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dxivilea

[SA] Adding Cars to SA Final Edition (Best Way)

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dxivilea
Hey guys, here is the way I add my cars to san andreas, I know there is already another tutorial but I though I share my way.



TOOLS







Car Spanwer (alt)(desktop) - http://www.thegtaplace.com/downloads/f648




1.Open the folder of the car and rename the .txd and .dff to a new name. Then open the readme and put the new name in the vehicles.ide/carcols/carmods lines.

a31f7d333273650.jpg


note:it's Id, dff name, txd name, type, handling data, game name, .....

So the 3rd car name is the handling which it uses. It's a muscle car so I used the handling of another muscle car. You can free up handlings for example you can make all trucks/trailers share the same handling so you have freed up 4 lines of handling which you can use on added cars.


2.Add the new line at the bottom of vehicles.ide like this.

4f04fb333273649.jpg


3.Add the new line alphabetically in carcols and carmods


4.Open vehicleAudioSettings.cfg and pick the car you want to get the audio from. Copy the whole line and paste it at the bottom of the file in added cars. Rename it. It should look like this.

fa0c4b333273652.jpg


5.1SPAWN IT INGAME

Open CarSpawner.ini and go to [range 1] you should see a start=??/ and end=??? so edit it to say end=612. IMPORTANT the range can not skip numbers, if you next id skips an id number you need to make a [range 2] start=9999 end=9999, it can be the same number, but it CAN NOT SKIP A NUMBER!!! Make a new .fxt file called vehicles.fxt and put it into cleo text than type this 'ADDEDCARNAME INGAMECARNAME' and save it, now the car will appear as an option to spawn, otherwise it will be just blank space. Here's how mine looks

23473a333273656.jpg


5.2

Use the alternative car spawner. Open hotkeys.lst and and type the following - Key:Car ID. Example - O:1573. Pressing CTRL+O will spawn the car.


6.Installment - Add the files in gta3.img (THIS IS NOT RECOMMENDED). I recommend you use modloader and make a folder called 'added cars' and put them there.

c8f67e333273644.jpg


7. - OPTIONAL

Open cargrp and add the carname where you want in my case in cheat 1 (sh*t cars)

so the car will appear with the cheat "EVERYONEISPOOR"


[big]notes:[/big]

I didn't explain how to add the handlings because this causes game crashes and its waste of time to edit the handling to fir the adder. But if you still want i will explain.


Name your cars starting wtih a 'z' (or an 'a') as in zaddedcar, it is much easier to organize everything this way.


SOME OF THESE IDs MIGHT NOT WORK


[spoiler=FREE IDS]1-6,8,42,65,74,86,208,265-273,289,329,340 (???), 374-383, 398, 399, 612-614, 699, 793-799, 907-909, 965, 999, 1326, 1573, 1657-1659, 1661, 1699, 2883-2884, 3136-3166, 3179-3186, 3188-3192,3194-3213, 3222-3240, 3245, 3247, 3248, 3251, 3254, 3429, 3610-3611, 3784, 3870, 3871, 3889, 3974, 4542-4549, 4763-4805, 5010-5104, 5376-5389, 5683-5702, 6011-6034, 6258-6279, 6526-6862, 7206-7208, 7220-7222, 7226, 7230, 7278-7280, 7289-7290, 7331-7333, 7974-7977, 9194-9204, 9479-9481, 10311-10314, 10745-10749, 11418-11420, 11682-12799, 13563-13589, 13668-13671, 13891-14382, 14644-14649, 14658, 14659, 14729-14734, 14766-14769, 14904-15024, 15065-15999, 16791-16999, 18113-18199, 18631-1900х


Edited by dxivilea

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DJCraig34

I done everything you saided now when It approached the loading it crashes

Edited by DJCraig34

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dxivilea

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

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fastman92

carmods.dat isn't useless. This file specifies possible modifications in automobile customization shop in Grand Theft Auto: San Andreas.

 

However, vehicle isn't required to have entry in carmods.dat.

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dxivilea

carmods.dat isn't useless. This file specifies possible modifications in automobile customization shop in Grand Theft Auto: San Andreas.

 

However, vehicle isn't required to have entry in carmods.dat.

it doesn't seem to load custom entries on added cars

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GODOFGAME

I Modify The carmods.dat And I Go To The Transfender And I Saw The PaintJobs WithOut Use The Paintjobs for added vehicles fix.asi.

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DJCraig34

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

Edited by DJCraig34

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dxivilea

 

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

 

you did something wrong, check if all the names are correct

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DJCraig34

 

 

 

I done everything you saided now when It approached the loading it crashes

you must've done something wrong, no crashes for me

 

maybe try it without adding the line to carmods.dat since it's basically useless

 

 

alright I done everything so far but however the car appears but i touch it or anything it disappears then it crashes my game yet again

 

you did something wrong, check if all the names are correct

 

How do i check the names?

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ZAZ

@dxivilea: you forgot to mention and add downloadlink for handlingadder.asi

you also didn't describe the handling edit

Edited by ZAZ

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fastman92

@dxivilea: you forgot to mention and add downloadlink for handlingadder.asi

you also didn't describe the handling edit

Adding new new handlings for game is currently not a good idea.

 

GTA SA has a list of handling names and will convert name to ID: http://pastebin.com/H5tXqeik

 

There is no plugin to add new handlings seamlessly.

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ZAZ

ups :wtf: my addcar game don't work without handlingadder but i'll check it out tomorow again

 

edit

have tested, game works but car didn't appear when calling

Edited by ZAZ

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GODOFGAME

Is Because The Car It's Very Heavy

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ZAZ

Is Because The Car It's Very Heavy

Is this too heavy?

F40       200.0 500.0

no, the addcar don't appear without handlingadder.asi

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GODOFGAME

Is Strange Because The Added Cars Appear With Or WithOut Handlingadder.asi

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Neddo

How to add handling? Someone should make video tutorial

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James78

ok the car spawner is not listing my added vehicle, I created a vehicle.fxt file and put zvirgo z virgo vc. the car spawner mod is in the gta united 1.2 directory, the game does not crash but i don't know if the vehicle is even in the game. I did

what you recommended.

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becks7

Can I add bikes with this method?

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Jeansowaty

Can I add bikes with this method?

Yep.

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James78

Everything is working except the radio for the added car, the radio will just not come on for this one car every other car's radio is working. I am using the gta united 1.2 mod so maybe that has something to do with it.

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dxivilea

Everything is working except the radio for the added car, the radio will just not come on for this one car every other car's radio is working. I am using the gta united 1.2 mod so maybe that has something to do with it.

Is the audio thing working? Are the names/ids correct?

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Kafonix

Excellent tutorial. Worked very well for me. :)

 

But I added my third vehicles just now, it works fine overall, but it won't show its name ingame or in the car spawner menu. Every other vehicle worked just fine. Is there a character limit?

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James78

Well this mod works for gta sa the radio is good it is just with this gta united 1.2 mod that the radio stations become unresponsive I was told to edit main.scm but I don't know what program reads these files so I looking at code that does not make any sense to me.

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NTNLS6

Is this 2pic still on ? If it still, I have a Q : Have you add tuning part( include paint job) to you added car ?

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D812K

It Totally Worked!!!! :lol::happy: Thank You! but how much is the maximum? Thank you

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TheBigCon4800

Sorry for the bump, but i added a LAPD impala following all the steps and it keeps crashing before loading! I am using a modloader folder for the cars.

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riton

hi,can I add 2nd rhino with this method?

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Rapro

will help someone i did so as in the instructions, but do not operate police sirens when h or capslock

Edited by Rapro

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Angus21

Hey thanks for the sharing useful link. I would like to add my own armored trucks. Excellent tutorial. Worked very well for me. But I added my third vehicles just now, it works fine overall, but it won't show its name ingame or in the car spawner menu. Every other vehicle worked just fine. Is there a character limit?

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TH3JUZ

how many cars can i add thid way

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