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Hardcore Mode


Im2akillerfish
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Im2akillerfish

Planned starting RDR in Hardcore mode, and thought, could V have some kind of hardcore mode?

 

Changes would include:

 

No health regeneration.

 

All special Vehicles and Weapons needs to be purchased. They share their price with their Online counterparts. All special vehicles that are free in online have the price they had when they were glitched in online.

 

The game is locked on Free Aim.

 

Limited retries in Missions, and no Skipping.

 

Similar to GTA Online, whenever a police officer sees the player driving a stolen vehicle, he/she will gain a wanted level.

 

Special abilities would be either removed completitly, or edited so they are drained twice as fast.

 

 

 

Stuff that needs to be planned more:

 

Police. They are already hardcore-ish.

 

Less health. It's already pretty easy to die from bullets. While it would force people into cover, ones frustration levels would increase.

 

More accuracy on enemy gangs. Same reason as above.

 

Money: As in RDR, money could be hard to get, but it shouldn't prevent players from purcasing properties, for example the infamous golf club.

 

Post your ideas and discuss! Could this gamemode work?

Edited by Im2akillerfish
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ViceCityStalker

I always believe there is space for a hardcore mode albeit if I prefer the game to be hardcore as the default.You can somewhat make the game hardcore by playing sp with free-aim no gps/waypoint markers.As for online the fact that the auto-lock is so piss easy it`s like shooting a fat girl in a rodeo with a bazooka,I mostly play online free-aim it makes the game more enjoyable for me.

 

And yeah I seemed to go to hell and back there for a bit but f*ck yeah they should have a hardcore mode option that adjusts all things accordingly.

Edited by ViceCityStalker
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TheTechPoTaToCHIP

People call it hardcore mode, I call it masochist mode. But I do think the base game is on the easy side. I never died once during my first play through.

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Add one more:

 

GTA IV's driving.

 

It's definitely harder, but it's more enjoyable, and overall better, unlike the dumbed-down crappy arcady sh*t that we got now.

Edited by Kampret
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ViceCityStalker

Add one more:

 

GTA IV's driving.

 

It's definitely harder, but it's more enjoyable, and overall better, unlike the dumbed-down crappy arcady sh*t that we got now.

 

I hope they do something here it`s in need of a massive band aid.

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Billy Benedict

They need to add Bills, and maybe make you buy food. That would make Franklin's life pretty difficult at the beginning, and paying bills would make Michael's life f*cking suck. Id love that immersion. Everyone in his house treats him like shxt, then you gotta pay like a heap of money for these assholes, sounds great!

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Detective Phelps

Make it like Fallout, where we have to eat, drink and sleep.

 

 

 

Haters gonna hate.

 

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ViceCityStalker

Make it like Fallout, where we have to eat, drink and sleep.

 

 

 

Haters gonna hate.

 

 

f*ck yeah this could be like the hardcore hardcore mode for the OG gangsta`s,I actually rather enjoyed that feature in New Vegas.

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A similar game mode that was in samp can't remember the name but they should replicate this.

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Planned starting RDR in Hardcore mode, and thought, could V have some kind of hardcore mode?

 

Changes would include:

 

No health regeneration.

 

All special Vehicles and Weapons needs to be purchased. They share their price with their Online counterparts. All special vehicles that are free in online have the price they had when they were glitched in online.

 

The game is locked on Free Aim.

 

Limited retries in Missions, and no Skipping.

 

Similar to GTA Online, whenever a police officer sees the player driving a stolen vehicle, he/she will gain a wanted level.

 

 

 

 

Stuff that needs to be planned more:

 

Police. They are already hardcore-ish.

 

Less health. It's already pretty easy to die from bullets. While it would force people into cover, ones frustration levels would increase.

 

More accuracy on enemy gangs. Same reason as above.

 

 

 

Post your ideas and discuss! Could this gamemode work?

Please yes. Then i would play the story for a third time. All past GTA games (except the Stories and top-down ones) i played so much times over. SA and IV i replayed like 10 times and they both have 100 story missions. I only beat V twice, the only reason i even played it a second time was to get a different ending and more money from the heists. I really didn't enjoy V's story, but with this Hardcore game type, i would definitely play it again and maybe even enjoy it a little.

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Free-aim is hardcore?

 

Free-aim should be standard, you know like in every other game ever.

 

It's 2014, free-aim shouldn't even be an option.

Edited by Guest
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WildBrick142

I think missions should be like previous GTA's. No retries, no checkpoints. If you fail then you have to go to the mission start again and will have to do the entire mission all the way from beginning, no matter how long it is.

Edited by WildBrick142
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poland stronk

Hardcore mode:

-no health regen

-limited amount of weapons you can carry

-death means death, no respawns at hospital

-getting busted would mean 100k minimum bribe if arrested for serious crime

-3 chances at mission if you die one more time - game over

-special ability lasts shorter and is harder to regain

-no autosave and saving only available in safe-houses

-no checkpoints during missions

-sixth wanted level reintroduced

-repairing, tuning and buying vehicles is much more expensive

-trevor's rage ability doesn't give him invincibility

-franklin's driving reflexes doesn't improve driving only slows time

-iron man mode - only save&exit if you die you won't be able to load previous save

 

That's about it. It would be next Dark Souls if those would be applied.

Edited by poland stronk
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Grichka Bogdanoff

I think missions should be like previous GTA's. No retries, no checkpoints. If you fail then you have to go to the mission start again and will have to do the entire mission all the way from beginning, no matter how long it is.

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Trevorphilipjfry

I genuinely wouldn't mind if the overly realistic features, like the need to sleep and eat, or traffic violations and stuff were added in a separate hardcore mode of the game.

 

Then everyone could get what they want

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Im2akillerfish

I think missions should be like previous GTA's. No retries, no checkpoints. If you fail then you have to go to the mission start again and will have to do the entire mission all the way from beginning, no matter how long it is.

I thought of this, but realized that there are many missions which are extremingly long, and failing, for example The mission where one has to drive the packer to paleto bay and failing to take down one more cop would cause huge frustration.

But consireding that this is Hardcore mode, it is a good option.

Edited by Im2akillerfish
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Never played RDR on normal mode, is it really that much easier than "Hard"core mode? because that was pretty easy too

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Racecarlock

Free-aim is hardcore?

 

Free-aim should be standard, you know like in every other game ever.

 

It's 2014, free-aim shouldn't even be an option.

Bullsh*t.

 

Jesus, do you really go through life like this? Like, at restaurants do you say they should only offer your favorite food? At music stores do you say they should only sell music you like?

 

Do you even try to understand that options are a good thing? I mean, we're talking about a video game, not a military fitness test.

 

Edit: Stick fuel in there too so people stop asking for it in the normal mode.

Edited by Racecarlock
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Free-aim is hardcore?

 

Free-aim should be standard, you know like in every other game ever.

 

It's 2014, free-aim shouldn't even be an option.

Jesus, do you really go through life like this? Like, at restaurants do you say they should only offer your favorite food? At music stores do you say they should only sell music you like?

 

Yep.

 

Everything else is a waste of either time, people or resources.

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Racecarlock

 

 

Free-aim is hardcore?

 

Free-aim should be standard, you know like in every other game ever.

 

It's 2014, free-aim shouldn't even be an option.

Jesus, do you really go through life like this? Like, at restaurants do you say they should only offer your favorite food? At music stores do you say they should only sell music you like?

 

Yep.

 

Everything else is a waste of either time, people or resources.

 

Given your previous contribution to this thread, I'm gonna go with "Not sure if sarcastic".

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Lock n' Stock

I thought the police was already hardcore..

Meh.. :p

Oh, they're hardcore alright. So hardcore they have almost as much accuracy as you do.

 

This would be a perfect GTA for me if it weren't for those guys. I can only imagine how bad it would be without regenerating health.

Edited by xXGst0395Xx
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Free-aim is hardcore?

 

Free-aim should be standard, you know like in every other game ever.

 

It's 2014, free-aim shouldn't even be an option.

Free-aim is needed when the game is on a console and its not running at a steady FPS.

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chrisscorsese88

They need to add Bills, and maybe make you buy food. That would make Franklin's life pretty difficult at the beginning, and paying bills would make Michael's life f*cking suck. Id love that immersion. Everyone in his house treats him like shxt, then you gotta pay like a heap of money for these assholes, sounds great!

 

 

Make it like Fallout, where we have to eat, drink and sleep.

 

 

 

Haters gonna hate.

 

 

 

Sorry guys, but these are terrible ideas. San Andreas had it perfect where you just have to eat, but I wouldn't want a game where you have to also drink/sleep/pay bills/etc. This is called realism, and a game with all that realism isn't even fun. I like to play games that are fun, if I wanted realism, I wouldn't even play video games.

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They need to add Bills, and maybe make you buy food. That would make Franklin's life pretty difficult at the beginning, and paying bills would make Michael's life f*cking suck. Id love that immersion. Everyone in his house treats him like shxt, then you gotta pay like a heap of money for these assholes, sounds great!

 

 

Make it like Fallout, where we have to eat, drink and sleep.

 

 

 

Haters gonna hate.

 

 

 

Sorry guys, but these are terrible ideas. San Andreas had it perfect where you just have to eat, but I wouldn't want a game where you have to also drink/sleep/pay bills/etc. This is called realism, and a game with all that realism isn't even fun. I like to play games that are fun, if I wanted realism, I wouldn't even play video games.

 

 

But we are discussing about a hardcore mode for GTA V, not realism for GTA V.

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chrisscorsese88

But we are discussing about a hardcore mode for GTA V, not realism for GTA V.

 

A hardcore mode without adding "realism" could include non-regenerating health, enemies doing more damage, you dishing out less damage to enemies (with the exception of a headshot), and no mini-map (which is already an option). There is no need to add the things I pointed out in my post earlier about having to eat/pay bills, those don't add difficulty, all they would do is annoy people and it would actually make me play the game a lot less. Having the former (no health regeneration, enemies do more damage) would make me play the game a lot more.

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But we are discussing about a hardcore mode for GTA V, not realism for GTA V.

 

A hardcore mode without adding "realism" could include non-regenerating health, enemies doing more damage, you dishing out less damage to enemies (with the exception of a headshot), and no mini-map (which is already an option). There is no need to add the things I pointed out in my post earlier about having to eat/pay bills, those don't add difficulty, all they would do is annoy people and it would actually make me play the game a lot less. Having the former (no health regeneration, enemies do more damage) would make me play the game a lot more.

 

 

If you got way less mission pay-outs? Realism is almost the same as hardcore for me.

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chrisscorsese88

If you got way less mission pay-outs? Realism is almost the same as hardcore for me.

 

So you're telling me having to go to restaurants and filling your car with gas is 'hardcore'? Sorry, but I fail to comprehend this logic.

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Im2akillerfish

Let me clear this out. Hardcore mode in this case means tweaking the current game mechanics, so they make the game more difficult. No new mechanics would be added. Go check Info about RDR hardcore mode to see what I mean.

 

I'll add payouts to the Planned section. The player should still be able to buy Golf club.

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