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GTAV Original Mystery File Archive


Modified Soul
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So today I was doing some investigating at the Epsilon mansion or whatever it's called and some weird things kept happening

First, I was there with Michael in regular clothing and I approached everyone and tried to interact with them and got the typical "What's your problem buddy" response from the NPC's in the Kifflom shirts
So then I went home and changed into the robes, came back and tried the same thing again and for the most part got the same responses except for one guy who kept running away from me before I can say anything, he would run around the mansion and always go back to the same spot and cower in a corner saying "Kifflom Please, Kifflom"
Here's a pic of him cowering:
http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/M4BEcnUISUCuCv8kRkaSbA

So after that I decided to take the less subtle approach and confront all the members, trying to knock them out typical bored stuff but then I noticed there is always one guy there with red hair
Here's a pic of him:
http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/-6TeWiID7UWEcMc8-WKQww

So I decided to beat him up thinking he'd say something interesting but he didn't so I left and right when I got outside I saw an Epsilon blue vehicle driving around so I followed it but the cops were on my trail for beating up the ginger so I had to hide out for a while and lost it

Then I repeated the process, beating up the red head, going out to the street and BAM another Epsilon blue vehicle outside
http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/SApiJRkvG0K9rB7GD-_T6Q

Instinctively I decided to steal this car to see if maybe I can get into some secret garage maybe?
Does anybody know anywhere I can try driving this thing?
I've never seen a car this color just driving around LS but maybe it means nothing just weird how it kept popping up after I would beat up the ginger kid
Here's a pic of the normal blue cars I see driving around the city next to the Epsilon blue car for a color comparison
http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/LfTYot4e7Uqvy2HW0Bbs0g

Like I said, this might be nothing but I just thought it was weird
Like the steps taken were making the blue car spawn?
Are these color cars always in the city?

EDIT: Did it again and this time instead of stealing the car I followed it and it went right back to the mansion then parked then the driver got out and ran away with the door open?
http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/G8NwNWzew06lbqB5HlPtfA

http://socialclub.rockstargames.com/member/mictar92/games/gtav/snapmatic/mostrecent/photo/2R9VjYJ9Fk2xpyrtm0sLkQ

Edited by Bongwatre
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This is all getting very loch ness lol

 

As for the spinning square, they have been discussed... they seems to be as said, for the spinning lights on the bunker (the squares are the same texture as the zancudo ufo so does have segregate and rearrange written on it... there is also an fib style texture under the viewing platform on chiliad and a rock square under gordo (which people believe are for the ufo on chiliad and ghost on gordo)

 

Edit: i guess most know what space docking is... we have a spinning anus(the cutscene ufo from micheals abduction is called spinning anus in the files) and we have a pile of crap (the docker) ... now how do we do this sh*t (ahhh horrible pun sorry)

 

Anyway, it has also been asked before, if that bit on the front needs to be put somewhere... No one ever found anywhere to put it though.

Edited by tadd
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get in the space docker drive around fort zancudo at night while its thundering on the offroad track part, until you get a radio transmission randomly, once this is done drive into zancudo and you should get another transmission,, once this happens drive to the elevator where the lights spawn, make a quick save, get out stand in the centre of the lights for about 20 seconds then get back in the docker and run for ya life, you should then lose your wanted level, after this you will get 3 new horn sounds and random radio transmissions throughout....

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XMarqstheSpot

Surely the low gravity trick with the space docker has a purpose,

I know the SD is supposed to have low gravity but, it doesn't seem noticeable to me.

 

seems like it has the same gravity that every other car has, i did some testing against another car off some ramps and jumps and there was no real difference in the jump lengths/heights/distances that i flew while in the air.

 

someone want to clear this up for us? i know the code for the SD says it has low gravity but, how much lower are we actually talking?

get in the space docker drive around fort zancudo at night while its thundering on the offroad track part, until you get a radio transmission randomly, once this is done drive into zancudo and you should get another transmission,, once this happens drive to the elevator where the lights spawn, make a quick save, get out stand in the centre of the lights for about 20 seconds then get back in the docker and run for ya life, you should then lose your wanted level, after this you will get 3 new horn sounds and random radio transmissions throughout....

::FACEPALM::

 

Please, everybody stop with this nonsense.

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So today I was doing some investigating at the Epsilon mansion or whatever it's called and some weird things kept happening

 

So after that I decided to take the less subtle approach and confront all the members, trying to knock them out typical bored stuff but then I noticed there is always one guy there with red hair

 

So I decided to beat him up thinking he'd say something interesting but he didn't so I left and right when I got outside I saw an Epsilon blue vehicle driving around so I followed it but the cops were on my trail for beating up the ginger so I had to hide out for a while and lost it

 

Like I said, this might be nothing but I just thought it was weird

Like the steps taken were making the blue car spawn?

Are these color cars always in the city?

 

I tried this out and it does happen, but I have more results.

 

It doesn't matter if you hit the redhead or someone else since a car with that color will drive by. It also works with the women.

 

You don't need to be Michael. I also did this with Franklin and got the same results. I didn't get to test with Trevor.

 

The cars so far were a Crown Vic, BMW, and an SUV. I followed one, but it just drove around aimlessly.

 

There doesn't seem to be anything special with the drivers. They just seem like normal peds.

 

Maybe we have to wait for a special car or ped? I don't know, but so far it seems like a dead end.

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MrEZmoneymaker

That's mental haha! Also, I wasn't saying "It was obviously a helicopter, debunked debunked DEBUNKED!!" I must have missed that on the last thread.

 

I to witnessed this months & months ago but when i joined the forum i had no proof or evidence to back it up :( didnt want to claim something many others have not seen, last time i tried that with the peds in the zancudo tower after gaining no wanted level it didnt go down well, so would rather have proof first before making a claim on such a big observation. But frustration of the search has me giving this ob support, & those who know me from my research will know i dont make claims on anything false, rumored or made up ever! :)

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MrEZmoneymaker

I also see of those who entered their last 3 lines of the psychiatric report to my google doc, i see POWA & Benchq77 have the closest matches. Only the last line was different. This would suggest without having more confirmation with more posters info, that the earlier thoughts of these all being following what your player achieves in game seems a very good guess. Also we have multiple matches in the first 2 lines even tho we only have 7 posters info, yet line 3 as no matches at all? maybe nothing? would be good if others could add theres so we can get a better idea if say the 3rd line is the most important for instance?

 

If others want to add there last 3 lines? please visit the social club site on this link http://socialclub.rockstargames.com/games/gtav/career/missions/the-construction-assassination & click the psychiatric report tab (top right) & enter your info here https://docs.google.com/spreadsheet/ccc?key=0Ai5ZQ7f6H5mIdEkzTFhnakFwWG5Td2I2SUNySDRNUlE&usp=sharing

Edited by MrEZmoneymaker
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MrEZmoneymaker

 

You've been a member for a bit over eight weeks and somehow you've proven not to make claims on anything false, ever.

 

Saying that two months in makes you sound a little bit like a conman.

 

Just saying.

 

Also just noticed your status is "Prankster"

 

[email protected] its a forum rating for how much you post, nothing to do with your post topics. In 2 months & how many things have i helped debunk? prove? & added confirmed clues to the search that the many others have never seen or posted previously anywhere? (peds in zancudo tower gaining no wanted level entry, mural lines & glyph positions on it, that was never mentioned anywhere til i did) how many fake utube vids can you find ive posted? i can tell you it will be zero!

That is the difference between 2 months as a member who has added nothing but more doubt & obvious fake leads & 2 months of a member who has helped in all the ways i suggested before, the choice is yours to decide! but understand everyone is skeptical in here sometimes on everything including me :)

Edited by MrEZmoneymaker
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MrEZmoneymaker

 

 

How are people getting Michael or Trevor into the Spacedocker? Doesn't that mission need to be completed by Franklin? Isn't Franklin supposed to be the owner of that vehicle or did I miss something obvious again?

 

Swapping it between characters. Quick swapping of 2 of them (1 with docker & 1 u want to have the docker) usually i do it by the garage wheres its stored, dont get to close to each other after removing from garage or this will initiate a hangout. keep both characters within viewing distance of the docker tho & swap to the other character & quickly jump into it after exiting it with the other character & running away from it for a short distance so he cant beat u back into the docker :)

 

edit: you can do this method with any vehicle. I brought all the best vehicles,planes, choppers etc with Trevor for all the characters this way, so i could have enough to buy the properties with the other characters. (didnt know about the assassination mission thing on my first play through)

Edited by MrEZmoneymaker
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MrEZmoneymaker

Carry on chap, I was simply pointing it out. I just feel like it takes a bit more than eight or ten weeks of prolific posting to gain my complete trust. That's just me. In the real world you'll probably get the top promotions every week for being so trustworthy so who am I to say anything.

 

Back on topic or we'll piss someone off..

No worries :) & no i have been wrong a few times, but never when making such a claim that had many thinking i had solved it like so many others that get posted here. as stated its a very skeptical place this mystery forum lol

but i hope i have enough credibility with others from my time here to have some merit to say this.

Edited by MrEZmoneymaker
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EZ has been one of the helpful ones i must admit that... with this being said so has stinkyfingers...

 

Still though, you will both know that without more people experiencing this abduction and getting a video or even a picture, its hard to start a hunt for it... and we most def cant say the event is telling us to go to the hippy camp until, like i said above more people see it and prove it...

 

Just dont want a massive arguement to start over peoples validity and the chance of them being trolls lol

 

Having said this, i usually listen to what you both have to say and feel you have been honest and helpful enough that you wouldnt try to derail things... so you have my attention...

 

I have posted in the files topic a long list of random events (ones on social club) and a list of random things like police chases and fights and even just random events like telephone calls people are having as you walk past...

 

So one of you could maybe search through these lists (early on i posted them, within the first 10 pages i think) and see if you can find any random things that happen in the area... just an idea as there may be some mention of it and could help to clear this up and be your proof to back you up :)

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I remember the UFO abductions from the last thread and I'm still a little skeptical since it just seems so random and there hasn't been any other accounts of it except for one person in the past and now a new person today.

 

Now that it's out, can you provide details so maybe other people can try and get it to trigger?

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http://pastebin.com/QjwCKW63

 

http://pastebin.com/k6cbn3Sv

 

I think they are the ones you would need... somewhere in those 2 should be something to do with a random thing in the areas you guys are talking about, hope it helps.

 

Edit: in those files i posted are X then Y then Z coordinates... you will need glokons map tool to plot them... will edit with link...

 

Edit: http://gta5map.glokon.org/

 

Now you can hunt for these... anyone can do it, put an X and a Y coordinate into glokons map tool and then go see what it was the coords are referring to, the Z coordinate is the height of the object.

Edited by tadd
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The thing that interests me with the station wagon abduction is that the UFO at the hippie camp is on one. It seems very coincidental.

 

It would be good to get those that claim to have seen it to get together and post their game progress to see if anything jumps out as being a trigger or somthing.

 

 

Liquid nitrogen, seriously? Fair enough, look up the wow signal on wiki or somwhere.

Edited by Scoobysrt
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Also added my information from the psyc report :-). Forgot I got a account here. Been lurking for a long time now. I missed a couple of pages offcourse but a quick question, did anyone debunk http://chiliadmystery.com/ ?

The whois of the site is a privacy protector, other sites on the server are just normal sites and not related to GTA V. So maybe just a gamer trolling or something?

 

If this has been debunked just let me know because I missed that. Also: Brilliant that so many people are watching and searching in this thread. Keep up the good work.

 

My personal opinion however is: I think the UFO's are the eastereggs and that Rockstar may or may not update GTA with a flyable UFO or jetback. But I could be wrong, it is Rockstar we are talking about.

 

-edit-

Probably debunked if you look in the Whois records:

Creation Date: 2013-09-27 04:01:23

 

This is 10 days after the game was released. Rockstar would never do that.

Edited by Kecin
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I was thinking about the segregate and rearrange thing...

 

I think we can be 100% sure of the word "segregate" being "easteregg" ...

 

now most use a little of "and" then some "rearrange" to make other words (eg near grand ear)...

 

But what if we are to keep the words the same and just use the letters in those words...

 

like "and" could only be "nad" or "dan" or just stay as "and" ...

 

So the possibilities become...

 

easteregg dan

easteregg nad

easteregg and

 

Thing is though, we have NO clue as to which way this was meant to be done...

 

Do we just rearrange the word segregate or do we rearrange each word or do we jumble up the whole thing??

 

my point is... unless we find something in the files with the correct anagram solution, we can never be sure what it means or how it needs to be rearranged.

 

 

And did everyone just skip me posting all those coordinates and glokons tool to look for them? We have a list of all the random things that happen, from actual random events to little car chases and things... yet none of you "hunters" have even mentioned it lol

 

maybe it needs its own topic to hunt them all down... i might go over to reddit and see if they have more get up and go than you lazy bunch of dogs lol joking... we really should search these out though, one could be this mysterious abduction everyone is talking about.

Edited by tadd
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Reposting for anyone who missed it...

 

http://pastebin.com/QjwCKW63

 

http://pastebin.com/k6cbn3Sv

 

I think they are the ones you would need... somewhere in those 2 should be something to do with a random thing in the areas you guys are talking about, hope it helps.

 

Edit: in those files i posted are X then Y then Z coordinates... you will need glokons map tool to plot them... will edit with link...

 

Edit: http://gta5map.glokon.org/

 

Now you can hunt for these... anyone can do it, put an X and a Y coordinate into glokons map tool and then go see what it was the coords are referring to, the Z coordinate is the height of the object.

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Ok guys... talkol in the files hunt topic has just agreed to look at the collision models for areas we think could have a false wall...

 

Now basically he has access to .black, which is a program allowing him to open .xbn files (which contain static collision models) these show every solid thing on a building or landscape...

 

So if there is a false wall, you will see the gap in the image and be able to go there ingame and pass through the false wall...

 

There arent many people with access to the files so we need to find the exact .xbn files of whichever building it is you would like pics of... therefore you must be patient and either PM or ask nicely for one of us to go into the files and find the area you would like to see...

 

This is not easy as there are a lot of .xbn files and places in the game...

 

So hopefully if you can follow...

 

I have just posted LOADS of coords that need searching and now if you can help as much as pos with finding areas, we can see if they have false walls...

 

For those of you who have followed the files topic you will know talkol has already posted collision model images of places like the altruist camp and such...

 

So yeh... get your asses over there http://gtaforums.com/topic/656269-game-file-mystery-hunt/

 

or look for some of the random events and things i posted... these are our best leads from the files at this moment :)

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Here are some examples of the collision models...

 

 

 

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine.xdr

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine+hidr.xtd

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine_decals+hidr.xtd

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine_decals.xdr

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine_rocks+hidr.xtd

levels\gta5\_hills\country_06\cs6_08_rpf\cs6_08_mine_rocks.xdr

I looked at the collision models of cs6_08 and that's the interesting things I saw:

http://imgur.com/a/QMf7V

 

the first 2 aren't the mine, but are of some tunnel close by.. not too interesting but still. you have the world map camera location so you can plot it to see where it is

 

this mine seams to be sealed off

 

 

 

Very interesting find. I looked up a YouTube video of the cutscene where Trevor drops up the 4th hitchiker to see if anything unique happens with the rock.

 

 

 

Honestly, I think that collision volume is just to allow you to take cover behind the organically shaped altar stone.

 

well, I hope you're wrong :) added some extra angles if it helps: http://imgur.com/a/0r2ep

maybe we can try and take cover behind the rocks on the right that don't have the brown stuff, or the other side of the stone (since the brown doesn't cover it all the way)

The XBN viewer (static collisions) is a very effective way of checking for potential doors and hidden passages. If a trigger door exists, the doorway must not be a solid wall in the static collision model.

 

I've also checked the cablecar shed (where the mural is):

http://imgur.com/a/dX6b0

 

As you can see, the entire wall of the mural including the alleged door in the middle are completely solid. In addition, the "room" behind the mural is completely sealed and does not have any openings (including by any type of trigger). This is finally solid (pun intended) evidence that the cablecar shed does not have a hidden jetpack compartment or a secret entrance to a Chiliad tunnel system.

in the meantime, by request I looked over the static collision model of the altruist camp:

http://imgur.com/a/CI5gU

 

here are the interesting things i noticed:

 

1. all the buildings are solid, it seems they don't have triggerable entrances

2. in the 5th image from top, i remember there was another building near the radio tower. if indeed i remember correctly it is very interesting that this building is not static (and does not appear in the static collision model of the area)

3. the last 2 images show the sacrificial stone, the brown layer around it is not an actual wall, it's a collision box, used to test efficiently if something is inside this box. this means something in the game cares if something happens on the stone, enough for them to want to optimize this test with a special bounding box (it's definitely unique, i haven't seen those around almost anywhere else)

 

edit: update - in the detailed model of the house with pointed roof there might be an "open" window - http://imgur.com/a/tePEl , the same with this barn - http://imgur.com/a/OBiaS

 

edit 2: not sure if this is the cave on the bottom, but if it is, seems pretty solid - http://imgur.com/a/1GgUo

Sorry for the big quotes :)

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someone posted a video about the humane labs a few pages back, and these look like a jetpack. There was also some garages there, what if we had to put certain vehicles in the garages, and then we take the latter to the top of this and the jetpack is waiting?

 

0_0.jpg

Edited by jdawglosurdo
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MrEZmoneymaker

MrEZ I rollbacked your document to the latest non-trolled one.

Cheers Glokon! i was hoping there was a function for that, but at 2am it was abit late for the brain cells to find it lol

Thanks to all those others who added theirs last night also, much appreciated. Not sure if this will help as it wasnt my observation but still had some uncertainty surrounding it that i thought looked interesting enough to look into.

 

edited: looking at the psych report info posted, i cant see anything that stands out as being an obvious lead from it? just as others have said, all observations appear to be just a reflection of the way you played the game on the last play through. Most likely triggers could be, not completing the simeon missions before trevor arrived, unfinished random events, time frame it took to get all the collectable items like spaceship parts & paper scraps etc. Now there is more info from those who added theirs, the last line has multiple matches & doesnt look to be as important as i initially thought.

Edited by MrEZmoneymaker
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  • 5 months later...

This is a work in progress. Information from the original MT will be transferred to this thread as a read-only archive.

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