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GTA NINJA WARRIOR(Course 2: The Serpent)


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RealHoosier07

HI everyone. Since my original capture creation, GTA NiNJA WARRIOR, got such a great reception from the community, I've finally finished my 2nd installment. This new course is called The Serpent and features some new challenges not in the previous map. This course will test your patience and your courage. I really like this one...maybe better than the original. I also added a new element not in the first one....a baseball bat as a reward for reaching the final leap. You may need it once you get the bag of money and everyone is after you. lol Enjoy this one guys..at least I hope you do :D

 

http://socialclub.rockstargames.com/member/realhoosier07/games/gtav/jobs/job/_iYdZhSgF06Xd5CFGMAkXw?platformId=null

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BitPieStudios

I could not get past the FIRST DANG OBSTACLE.

 

In the beginning you put those two blue barriers, and there was a small space for people to go through, but It just wouldn't let me squeeze in. I tried for 10 minutes and the only way it let me squeeze in was by punching, but then you fell if you did that.

 

So I tried shimmying on the right edge, but even when doing that, my character just fell. I was using sneak mode and I was as against the dang wall as I could be.

 

I had another person with me and they had the same problem. I hope you address this, because I was really disappointed I could not run the actual course.

 

Is this a ME issue, or should I try again? And what do you expect the player to do at that part?

Edited by BitPieStudios
RealHoosier07

I have tried it and it should be okay. You have to hit R2 to go up against the wall. You then scoot out to the edge until your character starts to peek around the corner. As your character is peeking(hold right on the analog stick), you hit square button and he will scoot around the corner, staying against the wall.

Edited by RealHoosier07
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BitPieStudios

I have tried it and it should be okay. You have to hit R2 to go up against the wall. You then scoot out to the edge until your character starts to peek around the corner. As your character is peeking(hold right on the analog stick), you hit square button and he will scoot around the corner, staying against the wall.

HOLY CRAP AHAHAHA...

 

Well, I guess it was me lol. I guess this one really does test you, huh?

Gawd I feel stupid...lol

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RealHoosier07

The problem with gladiator and wipe out style is this....There aren't any cool dynamic props that would screw with players and would reset for the next player. Also for American gladiator style, the problem is that npc's don't respawn exactly where you put them....they respawn in the vicinity of their original position.

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