never got a warning/threat from anyone. No shots were fired and all FIB remained at the site, as far as I could spot them with the sniper rifle, guarding only the dishes...

 

@Seeppipower

Try going to the car inpound.

 

Thx for trying to help me but I have already been there.

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@Seeppipower

Try going to the car inpound.

 

Thx for trying to help me but I have already been there.

In that case probably only a previous save game will help you.

I've got one at 99.5% just because of this spacedocker glitch.

I suggest you PM @POWA as I think he managed to get it back with R* support, but I'm not sure if it.

Edited by EramVerdes
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MrEZmoneymaker

The 3 scientists all fled once for me, I was just roaming around with T and never got a warning/threat from anyone. No shots were fired and all FIB remained at the site, as far as I could spot them with the sniper rifle, guarding only the dishes...

 

 

I have seen 3 of the fib agents shoot each other by mistake after i was to close trying to view the name labels on all the scientists. They all say the same name by the way. 1st agent shot at me that scared the scientists, lone agent shot at agent shooting at me, & the agent by the other side of the vehicle shot at the lone agent. After a quick succession of counter fire they were all dead & the scientists all fleeing for their lives. I however didnt throw a punch or shot the entire time & survived without a scratch? They do weird Sh*t lol

Edited by MrEZmoneymaker
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@Seeppipower

Try going to the car inpound.

 

Thx for trying to help me but I have already been there.

In that case probably only a previous save game will help you.

I've got one at 99.5% just because of this spacedocker glitch.

I suggest you PM @POWA as I think he managed to get it back with R* support, but I'm not sure if it.

 

Well the problem with that is I didnt know about the space docker problems everybody had and I was so happy becouse of the 100% completion that I made 15 saves with 100% without spacedocker. But thx for the part about powa I will really pm him for more help.

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Okay just did the monkey business mission again! O figured out that fort zancudo is linked to the humane lab and while exiting the humane lab there's a sign saying 1- on the wall similar to the fort zancudo elevator

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@Seeppipower

Try going to the car inpound.

 

Thx for trying to help me but I have already been there.

In that case probably only a previous save game will help you.

I've got one at 99.5% just because of this spacedocker glitch.

I suggest you PM @POWA as I think he managed to get it back with R* support, but I'm not sure if it.

 

Done I send him a pm now i hope to get a fast awnser

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MrEZmoneymaker

Did anyone come up with a decent theory or possible trigger for the ron signs? was interested since this occurrence maybe of some significance.

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Done I send him a pm now i hope to get a fast awnser

 

Though I don't know him, I'm sure he will.

I know that he've been talking with R* support about this, but not sure if he got it back with their help of if he started a new playthrough, like I did...

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MrEZmoneymaker

Okay just did the monkey business mission again! O figured out that fort zancudo is linked to the humane lab and while exiting the humane lab there's a sign saying 1- on the wall similar to the fort zancudo elevator

Would be great if you could capture a screenshot/pix of this to help clarify your finding :)

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Unfortunately, I had to get it back by starting a new game. I haven't seen any new Ron symbol theories yet. I think it spawned a couple ideas about the wind farm, but that's been the end of the it so far.

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Okay just did the monkey business mission again! O figured out that fort zancudo is linked to the humane lab and while exiting the humane lab there's a sign saying 1- on the wall similar to the fort zancudo elevator

Would be great if you could capture a screenshot/pix of this to help clarify your finding :) just go redo the monkey business mission and when you exiting you will see it where the army cums I can't upload pics m using a smartphone
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Done I send him a pm now i hope to get a fast awnser

 

Though I don't know him, I'm sure he will.

I know that he've been talking with R* support about this, but not sure if he got it back with their help of if he started a new playthrough, like I did...

 

Everything is worth a try so.......

Unfortunately, I had to get it back by starting a new game. I haven't seen any new Ron symbol theories yet. I think it spawned a couple ideas about the wind farm, but that's been the end of the it so far.

Thx for awnsering and I hope that the space docker is just a funny car and not needed for any glitch easter egg or something ( I wrote this in the pm too (just wanted to thank you for awnsering))

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Loves2Spooge90

Wasn't it already confirmed by rockstar that the space docker has nothing to do with the mural ? It was pretty much accepted in the other thread so we didn't get silly theories like drive space docker here and toot horn 3 times at 7:36 am

Or was that exposed as fake too ? I read pretty much every page of the last thread an it didn't come out it was not true

Edited by Loves2Spooge90
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MrEZmoneymaker
just go redo the monkey business mission and when you exiting you will see it where the army cums I can't upload pics m using a smartphone

 

Abit committed with friends having turns on ghosts at the mo. Dont want to be the fly in the ointment since these are hardcore cod players who hate gta :( just it helps if claims would come with some sort of pic just to help your post to others, but do acknowledge replies on fones arent that easy to do.

Wasn't it already confirmed by rockstar that the space docker has nothing to do with the mural ? It was pretty much accepted in the other thread so we didn't get silly theories like drive space docker here and toot horn 3 times at 7:36 am

This has always been my belief. But i have never seen an actual official post from R* stating this personally (would be great if we could get a link if others have). So i cant diss miss or confirm that myself. But many of the theories revolving around the docker were already tested, then the garage glitch causing many to lose it, did this claim come about if i recall right?

Edited by MrEZmoneymaker
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Space docker = Back to the Future Egg ???

 

The lightning on wheels got me thinking a bit. I know people have tried getting it struck by lightning but what about trying to mimic any of the Back to the Future scenarios?

 

Part 1: Lightning struck the clock tower downtown to send ole' Marty back to 1985 (lightning and speed needed)

Part 2: Same thing as part 1 but this time goes back to 1885 to rescue Doc. (lightning and speed needed)

Part 3: Pushed by the train along the railroad tracks got him back to 1985 (no lighting involved here just speed - flux capacitor was working)

 

I know... I know, the space docker has been beat to death. The other hollywood eggs in the game give me a minuscule amount of hope there is something to this. (Maybe omega is meant to represent Doc). Anyway call me crazy but I'm giving it a shot.

 

I have seen a few ways to spawn a lightning storm but don't think it's 100% reliable. Anyone know a surefire way (other than the cheat code)? Otherwise I'm getting back in the damned docker and trying to get struck randomly, at speed, in different locations.

 

Going to record and get some, what should be, entertaining footage.

Edited by thatdavekid
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XMarqstheSpot

Here's a fun fact...

 

Get either the FIB or IAA to follow you to the each other.

 

You're welcome.

Edited by XMarqstheSpot
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Okay okay now this game is getting kinda of frustrating 1 you go to fort zancudo you try every single thing you can try to enter the elevator 1 and theres no possible way to get in 2 you go to the humane lab theres no way to enter it! Like seriously this os getting on everyone's nerves! 3 the space docker seems useless! The mt chilliad mural map is starting to look kinda of hoax its just a picture or drawing or whatever im not saying im giving up but theres no hope whatsoever that we guaranteed a jetpack

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Thatdavekid,

Ive heard 100's of space docker theories, tried many myself and read how its unimportant but your back to the future ideas have to be the best ive heard.

Dont get me wrong, I'm not adding weight to them by saying i think your on to somthing but i am saying its the most original and imaginative idea ive read.

 

I particulary like the idea of getting the train to push you up to speed. I will try that one for myself if for nothing else than for gits and shiggles.

 

 

 

 

Onto the sand glyph,

 

Can i assume people have stood at the sand glyph during the conditions required for seeing the ufo's.

There are a few references in the game both on and offline that point to being abducted in the desert.

 

Maybe the wow signal is to show alien interaction and the radio tower points to being beamed up.

 

 

 

For me there is still a big question of why there are so many "sun" paintings at the altorists camp when they hate the sun. It seems a puzzle we havent solved yet.

 

 

Does anyone have any ideas on how to trigger the hidden omega mission?

Edited by Scoobysrt
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MrEZmoneymaker

Okay okay now this game is getting kinda of frustrating 1 you go to fort zancudo you try every single thing you can try to enter the elevator 1 and theres no possible way to get in 2 you go to the humane lab theres no way to enter it! Like seriously this os getting on everyone's nerves! 3 the space docker seems useless! The mt chilliad mural map is starting to look kinda of hoax its just a picture or drawing or whatever im not saying im giving up but theres no hope whatsoever that we guaranteed a jetpack

Thats only if you were suppose to enter the elevator? what if you were suppose to just exit from it?

I dont consider any of the mural a hoax. If truth be told to me it has shown & confirmed clues that have led to something more so far than any others we have. Just because we cant decipher the clues because we have not solved the clues correctly so far does not count any of the depictions on the mural wrong.

The clues are universal signs like moon & rain symbols, i dont want to derail or push my opinion but until anyone can find a harder trigger to create than forked lightning without a cheat i will consider this a valid option & still pursue as an option or look for a trigger (as this symbol corresponds to lightning in my part of the world)

Edited by MrEZmoneymaker
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MrEZmoneymaker

Thatdavekid,

Ive heard 100's of space docker theories, tried many myself and read how its unimportant but your back to the future ideas have to be the best ive heard.

Dont get me wrong, I'm not adding weight to them by saying i think your on to somthing but i am saying its the most original and imaginative idea ive read.

 

I particulary like the idea of getting the train to push you up to speed. I will try that one for myself if for nothing else than for gits and shiggles.

 

 

 

 

Onto the sand glyph,

 

Can i assume people have stood at the sand glyph during the conditions required for seeing the ufo's.

There are a few references in the game both on and offline that point to being abducted in the desert.

 

Maybe the wow signal is to show alien interaction and the radio tower points to being beamed up.

 

 

 

For me there is still a big question of why there are so many "sun" paintings at the altorists camp when they hate the sun. It seems a puzzle we havent solved yet.

 

 

Does anyone have any ideas on how to trigger the hidden omega mission?

I have said for quite a while that the sand glyph would be a great puzzle to solve :) it is the only glyph that doesnt follow the same pattern as the rest. The addition of part of the 'wow' signal, the arrow at the top left. Even the fact it was drawn in sand & not painted somewhere? No other glyphs have changes on them from all the original glyphs on chiliad. The location of it compared to the other 2 at the ufo/hippie site. Of all the locations why did they choose right next to the ufo/hippie site just over the hill? add the the concrete drums with similar arrows, this makes it all more puzzling?

The color combinations of the ufo/hippie site glyphs ive been working on recently to find a possible link. Why yellow background & red writing? & why yellow writing & red background? does this glyph correspond with the red dot on the ufo/hippie site ground?

The best description i have seen of explaining the image would put this red dot point in the paleto bay ocean near the sunken ufo. I have tested this myself but still have not seen any action :(

Agreed! the sun connection to the altruists has not fully been deciphered yet.

 

edited: i havent seen any real evidence of a location or way to trigger the hidden omega mission.

Edited by MrEZmoneymaker
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