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3DS Custom Animations and using biped?


identitymatrix
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identitymatrix

Does anyone know how to use the biped for creating custom animations?

 

I know how to animate it and all but I don't know how to export that animation with OIV because there is no root bone to choose.

 

Do I have to rig the bones to a model?

 

I'm not too sure on this.

 

 

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Maro Hannover

You have to post this in Modeling not coding.

 

Just Copy what all you wrote in Notepad and when this get deleted make the topic at modeling and paste it. VERY SIMPLE

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