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Enterable Hidden Interiors


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15 hours ago, dent0nz said:

Thanks, it's fantastic. Can you also do a version without the burglar homes enexes? It kinda bugs me since they should appear when you're in that specific sub-mission, I don't think you can waltzer around inside other people houses without no problem in real life.

That unofficial fix that I said comes with this.

But you can simply replace the .cs by this.

Someday I can make a .ini for some options and configure the commands.

  • Like 2
  • 2 months later...

ENTERABLE HIDDEN INTERIORS V4.0 has been published !!!

 

V4.0 changelog:

- Fixed a Shamal bug during the Freefall mission,
- Adds two-floors Ammunation in Downtown Los Santos (again),
- Adds unused save house to Mike Toreno's Ranch,
- Adds entry to The Bog Standard Hotel in Temple LS,
- Adds all gas stations buildings with 24/7 interiors, including three interiors unused by game,
- Adds many stores with 24/7 interiors, including three interiors unused by game,
- The interior of the World of Coq restaurant has been slightly improved,
- The Doherty garage is now open by default (because many people do not know that it can be opened),
- Currently modification adds 124 new enex markers.

You can download the EHI V4.0 here: ENTERABLE HIDDEN INTERIORS V4.0

 

Edited by artginPL
  • 3 weeks later...
11 hours ago, Junior_Djjr said:

Is it correct to have 2 IMG lines in gta.dat of GTA Underground version? It does not seem to make sense.

When I load a new archive before SA's archives (GAME_SA, GAME_LA, GAME_SF and GAME_LV) collision files do not replace. If I load the new archive after SA's archives then model files do not replace. But everything works fine when I load a new archive twice - before and after SA's archives. I do not know why (yet).

  • 2 weeks later...
Minigun121696

Can somebody help me with this? I did everything the ReadMe file said, but now San Andreas just won't load up at all. Does anybody have any suggestions on how to get this to work or could tell me what I need to do/what I did wrong?

Edited by Minigun121696
  • 2 weeks later...

hi, thx for downloading this mod for ug, it really helped me
will you add interiors from other rockstar games that are in ug?

anyway, at the closet in four dragons casino, the name is scripted, and also, in some interiors there are no objects special from another cutscenes such as dragons and caligulas

 

 

 

Edited by yLavaly
bugs
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Did you fix the CTD in V4.0? I want to try this mod again I remember having it installed once but it had many issues I forgot about but I remember there was a specific reason for me to keep it uninstalled

 

EDIT: Its giving me a crash in Las Payasadas and near the abandoned airfield sometimes, I already tested enough times to make sure, everytime this mod is enabled through modloader I get this crash code : 0x49646550 but only when I'm in this spot looking towards Area 69, it can be in car, on foot, flying, if I come from the other direction it does not crash, It's always the same spot and looking towards South-ish direction, here's a picture with the exact location for me. (Took as soon as it CTD)

 

AFrOfz4.png

Edited by Sora94
  • 1 month later...
On 2/9/2020 at 8:13 PM, aryaryan said:

I can't enter any of them :(

 

apparently I can enter them with the mod disabled 🤔🤔🤔

 I have this same problem as well. Worked so well before that I don't know what the problem is. I can enter every other interior with no problems but not the burgarly mission houses. I can't even do the burgarly side-mission as it appears no house is available. I don't use any mod that could possibly conflict with EHI. I even set the script 09E6: set_burglary_houses_accessible 1 even when it is not supposed enabled. I can access the houses when I remove the "IPL DATA\MAPS\EHI\EHI.IPL" from gta.dat.

 

Edit: I have discovered that my problem has to do with the EHI.IPL file itself. I've switched the latest .ipl file with an older version (I think it was the 3.0 Version) and tested it. Everything but the features in the current version are working fine with the older .ipl. I've slowly been tweeking the file, replacing lines with the new version and testing. The more I tweek, the less burglar houses become available. I'd really want to have everything available. Would appreciate any help if someone is able to.

Edited by Aybie7
  • 1 month later...
  • 4 weeks later...
  • 4 weeks later...

Today I did a little update. The link is on the first page of this topic.

Edited by artginPL
30 minutes ago, XG417 said:

What was updated?

Checked the readme and the original post but I can't discern the new changes

V4.1 CHANGELOG:

- Removed the ability to enter houses from burglary missions,
- Fixed some significant bugs in the script.

  • Like 3

Can you add Loco Low Co., Wheel Arch Angels, Francis International Airport in Liberty City (suits GTA Underground well), Andromeda, stadiums and re-add all the houses from burglary missions (alternatively just make two versions, one with them enabled and one that lacks them since some people in here don't want them for some reason) please? Also can you somehow add Sonny's room in Marco's Bistro (the one seen in Vice City's intro)?

Edited by AkemiAkiko
Typo
  • 1 month later...
  • 1 month later...

Yeah, everything in this mod is working great, except one thing: If I enter ANY barber shop, CJ just falls through the ground into the blue hell, along with the barber. This is a significant hindrance to playing the story again. Can you please look into it or atleast tell me a way I can fix it myself? Thanks.

  • 2 months later...
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This is causing me to crash every time i get near the truth's farm. I disabled it and now there's no crash in there.

---------------------------
fastman92 limit adjuster 6.0, compilation time: Mar 26 2021 04:55:38 (UTC)
---------------------------
Game has crashed, here's a crash log:
Current process ID: 4248
Current thread ID: 4380
Last file to be loaded: C:\Games\Rockstar Games\GTA San Andreas\audio/sfx/genrl
Last library loaded: NOT SET
Exception address: 0x49646550 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x49646550

General registers:
EAX: 0x000001E6 (486)
EBX: 0x00BB7CB0 (12287152)
ECX: 0x0A8C0F34 (176951092)
EDX: 0x00863C40 (8797248)
ESI: 0x00BBC7B4 (12306356)
EDI: 0x00BB8EAC (12291756)
EBP: 0x00000000 (0)
ESP: 0x0028F51C (2684188)
EIP: 0x49646550 (1231316304) [module not found]
EFL: 0x00210202 (2163202)

Please do not take a screenshot, but send a full log file to others!
---------------------------
OK   
---------------------------

 

  • 1 month later...
On 6/19/2014 at 5:39 PM, artginPL said:

What is EHI ?

 

This mod allows you to enter the buildings which are visible only in cut-scenes, some of the missions in GTA San Andreas or not used at all in the game. Most of the interiors has made new collision files. GTA SA has 376 entrance exit (enex) markers, and this modification adds another 124.

 

 

DOWNLOAD EHI V4.3

 

 

LIST OF THE ENTERABLE BUILDINGS:
 

1. LOS SANTOS:

- Sweet's House (Ganton),

- Ryder's House (Ganton),
- OG Loc's House (Ganton),
- B Dup's Apartment (Ganton),
- B Dup's Crack Palace (Glen Park),
- Blastin' Fools Records (Market),
- Crack Den - Ballas Apartment (Idlewood),
- Vagos Gang House (East Los Santos),
- Two-Floors Ammunation (Downtown),
- Arena from 'New Model Army' missions (entry in front of Film Studio in Vinewood),
- Los Santos International Airport,
- Sayonara Hotel&Restaurant (Verdant Bluffs),
- The Bog Standard Hotel (Temple),
- All floors of the Los Santos Office [glazed building] - (Downtown).

 

2. SAN FIERRO:
- Woozie's Apartment (Chinatown),
- San Fierro Police Department (Downtown),
- Preasure Domes (Battery Point),
- Supa Save (Juniper Hill),
- San Fierro Easter Bay International Airport,
- Doherty Garage with fixed camera view,
- Adds the possibility to open and close of the hold, and the possibility of lifting and lowering of the two platforms on the Aircraft Carrier (Easter Basin).

 

3. LAS VENTURAS:
- City Planning Department (Come-A-Lot),
- New Room in Bike School (Blackfield),
- Sindacco Abattoir (Whietwood Estates),
- Rosenberg's Room in Caligula's Palace,
- Woozie's Room in The Four Dragons Cassino,
- Janitor Room in The Four Dragons Cassino,
- Las Venturas Airport,
- Adds entry to eight casinos (Come-A-Lot, The Emerald Isle, The High Roller, The Pink Swan, Starfish Casino, The Visage, Old Venturas Strip x2),
- Las Venturas Bandits Stadium (Redsands West),
- Plastic Factory (Whietwood Estates),
- Basements in Caligula's Palace.

 

4. OTHER:

- Rusty Brown's Ring Donuts (Market, Palisades and Fort Carson),
- U Get Inn Motel (Angel Pine and Fort Carson),
- Welcome Pump (Dillimore),
- Bank (Palomino Creek),
- Cesar's Hideout (Angel Pine),
- Police Stations (Angel Pine and Fort Carson),
- Interior of the Shamal aircraft (entry in every Airports),
- Area around of the Liberty City Saint Marks (entry in Shamal aircraft),
- Interior of the Liberty City Marco Bistro,
- All Hauses of CJ's Girlfriends,
- Brothel1 (Valle Ocultado),
- Brothel2 (entry in Strip Clubs),
- Nude & XXX Shop (Los Santos x2, Las Venturas x1),
- Sex Shop XXX (Los Santos x1, Las Venturas x4),
- Sodom Sex Toys (Los Santos x2),
- Adds unused save house to Mike Toreno's Ranch (Tierra Robada),
- Main entry to underground of Area 69,
- Manhole with jetpack in Area 69,
- Gas Station (Dillimore),
- All gas stations buildings with 24/7 interiors, including three interiors unused by game (all San Andreas),
- All bars and restaurants from Dating Missions (all San Andreas),
- Many stores with 24/7 interiors, including three interiors unused by game (all San Andreas),
- Makes that the vent in Area 69 is not blocked,
- Gates in fence of Area 69 are movable.

 

There is a bug when i bring a girlfriend to restaurant, instead the date cutscene showing.. CJ just enter the building and nothing happem

  • 2 months later...
  • 2 weeks later...

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