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[WIP|IV] Liberty State


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I like Universetwisters idea. The highway would go in its same path that it goes normally but there would be on and off ramps that meet up into a new highway.

 

But GTA Random. Do you think you may add a small airport, and maybe a military base? But I'd like to see more vegetation. Also what do you think of my train idea with a train line that goes around your map, and goes to Easton Station in Algonquin as well?

 

Also what causes the bug that makes the mountain have no reflection in the water? Could that be caused by the models vertex being lower than the water?

Is there a small airport and military base in New York suburbs? :p I liked the idea that this was meant to be an expansion to LC, not to add odd things to the area.

 

Is there a small airport and military base in New York suburbs? :p I liked the idea that this was meant to be an expansion to LC, not to add odd things to the area.

 Well, if there isn't one, then I wouldn't add one. But I thought this was country around New York, not New York Suburbs. However it would be nice to see some suburban areas in this map, of coarse on the sides that face LC. That way its more realistic where the transition between city, and country is gradual, rather than sudden.

It'd be interesting to see where GTARandom goes with this, but I do want to make it clear I think the whole include Carcer City thing is not a good idea, if he wants to add some more city/suburb like area then he could just use the south part of the map to design a Staten Island like area instead and have that join into the mountains/forest area circling the left side to top area of the map, would also be a good reason to include that Verrazano Bridge I pointed out too and have it connect to a bit of land under Broker/Dukes, for the Right side of the map, again could either go the wilderness route or again include an area left out by Rockstar which is Long Island, which is to the East of Queens and Kings (also situated East of LaGuardia Airport, which Franics Intl. was based on in GTA IV).

I like Universetwisters idea. The highway would go in its same path that it goes normally but there would be on and off ramps that meet up into a new highway. But GTA Random. Do you think you may add a small airport, and maybe a military base? But I'd like to see more vegetation. Also what do you think of my train idea with a train line that goes around your map, and goes to Easton Station in Algonquin as well? Also what causes the bug that makes the mountain have no reflection in the water? Could that be caused by the models vertex being lower than the water?

 

-Ok, highway may get itself a new expansion that will connect the recently shown island with the mountains.

 

-If they don't exist in these areas of New York state that i base the map on, then it's best if i don't.

 

-Subway train line? Aren't there actual passenger and freight trains going on ground in these countryside areas? IV's train system is very limited, so it's kind of a meh kind of thing because it might be impossible to do for me.

 

-The missing reflection from the terrain on my last screenshot is because of the inability of Rockstar's terrain layer blend shader to reflect, i don't know why, possibly because it's alpha based.

There's 3 things to choose from: decently blended terrain with no reflection in the water, blending with reflections in water but texture Zfighting will occur on actual terrain which is annoying and lastly blended terrain with only blended parts' surrounding area having the Zfighting issues of textures. That's due to a different shader and a terrain part being copied over the original terrain 'layer instead of the entire terrain model being copied.

 

 

Is there a small airport and military base in New York suburbs? :p I liked the idea that this was meant to be an expansion to LC, not to add odd things to the area.

There should be no oddities, but neither can too many fit in this tight space either.

 

 

You should add a new island,similar to Staten Island (Staten Island was the only island of NYC that wasn't featured in IV) You can take inspiration from III's Staunton Island

Staten island, Carraways, Catskills etc. are you sure it'll all fit?
Yeah, you know what, forget Carcer City, it has no place in this mod with given cisrcumstances i'm working with. Staten Island can happen with Carraways, perhaps, but all that plus Carcer City, impossible and that i'm 100% sure of.
Edited by GTARandom
RoadRunner71

I guess that a land mass with a similar shape of Staten Island could be separated from the Carraways. It should be (relatively) simple.

 

By other hand, if you are trying to make this inspired in the real NY, what if the catskills were raised next to the Francis airport, as if it was Long Island and because it would make no sense a land mass in front of Hove Beach. Instead, add between Hove Beach and Francis airport the Jamaica Bay and Rockaway Peninsula.

 

When I get back to the pc I guess it could make a sketch to explain it further.

universetwisters

-Subway train line? Aren't there actual passenger and freight trains going on ground in these countryside areas? IV's train system is very limited, so it's kind of a meh kind of thing because it might be impossible to do for me.

 

You could always either have static train line props or wait for V to come out and, if it's moddable, put the map there and use their trains.

 

-Subway train line? Aren't there actual passenger and freight trains going on ground in these countryside areas? IV's train system is very limited, so it's kind of a meh kind of thing because it might be impossible to do for me.

 

You could always either have static train line props or wait for V to come out and, if it's moddable, put the map there and use their trains.

 

 

 

I thought of static trains already, i don't know, perhaps, but in that case, Adirondacks won't have a railroad, it's too late for that imho because the terrain wasnt built for that

universetwisters

 

 

-Subway train line? Aren't there actual passenger and freight trains going on ground in these countryside areas? IV's train system is very limited, so it's kind of a meh kind of thing because it might be impossible to do for me.

 

You could always either have static train line props or wait for V to come out and, if it's moddable, put the map there and use their trains.

 

 

 

I thought of static trains already, i don't know, perhaps, but in that case, Adirondacks won't have a railroad, it's too late for that imho because the terrain wasnt built for that

 

 

They've got one. It's pretty beautiful too.

So, you're telling me i should rebuild everything yet again?

universetwisters

So, you're telling me i should rebuild everything yet again?

 

Nah, just something to put in consideration in case you want a rail line in another part of the map

  • Like 3

@GTA Random:

 

The train lines would be above ground in the country side, but would run under Algonquin, and would be additional train lines to Easton Station. Then there would be an interior of Easton Station.

Apple-to-Pay-800-000-in-Rent-for-Grand-C

When coming in to the real NYC by train, this is what people are greeted with. Even though its in the city, I feel its something that should of been in the game.

No comments?

 

I guess you preffer me to share the mod updates in screenshot form

No comments?

 

I guess you preffer me to share the mod updates in screenshot form

Well the forums have been broken the past 24 hours for a lot of people, some of us couldn't even view threads.

 

I like it, especially the lampposts on the roads. Although maybe make them breakable like the original lampposts? I'm not sure how to do it for IV, so if its out of your expertise then it doesn't really matter.

Edited by TJGM

GTARandom, i know it wil not be so useful anymore, But here is a link about a better, faster and more natural way to make mountains, rivers, valleys and terrain,

with the 3dsMAX only:

 

 

Dude, take a look at some mountain images at google earth and Street View, take some reference images. It will help a LOT, and you can create a strategy how you can create everything, how to place things. I can show you some sample images, if you wish.

 

TIP: In the 3ds MAX, add a displacement map in your terrain, use a black-and white ramification, like a tree ramification as a map. Mountains will be more realistic.

 

AAnnd: you still can use data from real world topography to make the mountains in a click:

 

Watch and be impressed.

 

Well, that is all. I hope your project be successful, and i wish all the luck

It may not be too late. I don't like the current terrain myself, and seeing that others don't either make me dislike it even more.

 

Thus, i will scrap that existant terrain and restart everything in 3ds Max or i'll not do anything at all.

 

Last night i spoke to StillDre and he said he is ditching Cityscape and working on his current and future(i guess) projects only in 3ds Max

 

Cityscape is a half-assed product, and i mean half in the most literal sense, it's half of a product because the company that developed it died out and nobody uploaded the full version on the internet.

 

Besides, i think it's more of a program for beginners, which i don't consider myself anyway.

 

Keep in mind that all the holes and bugs seen on the maps are mostly Cityscape's fault, except for the blending of textures, but that's another story.

Plus, i dislike the way Cityscape terrain looks like anyway and how it produces the bridges, tunnels and roads in general

Edited by GTARandom

 

 

Dude, take a look at some mountain images at google earth and Street View, take some reference images. It will help a LOT, and you can create a strategy how you can create everything, how to place things. I can show you some sample images, if you wish.

 

 

I'd like to see some, please.

1280px-Whiteface_Mountain_from_Lake_Plac

 

AdirondackHighPeaks.png

 

 

 

This looks like a job for a professional. Besides, the environment shown in those real-life pictures doesn't seem very game-friendly.

 

Yup, it's very hard to do this map

 

 

By the way, pictures shown the Adirondack Mountains

 

 

 

 

Well... how about this project being minimized into something more doable? Perhaps, simple Liberty City edits like adding more interiors, removing/completing some construction sites and maybe adding new ones? - That to me sounds a lot more reasonable and doable than this

 

 

Ofcourse, even in the minimized way of working on this project, some islands could be added, but only the smaller ones, i am not R* or any other game company, i made a mistake for making this all too ambitious at the beginning of the mod project/this topic.

Edited by GTARandom
universetwisters

Well... how about this project being minimized into something more doable?

 

You could do the Carraways (Hamptons IRL). It seems pretty doable.

I thought i'd post these images of how the map looks like before i completely scrap/delete it.

 

I captured these screenshots just for the sake of fun...

 

 

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kOmG5wr.png

 

 

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  • Like 3

Why not? lol, i think the map is bad too, better to restart the entire project but with less ambition which would mean less content but better immersion in the scenery and better quality!

Edited by GTARandom

Not enough trees to satisfy PC Gamers. ;)

Why not? lol, i think the map is bad too, better to restart the entire project but with less ambition which would mean less content but better immersion in the scenery and better quality!

Honestly this is how a lot of mods like this die.. the author makes the mod, after getting bored of how the mod looks because he spends so much time working on it he thinks its bad, then he deletes it and starts over only for the exact same thing to happen again.

 

At least upload what you've done so it doesn't go to waste, a lot of people like how it looks.

Hey just release what you got rather than delete it. I like the map.

 

But what are you going to make anyways? If you are going to modify LC to be more up to date, with finished construction sites, it would be a great map to add to GTA V if possible so you can fly between them. I recommend that the Amier Tower looks like the new World Trade Center that is being built. Ysuf said that it was going to be taller than Rotterdam Tower and the new World Trade Center is taller than the Empire State Building in the real New York City.

Mostly, it's Cityscape to blame, both of the maps shown in this topic so far were put together with that program, 3ds Max just handles the placements and model exports for the game...(basically, that's about all it did)

 

I think that solely 3ds Max should be used to get best results... it takes longer to develop with it, but i'm sure it's worth it in the end!

 

The problem i'm having now is that i have little to NO IDEA how to get the real-life environments into the game, with all its vast detail and game hostility.

Even for Carraways, i find it a bit difficult to get by and make a decent replica in the game!

 

For this to work right, i think a map sketch should be drawn first, with all roads, hills and layout in general and then it can easily be modeled using 3ds Max by placing a map sketch plane and start drawing roads from there, and after that just forming the landscapes/city blocks by creating new faces from the roads' bordering edges by pressing the shift key and dragging.

 

 

I really wish i had a better idea how to minimize the real-life Hamptons map into a 6000x6000 sized texture

 

 

But what are you going to make anyways?

 

Modifying LC sounds like a good idea and is much simpler

 

Fun fact:

 

I had started some work on that before and the idea is quite old by now... Sadly, i have to dissappoint you yet again, all progress in the following pictures below is deleted :/

 

It's just that i felt the work was useless so i deleted it because it would bother me if i didn't, and also my HDD is only 320GB of capacity, so i can't really afford the luxury of having a giant scrapyard of files on my PC like most other people today can!

 

 

XxCHNm7.jpg

 

 

Wv6FVvK.png

 

 

Zem4L39.jpg

 

 

FDE5RxB.jpg

 

 

Yup, i had already removed the construction site once before!

Edited by GTARandom

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