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_F_

[WIP|REL] Original San Andreas vehicles adapted to ImVehFt

Recommended Posts

_F_

2hz0jeh.png



This mod changes vehicles lights in San Andreas. Instead of simply having headlights and taillights, you can have indicator lights/blinkers, fog lights, reverse lights, breaking lights.

For this mod to work you must first install Improved Vehicles Features mod by DK22Pac

Currently adapted vehicles as of 08.06.14


Alpha (Bruno_93?)
Admiral (xzc2.0)
Baggage Handler (Bruno_93?)
Banshee (_F_)
Barracks (Bruno_93?)
Benson (_F_)
Blade (_F_)
Blista Compact (_F_)
Bobcat (_F_)
Boxville (_F_)
Bravura (Baton4ik24)
Broadway (_F_)
Buccaneer (_F_)
Buffalo (_F_)
Bullet (_F_)
Burrito (_F_)
Bus (_F_)
Cabbie (Bruno_93?)
Cadrona (_F_)
Camper (_F_)
Cheetah(Alec)
Clover (_F_)
Club (_F_)
Coach (_F_)
Comet (_F_)
DFT-30 (_F_)
Dumper (Bruno_93?)
Elegant (_F_)
Elegy (_F_)
Emperor (zxc2.0)
Esperanto (_F_)
Faggio (_F_)
FBI Rancher (_F_)
Feltzer (_F_)
Flash (_F_)
Flatbed (_F_)
Freeway (_F_)
Fortune (_F_)
Glendale (_F_)
Greenwood (_F_)
Hermes (_F_)
HPV-1000 (_F_)
Hot Dog van (_F_)
Huntley (_F_)
Hustler (_F_)
Infernus (zxc2.0)
Intruder (Baton4ik24)
Jester (zxc2.0)
Journey (zxc2.0)
Landstalker (_F_)
Linerunner (_F_)
Majestic (_F_)
Manana (_F_)
Mesa (Baton4ik24)
Merit (Baton4ik24)
Moonbeam (_F_)
Mule (_F_)
Mr Whoopee (_F_)
Nebula (_F_)
Oceanic (_F_)
Perennial (_F_)
Phoenix (zxc2.0)
Picador (_F_)
Pony (_F_)
Premier (_F_)
Previon (_F_)
Primo (Baton4ik24)
Sabre (_F_)
Sadler (_F_)
Savanna (_F_)
Securicar (_F_)
Sentinel (_F_)
Solair (_F_)
Slamvan (_F_)
Stallion (_F_)
Stafford (_F_)
Stratum (_F_)
Stretch (_F_)
Sultan (_F_)
Sunrise (_F_)
Super GT (zxc2.0)
Tahoma (_F_)
Tampa (_F_)
Tanker (_F_)
Taxi (_F_)
Turismo (_F_)
Trailer 1/artict1 (_F_)
Trailer 2/artict2 (_F_)
Trailer 3/artict3 (_F_)
Topfun (_F_)
Tornado (_F_)
Towtruck (_F_)
Rancher (_F_)
Ranger (_F_)
Remington (_F_)
Regina (_F_)
Roadtrain (_F_)
Rumpo (_F_)
Uranus (_F_)
Vincent (_F_)
Virgo (zxc2.0)
Voodoo (zxc2.0)
Walton (_F_)
Washington (zxc2.0)
Wayfarer (_F_)
Willard (Baton4ik24)
Windsor (_F_)
Yankee (_F_)
Yosemite (Alec)
ZR-350 (_F_)



Thank you everyone who have contributed to this mod!

Bruno_93(Providing valuable ideas)
Baton4ik24 (Car modding)
zxc2.0 (Car modding)
Schnitzel.Nazi (3d Steering wheels)
Alec (Car modding)


Link to beta 14 (08.06.14)
http://www.mediafire.com/download/n1cu6gsayo1bfc7/beta14.rar


Link to beta 15 (11.09.17) [Made by zyrowh]
https://mega.nz/#!U05HmDyb!R6GcNHuW4DzZ0UK7WTGwg2IufSwYY7YqWh34wy4mgz4

Some pictures of the vehicles so far:

345c37d.jpg2k2fsp.jpg
fuuhzl.jpg2qui6ur.jpg
3005wer.jpg6rr8th.jpg
11lis5x.jpg1zmjnr8.jpg
1sk0m8.jpg1zr2dr5.jpg
2dsk8av.jpg
Looking forward to bug reports, criticism and suggestions!

Edited by _F_

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TJGM

Finally, a thread for these vehicles! :D Great work!

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Danikov

About time that this mod will get its own thread! :)

Great job on the cars,its also really great how some cars look a lot more like their real-life counterparts,while retaining the vanilla...feeling.

there's one thing i'd like to say,I am having a strange problem with the latest change to Police cruisers,when turning on the sirens,the lightbar doesn't emit no single light,is it from this mod's side or from my side?

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Junior_Djjr

niiiiiiiiiiiice

 

this wheels are "very high" poly? please, high poly wheels may cause lags in some pcs and i love the originais cars style... do not spoil this amazing pack of cars with very high poly wheels

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_F_

Yeah I think you forgot to add the inside of "eml" folder to your ImVehFt folder, Danikov.

Edited by _F_

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TJGM

So after doing some testing, the emergency lights are great. Although, I noticed that you disabled the shadow for the emergency lights coronas, I messed around a bit and enabled them, but I think it'd be a good thing to include with the vehicles too.

 

Notice the corona shadow under the vehicle because of the emergency lights.

 

Your EML settings:

gta_sa%202014-06-14%2017-55-14-09.png

 

My EML settings: (technically still yours, I just edited it. :p)

gta_sa%202014-06-14%2017-53-03-44.png

Edited by TJGM

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_F_

Looks better indeed, I never actually tested it as I thought it would just turn out to be as the foglight shadow does

Edited by _F_

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ToyGT_one

That's Great for those who want san andreas (or 3d era car) with imvehft like me. :)

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MrMateczko

It would be nice to have a list of vehicles not yet done.

Anyways, I wanted something like this for a loong time, now I can have awesome SA cars. :) (now I can forget about the 2008 SA Vehicles Update)

About the wheels, are they part of the mod, or you've added them seperately?

Oh, and TJGM if you could share these settings. :)

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_F_

News van

2vs5lr7.jpg

Edited by _F_

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_F_

Suggestions?

i5xegk.jpg

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Mega

Is it just me or the license plate texture is kinda messed up? Besides that it`s awesome! What`s planned next?

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_F_

I don't know, that's why I'm asking for suggestions

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Danikov

Suggestions?

i5xegk.jpg

 

Looking very nice.

Is there any chance,that you could add axles for the Patriot(and the Mesa as well)?

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Gramps

That looks great _F_!

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Voit Turyv

Are there vehicles that aren't finished yet?

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_F_

Yeah, loads of.

@Danikov: I could but I don't really want to make the file sizes much bigger than the originals :/

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Ice^

Great Job guys!

 

So, what's next?

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Gramps

Anyone else notice that the word 'vehicles' is missing from the topic header?

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Silent

Anyone else notice that the word 'vehicles' is missing from the topic header?

Tanks* for noticing.

 

 

* Yes, tanks.

Edited by Silent

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_F_

Anyone else notice that the word 'vehicles' is missing from the topic header?

lmao woops

 

Anyways, here's the list of vehicles that are untouched.

407 - Firetruck

424 - BF Injection

427 - Enforcer

434 - Hotknife

442 - Romero

444 - Monster

448 - Pizzaboy

457 - Caddy

461 - PCJ-600

468 - Sanchez

471 - Quad

494 - Hotring Racer

495 - Sandking

502 - Hotring Racer

503 - Hotring Racer

504 - Bloodring Banger

505 - Rancher

521 - FCR-900

522 - NRG-500

524 - Cement Truck

528 - FBI Truck

530 - Forklift

531 - Tractor

544 - Firetruck LA

552 - Utility Van

556 - Monster "A"

557 - Monster "B"

568 - Bandito

573 - Dune

574 - Sweeper

581 - BF-400

583 - Tug

584 - Petrol Trailer

601 - S.W.A.T.

609 - Boxville

Edited by _F_

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Voit Turyv

@up Thanks for clarification.

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Silent

Umm, isn't boxburg a copypaste of boxville?

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_F_

Yeah it is, same with Rnchlure

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Waltzing Mouse

Birdie, I reckon bikes would be the next step after public services, then the remainder are vehicles which aren't used very often. Any way to remove the NRG-500's headlight for a more authentic racing-bike feel?

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damiann69

Wow. I love this mod so much. This is big step to make whole San Andreas in HD :)

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Waltzing Mouse

So after doing some testing, the emergency lights are great. Although, I noticed that you disabled the shadow for the emergency lights coronas, I messed around a bit and enabled them, but I think it'd be a good thing to include with the vehicles too.

 

Notice the corona shadow under the vehicle because of the emergency lights.

Care to share your settings? They look awesome.

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Lcs_07

Could you make the cars with the Steering features?

Edited by Lcs_07

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Concavax

Please, you can include a custom lod model?

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Voit Turyv

Suggestions?

i5xegk.jpg

I'd like to keep double rear lights design.

Edited by Voit Turyv

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