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Future map additions


STARLORD-1480
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That map is Epic, Nothing beats the real thing;). If R* continues their recent trend of making new maps 5 times bigger per new GTA , then GTA 6's map should not be too far off, actually.

 

@ivar; i checked it out myself before posting and there is no structure on the beach that fits the bill.

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If only this was the GTA map...if only :(

8d7o-ir-b428.png

 

I think the crew map is even bigger; way bigger (than this picture suggests). At least when I play; Los Angeles feels larger than Los Santos...

 

That map is Epic, Nothing beats the real thing;). If R* continues their recent trend of making new maps 5 times bigger per new GTA , then GTA 6's map should not be too far off, actually.

 

@ivar; i checked it out myself before posting and there is no structure on the beach that fits the bill.

 

Yeah I checked it too. Curious what it might be. While I still enjoy GTA, the map should become bigger asap. There is just so many missions you can play in a map space... Even I am starting to find the game stall... I have seen it all.

Edited by ivarblaauw
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by the missing pier i think the reference is to a small pier on the northernmost beach that appears on the print map, but not in game. Or something like that if my memory serves me right.

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Completely agree that they should add maps asap. But they need to boost the gameplay of MP quite significantly as well (having high hopes for heists here...). A new map with the exactly same gameplay would be cool for exploration purposes, but the game would probably still become stall quite Quickly for me.

 

I think we will see some form of map add on with the SP dlc come 2015. This will cost money and i am sure that they want to go all in to make as many people as possible to buy it, both to make money on the dlc short term, and to avoid splitting the player base too much in order to have a profitable GTAO in the long term (ref recent QnA where they explain the cash card strategy).

Edited by ana lill
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Yeah he meant to say that @Zanje. ;-)

 

@Ana Lill

I previously said 2016. It should be 2015 ;-)
I think that when there is more map to explore, more jobs, missions and the heists, the game will also be more fun. Also the addition of animals (and hunting games) and quite a lot of mini games would all together make the game playable for years.

 

Small DLC will be here each 6 weeks or so, this will be free. Content from these dlc's must be bought with ingame cash. However, adding new maps with sp story wouldn't make them money with cash cards. As you said, map additions probably won't be free. I can't blame them, as I wouldn't make it free either xD

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Any paid DLC will split up user base unfortunately, but it would be a worthy sacrifice for something like a map expansion. Such DLC will also take a ton of work and time to develop. It is more likely they will release a new single player story first.

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Re-Dragon-Cro

 

I would not be surprised if at some point they upgraded iv's map. Liberty city was a very detailed map for its time, and all they would need to do is update the textures.

I would not be surprised if at some point they upgraded iv's map. Liberty city was a very detailed map for its time, and all they would need to do is update the textures.

GTA IV's Liberty City with updated graphics and accompanied by all sorts of jobs and properties would be an instant buy for me and I bet many others.

 

Same here, however rather than a straight up port with graphic updates there will be needed some alterations in the structure I guess as in-game there was something about Liberty City being flooded or hit by a storm so considering the damage there should be damaged buildings, ones being repaired and under construction.

 

Also we seen LC in 2008 and it has been 5 years since then so naturaly there would have been some changes aswell.

 

It would require some time to do changes like that but not as much as creating a new map so it would be done much faster.

Edited by Re-Dragon-Cro
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This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

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Canada in the pipeline??

 

I have a very minor and far fetched contribution that i cant see that anyone has mentioned yet.

 

Went on Weasel news to watch a player, and saw the following headline (amongst others that i have never notised before):

 

"Pipeline from Canada to Los Santos nearly finished"

 

Does this mean anything?

Canada certainly has a place in the gtav story. At first i thought of north yankton, but thats not Canada if i remember correctly. This probably means Nothing, but i like grasping at straws:)

 

What do you guys think?

Hey bro,

North Yankton is based on North Dakota, USA. However, I think the fragment has something to do with Oil. There are also a few billboards which say: Say no to Foreign/China Oil. and then something like that American oil is for the Americans.

 

We don't know where San Andreas is based, as California is also mentioned in the HD era (if I remember correctly). But pipelines often lay on the seabed. I think it has something to do with the economic crisis in the USA.

 

 

It's a pisstake on the Keystone XL pipeline from Canada to the US.

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Any paid DLC will split up user base unfortunately, but it would be a worthy sacrifice for something like a map expansion. Such DLC will also take a ton of work and time to develop. It is more likely they will release a new single player story first.

Of coure the player base will be split. But most people who bought a new gen console would certainly buy it. It doesn't necessary be that way though. They can also add the maps to the game, but make them inaccessible when you haven't bought it. Would also be pretty alluring to buy it, when you see it, but can't reach it.

 

Same here, however rather than a straight up port with graphic updates there will be needed some alterations in the structure I guess as in-game there was something about Liberty City being flooded or hit by a storm so considering the damage there should be damaged buildings, ones being repaired and under construction.

 

 

 

Also we seen LC in 2008 and it has been 5 years since then so naturaly there would have been some changes aswell.

 

It would require some time to do changes like that but not as much as creating a new map so it would be done much faster.

 

True, also remember that according to the gta lore, Liberty City was actually two cities (Liberty City and Alderney City). Also the Carraways aren't in the game, but there are still boardsigns in the GTA IV game which directly hint to it.

 

With a Liberty City map expansion, I think they will also add some country side and Carcer City, as that is also a city in Liberty State.

 

This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

wow this is a big question.

Well. It depends how much HDD space you have got. Also how many frames per second you want minimum, and how far the draw distance is.

 

in terms of GTA V (current gen) it can be at least 5 times bigger without loading screens, however, this means that the amount of players (30) cannot be higher. 5 is a safe number though. in theory the map can be endless on current gen as long as there is enough HDD space. However without loading screens, no fps drop and all the details we have currently, the map can easily be 5 times bigger.

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JohnDoe7125539271

This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

 

There are no limitations, only the disk size. They could make the whole world, if it fits on the BD... if you're playing, it will only load the section/area you're in anyway. (and not the whole map)

Edited by PsychoGamer
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This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

 

There are no limitations, only the disk size. They could make the whole world, if it fits on the BD... if you're playing, it will only load the section you're in anyway.

 

Explained in less words than me. But you are right yes.

 

As long as they use cell loading, the game can in theory be endless.

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JohnDoe7125539271

 

 

This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

 

There are no limitations, only the disk size. They could make the whole world, if it fits on the BD... if you're playing, it will only load the section you're in anyway.

 

Explained in less words than me. But you are right yes.

 

As long as they use cell loading, the game can in theory be endless.

 

 

Sometimes less is better... ;-)

 

I bet someone can explain it in 3 pages... but if everybody would understand it?

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map additions would be awesome but I think I'd like to see the map they have now given a bit more..

 

you should be able to enter the hospitals, airport, apartment lobbies, office building lobbies, restaurants, casino, mall, big department stores like you-tool, and it would be really easy to simply open up a few of the huge warehouses in east los and give them crates and boxes for detail or something

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This topic is awesome! Thanks for the summary - exciting read!

 

I raised the point about the crew map in another part of the forum and it was closed down within minutes...but someone up there^ just posted a pic so I may as well ask a few questions about it.

 

I read in the summary post that New Gen is now 16 more times powerful than old gen. If this is the case what is the biggest map they could make? For example, how many San Andreas's could they fit in the optimum sized map?

 

There are no limitations, only the disk size. They could make the whole world, if it fits on the BD... if you're playing, it will only load the section/area you're in anyway. (and not the whole map)

 

 

Wow! 5 times bigger with the ability for 30 players and NO...no Loading. *passes out*

 

*comes around* That is awesome!

 

I don't understand all of the this complex stuff so I couldn't come up with that number myself...but five times bigger is brilliant!

 

What I do hope is for them to add another island which is about a 1 - 2 minute flight in real time...that's what I've been longing for since SA.

 

In the current map by the time you've taken off and gained some altitude it's time to come back down again. Obviously it's possible to land on non convectional run ways but the current ones aren't far enough away from each other.

 

Map extentions by far is the biggest thing on my wish list.

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Re-Dragon-Cro

@ivarblaauw yeah correct.But considering what we got in GTA IV is fairly big I could see them port that first and then later on add the missing locations so we wouldn't have to wait long for it until everything is done.

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Sometimes less is better... ;-)

 

I bet someone can explain it in 3 pages... but if everybody would understand it?

 

True :-) great job ;-)

 

map additions would be awesome but I think I'd like to see the map they have now given a bit more..

 

you should be able to enter the hospitals, airport, apartment lobbies, office building lobbies, restaurants, casino, mall, big department stores like you-tool, and it would be really easy to simply open up a few of the huge warehouses in east los and give them crates and boxes for detail or something

I agree, but I see them adding these in small(er) updates than a big advertised DLC. It would be awesome though! Maybe we get some of them with the heists update

 

 

Wow! 5 times bigger with the ability for 30 players and NO...no Loading. *passes out*

 

*comes around* That is awesome!

 

I don't understand all of the this complex stuff so I couldn't come up with that number myself...but five times bigger is brilliant!

 

What I do hope is for them to add another island which is about a 1 - 2 minute flight in real time...that's what I've been longing for since SA.

 

In the current map by the time you've taken off and gained some altitude it's time to come back down again. Obviously it's possible to land on non convectional run ways but the current ones aren't far enough away from each other.

 

Map extentions by far is the biggest thing on my wish list.

 

Yes, I would love to actual have commercial flights with a reason. You can take the airplane from Los Santos to Las Venturas, and you can see all the desert beneath you. And jump out whenever you want of course.

 

 

 

GTA Style :p

 

@ivarblaauw yeah correct.But considering what we got in GTA IV is fairly big I could see them port that first and then later on add the missing locations so we wouldn't have to wait long for it until everything is done.

True. I just know for a fact that the future of GTA Online and V will be a big one :-)

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SaltyGTAFMember

They never going to expand it, console limitations (yes ps4,xbox one) and I dont understand why some people thought it was like ps3 >pc. You wont ever get a good pc under $500 without flaws and I expect gta 6 going to be a smaller map with more things to do. In about 6 months gta 5 will be forgotten and rockstar next game will be in the spotlight like every other gaming company for the past 10 years.

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southernsontn

map additions would be awesome but I think I'd like to see the map they have now given a bit more..

 

you should be able to enter the hospitals, airport, apartment lobbies, office building lobbies, restaurants, casino, mall, big department stores like you-tool, and it would be really easy to simply open up a few of the huge warehouses in east los and give them crates and boxes for detail or something

 

Yeah, that was one of the things that I felt they screwed up in this game. IV allowed you to go into burger shots, cluckin bells, etc. In V, they give you an armed robbery option, but eliminate most of the enter-able locations

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map additions would be awesome but I think I'd like to see the map they have now given a bit more..

 

you should be able to enter the hospitals, airport, apartment lobbies, office building lobbies, restaurants, casino, mall, big department stores like you-tool, and it would be really easy to simply open up a few of the huge warehouses in east los and give them crates and boxes for detail or something

 

Yeah, that was one of the things that I felt they screwed up in this game. IV allowed you to go into burger shots, cluckin bells, etc. In V, they give you an armed robbery option, but eliminate most of the enter-able locations

 

I see them adding more interiors, with an update, which should make everyone happy for up to two months. then we also want animals. Also good for two months of new play time. Heists, good for at least 2 months of play time. Casino update, also good for 2 months...

 

4 updates, which are pretty important, and already good for extending the life of GTA Online by 8+ months. These are some of the smart moves Rockstar is currently using.

I can't say it disappoints me, as I love free updates and DLC.

The smaller updates, which come around each 4 to 6 weeks are mere time extenders. They make each of these updates in half a week with a small team.

 

New Maps and single player DLC are the big add ons, which will be priced. Any other DLC will be free, the new content in these smaller updates will make it's worth by selling cash cards, so players can buy the newly added content. It is actually a pretty smart move from Rockstar. It creates a large time period, which they can use to work on larger projects (like the add ons).

 

Personal thought:

Pricing of a MAP DLC with a story line, could make a lot of money for Rockstar. They might even sell the DLC as physical copies, (with the condition that you need to have GTA V) so you can buy them in the store, install the game (for which you need a code). After install, put in the original GTA V disc, and you can play the new content. This way they can advertise it, sell it as physical copies in stores (especially a smart move for holiday season) and make lots and lots of $$$. Pricing would probably be around $30/$40 each. Which in my opinion is a fair price.

Edited by ivarblaauw
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Re-Dragon-Cro

They never going to expand it, console limitations (yes ps4,xbox one) and I dont understand why some people thought it was like ps3 >pc. You wont ever get a good pc under $500 without flaws and I expect gta 6 going to be a smaller map with more things to do. In about 6 months gta 5 will be forgotten and rockstar next game will be in the spotlight like every other gaming company for the past 10 years.

This is where you are wrong, Rockstar is not like every other gaming company.When it comes to their games they have always delivered and did things beyond our expectation.

 

Also what console limitations on current gen?Current gen consoles are pretty powerful as mentioned before and have shown their potential, I can see the limitations on past gen as being out for many years now but next gen is just at its start of its cycle.

 

Also what has PC to do with it to begin with?

 

@ivarblaauw good points there, also agree with pricing map DLCs as it sounds like the most reasonable thing.Also interesting idea to do it sort of like GTA: Episodes from Libery City.Maybe make it possible to work like a stand alone game?Like that it wouldn't require original GTAV and would work on its own(unless the story in the game takes some missions in the GTAV map) and if GTAV is present then connect both games, however if not it would have an invisible barrier locking the path to the map which would be the most logical way to seal of locations that aren't present.

Edited by Re-Dragon-Cro
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southernsontn

They never going to expand it, console limitations (yes ps4,xbox one) and I dont understand why some people thought it was like ps3 >pc. You wont ever get a good pc under $500 without flaws and I expect gta 6 going to be a smaller map with more things to do. In about 6 months gta 5 will be forgotten and rockstar next game will be in the spotlight like every other gaming company for the past 10 years.

 

Kind of like how they're never going to "waste time" releasing the game on next gen? up until R* released the info about the next gen port, there were all kinds of people who said that it would never happen...

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@ivarblaauw good points there, also agree with pricing map DLCs as it sounds like the most reasonable thing.Also interesting idea to do it sort of like GTA: Episodes from Libery City.Maybe make it possible to work like a stand alone game?Like that it wouldn't require original GTAV and would work on its own(unless the story in the game takes some missions in the GTAV map) and if GTAV is present then connect both games, however if not it would have an invisible barrier locking the path to the map which would be the most logical way to seal of locations that aren't present.

Thanks :-)

 

I first thought about a stand alone, but for GTA online it wouldn't work. Why? because otherwise people could just buy the game, install it and bring it back to the store. This is why I think there will be used some sort of code. Also I think they want to use some cross map missions. (using the bridges for missions could be a really awesome job?!)

 

People who doesn't have the DLC installed get an update which shows the Low LOD of Northern or Eastern San Andreas. They can see the map, but can't reach it because they die/crash etc. Seeing the other maps is very alluring, and eventually they just buy the DLC. (it is a pretty evil idea, I know :p)

 

 

Kind of like how they're never going to "waste time" releasing the game on next gen? up until R* released the info about the next gen port, there were all kinds of people who said that it would never happen...

 

I still remember that I was bashed for saying that they were coming to New Generation. People were even aggressive when I said that GTA V would come to New Generation.

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southernsontn

 

 

Kind of like how they're never going to "waste time" releasing the game on next gen? up until R* released the info about the next gen port, there were all kinds of people who said that it would never happen...

 

I still remember that I was bashed for saying that they were coming to New Generation. People were even aggressive when I said that GTA V would come to New Generation.

 

 

Yeah, as is fairly well documented at this point, I did a fair bit of research into rockstars plans for GTA:O, and from what The Benz and others said, I came to a coupl of conclusions early on. The first one was that GTA V would come to next gen.. They have said all along that they expect GTA:O to last "for years", and the only way that this would happen was to migrate the game to next Gen. Secondly, that map packs would be added into the game. As withe the first prediction, this is essential for the longevity of the game... No one is going to want to play the same game, with the same missions, on the same map for the 5+ years until GTA VI...

 

And the third thing is that they would start dropping hints regarding the next game in online as build up to the next game...

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True, I hope we will see some info on map additions soon. Also information on the next full installment would be neat. However, I think that the next full game is at least 5+ years from now, if they don't count the map additions and singleplayer missions there as a full new installment.

It is also possible that they are going to add new places, locations and missions to GTA V all the time. (can people see the reference :p) Adding new content, singleplayer stories and maps instead of releasing a stand alone game. It would make sense as they are making millions of Cash Cards, and each year/two years they can sell a new map + missions. Highly advertised so 20 million+ people are going to buy it.

Even by selling the maps for 30$ each. Doing this each 1 or 2 years will make them way more money than just a single installment in 6 years. I think this will be their approach for the upcoming few years. Over 5/6 years we can conclude to see if I was right or if I was wrong :p

Edited by ivarblaauw
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Re-Dragon-Cro

Yeah sort of like a compability pack.

 

Well sure hope a map addition will be next big thing after the Heist Update is released or a Story based DLC(or maybe with it)

Edited by Re-Dragon-Cro
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Richard Power Colt

Q & A time

I'm not sure how far they can really expand GTA Online on last-gen with the console limitations. The game is barely able to run as is. I mean I guess, they could put in a new area, but it would most likely have to be loaded separately if it was something really big. I think R* should focus on making the core structure of the game more fun and functional though before they get ahead of themselves. Matchmaking needs to be improved and the game modes themselves. And we need more goals to strive for so we'll keep playing.

Last-gen can be a problem due to the map size. However it should be easily possible. However there is a lot of HDD needed for a map expansion.

GTA uses Cell Loading. This means that only a small area around you is loaded. The rest of the map is low LoD. This means Low Level of Detail. These hardly impact the game in any way. However; in GTA Online multiple players are playing on the map. For one reason, I don't really understand why, all players load the cells all players are in. (I think they mostly fixed this problem as this was probably a bug) This also causes high amounts of Pop Up and game crashes as the RAM space is simply full.

 

Current Gen doesn't have this problem. There is by far enough disc space, RAM etc.

 

Also different teams of Rockstar are working on different aspects in the game. In a normal office, one person is not skilled in everything. This is the same for the employees at Rockstar. In example: A group of programmers and modelers is focussed on bringing out small DLC, while others are working on maps, or even another game :-).

R* said in the heist IGN article that they have a core team working on multiple projects simultaneously. However the team obviously consists of people specialized in different things so some people design gameplay and others design maps. So a fair point I guess. I do hope R* supports GTA Online for a really long time similarly to an MMO. But I just think some things would have to be changed from the ground up to make the Online mode a better experience.

 

Kinda would be interesting to see them expand North Yankton and release it as a DLC. Would be the first new big area we've had in years.

Edited by GTAandStuff
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Well, apparently the level cap was raised (now 8000?), so I guess we will see some further additions to GTA:O. And it is handled like a standalone game as well, because it is not referred at as GTA V: Online, just GTA:O.

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If only this was the GTA map...if only :(

8d7o-ir-b428.png

Does The Crew suck as bad as the beta did?

So disappointed in the beta, as I had just bought my PS4 a few weeks prior and was really excited about The Crew....till I played the demo! Physics were just plain bad, even for an arcade racer, story sucked, and OMG visually I thought I was on PS2.

 

If they overhauled just about everything, I might give it another go; like I said I really wanted the game to kick-ass, but to me, it didn't.

 

Cheers.

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If only this was the GTA map...if only :(

8d7o-ir-b428.png

Does The Crew suck as bad as the beta did?

So disappointed in the beta, as I had just bought my PS4 a few weeks prior and was really excited about The Crew....till I played the demo! Physics were just plain bad, even for an arcade racer, story sucked, and OMG visually I thought I was on PS2.

 

If they overhauled just about everything, I might give it another go; like I said I really wanted the game to kick-ass, but to me, it didn't.

 

Cheers.

 

Oh right, I was looking at getting it based on the map alone. Didn't really think about everything else. Could anyone shed any light on this?

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