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Happy Holidays from the GTANet team!

Should I buy Shark Cards?


Bobux
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G24xRETURNS

There is a link in my sig - click it and all will be made clear to you. I mean it's as easy as that.

 

As long as there are still thousands of people playing... someone will find a money glitch.

 

Quick Edit - I have purchased Shark Cards. While I don't like Micro Transactions, I support the companies whose games I play because game development isn't free. If we want GTA 6 - you gotta support R* regardless and being a former game developer, developers go out of business everyday. Rockstar has GTA as their main source of income. I know they have a made a ton of money off GTA, but GTA 6 will probably cost somewhere around $500 Million to make. Sure they have made over a billion dollars, but regardless - GTA also pays for all of the Rockstar game failures.

 

Gamers mostly do not know that 1% of game sales pay for 99% of all other game development. That 1% helps us to get awesome games that might not have gotten developed without that game.

This. An intelligent argument. Finally.

 

I'm not necessarily in favor of micrograms actions, but I do understand that ship has already sailed. In the mean time, I don't understand how in free market societies we are hating on a company who is giving away a bunch of free content as loss-leaders when they simply offer us the opportunity to, you know, pay a little something for the product we consume every single day. Look under your stats and see how much time you've played this game. Now divide that out by the $60 bucks you put on it retail. How much an hour did you pay for what you are consuming? That's right--much less than you pay for any other form of entertainment in your life.

These attitudes are ESPECIALLY confusing when do not really have to shell out any real cash if we don't want to in order to buy things in game. Why do people get angry and take ethical stands against Shark Cards? I mean, if you have the time and desire to grind, go for it. When I was young and broke I would have done just that. But I'm not young. And I'm not broke. And I appreciate that the developers who brought us the Liberator and the Zenturno, and will bring us the Hunter and all the rest want to get paid for their time and expertise. And Rockstar, the company that has brought mostly cool games to the marketplace, has a right to try to get paid too.

It's entertainment. We understand that entertainment, often, is paid for. Playing tag is free. So is going for a walk. Many free things are very enjoyable. But I don't expect a company, or the developers working with them, to provide it for free. They have something to sell. There are buyers in the market. It's called capitalism. It's what we do here.

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i prob spent 70 dollars on shark cards so i save a few weeks of grinding :) started early april and level 110 from just grinding xd. These long posts defending shark cards makes me happy :)))

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thebrianmo

No, simple. Don't encourage Rockstar.

 

EXACTLY!!!

 

If everyone refused to purchase Shark Cards we would send a loud and clear message to Rockstar that we're not taking their crap! I understand some of the kids playing have mommy and daddy to feed them gobs of money to buy this garbage. I'm a married adult with financial responsibilities. I dropped $60 for the game. I'm NEVER buying a Shark Card. I will do missions and money glitches and that's just the way it is. Already made 6.5 million today.

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2Chains4Bracelets

 

There is a link in my sig - click it and all will be made clear to you. I mean it's as easy as that.

 

As long as there are still thousands of people playing... someone will find a money glitch.

 

Quick Edit - I have purchased Shark Cards. While I don't like Micro Transactions, I support the companies whose games I play because game development isn't free. If we want GTA 6 - you gotta support R* regardless and being a former game developer, developers go out of business everyday. Rockstar has GTA as their main source of income. I know they have a made a ton of money off GTA, but GTA 6 will probably cost somewhere around $500 Million to make. Sure they have made over a billion dollars, but regardless - GTA also pays for all of the Rockstar game failures.

 

Gamers mostly do not know that 1% of game sales pay for 99% of all other game development. That 1% helps us to get awesome games that might not have gotten developed without that game.

This. An intelligent argument. Finally.

 

I'm not necessarily in favor of micrograms actions, but I do understand that ship has already sailed. In the mean time, I don't understand how in free market societies we are hating on a company who is giving away a bunch of free content as loss-leaders when they simply offer us the opportunity to, you know, pay a little something for the product we consume every single day. Look under your stats and see how much time you've played this game. Now divide that out by the $60 bucks you put on it retail. How much an hour did you pay for what you are consuming? That's right--much less than you pay for any other form of entertainment in your life.

These attitudes are ESPECIALLY confusing when do not really have to shell out any real cash if we don't want to in order to buy things in game. Why do people get angry and take ethical stands against Shark Cards? I mean, if you have the time and desire to grind, go for it. When I was young and broke I would have done just that. But I'm not young. And I'm not broke. And I appreciate that the developers who brought us the Liberator and the Zenturno, and will bring us the Hunter and all the rest want to get paid for their time and expertise. And Rockstar, the company that has brought mostly cool games to the marketplace, has a right to try to get paid too.

It's entertainment. We understand that entertainment, often, is paid for. Playing tag is free. So is going for a walk. Many free things are very enjoyable. But I don't expect a company, or the developers working with them, to provide it for free. They have something to sell. There are buyers in the market. It's called capitalism. It's what we do here.

 

A really well argued point I had not considered! I agree that the relentless hate on shark cards only stems from dramatically magnified misunderstanding. Buttt, part of the constancy of that is the regular crowd inhabiting the forums and unfortunately there is a significant moronic faction which tends to incessantly gravitate towards GTAO.

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G24xRETURNS

 

No, simple. Don't encourage Rockstar.

 

EXACTLY!!!

 

If everyone refused to purchase Shark Cards we would send a loud and clear message to Rockstar that we're not taking their crap! I understand some of the kids playing have mommy and daddy to feed them gobs of money to buy this garbage. I'm a married adult with financial responsibilities. I dropped $60 for the game. I'm NEVER buying a Shark Card. I will do missions and money glitches and that's just the way it is. Already made 6.5 million today.

The way to make a point to Rockstar...is to not buy their game to begin with. I'm not sure what 'crap' you speak of, but I like the game...

 

And I have no hate for glitches. Hell, if the glitches were easier, I'd still be doing them. But Rockstar respects the game, and didn't take the millions away that I hustled them for, even though it's easy to find out who glitches (if your car sales exceed total money earned, for example). Instead they patched up their beta-version game. I'm not mad. Just not sure why others are.

 

As for being a married grown-up with grown-up responsibilities, I have those too. Grown-up TIME responsibilities. And grown-up cash money, which I don't mind spending on things I like.

 

I guess this would make more sense to me if I knew what people were so mad at Rockstar about...

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No, simple. Don't encourage Rockstar.

 

EXACTLY!!!

 

If everyone refused to purchase Shark Cards we would send a loud and clear message to Rockstar that we're not taking their crap! I understand some of the kids playing have mommy and daddy to feed them gobs of money to buy this garbage. I'm a married adult with financial responsibilities. I dropped $60 for the game. I'm NEVER buying a Shark Card. I will do missions and money glitches and that's just the way it is. Already made 6.5 million today.

The way to make a point to Rockstar...is to not buy their game to begin with. I'm not sure what 'crap' you speak of, but I like the game...

 

And I have no hate for glitches. Hell, if the glitches were easier, I'd still be doing them. But Rockstar respects the game, and didn't take the millions away that I hustled them for, even though it's easy to find out who glitches (if your car sales exceed total money earned, for example). Instead they patched up their beta-version game. I'm not mad. Just not sure why others are.

 

As for being a married grown-up with grown-up responsibilities, I have those too. Grown-up TIME responsibilities. And grown-up cash money, which I don't mind spending on things I like.

 

I guess this would make more sense to me if I knew what people were so mad at Rockstar about...

Kids are mad cus they got no heists
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slightly off topic, but if you used to money glitch and didn't get anything you wanted, what did you spend the money on?

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oleg_aka_djmeg

Get a good group of people to play missions with, and you'll level faster.

tbh that's the hardest thing i ever had to do in my life.
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G24xRETURNS

slightly off topic, but if you used to money glitch and didn't get anything you wanted, what did you spend the money on?

I glitches for about 8.5 milli all told, and I spent it up. I also grinded (ground?) and sold a bunch of legitimately stolen cars (#irony) in addition to some Shark Credit.

 

What did I buy...?

A jet. A monster truck. Four garages full of fly-a$$ whips. Seven apartments, a house, and three garages. A whoooole bunch of guns. Several tons of ammo. Air strikes. Favors from Lester. Lots of dead chopper pilots from Meriweather Security Firm. Cool toys for my broke homies. Many, many lost racing wagers... It's a long list.

 

Kids are mad cus they got no heists

I am willing to stand corrected, but I think this is it. I guess they just think the developers are sitting in a dingy back office of R* studios wearing wife-beaters, smoking Newports, counting up the money. They are, more likely, being whipped by corporate task masters who have forced them to set aside the fun stuff (making cool and intricate heists) and instead spend their time keeping the corporate profits from escaping (patching glitches and mods). I'm not saying not to glitch--do what you want. But if the frustration is no-heists yet, I'm not sure where people think the blame should be. Edited by G24xRETURNS
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Ooops I Pooped

no no no no absolutely not. Please for the love of all that is video games do not buy any micro transaction horse sh*t that any game company throws at you. There are a few glitches still working in 1.15, go on youtube and do them, theres one that even lets you sell your car for full price.

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No. Don't buy them. Don't waste money on something that doesn't exist such as virtual money.

 

Like the guy above me said, do some money glitches if there still any left. You might need a friend though.

 

Or make a 16x Potshot playlist. It is the only mission left that pays well and hasn't been nerfed yet. It pays a good 10.5k and only takes 3 to 5 minutes to complete. The playlist took me a hour to complete and I got over 160k.

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G24xRETURNS

**Do you all not understand that gaming companies have no incentive to produce content beyond the initial retail disk sale if the consumer is not willing to pay for DLCs or the associated products?**

 

I mean, if what you have for content now is enough...okay. But if you want content to be continually added then somebody has to pay for it. If you don't want to pay, I get it. But it's not in your best gaming interests to discourage those who ARE wiling to pay--and would in fact RATHER pay--to NOT pay...

 

Am I making sense here? I'm still trying to see the logic on the other side, other than the argument that it's better to spend real time to acquire virtual money as opposed to trading real money for virtual money--an argument made by young people whose time is not quite as valuable to them as it will be later in life.

Edited by G24xRETURNS
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ten-a-penny

F*ck whoever says no. Shark Cards are for the people who can't play the game 24/7, just like you. People who have a family and etc and can't play the game for a long time like most of us have the freedom of buying them. F*ck whoever disagrees.

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You should play the mission `Potshot`, imo best mission to grind.

You dont have to drive across the map, you shoot two guards near the bridge with the sniper, then the van comes towards you, you snipe the driver, drive to Trevor and you´re done in less than two minutes, gets you 10K.Hence and repeat.

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There is a link in my sig - click it and all will be made clear to you. I mean it's as easy as that.

 

As long as there are still thousands of people playing... someone will find a money glitch.

 

Quick Edit - I have purchased Shark Cards. While I don't like Micro Transactions, I support the companies whose games I play because game development isn't free. If we want GTA 6 - you gotta support R* regardless and being a former game developer, developers go out of business everyday. Rockstar has GTA as their main source of income. I know they have a made a ton of money off GTA, but GTA 6 will probably cost somewhere around $500 Million to make. Sure they have made over a billion dollars, but regardless - GTA also pays for all of the Rockstar game failures.

 

Gamers mostly do not know that 1% of game sales pay for 99% of all other game development. That 1% helps us to get awesome games that might not have gotten developed without that game.

This. An intelligent argument. Finally.

 

I'm not necessarily in favor of micrograms actions, but I do understand that ship has already sailed. In the mean time, I don't understand how in free market societies we are hating on a company who is giving away a bunch of free content as loss-leaders when they simply offer us the opportunity to, you know, pay a little something for the product we consume every single day. Look under your stats and see how much time you've played this game. Now divide that out by the $60 bucks you put on it retail. How much an hour did you pay for what you are consuming? That's right--much less than you pay for any other form of entertainment in your life.

These attitudes are ESPECIALLY confusing when do not really have to shell out any real cash if we don't want to in order to buy things in game. Why do people get angry and take ethical stands against Shark Cards? I mean, if you have the time and desire to grind, go for it. When I was young and broke I would have done just that. But I'm not young. And I'm not broke. And I appreciate that the developers who brought us the Liberator and the Zenturno, and will bring us the Hunter and all the rest want to get paid for their time and expertise. And Rockstar, the company that has brought mostly cool games to the marketplace, has a right to try to get paid too.

It's entertainment. We understand that entertainment, often, is paid for. Playing tag is free. So is going for a walk. Many free things are very enjoyable. But I don't expect a company, or the developers working with them, to provide it for free. They have something to sell. There are buyers in the market. It's called capitalism. It's what we do here.

 

 

If 1% of sales goes to new game dev. Then R* has made enough to make 20 games now. All this "Take Two gets the money". R* is under the umbrella of Take Two. They are an owned subsidiary, so profits are balanced. R* has cash cards, because thats the business model that has been in dev for the last 6-7 years across wide genre's. Its not about making money for future Dev, that is already in the works. Its about continuing to reap profit, for shareholders and advertising.

 

Buying Cards, just continues this path. It wont add anything to this title, since most of what is in this title is already complete. Unless you really believe it takes a million bucks to put a new car in the game or open up a house, that is already there. When you enter the house, you enter a new set of code. The building is there already, they just load you into a stock room and you think your in the house. You think your getting something, but its just a rehash of what already is.

 

Shark cards are for suckers. When you buy them, all you do is convince this and other game companies that it is the way of the future. Soon you will buy a base game with one map, one car and one gun. Then you will have to micro transact to get anything else. You will pay the 40-60$ and then pay 100 more for the content they held back, just so you would spend more money. Some here will complain, but sadly a million other suckers wont be able to wait to drop that cash. As I said elsewhere about it, just look to EA for what is in the future for all games.

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G24xRETURNS

Shark cards are for suckers. When you buy them, all you do is convince this and other game companies that it is the way of the future. Soon you will buy a base game with one map, one car and one gun. Then you will have to micro transact to get anything else. You will pay the 40-60$ and then pay 100 more for the content they held back, just so you would spend more money. Some here will complain, but sadly a million other suckers wont be able to wait to drop that cash. As I said elsewhere about it, just look to EA for what is in the future for all games.

Dude...this IS the future. You may not like it, but it is. The game you describe won't sell in the free market because competitors would poach R*s customers. What you describe requires a monopoly that does not exist in this case.

 

No one is fooled here--they have a product, they have customers. Gamers have proven that if they find a game they like, they'll play it for years--well past whatever new titles get released. We'll even build communities around it. I'm not mad at companies producing content for a target market that wants that product. If people don't want the product, they shouldn't buy. If we didn't buy Shark Cards, they would simply try to pursue profits another way--and they should. The foolish thing for a capitalist would be to NOT maximize the market. Is this thing supposed to be a public service?? They could have pocketed the millions from the $60 per disk and moved on like gaming companies did for years and years and years. But there is a market and people want more. Savvy people--modders and the like--have the time and skill to make whatever they want out of the game. But there are also people in the market who have neither the time nor the skill...but have freakin cash! If we have cash and want to buy in, does that make us a sucker? The argument would make more sense if the criticism was that we were counterfeits for not earning the money, but not suckers. And to that point, am I a sucker because I don't just steal their content? I'm not judging those who do, but are you judging those who don't??

 

I actually like having options in the marketplace. Similar to being able to buy individual songs on iTunes, I like being able to customize purchases, and this model reflects a trend in that direction although obviously there are issues. But in a a free market, their business approach is far from diabolical. Diabolical would be banning all the people who glitched (me included) and removing ill gotten content. That would be harsh considering the very premise of their game is the commission of crimes and the breeches were the result of flaws in their product. But them selling things to people who want to buy them? Again, not diabolical. Just capitalism.

 

...well, I guess the two could be synonymous...

Edited by G24xRETURNS
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HolographicBunny

I bought one in February, and another last week ($20 both.) I don't regret it one bit, but would advise you to think long and hard about spending more on in-game cash than on the discs themselves. That's where I drew a hard line.

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