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Do people criticize/nitpick GTA 5 too much?


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TweezingThen

I remember when this game came out, it got 10/10's across the board, and when I played the game, it really showed. Flashforward to now and it seems like all people do is rip this game apart. I understand that when playing a sandbox game as ambitious and large as GTA 5, the human imagination may surpass what's available (trust me, i know. It happens to every sandbox game), but everyone seems to forget that Rockstar did a fantastic job at refining the gameplay, creating the characters, level design, set pieces/missions, vehicles, etc. But still, all I ever hear are complaints. Just today in GTA 5, I chased a guy that stole a wallet on foot and it felt pretty damn surreal as I saw Michael sprint passed pedestrians in the middle of conversations, eating, taking money out of ATM, etc, with anxious traffic, busy buses, and the Atomic Blimp hovering above in the sky. It's just cool little details that make the game feel amazing. Sure, the game doesn't quite have the initial shock and awe value as when you first played it, but damn, what game does? it's really fun, and in my opinion, the best GTA game thus far. Maybe everyone needs to stop nitpicking this game to death and stop with the whole "DIS GAEM NEEDS MORE CITIES OR I AM GONNA KILL MYSELF."

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Yes. Why? Because people tend to expect a heck more than what's being teased.

 

e.g.

One preview stated that Trevor's blazer was the only source of light in the middle of the desert.

Many people in these forums took it as "The Night will be Pitch Black and lights will really mean a thing".

In the end, it only meant "The desert in GTA V that Trevor was on(Near Sandy Shores airfield) is very unpopulated, you can't see lights from homes around him".

Then, people reacted like "Oh! They gave us the dumbed down versions! WTF! They even let the previewers play the full version with Pitch Black nights! Return our money, C*!".

Edited by <Yang3
  • Like 4

There were flaws, but does that mean it's bad? No. It means it's not the best game in the series. IMO, it's the 3rd best, but you have to look at the game not by things that were cut, but the attention to detail, map size, etc. Yes the story wasn't all that good, but the map is incredible and the missions and customization make up for it.

Edited by The7thOne
  • Like 1

Nope. When they strip away a bunch of features that were even present in IV there's a reason to complain.

Complaining has something to do with reacting to something which SHOULD HAVE BEEN DONE as PROMISED.

Nitpicking has something to do with exaggerating something's FLAWED aspect.

 

You're right, though. There were good features in IV which were removed from V, that deserves our complaints. But, I don't think it makes V bad at all since V has its own UNIQUE features.

It's possible to criticise the game and still appreciate the finer points. I don't think GTA V deserves to be labeled a "bad" game at all, but at the same time I don't feel people nitpick that much.

 

Speaking from experience it was a lot worse when GTA IV released. GTA V gets off lightly.

Yes.

 

You'd think this was a forum full of Watch Dogs, Sleeping Dogs and Saint's Row fans. Not GTA "fans" themselves! People on here like to complain A LOT. I don't even know why they bother playing the game if they don't like it.


I LOVE the story mode and the missions, absolutely brilliant. It's just when it comes to free roam, the lack of enterable buildings really bothers me.

did it bother you in GTA III, Vice City, San Andreas and IV too?

Yes.

 

You'd think this was a forum full of Watch Dogs, Sleeping Dogs and Saint's Row fans. Not GTA "fans" themselves! People on here like to complain A LOT. I don't even know why they bother playing the game if they don't like it.

 

 

I LOVE the story mode and the missions, absolutely brilliant. It's just when it comes to free roam, the lack of enterable buildings really bothers me.

did it bother you in GTA III, Vice City, San Andreas and IV too?

Personally, I've had criticisms for every major GTA game on consoles, but I still love the series...and I'm certain that the others who criticize it feel the same.

 

It's not black and white like some of you guys try to make it out to be.

  • Like 3

Its a remarkable achievement and a brilliant game - that they keep updating for free may i mention. While some people impatiently wait for heists, R* gives us extra content to appeas us during the wait, yet people still complain. The whole micheal aspect of the SP has major undercurrents of the culture we live in = entitled to everything, want the newest, best, always and it better be now! Yet people still complain and aren't prepared to wait.

Sure it could be improved (and is being) with help from consumer feedback, but for what its worth: Its a masterpiece.

 

(Now bring in First Person view on 360/PS3 so we can appreciate the masterpiece in closer detail)

  • Like 1

GTA V is far from perfect, but it's still a great game that offers MUCH more than other games that cost the same prize.

 

Critizising is a good thing, but it should be fair and constructive.

 

I think the main problem is the gigantic hype by R* with the first trailer, their secretiveness and all those promises. It led the People to get the imagination of a millenial-game that kicks every game's (and every previous GTA's) ass. Everybody thought we would get THE game, THE perfect GTA.

 

In my opinion GTA V doesn't live up to the massive hype that was built by R* and the people themselves. GTA V could have been way better and I think R* kinda rushed some things. But it's STILL one of the best games on the old console generation, which proves the immense quality that R* delivers with their games.

 

My 2 Cents. Please forgive me for my English. German guy. :)

Edited by Mintal
  • Like 2

I think the main problem is that everyone wanted this game to be a sequel to San Andreas, and Dan Houser clearly stated in the first GI preview that this game was in no way going to be San Andreas 2.0. Everyone was expecting every feature from every previous Rockstar game, when they wanted to try something new and different...f*ck them right? What didn't help was everyone making threads about stuff that was going to be in the game when none of it was ever confirmed, or it came from one of those shady sites that just listed a bunch of made up features that they probably saw on these forums. Is the game perfect? No. Is it a terrible, broken, piece of sh*t that we shouldn't have paid for because it is so obviously unfinished? Not at all. It's a great game...but that's just like my opinion though.

  • Like 2

well theirs the san andreas fanboys who just want san andreas again they want the cj they want the jetback they want the hydralics they want the grove street they want the dancing they want the san fierio they want the chainsaw they want the hydra and if you don't give them want they want then gta 5 sucks and fuk u cockstar. then theirs the people who want realism to them "the driving sucks gta 4's driving was so much better the world isn't alive in gta 5 this game isn't realistic at all this game sucks i want my 60$ back cockstar" so yea the gta fanbase is a pretty picky one and believe me when gta 5 comes to next-gen and pc people are going to bitch more for being to over-hyped. damn this is a long post

Edited by iam2fresh
BlackLightning

This is my least favorite game in the series. It's so bad that I have no desire to ever play it again, and that has literally never happened with past games. And it's for one reason -- the cops are over-f*cking-powered. They make rampaging through the city completely unfun. Is that even a word? I don't think it is. But f*ck it. I am really hoping the next gen version gets a massive cop AI update. I noticed a lot of upgrades with the graphics, so I don't think it's a stretch that they will address this as well. And they better add Euphoria back in as well. You never get moments like what's in my avatar, and that's one of the reasons GTA IV was and still is awesome.

Edited by BlackLightning

I LOVE the story mode and the missions, absolutely brilliant. It's just when it comes to free roam, the lack of enterable buildings really bothers me.

did it bother you in GTA III, Vice City, San Andreas and IV too?

III was first 3D GTA, so it's ok, while VC was a rushed game, it also had few interesting interiors. SA & IV had more & better interiors. It's just shame that game like V lack those things.

Edited by AnDReJ98

Not really, it's just that in a public forum like this those who have something negative to say will be louder than those who have positive things to say. Not many people will make a topic and say ''oh man I like X feature so much'' because they don't feel the need to do so, they just enjoy it. But, on the other hand, whoever has something bad to say will come here and say it out lout. Add to that the fact that same topics get covered multiple times (have we discussed yoga yet?) and you get a disproportionate amount of negative topics that makes it seem like people hate the game when reality is much different.

  • Like 2

GTA V is far from perfect, but it's still a great game that offers MUCH more than other games that cost the same prize.

 

Critizising is a good thing, but it should be fair and constructive.

 

I think the main problem is the gigantic hype by R* with the first trailer, their secretiveness and all those promises. It led the People to get the imagination of a millenial-game that kicks every game's (and every previous GTA's) ass. Everybody thought we would get THE game, THE perfect GTA.

 

In my opinion GTA V doesn't live up to the massive hype that was built by R* and the people themselves. GTA V could have been way better and I think R* kinda rushed some things. But it's STILL one of the best games on the old console generation, which proves the immense quality that R* delivers with their games.

 

My 2 Cents. Please forgive me for my English. German guy. :)

One other aspect of the hype is when you take into consideration previous Rockstar games. For me, their best games are SA and RDR. While I have criticisms for these games as well, they were almost perfect open world games, with tons of fun side activities.

 

People expected a lot because they know what Rockstar is capable of and for some, V just did not deliver.

 

There's no doubt people will complain about something no matter what, but I think there would have been a lot less complaints if Rockstar improved on past side activities from the old games instead of doing away with them completely.

Edited by bish0p2004
  • Like 2

Well, lets say that GTA III, VC, SA, IV and EFLC were all PERFECT - what's wrong with them removing features from that? What's wrong with it not doing certain things that those games have done? If those games were so perfect, why do you want more of the same thing?

 

What V did was refine the experience. GTA is a general crime game which in the past has focused on gang warfare and revenge plot-lines, yet V focuses on the more lucrative sides of crime - it's a blatantly crime-caper inspired masterpiece which was critically acclaimed (as with all the other major GTA releases) and has had a huger success than any game in the past. I doubt they're going to focus so particularly on heists again in the future, and I think in fact that any future GTA games will also do a similar act of refining the experience to part of what previous GTA's have already done, and it will completely shock and surprise us. It may alienate old fans and bring in new ones.

 

 

So yes, they "stripped" some stuff down from IV (though if you can manage to count the NEW features, you might see how that's actually a great thing) - just like IV was relatively stripped down from SA. R* are becoming a more professional company, rather than one which flukily make somewhat cheesy games into masterpieces and instead start off building masterpieces. They're taking risks and coming up with new ideas instead of recycling the old ones...

  • Lots of interiors - check.
  • Big map - check.
  • The usual vigilante/paramedic/fire-fighter side-missions - check.
  • XX amount of missions - check.
If they just did that, they'd be a terrible games company - and the series would become akin to EA's yearly Fifa releases. Sure, you might personally be entertained for quite a while by having the same check-list of basic elements added with barely any thought or inspiration, but eventually it would get old, and the GTA series would die a slow withering death, kind of like Assassins Creeds often recycled game-play elements. If they'd done the same thing they did with the last GTA, but better, they'd have not reached anywhere near the success they did have, because while most of the IV fans would have been happy with playing the same game with a new face, they'd lose a lot more for failing to come up with something original, and the franchise wouldn't grow or gain any new fans, basically dooming future games.

 

 

So basically, if you think V is worse than IV, you need to stick to the IV forums. Nothing is going to change, and you should know that it doesn't need to - and is in fact better off not doing, so the series can go on to continue being enjoyed for generations to come, and you can continue happily fixating on those games you thought were so perfect in comparison, because if whichever game you prefer is so perfect, why does there need to be anything newer/better? By that logic, the series should just put a full-stop there, and to you it can do. But accept that to most, this is very righteously like a whole new chapter. Each chapter sure has to start out with a paragraph much shorter than those to come, but it sets the direction for the rest of the chapter, which is already shaping up to be pretty damn epic.

Edited by Deji
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