Junior_Djjr Posted September 7, 2019 Share Posted September 7, 2019 15 hours ago, dent0nz said: Thanks, it's fantastic. Can you also do a version without the burglar homes enexes? It kinda bugs me since they should appear when you're in that specific sub-mission, I don't think you can waltzer around inside other people houses without no problem in real life. That unofficial fix that I said comes with this. But you can simply replace the .cs by this. Someday I can make a .ini for some options and configure the commands. dent0nz and ural 2 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1070891592 Share on other sites More sharing options...
artginPL Posted November 15, 2019 Author Share Posted November 15, 2019 (edited) ENTERABLE HIDDEN INTERIORS V4.0 has been published !!! V4.0 changelog: - Fixed a Shamal bug during the Freefall mission, - Adds two-floors Ammunation in Downtown Los Santos (again), - Adds unused save house to Mike Toreno's Ranch, - Adds entry to The Bog Standard Hotel in Temple LS, - Adds all gas stations buildings with 24/7 interiors, including three interiors unused by game, - Adds many stores with 24/7 interiors, including three interiors unused by game, - The interior of the World of Coq restaurant has been slightly improved, - The Doherty garage is now open by default (because many people do not know that it can be opened), - Currently modification adds 124 new enex markers. You can download the EHI V4.0 here: ENTERABLE HIDDEN INTERIORS V4.0 Edited August 15, 2020 by artginPL Junior_Djjr, Chase2002, AshG7 and 12 others 15 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1070975009 Share on other sites More sharing options...
Junior_Djjr Posted December 4, 2019 Share Posted December 4, 2019 Is it correct to have 2 IMG lines in gta.dat of GTA Underground version? It does not seem to make sense. Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1070990970 Share on other sites More sharing options...
artginPL Posted December 4, 2019 Author Share Posted December 4, 2019 11 hours ago, Junior_Djjr said: Is it correct to have 2 IMG lines in gta.dat of GTA Underground version? It does not seem to make sense. When I load a new archive before SA's archives (GAME_SA, GAME_LA, GAME_SF and GAME_LV) collision files do not replace. If I load the new archive after SA's archives then model files do not replace. But everything works fine when I load a new archive twice - before and after SA's archives. I do not know why (yet). Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1070991447 Share on other sites More sharing options...
Old Man With No Name Posted December 6, 2019 Share Posted December 6, 2019 can you make ttdisa ov compatible version? Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1070994698 Share on other sites More sharing options...
Minigun121696 Posted December 16, 2019 Share Posted December 16, 2019 (edited) Can somebody help me with this? I did everything the ReadMe file said, but now San Andreas just won't load up at all. Does anybody have any suggestions on how to get this to work or could tell me what I need to do/what I did wrong? Edited December 17, 2019 by Minigun121696 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071012641 Share on other sites More sharing options...
yLavaly Posted December 29, 2019 Share Posted December 29, 2019 (edited) hi, thx for downloading this mod for ug, it really helped me will you add interiors from other rockstar games that are in ug? anyway, at the closet in four dragons casino, the name is scripted, and also, in some interiors there are no objects special from another cutscenes such as dragons and caligulas Edited December 29, 2019 by yLavaly bugs Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071028427 Share on other sites More sharing options...
AkaPreston Posted January 7, 2020 Share Posted January 7, 2020 i hope there's any chance to put any random peds into other hidden interiors, more roleplay Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071040601 Share on other sites More sharing options...
aryaryan Posted February 9, 2020 Share Posted February 9, 2020 (edited) On 6/19/2014 at 1:39 PM, artginPL said: - All hauses from Burglary Missions (all San Andreas), I can't enter any of them apparently I can enter them with the mod disabled Edited February 9, 2020 by aryaryan Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071074084 Share on other sites More sharing options...
Sora94 Posted March 17, 2020 Share Posted March 17, 2020 (edited) Did you fix the CTD in V4.0? I want to try this mod again I remember having it installed once but it had many issues I forgot about but I remember there was a specific reason for me to keep it uninstalled EDIT: Its giving me a crash in Las Payasadas and near the abandoned airfield sometimes, I already tested enough times to make sure, everytime this mod is enabled through modloader I get this crash code : 0x49646550 but only when I'm in this spot looking towards Area 69, it can be in car, on foot, flying, if I come from the other direction it does not crash, It's always the same spot and looking towards South-ish direction, here's a picture with the exact location for me. (Took as soon as it CTD) Edited March 22, 2020 by Sora94 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071116272 Share on other sites More sharing options...
Aybie7 Posted May 13, 2020 Share Posted May 13, 2020 (edited) On 2/9/2020 at 8:13 PM, aryaryan said: I can't enter any of them apparently I can enter them with the mod disabled I have this same problem as well. Worked so well before that I don't know what the problem is. I can enter every other interior with no problems but not the burgarly mission houses. I can't even do the burgarly side-mission as it appears no house is available. I don't use any mod that could possibly conflict with EHI. I even set the script 09E6: set_burglary_houses_accessible 1 even when it is not supposed enabled. I can access the houses when I remove the "IPL DATA\MAPS\EHI\EHI.IPL" from gta.dat. Edit: I have discovered that my problem has to do with the EHI.IPL file itself. I've switched the latest .ipl file with an older version (I think it was the 3.0 Version) and tested it. Everything but the features in the current version are working fine with the older .ipl. I've slowly been tweeking the file, replacing lines with the new version and testing. The more I tweek, the less burglar houses become available. I'd really want to have everything available. Would appreciate any help if someone is able to. Edited May 13, 2020 by Aybie7 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071209582 Share on other sites More sharing options...
m0nku Posted May 15, 2020 Share Posted May 15, 2020 So when I go to Area 69 to see the opening gates, they open but there's still a closed gate too so I can't get in. How can I fix this? Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071212827 Share on other sites More sharing options...
SeeYaBish Posted June 25, 2020 Share Posted June 25, 2020 I got a very F*cked up glitch with the Wardrobe in the houses, im the only with this problem?... i cant get inside and change my clothes there, help pls! Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071260688 Share on other sites More sharing options...
santosvagos Posted July 19, 2020 Share Posted July 19, 2020 (edited) Hi @artginPL, I think EHI make the game crash near Zombotech in SF during missions. Can you have a look, please ? Edited July 23, 2020 by santosvagos Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071280811 Share on other sites More sharing options...
artginPL Posted August 15, 2020 Author Share Posted August 15, 2020 (edited) Today I did a little update. The link is on the first page of this topic. Edited August 15, 2020 by artginPL Mr. Myriad 1 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071316064 Share on other sites More sharing options...
XG417 Posted August 15, 2020 Share Posted August 15, 2020 27 minutes ago, artginPL said: Today I did a little update. The link is on the first page of this topic. What was updated? Checked the readme and the original post but I can't discern the new changes Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071316090 Share on other sites More sharing options...
artginPL Posted August 15, 2020 Author Share Posted August 15, 2020 30 minutes ago, XG417 said: What was updated? Checked the readme and the original post but I can't discern the new changes V4.1 CHANGELOG: - Removed the ability to enter houses from burglary missions, - Fixed some significant bugs in the script. Mr. Myriad, Dmitriy87 and XG417 3 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071316114 Share on other sites More sharing options...
M4kaveli Posted August 16, 2020 Share Posted August 16, 2020 i got a bug when i inter the airport. i just fall down and all over is black, npcs r upper than machines, f*ck*d up. some advaice? Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071316487 Share on other sites More sharing options...
AkemiAkiko Posted August 21, 2020 Share Posted August 21, 2020 (edited) Can you add Loco Low Co., Wheel Arch Angels, Francis International Airport in Liberty City (suits GTA Underground well), Andromeda, stadiums and re-add all the houses from burglary missions (alternatively just make two versions, one with them enabled and one that lacks them since some people in here don't want them for some reason) please? Also can you somehow add Sonny's room in Marco's Bistro (the one seen in Vice City's intro)? Edited August 21, 2020 by AkemiAkiko Typo Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071321198 Share on other sites More sharing options...
Full33 Posted September 23, 2020 Share Posted September 23, 2020 Hello. Mod dead or live ? RyanDri3957V 1 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071345915 Share on other sites More sharing options...
lego666 Posted September 23, 2020 Share Posted September 23, 2020 can you add back the ability to enter houses from burglary mission as optional patch for your next update, I'm really tired of waiting for burglary mission at night Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071346038 Share on other sites More sharing options...
H41D3R Posted November 15, 2020 Share Posted November 15, 2020 Yeah, everything in this mod is working great, except one thing: If I enter ANY barber shop, CJ just falls through the ground into the blue hell, along with the barber. This is a significant hindrance to playing the story again. Can you please look into it or atleast tell me a way I can fix it myself? Thanks. Mr. Myriad 1 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071387247 Share on other sites More sharing options...
FenrizSchwarzeKatze Posted February 5, 2021 Share Posted February 5, 2021 Someone knows why when I enter to Madd Dogg's Mansion there's no Interior? Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071471132 Share on other sites More sharing options...
Dr Busta Posted March 9, 2021 Share Posted March 9, 2021 Everytime I enter some interiors it takes me to Rusty's brown ring donut interiors and most of the interiors don't have collisions Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071496885 Share on other sites More sharing options...
ZFX2214 Posted May 12, 2021 Share Posted May 12, 2021 My EHI mod doesnt show the text where you get inside of the interiors, any idea why? I use the modified version by Junior_Djjr Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071541175 Share on other sites More sharing options...
mrbekirr Posted June 15, 2021 Share Posted June 15, 2021 well i have the entrance but no exits. help Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071564064 Share on other sites More sharing options...
Aldebaraan Posted July 26, 2021 Share Posted July 26, 2021 This is causing me to crash every time i get near the truth's farm. I disabled it and now there's no crash in there. --------------------------- fastman92 limit adjuster 6.0, compilation time: Mar 26 2021 04:55:38 (UTC) --------------------------- Game has crashed, here's a crash log: Current process ID: 4248 Current thread ID: 4380 Last file to be loaded: C:\Games\Rockstar Games\GTA San Andreas\audio/sfx/genrl Last library loaded: NOT SET Exception address: 0x49646550 (module not found) Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION) Inaccessible memory address: 0x49646550 General registers: EAX: 0x000001E6 (486) EBX: 0x00BB7CB0 (12287152) ECX: 0x0A8C0F34 (176951092) EDX: 0x00863C40 (8797248) ESI: 0x00BBC7B4 (12306356) EDI: 0x00BB8EAC (12291756) EBP: 0x00000000 (0) ESP: 0x0028F51C (2684188) EIP: 0x49646550 (1231316304) [module not found] EFL: 0x00210202 (2163202) Please do not take a screenshot, but send a full log file to others! --------------------------- OK --------------------------- Sora94 1 Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071600195 Share on other sites More sharing options...
Zillion Posted September 3, 2021 Share Posted September 3, 2021 On 6/19/2014 at 5:39 PM, artginPL said: What is EHI ? This mod allows you to enter the buildings which are visible only in cut-scenes, some of the missions in GTA San Andreas or not used at all in the game. Most of the interiors has made new collision files. GTA SA has 376 entrance exit (enex) markers, and this modification adds another 124. DOWNLOAD EHI V4.3 LIST OF THE ENTERABLE BUILDINGS: 1. LOS SANTOS: - Sweet's House (Ganton), - Ryder's House (Ganton), - OG Loc's House (Ganton), - B Dup's Apartment (Ganton), - B Dup's Crack Palace (Glen Park), - Blastin' Fools Records (Market), - Crack Den - Ballas Apartment (Idlewood), - Vagos Gang House (East Los Santos), - Two-Floors Ammunation (Downtown), - Arena from 'New Model Army' missions (entry in front of Film Studio in Vinewood), - Los Santos International Airport, - Sayonara Hotel&Restaurant (Verdant Bluffs), - The Bog Standard Hotel (Temple), - All floors of the Los Santos Office [glazed building] - (Downtown). 2. SAN FIERRO: - Woozie's Apartment (Chinatown), - San Fierro Police Department (Downtown), - Preasure Domes (Battery Point), - Supa Save (Juniper Hill), - San Fierro Easter Bay International Airport, - Doherty Garage with fixed camera view, - Adds the possibility to open and close of the hold, and the possibility of lifting and lowering of the two platforms on the Aircraft Carrier (Easter Basin). 3. LAS VENTURAS: - City Planning Department (Come-A-Lot), - New Room in Bike School (Blackfield), - Sindacco Abattoir (Whietwood Estates), - Rosenberg's Room in Caligula's Palace, - Woozie's Room in The Four Dragons Cassino, - Janitor Room in The Four Dragons Cassino, - Las Venturas Airport, - Adds entry to eight casinos (Come-A-Lot, The Emerald Isle, The High Roller, The Pink Swan, Starfish Casino, The Visage, Old Venturas Strip x2), - Las Venturas Bandits Stadium (Redsands West), - Plastic Factory (Whietwood Estates), - Basements in Caligula's Palace. 4. OTHER: - Rusty Brown's Ring Donuts (Market, Palisades and Fort Carson), - U Get Inn Motel (Angel Pine and Fort Carson), - Welcome Pump (Dillimore), - Bank (Palomino Creek), - Cesar's Hideout (Angel Pine), - Police Stations (Angel Pine and Fort Carson), - Interior of the Shamal aircraft (entry in every Airports), - Area around of the Liberty City Saint Marks (entry in Shamal aircraft), - Interior of the Liberty City Marco Bistro, - All Hauses of CJ's Girlfriends, - Brothel1 (Valle Ocultado), - Brothel2 (entry in Strip Clubs), - Nude & XXX Shop (Los Santos x2, Las Venturas x1), - Sex Shop XXX (Los Santos x1, Las Venturas x4), - Sodom Sex Toys (Los Santos x2), - Adds unused save house to Mike Toreno's Ranch (Tierra Robada), - Main entry to underground of Area 69, - Manhole with jetpack in Area 69, - Gas Station (Dillimore), - All gas stations buildings with 24/7 interiors, including three interiors unused by game (all San Andreas), - All bars and restaurants from Dating Missions (all San Andreas), - Many stores with 24/7 interiors, including three interiors unused by game (all San Andreas), - Makes that the vent in Area 69 is not blocked, - Gates in fence of Area 69 are movable. There is a bug when i bring a girlfriend to restaurant, instead the date cutscene showing.. CJ just enter the building and nothing happem Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071634443 Share on other sites More sharing options...
AmW_47_2 Posted November 10, 2021 Share Posted November 10, 2021 Awesome Work Man Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071715167 Share on other sites More sharing options...
ZelnoreNickolas Posted November 24, 2021 Share Posted November 24, 2021 i am stuck inside the ammunation with two floors from down town but how there i cant find the exit, how do i leave the store or how do i find the exit? Link to comment https://gtaforums.com/topic/717189-enterable-hidden-interiors/page/10/#findComment-1071733859 Share on other sites More sharing options...
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