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Enterable Hidden Interiors


artginPL
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What a great mod man. I love what you've done to grove st. How do i raise/lower the aircraft carrier platforms?

Edited by dxivilea
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Awesome work! I didn't get much time to test, but so far it seems much better than a lot of the other mods that are similar.

 

Although, one recommendation would be to improve the pre-light in some of the interiors, I noticed that places like Ryder's home has pretty badly done pre-light.

 

gta_sa%202014-06-19%2012-53-34-91.png

 

gta_sa%202014-06-19%2012-53-29-22.png

  • Like 1
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What a great mod man. I love what you've done to grove st. How do i raise/lower the aircraft carrier platforms?

 

Everything is written in ReadMe :lol:

CONTROLS (Keep two keys):
;- close of the hold
;= open of the hold
[- lowering of the small platform
[= lifting of the small platform
]- lowering of the big platform
]= lifting of the big platform
I gave little-used keys, and in the future I will the opportunity to own control settings.

Awesome work! I didn't get much time to test, but so far it seems much better than a lot of the other mods that are similar.

Although, one recommendation would be to improve the pre-light in some of the interiors, I noticed that places like Ryder's home has pretty badly done pre-light.

Neither file of this interior wasn't edited. There are original model and collision, but I will try to fix it. In my game, it does not look so dark. :/
1.jpg
Edited by artginPL
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Great to see the release of 2.0. What is the change log?

Nothing has changed compared to the last version that you've seen. I added just a version number.

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Awesome work! I didn't get much time to test, but so far it seems much better than a lot of the other mods that are similar.

 

Although, one recommendation would be to improve the pre-light in some of the interiors, I noticed that places like Ryder's home has pretty badly done pre-light.

 

 

Neither file of this interior wasn't edited. There are original model and collision, but I will try to fix it. In my game, it does not look so dark. :/

 

1.jpg

 

Oh, I know, it's actually a Rockstar issue with the horrible pre-light.

 

That area is fine for me too, its only his hallway and bathroom that are way too dark. I would do it myself, but I'm too lazy. :p

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I can't enter any of the girlfriends houses :/

You must have Asi Loader (preferably by Silent) and Cleo 4 library.

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I can't enter any of the girlfriends houses :/

You must have Asi Loader (preferably by Silent) and Cleo 4 library.

 

i do but i can only enter the grove street gf house, not the one in lv or sf

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Without EHI.asi file you will be able to enter only the first gf, because such a limit game. EHI.asi increases this limit, so that I could add more entry markers, including other girlfrends.

  • Like 2
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Maryo_Nicle7

Finally the perfect enterable hidden interiors mod! Keep up! :r*:

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Is there anyone willing to create new models of interiors in the style of GTA? The interior of the hospital, fire department, etc. It would be great :r*:

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You finally came here :). Your productions are always done well and are very sophisticated.

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More Interiors - Coming Soon :rol:

 

 

morejpg_eeqaqxn.jpg

 

 

Or maybe have you some suggestions?

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Man, I asked you not to put a marker at one single place (the baseball stadion) because it conflicts with my mod. I hope it was a misunderstanding.

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Man, I asked you not to put a marker at one single place (the baseball stadion) because it conflicts with my mod. I hope it was a misunderstanding.

Compatibility isn't always an option. A patch could easily be made to remove the marker for one or the other mod. Or maybe markers could be placed in different positions for either mod, whatever works best.

Edited by TJGM
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Man, I asked you not to put a marker at one single place (the baseball stadion) because it conflicts with my mod. I hope it was a misunderstanding.

The entrance to the stadium was difficult, therefore I wanted to help them. And besides, not everyone uses your mod.

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The entrance to the stadium was difficult, therefore I wanted to help them. And besides, not everyone uses your mod.

Both arguments are clear, but why do you place the marker in such way that it does conflict with my mod, especially after we talked about it several weeks ago. My mod is already released, you can still change the position of it so there would be no conflict.

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The entrance to the stadium was difficult, therefore I wanted to help them. And besides, not everyone uses your mod.

Both arguments are clear, but why do you place the marker in such way that it does conflict with my mod, especially after we talked about it several weeks ago. My mod is already released, you can still change the position of it so there would be no conflict.

 

I will consider it :sigh:

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Finally, a decent mod of hidden interiors. If is possible add the higher number of interiors :D

 

I loved!

 

EDIT:

I found a bug, in the Sweet house when I enter CJ falls to blue hell and my game works perfectly on ryder's home at night.

 

2iuw4dt.jpg

 

1zdnbzp.jpg

 

34pcgvm.jpg

Edited by inadequate
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I do not fully understand, but maybe you have some problem with the archives gta3.img or gta_int.img? Collision files of Sweet hause are done correctly.

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Maryo_Nicle7

Tested and works! :D

5014cb334676150.jpg

 

But I've found strange things, the CJ's girlfriend named Denise has been changed clothes and skins during the date, her clothes is very weird and her skin is blue :sly:

 

bd192f334676151.jpg

 

Also, not all interiors that I've tested, some of them bugged, like airport interiors which is too bright, and also my GTA SA crash when entering SFPD interior and OG Loc's house :/

  • KEKW 1
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curious if you plan to expand this mod to include more interiors from other games that fit the SA style (like generic home/store/etc interiors from LCS and VCS or VC and III)

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curious if you plan to expand this mod to include more interiors from other games that fit the SA style (like generic home/store/etc interiors from LCS and VCS or VC and III)

I thought about it, I just have to increase some limits in the game, but I do not know too about the ASI :/

 

I would like to add a biker bar interior from VC to one of the bars near the highway LS - SF, or interior of Fist Love's concert hall from VC to V-Rock Hotel in LV, and more, more other :happy:

 

Maybe my best modder-friend Silent to help me with ASI... :lol:

 

 

 

Interior of the chapel - what do you think?

 

 

 

1jpg_ewpxhnh.jpg

 

 

 

 

2jpg_ewpxhne.jpg

 

 

 

3jpg_ewpxhnw.jpg

 

Edited by artginPL
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Maryo_Nicle7

 

 

curious if you plan to expand this mod to include more interiors from other games that fit the SA style (like generic home/store/etc interiors from LCS and VCS or VC and III)

I thought about it, I just have to increase some limits in the game, but I do not know too about the ASI :/

I would like to add a biker bar interior from VC to one of the bars near the highway LS - SF, or interior of Fist Love's concert hall from VC to V-Rock Hotel in LV, and more, more other :happy:

 

Maybe my best modder-friend Silentto help me with ASI... :lol:

Interior of the chapel - what do you think?

 

 

1jpg_ewpxhnh.jpg

 

 

 

2jpg_ewpxhne.jpg

 

 

3jpg_ewpxhnw.jpg

 

Wow, it could be more interesting if there's wedding inside building :lol: Edited by Rizqan
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Tested and works! :D

5014cb334676150.jpg

 

Where is the marker of that interior?

Edited by inadequate
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KowalskiGuy

It's in the LS film studio. At one of the "hangars".

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