copperrobber Posted June 11, 2014 Share Posted June 11, 2014 the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale. as you can see here: But when i open the file in openIV the model is huge, like this: It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model! cheers Link to comment Share on other sites More sharing options...
3Doomer Posted June 12, 2014 Share Posted June 12, 2014 the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale. as you can see here: But when i open the file in openIV the model is huge, like this: It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model! cheers 1) you must reset x-form and pivot after scaling. 2) there's some magic with textures on peds - that's why it crashes. copperrobber 1 Link to comment Share on other sites More sharing options...
copperrobber Posted June 12, 2014 Author Share Posted June 12, 2014 the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale. as you can see here: But when i open the file in openIV the model is huge, like this: It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model! cheers 1) you must reset x-form and pivot after scaling. 2) there's some magic with textures on peds - that's why it crashes. Thanks! wqhat do you mean with answer number 2 btw ? Link to comment Share on other sites More sharing options...
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