NikoBellicGTAIV Posted June 12, 2014 Share Posted June 12, 2014 Hi! So, this question is more about GTA V, but there's no modding topic for V. I've noticed while checking on V textures that there's two different kinds of normal maps. Blue ones and yellow ones. The most used, almost for everything, are the yellow ones, and it seems to be for optimization reasons, because of consoles and stuff... Or I assume, I'm not sure. IV always always used the blue normal maps, or at least the PC version did. Does anyone know the difference between these normal maps? Is the yellow one used because it's better or something? Link to comment Share on other sites More sharing options...
indraCG Posted July 5, 2014 Share Posted July 5, 2014 (edited) all normal maps is supposed be blue...it just the tool cant export it properly...those normal maps fade-switch when the character perform some animation like walking,runnng, and some facial expression ...this technology also used in max payne 3.. Edited July 5, 2014 by indra. Link to comment Share on other sites More sharing options...
DK22Pac Posted July 6, 2014 Share Posted July 6, 2014 (edited) Simply invert R & G color channels. Edited July 6, 2014 by _DK Link to comment Share on other sites More sharing options...
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