Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

[SA] Adding Cars to SA Final Edition (Best Way)


dxivilea
 Share

Recommended Posts

Hey guys, here is the way I add my cars to san andreas, I know there is already another tutorial but I though I share my way.



TOOLS







Car Spanwer (alt)(desktop) - http://www.thegtaplace.com/downloads/f648




1.Open the folder of the car and rename the .txd and .dff to a new name. Then open the readme and put the new name in the vehicles.ide/carcols/carmods lines.

a31f7d333273650.jpg


note:it's Id, dff name, txd name, type, handling data, game name, .....

So the 3rd car name is the handling which it uses. It's a muscle car so I used the handling of another muscle car. You can free up handlings for example you can make all trucks/trailers share the same handling so you have freed up 4 lines of handling which you can use on added cars.


2.Add the new line at the bottom of vehicles.ide like this.

4f04fb333273649.jpg


3.Add the new line alphabetically in carcols and carmods


4.Open vehicleAudioSettings.cfg and pick the car you want to get the audio from. Copy the whole line and paste it at the bottom of the file in added cars. Rename it. It should look like this.

fa0c4b333273652.jpg


5.1SPAWN IT INGAME

Open CarSpawner.ini and go to [range 1] you should see a start=??/ and end=??? so edit it to say end=612. IMPORTANT the range can not skip numbers, if you next id skips an id number you need to make a [range 2] start=9999 end=9999, it can be the same number, but it CAN NOT SKIP A NUMBER!!! Make a new .fxt file called vehicles.fxt and put it into cleo text than type this 'ADDEDCARNAME INGAMECARNAME' and save it, now the car will appear as an option to spawn, otherwise it will be just blank space. Here's how mine looks

23473a333273656.jpg


5.2

Use the alternative car spawner. Open hotkeys.lst and and type the following - Key:Car ID. Example - O:1573. Pressing CTRL+O will spawn the car.


6.Installment - Add the files in gta3.img (THIS IS NOT RECOMMENDED). I recommend you use modloader and make a folder called 'added cars' and put them there.

c8f67e333273644.jpg


7. - OPTIONAL

Open cargrp and add the carname where you want in my case in cheat 1 (sh*t cars)

so the car will appear with the cheat "EVERYONEISPOOR"


[big]notes:[/big]

I didn't explain how to add the handlings because this causes game crashes and its waste of time to edit the handling to fir the adder. But if you still want i will explain.


Name your cars starting wtih a 'z' (or an 'a') as in zaddedcar, it is much easier to organize everything this way.


SOME OF THESE IDs MIGHT NOT WORK


[spoiler=FREE IDS]1-6,8,42,65,74,86,208,265-273,289,329,340 (???), 374-383, 398, 399, 612-614, 699, 793-799, 907-909, 965, 999, 1326, 1573, 1657-1659, 1661, 1699, 2883-2884, 3136-3166, 3179-3186, 3188-3192,3194-3213, 3222-3240, 3245, 3247, 3248, 3251, 3254, 3429, 3610-3611, 3784, 3870, 3871, 3889, 3974, 4542-4549, 4763-4805, 5010-5104, 5376-5389, 5683-5702, 6011-6034, 6258-6279, 6526-6862, 7206-7208, 7220-7222, 7226, 7230, 7278-7280, 7289-7290, 7331-7333, 7974-7977, 9194-9204, 9479-9481, 10311-10314, 10745-10749, 11418-11420, 11682-12799, 13563-13589, 13668-13671, 13891-14382, 14644-14649, 14658, 14659, 14729-14734, 14766-14769, 14904-15024, 15065-15999, 16791-16999, 18113-18199, 18631-1900х


Edited by dxivilea
  • Like 3
Link to comment
Share on other sites

  • 2 weeks later...

I done everything you saided now when It approached the loading it crashes

Edited by DJCraig34
Link to comment
Share on other sites

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

Link to comment
Share on other sites

carmods.dat isn't useless. This file specifies possible modifications in automobile customization shop in Grand Theft Auto: San Andreas.

 

However, vehicle isn't required to have entry in carmods.dat.

Link to comment
Share on other sites

carmods.dat isn't useless. This file specifies possible modifications in automobile customization shop in Grand Theft Auto: San Andreas.

 

However, vehicle isn't required to have entry in carmods.dat.

it doesn't seem to load custom entries on added cars

Link to comment
Share on other sites

I Modify The carmods.dat And I Go To The Transfender And I Saw The PaintJobs WithOut Use The Paintjobs for added vehicles fix.asi.

Link to comment
Share on other sites

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

Edited by DJCraig34
Link to comment
Share on other sites

 

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

 

you did something wrong, check if all the names are correct

Link to comment
Share on other sites

 

 

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

 

you did something wrong, check if all the names are correct

 

How do i check the names?

Link to comment
Share on other sites

@dxivilea: you forgot to mention and add downloadlink for handlingadder.asi

you also didn't describe the handling edit

Adding new new handlings for game is currently not a good idea.

 

GTA SA has a list of handling names and will convert name to ID: http://pastebin.com/H5tXqeik

 

There is no plugin to add new handlings seamlessly.

  • Like 1
Link to comment
Share on other sites

ups :wtf: my addcar game don't work without handlingadder but i'll check it out tomorow again

 

edit

have tested, game works but car didn't appear when calling

Edited by ZAZ
Link to comment
Share on other sites

Is Because The Car It's Very Heavy

Link to comment
Share on other sites

Is Strange Because The Added Cars Appear With Or WithOut Handlingadder.asi

Link to comment
Share on other sites

  • 4 weeks later...

ok the car spawner is not listing my added vehicle, I created a vehicle.fxt file and put zvirgo z virgo vc. the car spawner mod is in the gta united 1.2 directory, the game does not crash but i don't know if the vehicle is even in the game. I did

what you recommended.

Link to comment
Share on other sites

Can I add bikes with this method?

Yep.

DhF4CUK7S5mrQmZkTLK8DA.png

Link to comment
Share on other sites

Everything is working except the radio for the added car, the radio will just not come on for this one car every other car's radio is working. I am using the gta united 1.2 mod so maybe that has something to do with it.

Link to comment
Share on other sites

  • 2 months later...

Everything is working except the radio for the added car, the radio will just not come on for this one car every other car's radio is working. I am using the gta united 1.2 mod so maybe that has something to do with it.

Is the audio thing working? Are the names/ids correct?

Link to comment
Share on other sites

Excellent tutorial. Worked very well for me. :)

 

But I added my third vehicles just now, it works fine overall, but it won't show its name ingame or in the car spawner menu. Every other vehicle worked just fine. Is there a character limit?

Link to comment
Share on other sites

  • 1 month later...

Well this mod works for gta sa the radio is good it is just with this gta united 1.2 mod that the radio stations become unresponsive I was told to edit main.scm but I don't know what program reads these files so I looking at code that does not make any sense to me.

Link to comment
Share on other sites

  • 1 month later...

Is this 2pic still on ? If it still, I have a Q : Have you add tuning part( include paint job) to you added car ?

Link to comment
Share on other sites

  • 1 month later...
  • 2 months later...
TheBigCon4800

Sorry for the bump, but i added a LAPD impala following all the steps and it keeps crashing before loading! I am using a modloader folder for the cars.

Link to comment
Share on other sites

  • 1 month later...

will help someone i did so as in the instructions, but do not operate police sirens when h or capslock

Edited by Rapro
Link to comment
Share on other sites

Hey thanks for the sharing useful link. I would like to add my own armored trucks. Excellent tutorial. Worked very well for me. But I added my third vehicles just now, it works fine overall, but it won't show its name ingame or in the car spawner menu. Every other vehicle worked just fine. Is there a character limit?

Link to comment
Share on other sites

  • 3 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.