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The "in-game economy" of GTA ONLINE is crap


southparkmayor
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raggingmonkey

 

Also, R* won't go case by case and sue people over the money they "potentially" lost from gamers who glitched. Their case would never stand in court

I don't think you get it. Whether or anyone gets taken to court is irrelevant. What about people who spend hours playing the game legitimately to make money, or more importantly what about those who pay real money for virtual money? What does that make you? Think long and hard about this.

 

no legal action. sure its cheating...why dont you go and hunt down all the cheaters that used a cheat/glitch in a video game. i would help you make a list, but that wont really help since that would be a really long list.

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raggingmonkey

 

R* could have done other micro models, but do you think they would have worked? once again, we paid for GTA V. Online would not have been as successful if they took a more aggressive approach

I'm omitting the first part because the point was, R* could have done different models and that's pretty much covered here.

 

Who knows what would and wouldn't have worked? Many people on this very forum say that they would prefer paid DLC... But, I'll guarantee that, if R* had done that, some of those same people would be bitching about it and saying "why didn't they just offer cash cards?"

 

You also saying that "Online would not have been as successful if they took a more aggressive approach" kinda shows that cash cards was best the way to go... So, if it was the best way to go, why the constant bitching about it?

 

-Bill

 

if the DLC was good (not the free updates) i would consider buying it. but R* didnt focus on DLC, at least thus far. who knows what they have in store for us in the future. CC, along with the bloated prices, are an aggressive tactic, anything more aggressive would not have worked. the Candy Crush model you gave was irrelevant. it was a free download. Online was not, we bought V and Online was included as the MP version.

I dont necessarily bitch about the CC, i bitch about the unrealistically inflated costs of online material. why is it inflated? cuz R* wants you to run out of money or lose patience and buy their CC. and that ruins my experience, hence the bitching

 

 

 

lastly, i have no idea where you got from what i said to where you finished off. you just blew everything out of proportion.

because by your logic, we should all just go out IRL and do our own heists while we wait for R* to release their update.

 

Try stealing at WoW; you'll get the pants sued off of you by Blizzard. If anything R* is being overly benevolent to thieves. What you do by glitching is easily traced to a broken TOS that could indeed have you sued if R*'s lawyers were in the mood for it.

BTW, college is still a kid's thing. Working a part-time is nothing compared to fending for yourself 100%...I should know, I've done & do both since age 15.

 

You don't understand comparisons much, do you?

You are stealing from R*, yet you excuse yourself by saying they have money... so i made an analogy where I steal from a celebrated shoe company, because they also have money...

 

similar to what i said above, Blizzard wont sue the average player who conducts in minor glitches. the process is too long, too costly and would involve too many individuals. they did, however, sue computer programmers who did "not have the right to reverse-engineer Blizzard Entertainment's video games to improve their playability." in this case, the defendants were created unofficial game servers that gave players an edge on gaming.

so back to R*

R* hasnt sued anyone cuz they dont want to risk the time, money and potential gamers that wouldnt return (Assuming that they would even have a case) theyre a business and will take alternative means (like bans) to remove a threat. like those responsible for creating and sharing billions of dollars. BILLIONS, not millions.. and those responsible havent been sued yet, have they? case closed.

 

 

Learn to copy/paste... I ain't filtering through that.

 

Process too long? You think they have 1 lawyer and no proof or something?

The only reason R* is not suing anyone is because they are being overly benevolent... although they may soon face lawsuits if people who bought shark cards (moi) keep seeing that others are getting the same cash for free and without consequences...

 

BTW, this was my last reply to you, you're just picking out whatever suits you and never reply to an entire body of thought. No point in this going any further.

Have a nice day.

 

lol, i knew you were gonna catch that x)

no, i copied a quote from an appeals court in a blizzard lawsuit, the rest is mine, but the background copied over.

anyways, read over it and ill reply to your other posts

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raggingmonkey

 

i do support R* and their parent company by BUYING their games. i understand that theyre not a charity, but im not gonna waste my money on their game for microtransactions.

though i dont know R*'s net worth, im sure its in the millions...(info is not readily available online).

Yet by exploiting it, you are violating their work. You don't have to purchase anything; simply playing the game will get you what you want. And before "It takes too long, I wanna have fun now", every game has goals and objectives, you know why people complain the game gets boring? Because they cheated their way through it and then suddenly expect the game to have a goal they already bypassed.

 

What does their worth matter to the topic at hand? Every cent they have is a cent they earned. You write that they have millions as if the gov't or someone just gave them the money or as if GTA games develop themselves. Saying 'I'm gonna steal because they already have money' is an idealist, robin-hood train of thought that is rampant with tweens who have yet to work a day in their lives.

 

 

also, what is it with people trying to degrade others as being children? i am an employed college student..i know the value of money and work. especially since i work minimum wage to put myself through higher education.

and your logic is non applicable. theres a difference from stealing in a game and IRL. IRL, you get charged with a misdemeanor/felony. in a game,you get what? banned. lol notice the difference?

 

lastly, i have no idea where you got from what i said to where you finished off. you just blew everything out of proportion.

because by your logic, we should all just go out IRL and do our own heists while we wait for R* to release their update.

 

Did I degrade you? No. State where I said anything likewise.

 

So if you claim to know the value of work; why are you so easily defacing the work of someone else?

This is about ethics. Would you like it people took your productivity and defaced it for their own amusement?

Stealing is stealing...no matter what. Try stealing at WoW; you'll get the pants sued off of you by Blizzard. If anything R* is being overly benevolent to thieves. What you do by glitching is easily traced to a broken TOS that could indeed have you sued if R*'s lawyers were in the mood for it.

BTW, college is still a kid's thing. Working a part-time is nothing compared to fending for yourself 100%...I should know, I've done & do both since age 15.

 

You don't understand comparisons much, do you?

You are stealing from R*, yet you excuse yourself by saying they have money... so i made an analogy where I steal from a celebrated shoe company, because they also have money...

 

i do, i guess i would have cost R* some heavy dough with all my glitching. in fact, this makes me want to do it more lol guess what ima do right now? thattts right, sell Franklin's buffalo.

 

 

There's no way you work for anything...no one can say they know the value of work then be so cynical.

 

have you ever cheated on homework or a quiz/test? its rhetorical and the answer would be yes, everyone has.

So you could say that those who studied for the test or did the homework were wronged by you. but that one time (or multiple) you cheated doesnt mean that you lack the knowledge of "the value of work"... you took a shortcut.

 

now my shortcut is a small one. punishable by a ban if R*, at most. not a civil lawsuit.

Your comparison of stealing from designers, whose products are retailed at hundreds of dollars, is non applicable. IRL, if you cant afford it, dont buy it. but we are talking about a game. yes it is cheating...but there is no legal action R* can take. hence the reason you dont see cases that read "Rockstar v. the gaming community"

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raggingmonkey

 

You're still a child, so I can't blame you for neither having money nor understanding the value of work, even if it's somebody else's work. Because by your logic; if I want a pair of Salvatore Ferragamo loafers I should just steal them because the company have millions in the bank and probably won't miss the pair.

Hell, why stop there? I'll go to any Louis Vuitton store and demand free products as well; because why should I support you? You have money....even if you earned it. It's not fair you have more than me...gimme.

 

 

you were saying.?

 

I wasn't mocking you at all...you simply saw that the boot fit you well.

 

so if you werent mocking me, then explain to me your reasoning in calling an adult a child?

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if the DLC was good (not the free updates) i would consider buying it.

I love this argument from glitchers, because it's so full of sh*t...

 

1: There is no way to tell whether or not DLC is "good" without buying it. You can guess, or read reviews, but unless you actually have the content, you can't 100% determine whether or not the content is "good." Also, after you buy it, you can't return it if you don't like it.

 

2: The free updates so far are DLC... You downloaded them and they contained content. Hence, Downloadable Content. Free DLC, at that.

 

Based on the way the statement was written, I'm guessing you don't like the updates that we have gotten so far. That's fine, so, can I assume you haven't bought a stitch of clothing from them? Haven't bought a car? Haven't played a mission included in them? (well, that's a no, because you can't be bothered to play the game). Don't have 2 properties?

 

Because, if all of the above is true (which I doubt very much) then, I'm stumped as to why you would need to glitch at all... If you're not spending GTA$ on any of the stuff included in any of the DLC's, what is so pricey and elusive that after 9 months of gameplay, you STILL can't afford it?

 

But, let's use common sense and assume you have bought things from the DLC updates. Now, had those been paid DLC, they would have come in one of two ways:

 

1: All of the stuff included in the update for a set price, which you would likely have had to "buy" with GTA$ even after buying the DLC pack

 

2: By item. Meaning $5 per car, 3 for the clothes, that sort of thing.

 

Any way you slice it, you would have had to spend more real life money to get what you currently have now... Instead, by R* choosing the Cash Card route, you didn't pay a dime for the DLC that you have, except having to pay for the items in GTA$, which can be earned without the purchase of cash cards... Just not as quickly as you'd apparently like it.

 

 

CC, along with the bloated prices, are an aggressive tactic, anything more aggressive would not have worked.

Just proved above that cash cards are less aggressive than a paid DLC model... You got everything you have without buying a cash card or paying for DLC... Had R* went with a DLC model, you wouldn't have access to any of the DLC items without paying more. So, by your own admission, paid DLC wouldn't have worked, because it is more aggressive than Cash Cards are.

 

 

the Candy Crush model you gave was irrelevant. it was a free download. Online was not, we bought V and Online was included as the MP version.

Well, I'll save the "Online being free or not" argument for another day, But, the Candy Crush model certainly is relevant, as it is a model they could have adopted, that I think we'd both agree would have been a much worse model for players than the cash card model is. In fact, given the major options for microtransactions, I'd argue that Cash Cards are the best option for GTA:O

 

1: Paid DLC - As stated above, this goes one of two ways: Paying a set price for all of the content, which I then have to spend GTA$ on anyway, or buying parts of it piecemeal, such as a car. I don't like either, because by buying it all, I'm paying more than if it is a free download, where I can just spend GTA$ on it. If it's piecemeal, chances are, there isn't gonna be a way to test things like cars or whatnot before buying them.

 

On top of that, paid DLC usually requires some sore of compatibility patch. I bought all 4 DLC characters for Mortal Kombat on PS3, but the problem was, if I wanted to use one of those characters online, the person I was playing against had to have the compatibility pack, or I couldn't use a character that I HAD PAID FOR! Now, think about that in GTA:O: Not being able to use the Zentorno that you paid $5 real life for, because some numbnut on the server didn't download a compatibility pack.

 

2: Subscription - Cuts "casuals" out, like the poster in this thread that glitches because "us adults who play this game can't play 24/7 we have jobs and lives"... Is that person gonna pay $10 (or more) a month to play online, when they apparently get on so rarely that they have to glitch just to "have fun"? Highly unlikely. IMO, essentially shutting people out of playing by charging a monthly (or whatever) fee, because they don't feel they play enough for it to be worth it isn't a good idea, either.

 

So, given one of those two options or having Cash Cards the way they are now, I'd choose cash cards every time... It doesn't disinclude anyone (like subscriptions do) and there's no need to pay anymore real money for any of the items that are made available... All's you need is GTA$, which can be acquired rather easily without purchasing a cash card... But, if you want the cash quicker and don't want to go through the natural progression of the game to get it, that option is there, too.

 

 

I dont necessarily bitch about the CC, i bitch about the unrealistically inflated costs of online material. why is it inflated? cuz R* wants you to run out of money or lose patience and buy their CC. and that ruins my experience, hence the bitching

Define "unrealistically inflated costs of online material" though... Compared to what? Real life? GTA Story mode? Because I have counters for both:

 

Compared to real life: Well, I don't know of many gas stations that keep up to $2k cash on them in a register, either... I also don't know of any place where you can buy a tank for $1.5 million and have it delivered for $200 any time you want. I'm also pretty certain that, if you were wanted by the police, simply driving into your garage wouldn't get them to go away. IIRC, a bat in GTA IV cost $5... In GTA V, it's free. In real life, a bat is gonna run you more than they charged in IV.

 

In short: It's a video game, the prices aren't gonna be realistic to real life.

 

Compared to GTA V: Two different "economies" here. Online is supposed to last for much longer than the story mode is. Some people beat GTAV within 24 hours of it being released. If it were that easy to get to rank 120 in GTA:O and buy everything, Online wouldn't have lasted until Christmas, because everyone would have gotten everything. I find it funny that many people post, openly bragging about glitching money, then turn around and complain about having nothing to do, or the game being "stale" or "boring."

 

Well, duh... Glitching and progressing quicker than the game was designed to do is gonna shorten the shelf life of the game. That's not a major conspiracy by R* to sell cash cards... That's common sense.

 

If the simple act of playing and progressing through the game naturally "ruins your experience," maybe you should just not play it at all, instead of ruining everyone else's experience by glitching money that you didn't earn, giving yourself an unfair advantage over others...

 

But, my guess is, you couldn't care less about others' experience, as long as you get everything you want, as quickly as you want, with little to no effort involved.

 

If other players' consoles freeze and get bricked because you're bringing in Franklin's Buffalo to sell, so you don't have to play a mission or two instead, well, that's just tough luck for them, right?

 

If R* has to take part of the game down, because you're using a glitch that allows you to "buy everything for free," well, as long as you get yours, f*ck everyone else, right?

 

-Bill

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raggingmonkey

 

1: There is no way to tell whether or not DLC is "good" without buying it. You can guess, or read reviews, but unless you actually have the content, you can't 100% determine whether or not the content is "good." Also, after you buy it, you can't return it if you don't like it.

 

2: The free updates so far are DLC... You downloaded them and they contained content. Hence, Downloadable Content. Free DLC, at that.

 

Based on the way the statement was written, I'm guessing you don't like the updates that we have gotten so far. That's fine, so, can I assume you haven't bought a stitch of clothing from them? Haven't bought a car? Haven't played a mission included in them? (well, that's a no, because you can't be bothered to play the game). Don't have 2 properties?

 

Because, if all of the above is true (which I doubt very much) then, I'm stumped as to why you would need to glitch at all... If you're not spending GTA$ on any of the stuff included in any of the DLC's, what is so pricey and elusive that after 9 months of gameplay, you STILL can't afford it?

 

But, let's use common sense and assume you have bought things from the DLC updates. Now, had those been paid DLC, they would have come in one of two ways:

 

1: All of the stuff included in the update for a set price, which you would likely have had to "buy" with GTA$ even after buying the DLC pack

 

2: By item. Meaning $5 per car, 3 for the clothes, that sort of thing.

 

Any way you slice it, you would have had to spend more real life money to get what you currently have now... Instead, by R* choosing the Cash Card route, you didn't pay a dime for the DLC that you have, except having to pay for the items in GTA$, which can be earned without the purchase of cash cards... Just not as quickly as you'd apparently like it.

 

 

The content that we have received from R* loosely fits the definition of DLC. Theyre updates if anything, thats why theyre referred to as "patches" or "title updates". you get a couple new races/deathmatches/various rec activities which we all try out a couple of times. we get a couple new cars, guns and clothing..yes, this is content but it is nowhere near what should constitute "DLC". Ballad of Gay Tony is DLC. These updates, they dont, in any way, further the storyline or progression in Online. They merely add new stuff to buy and spend money on, which is great until it gets old. The beach bum, valentine's day, business update, for example; the content in these updates are hardly used by the people ive seen online. another example, the turismo was a great car, we can agree on it, but its reign as most popular car lasted until the next update. now it sits in the garage collecting dust the new super will probably suffer the same fate.

Now, you misinterpreted what i said above in regards to buying DLC. if there is DLC to the same caliber as BOGT and i felt as though the price was fair, sure i would consider buying it. this argument is not "full of sh*t". will it stop me from glitching in money? Probably not.

 

if we were gonna charge items piecemeal in every update, i would not buy them.

 

1. the content gets old fast..like the Roosevelt or the Turismo.

2.think about it, typical DLC costs what? $10-20? so youre saying that two to four cars or a handful of clothing is equal to something like BOGT?

 

R* wouldnt charge for this content cuz they know the sales wouldnt go so well for them.

Edited by raggingmonkey
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raggingmonkey

 

Define "unrealistically inflated costs of online material" though... Compared to what? Real life? GTA Story mode? Because I have counters for both:

 

Compared to real life: Well, I don't know of many gas stations that keep up to $2k cash on them in a register, either... I also don't know of any place where you can buy a tank for $1.5 million and have it delivered for $200 any time you want. I'm also pretty certain that, if you were wanted by the police, simply driving into your garage wouldn't get them to go away. IIRC, a bat in GTA IV cost $5... In GTA V, it's free. In real life, a bat is gonna run you more than they charged in IV.

 

 

 

the way R* is implementing their CC is aggressive in the sense that everything in Online costs significantly more than in SP.

 

i dont like relating things in video games to RL cuz that just doesnt make sense. but since you brought it up:

IRL, you cant buy a tank, even if you could afford it. you cant buy it off the black market, you cant call a company to store it in a hanger and then have it delivered to you in a highly populated city.

police will be a bit more intelligent than to suddenly lose you when you went into a safehouse. nor would they stop a search cuz they lost you for a couple of minutes.

and if you hit their car, they wouldnt send a fleet of officers shooting at you when youve got a star or two. but like i said, lets not compare GTA w/ RL.

a bat? seriously? are you running out of comparisons? immaterial since there are so many different prices for bats, from free to hundreds, take your pick

 

but explain to me why i have to pay $20k for a certtain blue but only $1000 forr another hue of blue? whats so special about that midnight blue? why does turbo cost 50k, bulletproof tires 25k, etc.? bottomline: Cash Cards; make the player spend more money for something he really wants so either a) he grinds for 10 hours to make enough money or b) if he has short attention span, he'll buy our CC.

 

and that is what i dislike..it feels like R* is really trying to get every drop of milk out of old Besty before she dies

Edited by raggingmonkey
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raggingmonkey

Compared to GTA V: Two different "economies" here. Online is supposed to last for much longer than the story mode is. Some people beat GTAV within 24 hours of it being released. If it were that easy to get to rank 120 in GTA:O and buy everything, Online wouldn't have lasted until Christmas, because everyone would have gotten everything.

i have no idea why you are quoting economies...there is no economy in GTA:O. if there was supply and demand would determine the price of items... so its non applicable.

Online has no character or storyline progression. I have taken many breaks over the past 8 months. and every time i go back on, i hardly missed anything. if there was progression, why am i still doing "go fetch, boy" missions for lester and martin? why am i boosting cheap cars off the street for Simeon? how come Gerald wants me to crash his competition's druggie parties?

 

havent i proved my character's ability to get sh*t done? why cant he do some bigger, better missions that make me say "holy sh*t, that was epic"? and shouldnt he get paid more? after all, he is killing dozens of mercs per mission stealing crap that are worth a fortune. for example, you steal a private jet in landing strip or a titan from another mission, both of which cost millions.. and after all that work, i get less than 10k? wtf? id rather keep the damn plane, screw you lester. find someone else to do it.

Edited by raggingmonkey
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raggingmonkey

Well, duh... Glitching and progressing quicker than the game was designed to do is gonna shorten the shelf life of the game. That's not a major conspiracy by R* to sell cash cards... That's common sense.

If the simple act of playing and progressing through the game naturally "ruins your experience," maybe you should just not play it at all, instead of ruining everyone else's experience by glitching money that you didn't earn, giving yourself an unfair advantage over others...

 

But, my guess is, you couldn't care less about others' experience, as long as you get everything you want, as quickly as you want, with little to no effort involved.

 

If other players' consoles freeze and get bricked because you're bringing in Franklin's Buffalo to sell, so you don't have to play a mission or two instead, well, that's just tough luck for them, right?

 

If R* has to take part of the game down, because you're using a glitch that allows you to "buy everything for free," well, as long as you get yours, f*ck everyone else, right?

 

-Bill

 

i remember the devs during an interview bragging about how they had "years" of ideas for Online. and so far, ive seen 8 months of mediocrity. sure blame the 7 year old console. but seriously, what did they expect us to do? grind RR for a year or two? you say that glitching reduces the shelf life and i would agree in every case except Online. there is no progression except for making money (or buying CC) and spending it.

like i said in a previous post, a level 10 noob who spends his RL money for CC can have everything i have which took me months to earn. how is that progression? does that ruin the "economy"? idk. but it ruins my experience lol

 

maybe i dont have the patience, attention span or time to waste on grinding for a measly 18k. after doing RR for the 100th time it kinda gets old.

 

and my glitching? i dont know how that causes other consoles to freeze. and, as far as i am aware, my glitching has nothing to do with console freezes. so until you find some concrete evidence towards that, please stop talking out of your ass.

 

hey btw, lets do some math. Franklin's buffalo sells for 141k. that would take me 7.8 RR. each RR takes about 10-20 minutes roughly. so i would have to grind anywhere from 70-140 minutes, not including loading screens and waiting in the lobby. not to mention getting disconnected, getting error messages, being forced to return to single player...well you get the picture. plus, i have all this time (45 minutes) to kill. now, i can actually enjoy playing online instead of it feeling like a chore

Edited by raggingmonkey
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1: There is no way to tell whether or not DLC is "good" without buying it. You can guess, or read reviews, but unless you actually have the content, you can't 100% determine whether or not the content is "good." Also, after you buy it, you can't return it if you don't like it.

 

2: The free updates so far are DLC... You downloaded them and they contained content. Hence, Downloadable Content. Free DLC, at that.

 

Based on the way the statement was written, I'm guessing you don't like the updates that we have gotten so far. That's fine, so, can I assume you haven't bought a stitch of clothing from them? Haven't bought a car? Haven't played a mission included in them? (well, that's a no, because you can't be bothered to play the game). Don't have 2 properties?

 

Because, if all of the above is true (which I doubt very much) then, I'm stumped as to why you would need to glitch at all... If you're not spending GTA$ on any of the stuff included in any of the DLC's, what is so pricey and elusive that after 9 months of gameplay, you STILL can't afford it?

 

But, let's use common sense and assume you have bought things from the DLC updates. Now, had those been paid DLC, they would have come in one of two ways:

 

1: All of the stuff included in the update for a set price, which you would likely have had to "buy" with GTA$ even after buying the DLC pack

 

2: By item. Meaning $5 per car, 3 for the clothes, that sort of thing.

 

Any way you slice it, you would have had to spend more real life money to get what you currently have now... Instead, by R* choosing the Cash Card route, you didn't pay a dime for the DLC that you have, except having to pay for the items in GTA$, which can be earned without the purchase of cash cards... Just not as quickly as you'd apparently like it.

The content that we have received from R* loosely fits the definition of DLC. Theyre updates if anything, thats why theyre referred to as "patches" or "title updates". you get a couple new races/deathmatches/various rec activities which we all try out a couple of times. we get a couple new cars, guns and clothing..yes, this is content but it is nowhere near what should constitute "DLC". Ballad of Gay Tony is DLC. These updates, they dont, in any way, further the storyline or progression in Online. They merely add new stuff to buy and spend money on, which is great until it gets old. The beach bum, valentine's day, business update, for example; the content in these updates are hardly used by the people ive seen online. another example, the turismo was a great car, we can agree on it, but its reign as most popular car lasted until the next update. now it sits in the garage collecting dust the new super will probably suffer the same fate.

Now, you misinterpreted what i said above buying DLC. if there is DLC to the same caliber as BOGT and i felt as though the price was fair, sure i would consider buying it. this argument is not "full of sh*t". will it stop me from glitching in money? Probably not.

 

if we were gonna charge items piecemeal in every update, i would not buy them.

 

1. the content gets old fast..like the Roosevelt or the Turismo.

2.think about it, typical DLC costs what? $10-20? so youre saying that two to four cars or a handful of clothing is equal to something like BOGT?

 

R* wouldnt charge for this content cuz they know the sales wouldnt go so well for them.

 

Very simple question: Did you use GTA$ to buy anything from any of the DLC updates so far?

 

Because, if you did, you would have either had to pay real money for the DLC (had it been a paid DLC) either for the entire package (where you likely would have had to spend GTA$ on top of paying for the DLC) or you would have had to pay real money to get those things piecemeal. Instead, the DLC, update, whatever you wanna call it was free to download and only cost GTA$ if you wanted to own it. You could even test the cars out first in SP and races, before deciding to buy them. I'd say that's a pretty fair deal.

 

As for "its reign as most popular car lasted until the next update," that's gonna be true with pretty much any update or DLC... Everyone is gonna want the latest and greatest thing... That's why, when a DLC update is released, less than a day later, you have people talking about the "next update."

 

As for "They merely add new stuff to buy and spend money on, which is great until it gets old," perhaps it wouldn't get old as quickly for you if you didn't glitch money, giving yourself the unearned ability to buy everything 30 seconds after it's released. Like I said before, it's not really fair to cheat in order to get money, giving yourself the ability to just buy everything right away, then complain that things are "old" or "boring." Guess what? That's your problem for cheating the system in place.

 

DLC doesn't have to cost $10-$20 a piece... Each character on Mortal Kombat was $5 each. On top of that, they had a DLC of extra costumes (I think for 7 characters) which was also $5.

 

I'd say R* could have charged $5 each to unlock the Beach Bum, Valentine's Day, Business and High Life Updates and people would have paid it:

 

Beach Bum would have sold because it was the first DLC... First DLC's almost always get major hype.

 

Valentine's would have sold due to the limited time... On top of that, the car, suits and gun (even though you consider it "old" now) was pretty popular at the time.

 

Business would have sold because of the cars (specifically the Jester and Turismo) and some like the clothing that was added... I know I use it quite often.

 

High Life would have sold because of the ability to own multiple properties. People had screamed for that almost since day one.

 

My opinions, obviously, but you're looking at it from the perspective of nearly a month after the last release... At the time of the releases, most of the things included in the DLC/update were pretty popular.

 

-Bill

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raggingmonkey

Very simple question: Did you use GTA$ to buy anything from any of the DLC updates so far?

Because, if you did, you would have either had to pay real money for the DLC (had it been a paid DLC) either for the entire package (where you likely would have had to spend GTA$ on top of paying for the DLC) or you would have had to pay real money to get those things piecemeal. Instead, the DLC, update, whatever you wanna call it was free to download and only cost GTA$ if you wanted to own it. You could even test the cars out first in SP and races, before deciding to buy them. I'd say that's a pretty fair deal.

 

As for "its reign as most popular car lasted until the next update," that's gonna be true with pretty much any update or DLC... Everyone is gonna want the latest and greatest thing... That's why, when a DLC update is released, less than a day later, you have people talking about the "next update."

 

As for "They merely add new stuff to buy and spend money on, which is great until it gets old," perhaps it wouldn't get old as quickly for you if you didn't glitch money, giving yourself the unearned ability to buy everything 30 seconds after it's released. Like I said before, it's not really fair to cheat in order to get money, giving yourself the ability to just buy everything right away, then complain that things are "old" or "boring." Guess what? That's your problem for cheating the system in place.

 

DLC doesn't have to cost $10-$20 a piece... Each character on Mortal Kombat was $5 each. On top of that, they had a DLC of extra costumes (I think for 7 characters) which was also $5.

 

I'd say R* could have charged $5 each to unlock the Beach Bum, Valentine's Day, Business and High Life Updates and people would have paid it:

 

Beach Bum would have sold because it was the first DLC... First DLC's almost always get major hype.

 

Valentine's would have sold due to the limited time... On top of that, the car, suits and gun (even though you consider it "old" now) was pretty popular at the time.

 

Business would have sold because of the cars (specifically the Jester and Turismo) and some like the clothing that was added... I know I use it quite often.

 

High Life would have sold because of the ability to own multiple properties. People had screamed for that almost since day one.

 

My opinions, obviously, but you're looking at it from the perspective of nearly a month after the last release... At the time of the releases, most of the things included in the DLC/update were pretty popular.

 

-Bill

 

to answer your very simple question, no i did not. nor would i, if i had to , pay RL money for this DLC, update or whatever you want to call it. nnow, i have no idea why you are bringing in mortal combat, lets stick with GTA. hell cuz i could say Skyrim had DLC for $5 and i got to own 3 properties and had 3 additional characters added on. so, going along with GTA, Ballad of Gay TOny was what? $20? so, if R* was to create a DLC expansion similiar to that, yeah i'd probably buy it.

if R* were to charge for every single update, well the only one i would have bought would have been High Life, for the multiple properties. but then, i would want to own more than two. especially since im paying for this crap with real money. so even then, i might not have bought it. and your compatibility pack, well i wouldnt have bought that so you can bitch about not using your special character in my session

Edited by raggingmonkey
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the way R* is implementing their CC is aggressive in the sense that everything in Online costs significantly more than in SP.

And, I explained why that is... To extend the time it takes to play... You're not supposed to have everything by the time you reach Rank 10.

 

As I said, some people completed story mode in less than 24 hours... If you were able to do that in online (reach rank 120 and own everything) you'd complain thet you are "bored" and "why isn't there more?"...

 

 

i dont like relating things in video games to RL cuz that just doesnt make sense. but since you brought it up:

IRL, you cant buy a tank, even if you could afford it. you cant buy it off the black market, you cant call a company to store it in a hanger and then have it delivered to you in a highly populated city.

police will be a bit more intelligent than to suddenly lose you when you went into a safehouse. nor would they stop a search cuz they lost you for a couple of minutes.

and if you hit their car, they wouldnt send a fleet of officers shooting at you when youve got a star or two. but like i said, lets not compare GTA w/ RL.

Fair enough... Didn't know where your thing of "higher prices" was coming from... The other night, some kid was whining because a flashlight cost too much in online... His explanation was "it doesn't cost that IRL." So, figured I'd cover that if you had the same opinion.

 

 

but explain to me why i have to pay $20k for a certtain blue but only $1000 forr another hue of blue? whats so special about that midnight blue?

My guess would be, because it's more popular of a shade... Why do the super cars cost the most? Because everyone wants them...

 

 

why does turbo cost 50k, bulletproof tires 25k, etc.? bottomline: Cash Cards; make the player spend more money for something he really wants so either a) he grinds for 10 hours to make enough money or b) if he has short attention span, he'll buy our CC.

See, that's where you're wrong... You need to win a certain amount of races to unlock the turbo and you need to be at rank 20 (I believe) to unlock

the bulletproof tires. Before meeting those requirements, you can grind (or in your case, glitch) all you want, but, until you win enough races, you're not getting the turbo and you're not getting the tires until you hit the required rank.

 

Two perfect examples that kill your whole "cash cards" theory... They don't sell cash cards for RP, nor do they sell them for race wins. You have to *GASP* PLAY THE GAME to unlock those things.

 

By the time most players hit rank 20, the $25k needed for the bulletproof tires is a drop in the bucket. As is the money needed for the turbo, by the time you've won enough races to unlock it... Unless, of course, the player cheated their way to that, too.

 

 

and that is what i dislike..it feels like R* is really trying to get every drop of milk out of old Besty before she dies

Well, you shouldn't, since I just blew your theory right out of the water using your own examples... If they were all about "cash cards," those level and race win requirements wouldn't be on there, because neither of those things can be bought with a "cash card."

 

-Bill

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Blah Blah Blah... Blah Blah Blah... Blah Blah Blah Blah!

 

You're all wayyyyyyy over complicating this beyond comprehension with all these paragraphs and quote trains which looks like just alot of blabbering and excuse making trying to confuse the issue. Money glitching is stealing and hurts R* and pretty much everyone else, especially those purchasing cash cards since if everyone glitched and got as much money as they wanted there'd be no incentive to play the game as intended or buy cash cards, so why even have them available?

 

If they came out with DLC that had to be purchased how would you feel knowing some people just glitched content into their garage while you paid for it? Or whenever someone flat out shoplifts a copy of GTA V off the shelves at Wal-Mart after you've already bought it? This is real money we're talking about not just cheating you're way through single player campaign which everyone's already paid for in full and noone cares about what you do.

Edited by mr toasterbutt
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i have no idea why you are quoting economies...there is no economy in GTA:O. if there was supply and demand would determine the price of items... so its non applicable.

Well, I quote "economy," because although you don't believe that there is an economy in GTA (and I tend to agree with you, actually) R* obviously believes that there is an "economy" and really, their opinion is the only one that counts in the matter.

 

 

Online has no character or storyline progression. I have taken many breaks over the past 8 months. and every time i go back on, i hardly missed anything. if there was progression, why am i still doing "go fetch, boy" missions for lester and martin? why am i boosting cheap cars off the street for Simeon? how come Gerald wants me to crash his competition's druggie parties?

Nobody forces you to do missions. Hell, tonight, I played for a few hours (while typing on here at the same time, by the way) and didn't run a single mission. I did a couple races, a couple deathmatches, hit some stores, hit some armored trucks, sold a few cars and still made a few hundred thousand GTA$ in the process... The problem is, it seems like you want to do zero and still get a significant amount of GTA$ for doing that zero.

 

 

havent i proved my character's ability to get sh*t done? why cant he do some bigger, better missions that make me say "holy sh*t, that was epic"? and shouldnt he get paid more? after all, he is killing dozens of mercs per mission stealing crap that are worth a fortune. for example, you steal a private jet in landing strip or a titan from another mission, both of which cost millions.. and after all that work, i get less than 10k? wtf? id rather keep the damn plane, screw you lester. find someone else to do it.

So, don't do that mission... Simple.

 

-Bill

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Good god this thread has just become a wall of text war.

 

Their is no in-game economy. The prices of stuff don't fluctuate based on actions, and there is no working stock market. Stuff is priced highly so that you can't buy everything in an hour, though some things are stupidly expensive ($20000 for face paint)

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raggingmonkey

Good god this thread has just become a wall of text war.

 

Their is no in-game economy. The prices of stuff don't fluctuate based on actions, and there is no working stock market. Stuff is priced highly so that you can't buy everything in an hour, though some things are stupidly expensive ($20000 for face paint)

 

Sums up Online for you

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A decent 30 min ammo exchange can cost upwards of 40 large. That's way cheaper than real life. It could be a lot worse, you could have to pay for fuel!

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i remember the devs during an interview bragging about how they had "years" of ideas for Online. and so far, ive seen 8 months of mediocrity. sure blame the 7 year old console. but seriously, what did they expect us to do? grind RR for a year or two? you say that glitching reduces the shelf life and i would agree in every case except Online. there is no progression except for making money (or buying CC) and spending it.

Well, maybe if they didn't have to do things like take the server offline, because hackers and glitchers flooded the game with cash, didn't have to take the content creator down because of a glitch where everything could be bought for free, spend 4 days on maintenance because some jackasses wanted to have a menu drop UFOs into the servers and turn people into dancing fools, costing them money and RP, on top of God knowa what other hacks, glitches and mods are out there, maybe they'd be further along...

 

It's kinda hard to take your bitching about not having any progression when you're too busy glitching cash instead of just playing the game and progressing naturally. As for "there is no progression," what do you think the level up to 120 is? The higher rank you get, the more stuff you unlock and get access to.

 

 

like i said in a previous post, a level 10 noob who spends his RL money for CC can have everything i have which took me months to earn. how is that progression? does that ruin the "economy"? idk. but it ruins my experience lol

And, as in the previous post, you'd be wrong... A level 10 can't get the bulletproof tires that you mentioned earlier, can't run missions like Rooftop Rumble, can't buy a tank, a buzzard, hell, can't even buy a carbine rifle. Sure, he could buy a Zentorno, but he's not gonna be able to upgrade it much past stock until he wins the races and hits the ranks needed to unlock those features.

 

 

maybe i dont have the patience, attention span or time to waste on grinding for a measly 18k. after doing RR for the 100th time it kinda gets old.

So don't. I just recently bought a Buzzard and my chars are around rank 150 each... First thing I did? Ran a mission called "Trash Talk" on hard. Finished it, got $30k. In playing 2 chars ranks up to 150, I had never ran the mission.

 

 

and my glitching? i dont know how that causes other consoles to freeze. and, as far as i am aware, my glitching has nothing to do with console freezes. so until you find some concrete evidence towards that, please stop talking out of your ass.

That's the problem with glitches... They can have unintended consequences. You might not be aware of it, but it certainly could be happening to other players... Just because you don't know the full effects of what the glitch does to the server and everyone in it, doesn't mean that it doesn't happen. Maybe that's the reason that particular model of Buffalo isn't for sale or spawning online, because there's an issued with it...

 

Besides, it wouldn't matter if concrete evidence was found anyway. As I said before, it wouldn't stop people like you from doing it, because you don't care about others... In fact, reading some of the posts from some people, if R* came out and said that it did cause freezes, that'd prompt some people to do it even more, in hopes of f*cking someone else's console up.

 

 

hey btw, lets do some math. Franklin's buffalo sells for 141k. that would take me 7.8 RR. each RR takes about 10-20 minutes roughly. so i would have to grind anywhere from 70-140 minutes, not including loading screens and waiting in the lobby. not to mention getting disconnected, getting error messages, being forced to return to single player...well you get the picture. plus, i have all this time (45 minutes) to kill. now, i can actually enjoy playing online instead of it feeling like a chore

I mentioned it earlier in another post... I was averaging over $50k per hour and didn't even do any missions, not really trying to make money, just doing basic stuff... You talk about "enjoying playing online," but you're not really playing if you're glitching. Ultimately, just sounds to me like you don't want to play the game at all, if you just want to do glitches all the time.

 

Why'd you even buy a game that you obviously had no intentions playing? You do that kinda stuff with sports games like Madden? Instead of trying to score a Touchdown, you spend your time going between the game and store menus, pulling your ethernet cord out and putting it back in in the hopes that you can find a way to get 7 points on the scoreboard without leaving the huddle?

 

-Bill

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to answer your very simple question, no i did not.

So, you own absolutely nothing from any of the updates? No Roosevelt, no suits, no Zentorno, not even two properties, yet you STILL need to glitch money just to buy the stuff that has been with the game since the first day of online...?

 

Hope you're not looking into a career as an accountant, banker, or any other line of work that involves managing money... You're obviously brutal at it.

 

-Bill

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CarimboHanky

the hyperinflation in LS have been one of my main complains since gtao was released.

 

i dont want the prices to be like SP but you can take the current prices and cut them by 50% and they would look more fair.

 

in the end, there is no economy in this game as prices are fixed, there is no fluctuation, no supply/demand type of thing.

 

on top of that we have the cash cards, buying one you get money out of thin air, stuff like that would never work in a economy.

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CarimboHanky

]

 

...Maybe that's the reason that particular model of Buffalo isn't for sale or spawning online, because there's an issued with it...

 

mmm you can be sure if there was a problem with franks buffalo they would have blacklisted the car. the fact that up to this day you can glitch the car into online, mod it at lsc, buy insurance and simply drive it into your garage without the help of any "storage glitch" show there is no issue with the buffalo mk2.

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mmm you can be sure if there was a problem with franks buffalo they would have blacklisted the car. the fact that up to this day you can glitch the car into online, mod it at lsc, buy insurance and simply drive it into your garage without the help of any "storage glitch" show there is no issue with the buffalo mk2.

Well, what I know is that it is one of the few cars that isn't available to purchase online, doesn't spawn online and they have tried numerous times to patch methods used to glitch the car into online.

 

To anyone with common sense, it's quite obvious they don't want that particular model of the car in the online portion of GTA.

 

I'm speculating that there is a reason behind it, just as you're speculating when you say that there is "no issue."

 

I just find it difficult to believe that there is "no issue" with it being online... Otherwise, I see no reason why it wouldn't be made available.

 

-Bill

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Also, R* won't go case by case and sue people over the money they "potentially" lost from gamers who glitched. Their case would never stand in court

I don't think you get it. Whether or anyone gets taken to court is irrelevant. What about people who spend hours playing the game legitimately to make money, or more importantly what about those who pay real money for virtual money? What does that make you? Think long and hard about this.

 

 

smarter! XD

Edited by Zwenkwiel
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CarimboHanky

well youre speculating too when you say that there reason is not available online is because there is an issue with it.

 

if there was an issue they would have blacklisted the car, just like they blacklisted the spacedocker, snow vehicles from north yankton, the tow truck, etc etc etc.

 

all those cars can get glitched into gtao but you cant take them into lsc or into your garage, not even with the "store any car" glitch.

 

if there was an issue with the car, they would just wipe the car out of everyones garage, just like they did with the spacedocker, police cars and the ratloader back in the day.

 

on the other hand you can glitch franks buffalo, buy stuff for it at lsc, insure it, use on races and nothing happen.

 

heck i even used that car in one of those R* online events, i joined a race with franks buffalo, R* devs were there and nothing happened. no warning, the car still sits in my garage to this day.

 

on that event some people freak out when i joined with that car, some called for me to get kicked and "banned" for using a obviously glitched car, i remember someone saying "now thats a ballsy move carimbo" nothing happened after that.

 

the fact that still not available online is beyond me.

Edited by CarimboHanky
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raggingmonkey

 

the way R* is implementing their CC is aggressive in the sense that everything in Online costs significantly more than in SP.

And, I explained why that is... To extend the time it takes to play... You're not supposed to have everything by the time you reach Rank 10.

 

As I said, some people completed story mode in less than 24 hours... If you were able to do that in online (reach rank 120 and own everything) you'd complain thet you are "bored" and "why isn't there more?"...

 

and i explained it right back; after months of basically the same content, aside from a few neew cars, clothes, guns, races, deathmatches and rec activites, there has been no reall updates.. the storyline, if there even is one, has remained the same since launch. players are bored because of this, not because they glitched all their money and bought everything. i mean think about it, missions have the same goal: go kill some guys, steal this object, run back to daddy. that gets old, that makes players bored. that why free roam becomes a glorified deathmatch cuz there's nothing interesting or exciting to do.

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raggingmonkey

That's the problem with glitches... They can have unintended consequences. You might not be aware of it, but it certainly could be happening to other players... Just because you don't know the full effects of what the glitch does to the server and everyone in it, doesn't mean that it doesn't happen. Maybe that's the reason that particular model of Buffalo isn't for sale or spawning online, because there's an issued with it...

Besides, it wouldn't matter if concrete evidence was found anyway. As I said before, it wouldn't stop people like you from doing it, because you don't care about others... In fact, reading some of the posts from some people, if R* came out and said that it did cause freezes, that'd prompt some people to do it even more, in hopes of f*cking someone else's console up.

 

 

i hope you dont plan to go into law or ever think about taking someone to court, becuase you would butcher the process. your only evidence is circumstanial and is based off of speculation. we dont know if my glitching has caused console freezes or anything else related. if you want to balme someone, then blame hackers that make the glitches possible. as far as we know, selling Frankilin's buffalo does nothing to harm other people's experience. 1. they dont know where my money came from. 2. they dont care.

furthermore, if it was causing such a huge problem, R* would remove it. have they? no

 

 

to answer your very simple question, no i did not.

So, you own absolutely nothing from any of the updates? No Roosevelt, no suits, no Zentorno, not even two properties, yet you STILL need to glitch money just to buy the stuff that has been with the game since the first day of online...?

 

-Bill

 

im sorry, i misread your question. to answer it, yes i have bought stuff from the updates.

Edited by raggingmonkey
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raggingmonkey

And, as in the previous post, you'd be wrong... A level 10 can't get the bulletproof tires that you mentioned earlier, can't run missions like Rooftop Rumble, can't buy a tank, a buzzard, hell, can't even buy a carbine rifle. Sure, he could buy a Zentorno, but he's not gonna be able to upgrade it much past stock until he wins the races and hits the ranks needed to unlock those features.

youre right, its been so long that i forgot there was a level limit for bulletproof tires. so lets say he was a level 20? he can buy them now, he cant buy a tank or buzzard sure, but im not concerned about that. he can buy everything else though. he can buy the weapons in the updates, like the bullup which is better than the carbine.

 

youre right, its been so long that i forgot there was a level limit for bulletproof tires. so lets say he was a level 20? he can buy them now, he cant buy a tank or buzzard sure, but im not concerned about that. he can buy everything else though. he can buy the weapons in the updates, like the bullup which is better than the carbine. and piggbacking off of what another player said, these CC give the player money out of the blue. shouldnt that be considered a glitch? or wait, no because its justified cuz R* is making their money.

Edited by raggingmonkey
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raggingmonkey

 

i remember the devs during an interview bragging about how they had "years" of ideas for Online. and so far, ive seen 8 months of mediocrity. sure blame the 7 year old console. but seriously, what did they expect us to do? grind RR for a year or two? you say that glitching reduces the shelf life and i would agree in every case except Online. there is no progression except for making money (or buying CC) and spending it.

Well, maybe if they didn't have to do things like take the server offline, because hackers and glitchers flooded the game with cash, didn't have to take the content creator down because of a glitch where everything could be bought for free, spend 4 days on maintenance because some jackasses wanted to have a menu drop UFOs into the servers and turn people into dancing fools, costing them money and RP, on top of God knowa what other hacks, glitches and mods are out there, maybe they'd be further along...

 

It's kinda hard to take your bitching about not having any progression when you're too busy glitching cash instead of just playing the game and progressing naturally. As for "there is no progression," what do you think the level up to 120 is? The higher rank you get, the more stuff you unlock and get access to.

 

hey btw, lets do some math. Franklin's buffalo sells for 141k. that would take me 7.8 RR. each RR takes about 10-20 minutes roughly. so i would have to grind anywhere from 70-140 minutes, not including loading screens and waiting in the lobby. not to mention getting disconnected, getting error messages, being forced to return to single player...well you get the picture. plus, i have all this time (45 minutes) to kill. now, i can actually enjoy playing online instead of it feeling like a chore

I mentioned it earlier in another post... I was averaging over $50k per hour and didn't even do any missions, not really trying to make money, just doing basic stuff... You talk about "enjoying playing online," but you're not really playing if you're glitching. Ultimately, just sounds to me like you don't want to play the game at all, if you just want to do glitches all the time.

 

Why'd you even buy a game that you obviously had no intentions playing? You do that kinda stuff with sports games like Madden? Instead of trying to score a Touchdown, you spend your time going between the game and store menus, pulling your ethernet cord out and putting it back in in the hopes that you can find a way to get 7 points on the scoreboard without leaving the huddle?

 

-Bill

 

well im averaging $200k/hour. i still play the game, i enjoy playing deathmatches, races and missions occassionally., just cuz i glitch in 141k/hour doesnt mean i dont play the game. it doesnt mean that i have no intentions of playing. it simply frees up some of my time online to actually play the game than having to grind missions, which feels like a chore.

once you hit level 120, there is nothing to encourage ranking up further. the game stops there. in terms of level progression, i did everything naturally. money glitches dont give you RP. so what happens to your natural progression theory? youre talking about RP and im talking money.

and these glitches youre referencing to ...i have nothing to do with that, not my fault, not responsibility. if youre gonna complain about that, complainn to whoever is responsible.

im not even gonna go into your madden comparision. two completely different games with completely different objectives,
Edited by raggingmonkey
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Can't blame hackers/glitchers/modders because all the prices have been relatively the same since day one, BEFORE anyone was hacking.

 

 

Also, OT: The prices of colors differ, because, get this, they're different colors! Crazy right? Who would have thought that red, only being one color, would cost less than Lava Red, which is a mixture of different paints!

 

You have to be a complete moron to not understand why different colors of paint cost different amounts of money.

 

EDIT: I'm the reason heists are delayed BTW guys, cry about it. I glitch a couple mil. when an easy, legit way to sell cars comes along, and end up spending all that money painting and buying new cars anyway.

Edited by lukeskateboards
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