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HD Carl Johnson for GTA V


almico
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JSBOfficial

@ByteCode2014

You are correct. Thanks for pointing that out Sharp eyes.

Now I have to find out if thats because Cautious wasn't using the default texture, so it might have been an illusion. I'll look in to it.

I kinda looked at it again after I posted, I think his comparison pic is not accurate as he customized it with his own hand paint....And he has eye lashes now. :lol:

Edited by ByteCode2014
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Your model appeared on an italian videogames blog.

I should put a list of all the places I've seen it. But There are a lot :(

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Nikola Tefov

Try fixing the mouth, make it more realistic and the down lip the texture looks kind of streched. Get your reference from SA' CJ but in same time take a reference with real person.

Btw you making good progress.

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I should put a list of all the places I've seen it. But There are a lot :(

Adding one more :p

 

http://www.pssite.com/news-34979-zobacz__jak_cj_wygladalby_w_gta_v.html

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Try fixing the mouth, make it more realistic and the down lip the texture looks kind of streched. Get your reference from SA' CJ but in same time take a reference with real person.

 

Btw you making good progress.

Thank you for the feedback. It's not actually stretched, it's sculpted that way but I see what you mean/ I'll work on it :)

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It's only gotten better and better imo. Both in likeness and quality.

Edited by Aleph-Zero
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Better Image...

 

 

fuJwnVk.jpg

 

 

 

Looks good! The old one was more so grey-ish and didn't fit to San Andreas. But this one is amazing! Nice work!

Edited by countergame
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Better Image...

 

 

fuJwnVk.jpg

 

 

 

Looks good! The old one was more so grey-ish and didn't fit to San Andreas. But this one is amazing! Nice work!

 

I got excited and over edited the first one. The only edits on the new one are blurring around the ears etc. to give the illusion of DOF :)

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Try fixing the mouth, make it more realistic and the down lip the texture looks kind of streched. Get your reference from SA' CJ but in same time take a reference with real person.

 

Btw you making good progress.

 

Yes i sayed the same , lips need some work :D

Welcome back Niki' :D

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Nikola Tefov

 

Try fixing the mouth, make it more realistic and the down lip the texture looks kind of streched. Get your reference from SA' CJ but in same time take a reference with real person.

 

Btw you making good progress.

 

Yes i sayed the same , lips need some work :D

Welcome back Niki' :D

 

Hey @King Shady thanks for the welcoming.. Good to see that there still the old moders around here.. And @Almico thanks to your mod/topic the gtaforums character section lived up a little.

:lol:

Edited by Nikola Tefov
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Platinum Card

That is art....it's amazing what you've done Almico. I see CJ 100%. Looking forward to what you do next.

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Great, now make him chase that damn train or whatever it was xD :)

76561198000404928.png

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Hey Almico! I must admit, I was initially surprised seeing the update. Just feeling toning down the wrinkles and textures took away from the initial direction, standardising it more. But after thinking about it for a while, I perfectly understand the changes made. For a frame of reference, I went through photos of rappers from the early 90's and what they look like now. As its a close approximation towards CJ's aging period. And honestly the term 'blacks don't crack' holds amazingly true. And as much as aged wrinkled CJ looked badass, the updated model makes much more sense, not even mention how much it adds towards recognition. Which I believe has pretty much been nailed at this point.

 

Expanding on that, just to experiment I dropped CJ's voice files into audacity and dropped it down a few decibels. Trying for a balance between recognizability and noticeably deeper. But after getting it to a level I was happy with, decided to cross-check between 90's rappers again and realised there honestly wasn't any noticeable drop in pitch. People keep asking you to release a younger CJ version, but I think they don't know how minor the differences will actually be! :p Guess black just don't crack!

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PatteDeFruit

Wow. Amazing. Very impressive work!! Respect.

I hope R* crew will look your work with attention, and maybe use it for a potential awesome DLC in GTA V? ^^

Can't wait to see final version!! Cheers!!

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When somebody's this good, they get hired, sign an NDA, and are never heard from again except when they tweet about their exotic vacations.

  • Like 3
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When somebody's this good, they get hired, sign an NDA, and are never heard from again except when they tweet about their exotic vacations.

Working for R* would only limit his creation due to console limitations and all that bureaucracy on gaming companies

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When somebody's this good, they get hired, sign an NDA, and are never heard from again except when they tweet about their exotic vacations.

Working for R* would only limit his creation due to console limitations and all that bureaucracy on gaming companies

 

 

That is some hard truth right there, but hey he would still be working for f*cking Rockstar! Can't beat that, at least as a work experience.

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When somebody's this good, they get hired, sign an NDA, and are never heard from again except when they tweet about their exotic vacations.

Working for R* would only limit his creation due to console limitations and all that bureaucracy on gaming companies

 

 

That is some hard truth right there, but hey he would still be working for f*cking Rockstar! Can't beat that, at least as a work experience.

 

 

Ok, go there, get payed the minimum, get treated like sh*t and get un-listed ;)

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Ok, go there, get payed the minimum, get treated like sh*t and get un-listed ;)

 

 

Do your job right, don't get fired before the game's release and i see no reason for that. Now, i know how much Rockstar isn't the best place to work, but it's not hell. You sound really butthurt at Rockstar for someone who's visiting a forum about a Rockstar game.

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Ok, go there, get payed the minimum, get treated like sh*t and get un-listed ;)

 

 

Do your job right, don't get fired before the game's release and i see no reason for that. Now, i know how much Rockstar isn't the best place to work, but it's not hell. You sound really butthurt at Rockstar for someone who's visiting a forum about a Rockstar game.

 

 

I still consider GTA as a DMA Design game, and check this out http://www.glassdoor.com/Reviews/Rockstar-Games-Reviews-E20887.htm

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Hey Almico! I must admit, I was initially surprised seeing the update. Just feeling toning down the wrinkles and textures took away from the initial direction, standardising it more. But after thinking about it for a while, I perfectly understand the changes made. For a frame of reference, I went through photos of rappers from the early 90's and what they look like now. As its a close approximation towards CJ's aging period. And honestly the term 'blacks don't crack' holds amazingly true. And as much as aged wrinkled CJ looked badass, the updated model makes much more sense, not even mention how much it adds towards recognition. Which I believe has pretty much been nailed at this point.

 

Expanding on that, just to experiment I dropped CJ's voice files into audacity and dropped it down a few decibels. Trying for a balance between recognizability and noticeably deeper. But after getting it to a level I was happy with, decided to cross-check between 90's rappers again and realised there honestly wasn't any noticeable drop in pitch. People keep asking you to release a younger CJ version, but I think they don't know how minor the differences will actually be! :p Guess black just don't crack!

Do you honestly want to know a secret? You may be happy..

 

The wrinkles never changed. Like, at all. Only the lighting has.

Edited by almico
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Slim Shady III

QntHz6e.jpg

 

GTA V Arms and t' :D

I'm King Shady , online with old acc :D

Edited by Slim Shady III
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@ King Shady... Yeah that's why I put a R* logo this time

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So you back on the block?

 

B48i8H9.jpg

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