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(PS3 / PS4) I will test/rate your Deathmatches


Man-Django

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Man-Django

Post a working link(and a pic if you want) and I will go through them in order, as best as I can.

And will always give you a bit of feedback.

 

Heavy Hint:

To Post your links cleany so they look like Marston's Ranch instead of...

Marston's Ranch: http://socialclub.ro...platformId=null

 

Step 1. Type the name of your job in plain text. eg "Marston's Ranch"

Step 2. Then Highlight the text... then click link(icon)... then paste your jobs URL.

And if your gonna post any other pics or vids please spoiler them up.

Edited by TheMckeever
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InactiveNew

Mate we should do ours together i see you online let me know if you fancy doing a couple cheeky PL's :)

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Man-Django

1. Lockdown

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Has really good prop placement and a good forced weapon(sawn-offs) but me and my friends reckon the RPGs n grenade launchers should be replaced with throwing grenades but thats just us. I can see the expolsive community loving them thou. cause you made something very unique here 4.5/5

 

2. Damnation

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Great prop placement again, the only thing we disliked was the RPGs pickups again(BUT THATS JUST US THOU), very good choice of Location and Forced Weapon(Pump Shotgun) 4.5/5

 

3. Rendezvous

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Was again very unique, didn't mind the prop heavy map creating alleys and pathways out of nowhere, also good weapons again. Gave me the feel of Golden Eye which is never a bad thing 4/5 (love pistols and CQC)

 

4. Territorial Dominance

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It's hard to mess up a Uzi DM in Grove St and you didn't again with excellent prop/vehicle placement 5/5

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This user has a knack for making something outta nothing. Fat chance of getting verified thou due to the way the props have been used (floating/stacked) but who cares about verification when you can have fun instead. Well done, keep it up!

Edited by TheMckeever
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Ty.

 

The explosives add slight flavor and they're placed at either difficult or moderately easy to miss spots although there's a small amount of them. I could reduce them since I'll have to go back anyway given the whole ''Creator took 10 weapons off each DM'' issue.

 

I'm glad you enjoyed them.

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Craztheking
SaveTheZombies

@McKeever - add me if you want someone else to send an invite to. I would like to get invited to more weird DMs. Same name on psn.

 

My most popular DM is

Heartattack and Vine

http://socialclub.rockstargames.com/games/gtav/jobs/job/dzt9_kKD10mla-cFQSL5tw?platformId=2

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Don't you know there aint no Devil, only God when he's drunk. Jet lag is a hell of a thing to sleep off after shoving large amounts of it up your nose. What you say you meet me down on Heartattack and Vine, help wake our friend Tom with a huge gunfight outside his hotel window. You know this stuff'll probably kill you.

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Izzy Glitch

1_0.jpghttp://socialclub.rockstargames.com/games/gtav/jobs/job/LBuvFE6zLEmBaULpThSRpA?platformId=2

 

Gov. FunDead.

 

I have never played deathmatches like mine that are like this. I understand why. They are very difficult to make and one hour of stacking gives you 10 sec of falling so it takes a VERY L O N G time to make. ENJOY!!!

Also there is a grenade launcher on top of the eagle. You CAN get to it but it is difficult because its slippery and the electric prop that you have to stand on ELECTRICUTES you sometimes!!!And it kills you!!

Edited by Izzy Glitch
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Man-Django

Everything that everyone has posted up to this point has been bookmarked and will be getting tested tomorrow aslong as nothing of any importance happens in my real life e.g. piano falling on me/ a girl speaks to me/ ps3 breaking!!

 

----------------------------------

Keep em coming guys!!

Edited by TheMckeever
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I'll play. I don't get much chance to test mine out so feedback is of course welcome. They're intended to work as pre-defined.

 

Business As Usual

Game Mode: TDM

Players: 6-10

Weapons: Forced + Pickups

Creator's Note: Triangular structure with 2 levels.

jt56c1.jpg

 

Water and Power

Game Mode: TDM

Players: 2-8

Weapons: Forced + Pickups

Creator's Note: N/A

6to2m8.jpg

 

El Burro Blitz

Game Mode: TDM

Players: 6-16

Weapons: Forced + Pickups

Creator's Note: Cover is everywhere.

N-A ATM

 

Edited by G37
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"Hey McKeever, McKeever?" lol

 

Not sure if you have played this on yet or not mate but if not give me some feedback on it please.

 

http://socialclub.rockstargames.com/games/gtav/jobs/job/PE0P8sN0TkGzgtA-ZVmupQ?platformId=null

 

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The good, the bad and the ugly.

 

Pistol, shotgun and tommy gun DM.

 

PS, you should limit each creator to post one job at a time, that way you won't be stuck playing one guys DM's all night.

Edited by peeeel
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Man-Django

Yeah good Idea Peeeeel, I'll meet you half way.

 

=================================================================================

From now on creators should only post 2 jobs at a time to speed up the democratic process.

=================================================================================

 

And as for your joab,

The good, the bad and the ugly

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For finding a banging location, putting a draw-shootout on it at the start(always dramatic) and also putting a very nice choice of weapons 5/5

Edited by TheMckeever
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Man-Django

Drug Warz - Capture

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Good location, good placement(cars/guns/actors), simple clean fun with a nice choice of weapons, can't fault it 5/5. Keep it up

Edited by TheMckeever
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Man-Django

Sea Assault: Epic job, very time consuming by the looks of it and it's paid off. A stunning backdrop paired with the most well suited guns possible. I only tested it with 2 teams of 2 and it was still epic. Gonna replay this alot. Epic 5/5

 

Fan-tastic Idea: A hilarious melee DM that has a giant windmill fan rotating(even through the props!). I enjoyed it even when the fan threw me a 1/4mile from the map. Fits of laughter people were in. I really can't give you a rating on this cause I hate melee DMs. But what I can tell you is this is probaly the most unique/funny melee DM you can play on PS3!! Well Fun!

Edited by TheMckeever
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Man-Django

Wesley SNIPES

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If you get a full lobby (I'm yet to) put it to 4 teams.

Not my cup of tea mate(personal opinon is 2/5) was hard as hell to find anybody and I felt that the buildings were too far apart. But it does say in the title it's a snipers map so any body that enjoys that type of thing will defo love this map.

--------------------------------

My sniper mate loved it he gave it 4.5/5

Edited by TheMckeever
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Epic job, very time consuming by the looks of it and it's paid off. A stunning backdrop paired with the most well suited guns possible. I only tested it with 2 teams of 2 and it was still epic. Gonna replay this alot. Epic 5/5

 

Thanks appreciate it, it took about a good 2 or 3 days to finish "Sea Base Assault", hell even just the idea with the waterfall was mind boggling at first as to how I wanted it to be used in the map but it seems it worked out. When you get a chance, if you want you should check out my other 2 on the water matches, "Sea Base" and "Sea Base 2" as they inspired this map to come about. On the other match if you did try it, in your opinion do you think the blade comes through too many areas? As in more then say 6 people and it seems a little much? Every time I have played with full lobby (12 players max currently) it seems someones falling off and committing suicide every other second, and then soon rage quit because they can't get over the fact it's just a game and the deathmatch was made for sh*ts and giggles.

Also, if any of you guys got any interesting ideas for a match on the water or maybe even in the air or something like that, I am willing to give it a shot.

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Man-Django

Old Shipping Yard

Suggest 2v2 its a pretty small map.

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JunkYard

A spin off of the last one.

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StripClub Shootout

Small map nearby the stripclub

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Camp Chiliad

Fun deatmatch off in chillads hills in a camp.

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25 to Life

Deathmatch in the jamestown ghetto.

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Drifters Ledge

I know it says deathmatches but check out this race, every time i put it on everyone spams replay.

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The first two are my type of thing (CQC) with a good weapon choice, simple, clean and don't need a full lobby both get a 5/5

 

The third job outside the strippers I had to remind myself that it wasn't a R* job due to location and well spaced out(& few) weapons and cars. 4/5

 

The fourth one at the nudist camp has forced Uzis(always a good wee change) with absolutely no pickups placed at all! it is in that respect a pretty unique and Hardcore Uzi DM and personally because thats right up my street I'm gonna give it a 4/5

 

The fifth DM set in the "hood" was very good, seen this location used many times before, even by myself and I couldn't be happier with your weapon placement. Not cluttered and nice choice of guns too 5/5.

 

The 6th ones a race: I suck at races and slid all over the place in my Masscaro (Not your fault) so I can't rate it I'm afraid (I'm not really afraid)

=============================================

That's all for today folks as my cockatiel has took a turn for the worse and needs urgent medical attenetion. Will be back doing this ASAP though. So keep 'em coming!!

Edited by TheMckeever
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Man-Django

Also very happy to see so many people who frequent these forums and these creator threads actually make some pretty good stuff. Shame on the people over on the Online section of this site that say things like "there should be a way to block all custom jobs" and "I joined one twas full of jets and tanks facing each other and spawning in outer space with a golden-chrome minigun that shoots explosive-squeakers, so I've never joined one again"

I myself have now spent 2+ days in the creator and now 5 days within DMs. The creator is without a doubt the best feature in this game. It allows you to do so many things R* missed and also things they wouldn't be able to do without heavy jip (stacking/floating props, crazy spawns, etc), so here's to hoping they do a creator update in which they add everything possible they can to the creator. I'm talking all the DLC guns, all the cars, all the actors (even Frankie, Mikey & TP) and heaven forbid they actually make it work(I'm still too scared to return to that capture creator). Still the stuff on here and stuff getting made out there is pretty dope.

So keep em coming in and remember your only as good as your last job!

Edited by TheMckeever
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AboveAndBeyoncé

Going To Rehab

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As psychotic as most of you players are even rehab isn't helping. There was going to be a outside fair but the rehab center has now been turned into a close quartered shooting arena do your best to survive to defend yourself against the psychotic players.

 

http://socialclub.rockstargames.com/games/gtav/jobs/job/Q3wgLMQnP0SQxkadMeEVbw?platformId=2

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CallMeGarrett

This might sound like a little too much, but it would further benefit me if you guys could tell me what deathmatch of mind is opinion-wise, the best out of all. (For a reddit contest) Here's a link to my jobs: http://socialclub.rockstargames.com/member/dillono/games/gtav/jobs

Edited by dillono
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EchoCompany

Radio rap war is under cubs construction- I played it and it needs to be tweaked- the spawn points are needing to be redone

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1.

Lifes a Beach for 2 -16 Players. TDM Option for 4 Teams.

Variety of weapons.

http://socialclub.rockstargames.com/games/gtav/jobs/job/UsmzclIvVk-XYmAxjvffmA?platformId=2

2.

La Mesa - Guns 4 Fun 2 - 16 Players. TDM

Pistols Forced Weapon with Vintage Pistols, Sawnoffs and some Grenades spread about for wall huggers.

http://socialclub.rockstargames.com/games/gtav/jobs/job/uCd1vW3CeU6Icz5wUCZDXA?platformId=2

 

Lets see what you think mate.

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