Richie Makyura Posted September 4, 2017 Share Posted September 4, 2017 Just thought I'd update the first post so that users who visit this topic don't have to scroll down and look for everything. Now everything is in one place and more organised. Intersting Post Savidge, In that case I Can delete this files? Link to comment Share on other sites More sharing options...
savidge Posted September 4, 2017 Author Share Posted September 4, 2017 (edited) Intersting Post Savidge, In that case I Can delete this files?Yes, you are able to delete the files listed on the first post without worrying about your game crashing. Edited September 4, 2017 by Savidge LaDiDa and Richie Makyura 2 Link to comment Share on other sites More sharing options...
XanaBax Posted October 25, 2017 Share Posted October 25, 2017 (edited) Deleting LD_BUM.TXD causes the game to freeze during OG Loc mission when you pick up OG Loc from LSPD (right when the cutscene is supposed to start playing). I checked main.scm and found these lines: :TWAR7_2753...0390: load_txd_dictionary 'LD_BUM' 038F: load_texture "BUM2" as 1 // Load dictionary with 0390 first 038F: load_texture "BLKDOT" as 2 // Load dictionary with 0390 first 038B: load_requested_models 03F0: enable_text_draw 1 02E4: load_cutscene_data 'SMOKE1B' Then the mission loads the same txd file after you reach Freddy's house and go to the door of his house. :TWAR7_5858...0390: load_txd_dictionary 'LD_BUM' 038F: load_texture "BUM1" as 1 // Load dictionary with 0390 first 038F: load_texture "BLKDOT" as 2 // Load dictionary with 0390 first So you shouldn't delete the file if you're going to play the storyline missions Edited October 25, 2017 by M4k3 savidge 1 Link to comment Share on other sites More sharing options...
Philips_27 Posted October 25, 2017 Share Posted October 25, 2017 Well, models/fronted3.txd unused. Link to comment Share on other sites More sharing options...
Grumpy Cat Posted October 27, 2017 Share Posted October 27, 2017 wow, so many unused files. looks like rockstar really was in hurry. Link to comment Share on other sites More sharing options...
Vadim M. Posted January 6, 2018 Share Posted January 6, 2018 Don't make "furnitur.dat" blank.You won't be able to play burglary side mission as the game will crash if you enter a house. Looks like this file isn't useless as GTA modding wiki thinks. Link to comment Share on other sites More sharing options...
DK22Pac Posted January 6, 2018 Share Posted January 6, 2018 It looks like that description on gtamodding wiki is related to GTA 4. Link to comment Share on other sites More sharing options...
Vadim M. Posted January 6, 2018 Share Posted January 6, 2018 It looks like that description on gtamodding wiki is related to GTA 4. Not really Link to comment Share on other sites More sharing options...
DK22Pac Posted January 6, 2018 Share Posted January 6, 2018 Yes, there's a SA icon on the left and description for IV on the right. You can fix mistakes on a wiki yourself if you found them. Just log-in with your GTAForums account data and do the job. NicusorN5, RyanDri3957V and Grinch_ 3 Link to comment Share on other sites More sharing options...
Shifaau9 Posted March 13, 2018 Share Posted March 13, 2018 (edited) umm... what about all the useless files in the .img files...? like the files left from GTA VC..? also there are a lot of unused audio files in audio folder... and some other useless lines/stuff that I found are found in: */data weapon.dat (from my info these lines are unused, as there are commented out) # Melee Weapons#£ SKATEBOARD MELEE 10.0 1.6 340 -1 1 SKATEBOARD 1 1 null## Gun Weapons#################$ COUNTRYRIFLE INSTANT_HIT 50.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 0 0 0.75 1.0 6 17 7 6 17 7 99 A018#$ COUNTRYRIFLE INSTANT_HIT 60.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 2 999 1.25 1.3 6 17 7 6 17 7 99 A038#$ SNIPERRIFLE INSTANT_HIT 40.0 100.0 358 -1 6 sniper 1 125 0.7 -0.05 0.2 0 0 0.75 1.0 6 17 7 6 17 7 99 A014#$ SNIPERRIFLE INSTANT_HIT 60.0 100.0 358 -1 6 sniper 1 125 0.7 -0.05 0.2 2 999 1.25 1.0 6 17 7 6 17 7 99 A014#################$ JETPACK USE 25.0 25.0 370 -1 9 null 1 0 0.0 0.0 0.13 1 0 1.0 1.0 0 10 3 0 10 3 99 0# handling.cfg ; ----- cars ---------------------------------;; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai ajROLLER 1000.0 1354.2 4.0 0.0 0.0 -0.1 70 0.55 0.85 0.5 3 160.0 15.0 30.0 4 E 13.0 0.50 0 30.0 1.0 0.09 0.0 0.28 -0.13 0.5 0.0 0.26 0.50 9000 1100 8804 1 1 0;;Old Data------;! ANGEL 0.10 0.05 0.30 0.065 30.0 25.0 0.93 1.00 0.7 0.1 33.0 -55.0 -0.006 0.5 0.3;;----------Old data---------------;; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z aa ab ac ad ae af ag ah ai;BLISTA 1900.0 2.1 5.5 1.9 0.0 0.0 0.2 70 0.8 0.75 0.54 5 170.0 20.0 5.0 F P 7.0 0.65 0 30.0 1.4 0.11 0.2 0.8 20000 0.25 -0.15 0.5 0.0 0 0 0 1;BELLYUP 2600.0 2.2 6.5 2.8 0.0 0.0 0.2 80 0.85 0.80 0.5 5 180.0 22.0 5.0 4 D 4.5 0.80 0 30.0 2.0 0.09 0.46 0.5 22000 0.30 -0.20 0.5 0.0 81 0 0 3;MRWONGS 3500.0 2.2 6.5 2.8 0.0 0.0 -0.2 80 0.95 0.85 0.48 5 180.0 20.0 5.0 4 D 4.5 0.80 0 30.0 1.8 0.12 0.46 0.22 28000 0.30 -0.22 0.5 0.0 81 0 0 3;YARDIE 1800.0 2.1 5.0 1.6 0.0 0.0 0.0 70 0.80 0.79 0.52 5 160.0 22.0 5.0 R P 6.20 0.55 0 25.0 1.8 0.07 0.36 0.45 30000 0.30 -0.15 0.5 0.0 2000 400000 1 1;YAKUZA 1400.0 1.9 4.7 1.6 0.0 0.25 -0.3 50 0.95 0.9 0.5 5 200.0 30.0 5.0 4 P 11.0 0.45 0 30.0 2.6 0.1 0.25 0.7 35000 0.28 -0.14 0.5 0.0 2004 0 1 1;DIABLOS 1500.0 2.2 4.5 1.9 0.0 0.0 0.1 70 0.9 0.80 0.53 5 180.0 30.0 5.0 R P 6.1 0.52 0 30.0 1.5 0.07 0.3 0.65 45000 0.33 -0.09 0.5 0.0 2000 40000C 1 1;COLUMB 3200.0 2.4 5.7 2.6 0.0 0.0 0.3 80 0.82 0.77 0.48 5 175.0 22.0 5.0 4 P 15.0 0.51 0 25.0 2.0 0.08 0.28 0.15 50000 0.32 -0.17 0.5 0.0 40 40000C 0 1;HOODS 2000.0 2.1 5.0 2.3 0.0 0.0 0.0 85 1.0 0.82 0.52 5 150.0 24.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.1 0.2 0.5 26000 0.33 -0.21 0.5 0.0 1 400000 0 1;PANLANT 2600.0 2.0 6.0 2.6 0.0 0.0 0.1 80 0.85 0.70 0.46 5 160.0 15.0 5.0 R D 6.0 0.80 0 30.0 2.2 0.07 0.2 0.45 20000 0.35 -0.15 0.4 0.0 1 0 0 1;BORGNINE 1900.0 2.1 5.0 2.2 0.0 0.0 0.0 75 1.05 0.9 0.53 4 190.0 27.0 5.0 4 P 15.0 0.54 0 40.0 1.9 0.1 0.2 0.15 10000 0.25 -0.22 0.45 0.0 0 0 0 1;IDAHO 1600.0 1.9 5.0 1.7 0.0 0.0 0.25 75 0.75 0.70 0.52 5 160.0 16.0 5.0 R P 6.2 0.55 0 30.0 1.0 0.10 0.28 0.44 20000 0.35 -0.17 0.5 0.5 0 800000 0 1;STINGER 1400.0 1.9 4.7 1.5 0.0 0.0 -0.30 85 1.2 0.85 0.52 5 200.0 28.0 5.0 F P 11.0 0.45 0 30.0 1.8 0.20 0.25 0.50 35000 0.28 -0.15 0.5 0.4 2800 400000 1 1;FBICAR 1500.0 2.0 4.9 1.6 0.0 0.0 -0.1 75 0.93 0.91 0.51 5 190.0 24.0 5.0 4 P 10.0 0.5 0 30.0 1.6 0.12 0.24 0.23 18000 0.27 -0.19 0.5 0.3 2000 200000 0 2;KURUMA 1500.0 1.9 4.9 1.4 0.0 0.0 0.15 75 0.87 0.85 0.48 5 180.0 17.0 5.0 F P 7.17 0.55 0 30.0 1.6 0.1 0.24 0.60 18000 0.27 -0.13 0.5 0.0 0 200000 1 1;TRAIN 25500.0 2.5 7.7 2.9 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 5.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.2 1.00 10000 0.47 -0.17 0.5 0.0 0 0 0 1;DODO 2500.0 1.0 10.0 1.2 0.0 1.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.50 25000 1.25 -0.17 0.5 0.0 4000000 200000 0 1;MAFIA 1700.0 2.0 4.9 1.6 0.0 0.2 -0.15 75 0.95 0.80 0.55 5 200.0 24.0 5.0 R P 10.0 0.53 0 30.0 1.5 0.13 0.2 0.65 35000 0.23 -0.16 0.5 0.5 2000 400000 0 1;CUBAN 2150.0 2.1 5.0 2.2 0.0 0.0 0.2 75 0.75 0.75 0.53 5 160.0 25.0 5.0 4 P 6.0 0.54 0 40.0 0.8 0.08 0.26 0.55 10000 0.25 -0.26 0.5 0.45 2000 0 1 1;GANGBUR 2000.0 2.1 5.0 2.3 0.0 0.1 -0.25 85 0.95 0.85 0.52 5 150.0 27.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.14 0.2 0.50 26000 0.33 -0.21 0.4 0.5 2001 400000 0 1;ZEBRA 2250.0 2.2 5.0 2.3 0.0 0.1 -0.2 75 1.00 0.80 0.52 4 160.0 26.0 5.0 R P 9.0 0.48 0 40.0 1.9 0.11 0.2 0.18 10000 0.25 -0.17 0.5 0.5 0 404000 1 1;SABRETUR 1800.0 2.1 4.5 2.1 0.0 0.2 0.1 70 1.05 0.84 0.52 5 180.0 32.0 5.0 R P 6.1 0.52 0 33.0 1.3 0.10 0.3 0.55 45000 0.30 -0.20 0.5 0.40 2000 40420C 1 1;PHEONIX 1400.0 2.3 4.5 1.6 0.0 0.2 -0.25 70 1.00 0.80 0.53 5 200.0 28.0 5.0 R P 11.1 0.52 0 30.0 1.4 0.10 0.34 0.60 45000 0.31 -0.25 0.5 0.3 2000 C00000 1 1;DELUXO 1600.0 2.2 4.9 1.7 0.0 0.0 0.2 75 0.80 0.85 0.52 5 200.0 26.0 5.0 4 P 10.0 0.53 0 30.0 2.25 0.16 0.28 0.52 35000 0.27 -0.16 0.5 0.35 2004 400000 0 1;SPAND 2400.0 2.2 5.5 2.5 0.0 0.0 0.1 85 0.9 0.8 0.47 5 150.0 15.0 5.0 F D 5.5 0.6 0 30.0 1.4 0.1 0.40 0.90 16000 0.35 -0.15 0.5 0.0 80 0 0 3;KAUFMAN 1650.0 2.1 5.0 2.2 0.0 0.1 -0.1 75 1.00 0.89 0.52 4 160.0 24.0 5.0 R P 7.0 0.47 0 40.0 2.0 0.11 0.2 0.32 10000 0.25 -0.18 0.5 0.4 0 0 1 1;LOVEFIST 2700.0 2.0 7.3 1.6 0.0 0.1 -0.1 75 0.91 0.70 0.51 5 180.0 15.0 5.0 4 P 10.0 0.40 0 30.0 1.2 0.09 0.2 0.47 40000 0.35 -0.15 0.5 0.0 2000 400000 0 1;ANGEL 800.0 1.2 2.2 1.5 0.0 0.15 0.0 103 1.2 0.86 0.52 4 190.0 45.0 5.0 R P 12.0 0.55 0 35.0 0.65 0.20 0.3 0.24 10000 0.09 -0.11 0.55 0.0 1002000 0 1 1;;the end carmods.dat #fcr900, exh_bk_fc_sa, exh_bk_fc_ta, exh_bk_fc_tc, misc_a_bk_fc1, misc_a_bk_fc2, nto_bk_s, nto_bk_tw#bf400, exh_bk_bf_sa, exh_bk_bf_ta, exh_bk_bf_tc, misc_a_bk_bf1, misc_a_bk_bf2, nto_bk_s, nto_bk_tw#nrg500, exh_bk_nr_sa, exh_bk_nr_ta, exh_bk_nr_tc, misc_a_bk_nr1, misc_a_bk_nr2, nto_bk_s, nto_bk_tw#pcj600, exh_bk_pc_sa, exh_bk_pc_ta, exh_bk_pc_tc, misc_a_bk_pc1, misc_a_bk_pc2, nto_bk_s, nto_bk_tw default.ide # melee weapons#340, skateboard, skateboard, null, 1, 50, 0# OLD REMOVED WEAPON MODELS#332, screwdriver, screwdriver, null, 1, 50, 0#337, hammer, hammer, null, 1, 50, 0#338, cleaver, cleaver, null, 1, 50, 0#339, machete, machete, null, 1, 50, 0#351, buddyshot, buddyshot, buddy, 1, 50, 0#353, tec9, tec9, colt45, 1, 30, 0#355, ingramsl, ingramsl, colt45, 1, 50, 0#358, laser, laser, rifle, 1, 50, 0#361, M60, M60, m60, 1, 50, 0#365, fingers, fingers, null, 1, 50, 0#366, minigun2, minigun, null, 1, 50, 0 object.dat (about this file, the lines are at different parts of the file and kind of hard to find all of them... here are some of them..) ;********************************level design objects go from this point down************************************************************************************; <----------------- Breakable Info ------------------>;Name Mass TurnMass AirResistance Elasticity PercSubmerged Uproot CDMult CDEff SpCDR CamAv Expl needs set if I >= 200 needs set if I >= 200;A B C D E F G H I J K L FX_TYPE FX_OFFSET FX_NAME B-SM B-VX B-VY B-VZ B-VR B-GUN B_SPK ;mine 99999.0, 99999.0 0.99, 0.1, 50.0, 0.0, 5.0, 20, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;screwdriver 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;hammer 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;cleaver 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;machete 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;buddyshot 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;ingramsl 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;laser 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none;M60 1250.0, 2500.0 0.99, 0.05, 50.0, 0.0, 1.0, 0, 0, 1, 0, 0, 0.0, 0.0, 0.0, none */models/txd LD_CHAT.txdLD_BUM.txdLOADSUK.txd there.... those are the files/lines that i found other than the ones in the main post.. Edit (2020): apperently the list has become unreadable thanks to whatever update (to GTAF) that came out after i left modding (back in 2018) so just skip this Post.... Edited December 25, 2020 by SHIFAAU9 / SHIFAAH9 whatever that was written in "Spoilers" look gibrish so yeah i don't need that. Grinch_ 1 Link to comment Share on other sites More sharing options...
Philips_27 Posted July 5, 2019 Share Posted July 5, 2019 Here some unused TXDs list: airtrain copshop csplay farmhouseclose fktarget gb_country gb_generic gb_global gb_interior gb_la gb_sf gb_vegas gb_vhighway lodsfw2 mine nonox rock shell_pick Link to comment Share on other sites More sharing options...
Gmer Posted September 28, 2020 Share Posted September 28, 2020 I just want to say something. Be careful.. This forum (gtaforums.com) is a website for modders, and what do modders do? Install mods. Now 1 of the most popular mods for GTA: San Andreas is a multiplayer modification called "MTA: San Andreas". If you delete the files that he listed in this topic, then MTA:SA won't work anymore. So keep that in mind.. since a lot of GTA:SA players are MTA players as well. You're gonna break it. RyanDri3957V, lascha2nd and CyberRock 1 2 Link to comment Share on other sites More sharing options...
IvoryColt Posted March 22, 2021 Share Posted March 22, 2021 (edited) - Edited March 22, 2021 by IvoryColt Link to comment Share on other sites More sharing options...
ClassicBGo Posted March 22, 2021 Share Posted March 22, 2021 Hey what about "LOADSUK.txd"? Link to comment Share on other sites More sharing options...
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