Junior_Djjr 2,896 Posted September 7, 2019 Share Posted September 7, 2019 15 hours ago, dent0nz said: Thanks, it's fantastic. Can you also do a version without the burglar homes enexes? It kinda bugs me since they should appear when you're in that specific sub-mission, I don't think you can waltzer around inside other people houses without no problem in real life. That unofficial fix that I said comes with this. But you can simply replace the .cs by this. Someday I can make a .ini for some options and configure the commands. 2 Link to post Share on other sites
artginPL 735 Posted November 15, 2019 Author Share Posted November 15, 2019 (edited) ENTERABLE HIDDEN INTERIORS V4.0 has been published !!! V4.0 changelog: - Fixed a Shamal bug during the Freefall mission, - Adds two-floors Ammunation in Downtown Los Santos (again), - Adds unused save house to Mike Toreno's Ranch, - Adds entry to The Bog Standard Hotel in Temple LS, - Adds all gas stations buildings with 24/7 interiors, including three interiors unused by game, - Adds many stores with 24/7 interiors, including three interiors unused by game, - The interior of the World of Coq restaurant has been slightly improved, - The Doherty garage is now open by default (because many people do not know that it can be opened), - Currently modification adds 124 new enex markers. You can download the EHI V4.0 here: ENTERABLE HIDDEN INTERIORS V4.0 Edited August 15, 2020 by artginPL 14 Link to post Share on other sites
Junior_Djjr 2,896 Posted December 4, 2019 Share Posted December 4, 2019 Is it correct to have 2 IMG lines in gta.dat of GTA Underground version? It does not seem to make sense. Link to post Share on other sites
artginPL 735 Posted December 4, 2019 Author Share Posted December 4, 2019 11 hours ago, Junior_Djjr said: Is it correct to have 2 IMG lines in gta.dat of GTA Underground version? It does not seem to make sense. When I load a new archive before SA's archives (GAME_SA, GAME_LA, GAME_SF and GAME_LV) collision files do not replace. If I load the new archive after SA's archives then model files do not replace. But everything works fine when I load a new archive twice - before and after SA's archives. I do not know why (yet). Link to post Share on other sites
GroveStGTAV 1,302 Posted December 6, 2019 Share Posted December 6, 2019 can you make ttdisa ov compatible version? Link to post Share on other sites
Minigun121696 0 Posted December 16, 2019 Share Posted December 16, 2019 (edited) Can somebody help me with this? I did everything the ReadMe file said, but now San Andreas just won't load up at all. Does anybody have any suggestions on how to get this to work or could tell me what I need to do/what I did wrong? Edited December 17, 2019 by Minigun121696 Link to post Share on other sites
yLavaly 0 Posted December 29, 2019 Share Posted December 29, 2019 (edited) hi, thx for downloading this mod for ug, it really helped me will you add interiors from other rockstar games that are in ug? anyway, at the closet in four dragons casino, the name is scripted, and also, in some interiors there are no objects special from another cutscenes such as dragons and caligulas Edited December 29, 2019 by yLavaly bugs Link to post Share on other sites
AkaPreston 129 Posted January 7, 2020 Share Posted January 7, 2020 i hope there's any chance to put any random peds into other hidden interiors, more roleplay Link to post Share on other sites
aryaryan 2 Posted February 9, 2020 Share Posted February 9, 2020 (edited) On 6/19/2014 at 1:39 PM, artginPL said: - All hauses from Burglary Missions (all San Andreas), I can't enter any of them apparently I can enter them with the mod disabled 🤔🤔🤔 Edited February 9, 2020 by aryaryan Link to post Share on other sites
Sora94 10 Posted March 17, 2020 Share Posted March 17, 2020 (edited) Did you fix the CTD in V4.0? I want to try this mod again I remember having it installed once but it had many issues I forgot about but I remember there was a specific reason for me to keep it uninstalled EDIT: Its giving me a crash in Las Payasadas and near the abandoned airfield sometimes, I already tested enough times to make sure, everytime this mod is enabled through modloader I get this crash code : 0x49646550 but only when I'm in this spot looking towards Area 69, it can be in car, on foot, flying, if I come from the other direction it does not crash, It's always the same spot and looking towards South-ish direction, here's a picture with the exact location for me. (Took as soon as it CTD) Edited March 22, 2020 by Sora94 Link to post Share on other sites
Aybie7 0 Posted May 13, 2020 Share Posted May 13, 2020 (edited) On 2/9/2020 at 8:13 PM, aryaryan said: I can't enter any of them apparently I can enter them with the mod disabled 🤔🤔🤔 I have this same problem as well. Worked so well before that I don't know what the problem is. I can enter every other interior with no problems but not the burgarly mission houses. I can't even do the burgarly side-mission as it appears no house is available. I don't use any mod that could possibly conflict with EHI. I even set the script 09E6: set_burglary_houses_accessible 1 even when it is not supposed enabled. I can access the houses when I remove the "IPL DATA\MAPS\EHI\EHI.IPL" from gta.dat. Edit: I have discovered that my problem has to do with the EHI.IPL file itself. I've switched the latest .ipl file with an older version (I think it was the 3.0 Version) and tested it. Everything but the features in the current version are working fine with the older .ipl. I've slowly been tweeking the file, replacing lines with the new version and testing. The more I tweek, the less burglar houses become available. I'd really want to have everything available. Would appreciate any help if someone is able to. Edited May 13, 2020 by Aybie7 Link to post Share on other sites
m0nku 9 Posted May 15, 2020 Share Posted May 15, 2020 So when I go to Area 69 to see the opening gates, they open but there's still a closed gate too so I can't get in. How can I fix this? Link to post Share on other sites
Joselu99_JL 4 Posted June 25, 2020 Share Posted June 25, 2020 I got a very F*cked up glitch with the Wardrobe in the houses, im the only with this problem?... i cant get inside and change my clothes there, help pls! 😔 Link to post Share on other sites
santosvagos 369 Posted July 19, 2020 Share Posted July 19, 2020 (edited) Hi @artginPL, I think EHI make the game crash near Zombotech in SF during missions. Can you have a look, please ? Edited July 23, 2020 by santosvagos Link to post Share on other sites
artginPL 735 Posted August 15, 2020 Author Share Posted August 15, 2020 (edited) Today I did a little update. The link is on the first page of this topic. Edited August 15, 2020 by artginPL 1 Link to post Share on other sites
XG417 114 Posted August 15, 2020 Share Posted August 15, 2020 27 minutes ago, artginPL said: Today I did a little update. The link is on the first page of this topic. What was updated? Checked the readme and the original post but I can't discern the new changes Link to post Share on other sites
artginPL 735 Posted August 15, 2020 Author Share Posted August 15, 2020 30 minutes ago, XG417 said: What was updated? Checked the readme and the original post but I can't discern the new changes V4.1 CHANGELOG: - Removed the ability to enter houses from burglary missions, - Fixed some significant bugs in the script. 2 Link to post Share on other sites
M4kaveli 0 Posted August 16, 2020 Share Posted August 16, 2020 i got a bug when i inter the airport. i just fall down and all over is black, npcs r upper than machines, f*ck*d up. some advaice? Link to post Share on other sites
AkemiAkiko 0 Posted August 21, 2020 Share Posted August 21, 2020 (edited) Can you add Loco Low Co., Wheel Arch Angels, Francis International Airport in Liberty City (suits GTA Underground well), Andromeda, stadiums and re-add all the houses from burglary missions (alternatively just make two versions, one with them enabled and one that lacks them since some people in here don't want them for some reason) please? Also can you somehow add Sonny's room in Marco's Bistro (the one seen in Vice City's intro)? Edited August 21, 2020 by AkemiAkiko Typo Link to post Share on other sites
Remca 11 Posted September 23, 2020 Share Posted September 23, 2020 Hello. Mod dead or live ? Link to post Share on other sites
lego666 2 Posted September 23, 2020 Share Posted September 23, 2020 can you add back the ability to enter houses from burglary mission as optional patch for your next update, I'm really tired of waiting for burglary mission at night Link to post Share on other sites
H41D3R 8 Posted November 15, 2020 Share Posted November 15, 2020 Yeah, everything in this mod is working great, except one thing: If I enter ANY barber shop, CJ just falls through the ground into the blue hell, along with the barber. This is a significant hindrance to playing the story again. Can you please look into it or atleast tell me a way I can fix it myself? Thanks. 1 Link to post Share on other sites