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Deathmatch Creator Spawn Points


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Hello Everyone,


I've noticed that in the last several deathmatchs i created when i go to test it the enemy spawns the other side of the map even though my spawn points have been placed inside my creation. How does the enemy end up half way across Los Santos. Really annoying glitch and I'm wondering if anyone else has come across this? if so how did you get around it?


Many Thanks

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Yea sometimes the spawn points appear in the wrong place on the map before testing and you can't delete them. You have to delete them all at once and start again. Sometimes it happens during testing but don't worry as it doesn't happen once you publish the deathmatch as long as your spawn points are still in the same place you put them, it's just a glitch in the creator. Hope this helps.

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dude,it's a common problem,happens to me also.I sent a ticket to rockstar about it and the answer given by them was this :



If you are having any issues with GTA: Online in-game, please refer to the following troubleshooting guide we have laid out for 360:

We'd like to provide assistance with any Online-related issues with our connection troubleshooting guide:

Check all the physical devices on your network to ensure they are plugged in and powered on.
Perform a connection test on each device connected to the network.
For Xbox 360, refer to the following website

Understanding NAT Types:

NAT Types:

Open NATs can connect to any of the three types. --> Probably the least common type
Moderate can only connect to open and moderate. --> Probably the most common type
Strict can ONLY connect to open.
Strict NATs are a difficult problem with peer-to-peer games. Since most people don't have open NATs, the player with a strict NAT won't be able to find many joinable games.

Also, if the player with a strict NAT does manage to join a game, if another player with a moderate NAT joins later, the player with the strict NAT gets kicked out.

The problem is even worse since it is sometimes difficult for software (i.e. Games for Windows Live) to detect which NAT type it is running behind, and can often report that the player has a moderate NAT when they actually have a strict NAT.

Another problem is that sometimes the ISP (Internet Service Provider) is also NAT'd which often means even if you have a direct connection to the internet (without a router/firewall), the ISP still acts as a strict NAT.

Port Forwarding:

The following ports are beneficial to have open for Online console gaming:

TCP: 53, 80, 443, 465, 983, 1863, 3074, 5223, 10070-10080
UDP: 53, 88, 1863, 3074, 3478-3479, 3658, 10070

If you need assistance with opening these ports, please refer to the following website for more information (you will need to know your router brand and model, as the website guides are based on specific routers)


Here are some additional tips that have helped many players improve their connectivity:

Make sure your router's firmware is upgraded the latest version (very important).
Unplug your router for 10 minutes and plug it back in. Some older routers degrade in performance over time until it is rebooted, similar to a PC.
Disable any firewall or other network filtering for the game.
Enable uPnP (universal plug and play) on your router.
If you don't care about security, enable DMZ (de-militarized zone) on your router for your PC's address. This turns off all of your router's firewall features for that specific PC.
Get a router that has the "Xbox LIVE compatible" or "Certified for Windows Vista" logo.
Contact your ISP and ask them what your DNS setting should be.
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If you are still having issues connecting to the online servers after trying the above steps, try connecting your broadband modem directly to the console or PC on which you are playing this game. At this point, please disconnect your Broadband modem from power for Five (5) minutes. After this time has elapsed, plug the modem back into power and allow the normal power-up cycle to finish.

If this does not resolve your issue, please let us know.

Best Regards,

Michael S.
R* Technical Support



what the f*ck to do with my connection for a content creator error?!!

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