Cautious Posted June 30, 2014 Share Posted June 30, 2014 (edited) Ok After seeing the ( HD Carl Johnson for GTA V ) Topic by my friend almico, it has inspired me to create a HD Tommy. To get him as accurate as i can i Imported the head mesh of Tommy from vice city and retopologized it to have a cleaner looking low poly mesh. I then imported it to mudbox and done a sculpt, here is the progress so far. Edited June 30, 2014 by scarface2k_gtasa Mr.ClaudeFan, AshGamer007, lpgunit and 2 others 5 Link to comment Share on other sites More sharing options...
lpgunit Posted June 30, 2014 Share Posted June 30, 2014 Not bad dude, are you planning to have this one rigged to IV or just SA/VC? Oh, and btw, you used Mudbox for the Kit Kittredge ped you made, right? Link to comment Share on other sites More sharing options...
datganjasmuggla Posted July 1, 2014 Share Posted July 1, 2014 Looks really good, nice work! Link to comment Share on other sites More sharing options...
Cautious Posted July 1, 2014 Author Share Posted July 1, 2014 ipgunit i did indeed thanks for the comments so far, i retopologized the HD model. heres a comparision Link to comment Share on other sites More sharing options...
ClaudX Posted July 1, 2014 Share Posted July 1, 2014 Good job! The proportions look perfect, except for the ears which seem to droop down a bit. Other than that, you nailed it! Agem 1 Link to comment Share on other sites More sharing options...
almico Posted July 1, 2014 Share Posted July 1, 2014 You already know I'll help you out. Cautious 1 Link to comment Share on other sites More sharing options...
Cautious Posted July 1, 2014 Author Share Posted July 1, 2014 (edited) Thanks guys I finished retopologizing then i baked the detail on to a 512/512 Res texture, since gta iv and gt 5 use that res for there textures... Edited July 1, 2014 by scarface2k_gtasa Colognenigguh, almico, Delta India Echo and 2 others 5 Link to comment Share on other sites More sharing options...
almico Posted July 1, 2014 Share Posted July 1, 2014 Looking good. The top of his ear needs bringing in though Link to comment Share on other sites More sharing options...
johnthedev Posted July 1, 2014 Share Posted July 1, 2014 (edited) I say 1k or 2k res would be nice.But this is actually pretty good. Edited July 2, 2014 by johnthedev Link to comment Share on other sites More sharing options...
lpgunit Posted July 2, 2014 Share Posted July 2, 2014 Assuming that GTA V for the PC would be using 1024x1024 textures I'd say you should go for a more higher-def face shoop. Agem 1 Link to comment Share on other sites More sharing options...
Cautious Posted July 2, 2014 Author Share Posted July 2, 2014 I payed attention to the comments, i fixed his ears, and i created a 1024/1024 texture, adjusted a few things like the hair any eyes Mr.ClaudeFan and lpgunit 2 Link to comment Share on other sites More sharing options...
Johnny_D Posted July 2, 2014 Share Posted July 2, 2014 It looks great! But the eyes would keep throwing it off, since he looks.... well.... creepy. Colognenigguh and The Dedito Gae 2 Link to comment Share on other sites More sharing options...
indraCG Posted July 2, 2014 Share Posted July 2, 2014 (edited) good work man...but yeah he look creepy... and the neck is too straight like a pipe or something, and i think you should use the cutscene tommy as reference instead of the ingame ones that also creepy... Edited July 2, 2014 by indra. The Dedito Gae 1 Link to comment Share on other sites More sharing options...
Cautious Posted July 2, 2014 Author Share Posted July 2, 2014 The thing is, Tommys eyes are weird no matter what, for example, But i have tweaked them alittle more so there not as weird looking Link to comment Share on other sites More sharing options...
Legomanarthur Posted July 2, 2014 Share Posted July 2, 2014 It's looking pretty good I love the last pic Link to comment Share on other sites More sharing options...
t0grul Posted July 2, 2014 Share Posted July 2, 2014 At last pic the head is too small for this body and the eyeballs are weird too. But overall pretty well done. Keep it up Link to comment Share on other sites More sharing options...
Cautious Posted July 2, 2014 Author Share Posted July 2, 2014 if someone could give me a example of how the eyes should look, that would help me out alot..... Reizov and Colognenigguh 2 Link to comment Share on other sites More sharing options...
almico Posted July 2, 2014 Share Posted July 2, 2014 Send me the model over fb if you want me to tweak and correct some things mate lpgunit 1 Link to comment Share on other sites More sharing options...
Cautious Posted July 2, 2014 Author Share Posted July 2, 2014 i would but i wouldn't be learning if you could perhaps point out the faults with references i will learn as well as progress and improve, thanks though Link to comment Share on other sites More sharing options...
johnthedev Posted July 2, 2014 Share Posted July 2, 2014 nice really like it. Link to comment Share on other sites More sharing options...
Ash_735 Posted July 2, 2014 Share Posted July 2, 2014 Just pointing out here, why didn't you use the cutscene model head? That one is better detailed and has actual eyes, unless you were trying to keep it as close to the In-Game model as possible. Link to comment Share on other sites More sharing options...
Cautious Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) @Ash_735, Honestly it didn't cross my mind, i forgot that the cutscene models are more detailed, but on that note i just installed vice city again to get the model to compare, in addition, the only issue is the eyes i gathered from the comments, so i will try and get them looking less creepy.... EDIT - i looked at the cutscene model and done a few tweaks to my model, also done a new texture, is this one better than before hopefully the eyes looks better now ?.... Edited July 3, 2014 by Cautious lpgunit, Colognenigguh and The Dedito Gae 3 Link to comment Share on other sites More sharing options...
Delta India Echo Posted July 4, 2014 Share Posted July 4, 2014 I prefer the ingame-based one better. But I love everything about it. Nice work. Link to comment Share on other sites More sharing options...
Cautious Posted July 4, 2014 Author Share Posted July 4, 2014 (edited) The model is pretty much complete, other than his jewelry and his watch of course . needs a few texture adjustments and tweeks but i'm pretty much satisfied with this project any suggestions ? Edited July 4, 2014 by Cautious Reizov, lpgunit and Colognenigguh 3 Link to comment Share on other sites More sharing options...
Johnny_D Posted July 4, 2014 Share Posted July 4, 2014 Stupid question. You used Turbosmooth on the model also right? I can see from the Tommy shirt that it kinda looks like it. (Used it on a original Tommy model once and got the same results) Link to comment Share on other sites More sharing options...
Jinx. Posted July 4, 2014 Share Posted July 4, 2014 Looks like a Japanese guy for me right now Link to comment Share on other sites More sharing options...
Johnny_D Posted July 4, 2014 Share Posted July 4, 2014 Closest to the real thing in my opinion, by FidoX. PacketOverload_x64bit 1 Link to comment Share on other sites More sharing options...
Cautious Posted July 4, 2014 Author Share Posted July 4, 2014 (edited) @johnny_D what are you talking about , no i didn't use turbo smooth, and from this picture no you didn't get the "same result", so don't be a dick if your going to make a comment at least make it a productive one not a stupid one. @darthvader taking alook at it i see your point, after spending so much time on one thing i tend to make to many adjustments i will fix it, and also keep in mind guys this isn't the final so please make constructive comments for it to improve don't just be asses Edited July 4, 2014 by Cautious PacketOverload_x64bit 1 Link to comment Share on other sites More sharing options...
Gummy Posted July 4, 2014 Share Posted July 4, 2014 You should use the cutscene model as the comparison model. FidoX 1 Link to comment Share on other sites More sharing options...
Johnny_D Posted July 4, 2014 Share Posted July 4, 2014 (edited) I was asking you, didn't say its factual. Being a dick? This is a discussion board, be open to opinions/criticism. YOUR attitude is quite bad, not mine. Edited July 4, 2014 by Johnny_D Link to comment Share on other sites More sharing options...
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