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[WIP|REL] Original San Andreas vehicles adapted to ImVehFt


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About time that this mod will get its own thread! :)

Great job on the cars,its also really great how some cars look a lot more like their real-life counterparts,while retaining the vanilla...feeling.

there's one thing i'd like to say,I am having a strange problem with the latest change to Police cruisers,when turning on the sirens,the lightbar doesn't emit no single light,is it from this mod's side or from my side?

Junior_Djjr

niiiiiiiiiiiice

 

this wheels are "very high" poly? please, high poly wheels may cause lags in some pcs and i love the originais cars style... do not spoil this amazing pack of cars with very high poly wheels

So after doing some testing, the emergency lights are great. Although, I noticed that you disabled the shadow for the emergency lights coronas, I messed around a bit and enabled them, but I think it'd be a good thing to include with the vehicles too.

 

Notice the corona shadow under the vehicle because of the emergency lights.

 

Your EML settings:

gta_sa%202014-06-14%2017-55-14-09.png

 

My EML settings: (technically still yours, I just edited it. :p)

gta_sa%202014-06-14%2017-53-03-44.png

Edited by TJGM
  • Like 1

Looks better indeed, I never actually tested it as I thought it would just turn out to be as the foglight shadow does

Edited by _F_

It would be nice to have a list of vehicles not yet done.

Anyways, I wanted something like this for a loong time, now I can have awesome SA cars. :) (now I can forget about the 2008 SA Vehicles Update)

About the wheels, are they part of the mod, or you've added them seperately?

Oh, and TJGM if you could share these settings. :)

Anyone else notice that the word 'vehicles' is missing from the topic header?

Tanks* for noticing.

 

 

* Yes, tanks.

Edited by Silent

Anyone else notice that the word 'vehicles' is missing from the topic header?

lmao woops

 

Anyways, here's the list of vehicles that are untouched.

407 - Firetruck

424 - BF Injection

427 - Enforcer

434 - Hotknife

442 - Romero

444 - Monster

448 - Pizzaboy

457 - Caddy

461 - PCJ-600

468 - Sanchez

471 - Quad

494 - Hotring Racer

495 - Sandking

502 - Hotring Racer

503 - Hotring Racer

504 - Bloodring Banger

505 - Rancher

521 - FCR-900

522 - NRG-500

524 - Cement Truck

528 - FBI Truck

530 - Forklift

531 - Tractor

544 - Firetruck LA

552 - Utility Van

556 - Monster "A"

557 - Monster "B"

568 - Bandito

573 - Dune

574 - Sweeper

581 - BF-400

583 - Tug

584 - Petrol Trailer

601 - S.W.A.T.

609 - Boxville

Edited by _F_

Umm, isn't boxburg a copypaste of boxville?

Waltzing Mouse

Birdie, I reckon bikes would be the next step after public services, then the remainder are vehicles which aren't used very often. Any way to remove the NRG-500's headlight for a more authentic racing-bike feel?

Waltzing Mouse

So after doing some testing, the emergency lights are great. Although, I noticed that you disabled the shadow for the emergency lights coronas, I messed around a bit and enabled them, but I think it'd be a good thing to include with the vehicles too.

 

Notice the corona shadow under the vehicle because of the emergency lights.

Care to share your settings? They look awesome.

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