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Carface80

[WIP|SCR] Blue Ovals

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Rocket350

Will you do the damaged parts, shadow and collision for the conversion in classic GTA?

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Carface80

@rocket I needs to re-learn coverting to SA. I forgot how hard getting the car to SA. The wings are removable

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Carface80

bump...

 

modeling is almost done, im starting to optimize the model,

 

For my first time......a key!

ohlookakey.jpg

 

Engine, missing a power steering pump and a few hoses and exhaust manifold.

engine2.jpg

 

undercarriage, only the differential needs to do.
peepingtom.jpg

Edited by Carface80
  • Like 7

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Nik.

OMG A KEY!

 

Does the engine starts up when you turn the key??

 

 

:p

 

Looks good Brian. ;)

Edited by Nik.
  • Like 1

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Carface80

@nik thanks, the engine may not run because of it needs an ignition coil :D Still have to add some kind of keychain :D

Edited by Carface80
  • Like 1

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Carface80

Time to bust Forza's superiority over scratch made amateurs.... really their muscle cars models sucks ass. noticed the side windows are "pushed out" looks in reality they are pushed in. The roof is boxy and looks thin compared to a real one (below) just looks at the roof itself, looks like one of those cheap scale model cars.

 

Remember model from Ganjca, Burner and Chong Mcbong etc.. (albeit low poly) are far more superior than this rubbish

 

decouvrez-la-chevrolet-camaro-z28-69-de-

 

oh humanity, look at the roof! notice the wheel looks like a tonka toy car! Overall looks and feel cartoonish (suits well on every Pixar cartoons)

8180962273_44b411a560_z.jpg

 

Look at the real car, with the same view from the first screen the roof is thicker, side glass pushed in a bit more and the side window curves a bit (opposed to Forzas perfectly flat)

Chevrolet-Camaro-SS-396-1969-9.jpg

Edited by Carface80
  • Like 2

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RoadRunner71

They certainly don't look too good for being made by profesionals. Remind me to some site which sold 3d models for a not too cheap prize and which weren't either too accurate.

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Carface80

@roadrunner I think the modelers hates muscle cars, because Japanese and European cars are somewhat better modeled. tubosquid had a lot of grossly innacurrate car models cost about 100 bucks.

Edited by Carface80

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RoadRunner71

Well, I don't know the actual reasons behind it but seems like the American classics no longer interest as much as they used to, sadly. Just compare the old Driver games with the latest driving games; the supercars and ricers have taken the place of the muscle cars.

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Nik.

True that RoadRunner very true...

 

 

Kids today dont see the love of the classic, the effort the makers made, the love for a vehicle...the beauty in restorations etc.

 

today its all just buy and throw away when there is a problem, not only with cars but life overall.

 

I hate it.

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Carface80

@roadrunner you can tell the amount of download on every gta mod website Lamborghini or Ferrari gets stupid large amount of downloads and they virtually saturated every mod sites. Ive seen 3 Aventador releases in a week..

 

@nik I drove all kind of newer car, and most of these cars cannot match the charm of older cars. Many car owners have no clue how to replace a spare tire, or anything basic mechanical skills.

Edited by Carface80

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Carface80

bump

 

more engine details...few bracketd, pipes and exhaust manifolds..

 

oh yes it comes with air conditioning, so its handy in the summertime :D

 

Polycount: 164K (modeling is almost done)

 

 

 

enginerd.jpg

Edited by Carface80
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Rocket350

@Carface Forza models are crap before converting them into the game a lot for modeling and correcting geometry. In the new games almost no older Japanese and North American classic cars, so I still play in the GTA, and I love to visit your threads

 

ADD:

WOOOAAH 164K :panic:​ without extras and damaged parts, it's too much for GTA. :colgate:

Edited by Rocket350

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Nik.

 

@nik I drove all kind of newer car, and most of these cars cannot match the charm of older cars. Many car owners have no clue how to replace a spare tire, or anything basic mechanical skills.

 

I know, Im a old mechanic myself, iI got a S4 Avant from 2004, that one on my pics, It's pretty plastic and everything but the charm with it is the engine, still its nothing compare to a american V8 sound and mech friendly.

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stratumxspb

Polycount: 164K (modeling is almost done)

Wh... what? 164k? It's too much for gta, too much.

Among all of my models, only one has over 100k - M35A2. (F100 prepares to beat that record, btw) )

 

And, maybe you will remake that rims? They have no nuts and wrong form, typical ford's steel rim.

But it will be better, if you make these.)

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Carface80

@nik some of the well executed cars are exception (good styling or fun to drive) and most of them are exotic or sporty cars.

 

@stratum youre right the bullit type wheels is much cooler, this is the reason i havent made any changes on the steel wheels because i am not sure what kind of wheels i want. 160k is really steep, but as long it runs on my old PC is good enough for me. I am incorporating lod models and texture size under 1mb.

Edited by Carface80

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Nik.

I know, I saw their Volvo S60R and almost went into Rage lol. (before the audi I had a odenary S60.)

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Carface80

@rocket350 if stratum models a chevelle or 69 camaro i guarantee its better than most of forza muscle cars. I finds juiced models fare a little better than forza muscle cars. GTA4 it doesnt need damaged parts, just add another 12k for For low poly LOD1 counterparts. People tend to call it a "taxi bug" but one time im driving if found a row of my land cruisers parked in one stretch of road or a row of a same cars. I noticed this kind of bug since gta vice city.

Edited by Carface80

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ALMOST610

@stratum youre right the bullit type wheels is much cooler, this is the reason i havent made any changes on the steel wheels because i am not sure what kind of wheels i want.

 

The Models looking great, If your not sure on the wheels you could always do what Ford Australia did with the XD and XE Steelies, little bit of black spray paint and a center cap to "Class" them up a bit.... LOL

 

xdxeGLrim.jpg

 

Nah, Im sure you'll make a nice set of rims for the car though, I think they don't look too bad with some 12 Slotters.

http://declutched.com/wp-content/uploads/2014/05/IMG_55221.jpg

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RoadRunner71

Well, those are some hideous cheap looking wheels.

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Carface80

@almost610 interesting suggestion, the 12 slotters suits well, but they more common on 69 fairlanes and 67-69 mustangs. I might try the american racing torque alloy wheels first (aka bullitt wheels)

 

@roadrunner that wheels needs a little makeover, to make them cooler.

 

@nik those turbo charge in line 5 are awesome. Then combined with manual transission.

Edited by Carface80

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Nik.

@nik those turbo charge in line 5 are awesome. Then combined with manual transission.

 

Yep it was a good ride, but it lack of power and space. :)

 

Which I doubled (both the hp and space) with the Audi lol.

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Rocket350

How about these rims?

1966_ford_fairlane-pic-2530.jpeg

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RoadRunner71

Brochure from 1966; just leaving this here...

 

2.jpg

Edited by RoadRunner71
  • Like 4

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universetwisters

^ I never knew they sold the Fairlanes in the Netherlands. Either that or they printed out ads for multiple languages.

Edited by universetwisters
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RoadRunner71

It was only for the models exported to the Netherlands.

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Carface80

@rocket i know this photo is comming, for some reason i associated these wheels with the classic mustangs. These wheels are found on fairlane gt, they got those neat hood trim.

 

@roadrunner interesting brochure, us automakers sold some of their compacts and intermediate cars in europe, most of them are probably six cylinder with manual gearbox.

 

@universe lol maybe they still have dutch speaking customer somewhere in old new york lol. These fairlanes are mid sized car, but in europe they are huge. I wonder how far these fairlane can go before making through narrow winding roads or making through the next petrol station?

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Carface80

Taken from my 68 mustang, wheels just been given a partial HD upgrade, the wheel needs to be modified to reduce z-fighting clipping effects.

 

loveisred1.jpg

loveisred2.jpg

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stratumxspb

Taken from my 68 mustang, wheels just been given a partial HD upgrade, the wheel needs to be modified to reduce z-fighting clipping effects.

13 inches?)

Tire is too small and/or rubber is too big.

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universetwisters

@universe lol maybe they still have dutch speaking customer somewhere in old new york lol. These fairlanes are mid sized car, but in europe they are huge. I wonder how far these fairlane can go before making through narrow winding roads or making through the next petrol station?

That was exactly what I was thinking, especially since the largest car they sold in the Netherlands I can think of around that time period would be an Opel Manta (no surprise there). At first I thought it was an ad for when they sold it in South Africa though, seeing as Afrikaners was somewhat close to Dutch, but yeah, I wouldn't think a car like that would do too good on the small euro streets at the time.

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