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The Worst Of Rockstar Logic


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The ULSA campus in Richman has an on-foot entrance to a hypothetical parking garage under the running track. In real life, a parking garage does exist in this general location, however it's under a large grass field. The problem is, there's no vehicular entrance to be seen anywhere on campus, meaning the only way to visibly enter is on foot.

 

JeY4xMn.png

 

 

 

Image result for ucla parking garage

 

 

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“The guard uniform will get you out of a tough spot but guards will see right through it if you give them a good look”

 

I put on a guard uniform and drive a supply truck to the main gate of El Rubio’s compound...guard “let me take a look at you...ok you’re clear, go on”. 😂😂

Edited by Up2NoGood45
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Just a minor observation here...

Rockstar Logic at the release of the Cayo Perico Heist : Spread 10 underwater packages around the world map so that people will explore and see all the detail we've put underwater.

Rockstar Logic over the past couple of days : Let's cluster all the parcels right beside each other so people can get them all in a couple of minutes instead - We don't want them noticing where we've cut corners - and we've gotta get them back in range of the jet / Oppressor griefers again...

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whywontyoulisten
17 hours ago, Up2NoGood45 said:

“The guard uniform will get you out of a tough spot but guards will see right through it if you give them a good look”

 

I put in a guard uniform and drive a supply truck to the main gate of El Rubio’s compound...guard “let me take a look at you...ok you’re clear, go on”. 😂😂

It's also amusing that dressing as a Happy Mondays fan somehow distracts from the fact that there is a redheaded 20-something white woman now working for the sausagefest security detail.

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6 hours ago, whywontyoulisten said:

It's also amusing that dressing as a Happy Mondays fan somehow distracts from the fact that there is a redheaded 20-something white woman now working for the sausagefest security detail.

Even better: Whatever face-paint you're using does NOT raise any suspicion at their end. "Ya that fella is using/wearing a zebra facepaint, but hey they're wearing our uniform so I guess its A-OK!!!"

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  • 2 months later...

Oh this thread still exists... nice.

So I've recently started playing Just Cause 2 after finishing up the first game and it's glaringly obvious we've got another "Rockstar Logic" here. I guess it stems back to the very first 3D GTA game, but it's kinda stupid how our protagonist / character(s) are able to carry essentially any weapon they want, along with lots of other weapons. 

In GTA Online alone, we can carry 2 different types of Minigun, 2 different types of rocket launcher, 2 different types of grenade launcher - and that's just in the heavy weapons class. We can carry several assault rifles, more than 10 pistol type weapons, etc etc - in a game that's supposedly centered around stealing cars. 

However, in a game that's focused around destruction, in Just Cause 2 there's way less firearms to use and the player can only carry 3 at a time with very restricted ammo capacity, in addition to a grappling hook and parachute. 

Seems like it should be the other way round. 

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God-eater

I know this is old, and has probably been mentioned before, but it's always bugged me about sourcing "untracable" weapons for the CP hiest- Pavel goes on and on about how if we use our own weapons on the job El Rubio will work out who we are and kill us. Yet for the preps, some of which involve directly engaging El Rubio's men, our own weapons are just fine.

 

Then there's the flipside of that - I've murdered countless people with my Special Carbine, robbed stores, banks, goverment facilities and little old ladies with it - do you really think that rifle is registered to me? In other words, I already have untracable weapons - otherwise the cops would've found me by now and I'd be serving a 3 thousand year jail sentence.

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Kiethblacklion
20 hours ago, God-eater said:

I know this is old, and has probably been mentioned before, but it's always bugged me about sourcing "untracable" weapons for the CP hiest- Pavel goes on and on about how if we use our own weapons on the job El Rubio will work out who we are and kill us. Yet for the preps, some of which involve directly engaging El Rubio's men, our own weapons are just fine.

 

Then there's the flipside of that - I've murdered countless people with my Special Carbine, robbed stores, banks, goverment facilities and little old ladies with it - do you really think that rifle is registered to me? In other words, I already have untracable weapons - otherwise the cops would've found me by now and I'd be serving a 3 thousand year jail sentence.

 

This always bugged me as well. Shouldn't untraceable weapons be stolen in a back alley somewhere or maybe from a warehouse downtown? Instead, we're taking them from a military base where we engage soldiers...once we leave the base do they just forget about us? Are they so embarrassed by our escape that they delete all records pertaining to the stolen weapons (and vehicle the weapons are in) so that the military's reputation isn't tainted? From a story perspective, it just doesn't make any sense. From a gameplay perspective, they just came up with a lazy excuse to keep us from using our own weapons.

Edited by Kiethblacklion
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Black-Dragon96
On 5/7/2021 at 1:45 AM, God-eater said:

I know this is old, and has probably been mentioned before, but it's always bugged me about sourcing "untracable" weapons for the CP hiest- Pavel goes on and on about how if we use our own weapons on the job El Rubio will work out who we are and kill us. Yet for the preps, some of which involve directly engaging El Rubio's men, our own weapons are just fine.

 

Then there's the flipside of that - I've murdered countless people with my Special Carbine, robbed stores, banks, goverment facilities and little old ladies with it - do you really think that rifle is registered to me? In other words, I already have untracable weapons - otherwise the cops would've found me by now and I'd be serving a 3 thousand year jail sentence.

 

And another thing is: "How exactly would he trace my guns?"

 

How could he connect my bullets to my rifle without anyone ever having access to my rifle.

We also have to steal new guns everytime we rob him.

Why? These guns are not connected to us in any way and he already knows its the same person robbing him every single time. Its actually a lot easier to find us if we have to steal new guns everytime we go there.

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Ghoffman9

Doing Cayo Perico with others is completely pointless. Sure you walk away with more by having others there to take additional secondary targets but what they end up taking only ever covers their 15%. You as the host earn about the same as you always do or even less than you would have if you done it alone. Rockstar needs to increase the value of secondary targets taken by associates of your group to address this problem. 

Why bring others along if there is a strong chance you make even less money than you would doing it alone?

 

Through the dialog lines they give you trying to edge you into taking others along shows they want additional players to tag along but there is no incentive for the host to do this.

Edited by Ghoffman9
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6 hours ago, Ghoffman9 said:

Doing Cayo Perico with others is completely pointless. Sure you walk away with more by having others there to take additional secondary targets but what they end up taking only ever covers their 15%. You as the host earn about the same as you always do or even less than you would have if you done it alone. Rockstar needs to increase the value of secondary targets taken by associates of your group to address this problem. 

Why bring others along if there is a strong chance you make even less money than you would doing it alone?

 

Through the dialog lines they give you trying to edge you into taking others along shows they want additional players to tag along but there is no incentive for the host to do this.

 

There is a way - if you're running it with with friends. You and up to 3 others (1 is optimal, tho, like you and a buddy) do the preps separately then join up and run your heists back to back. Do 50/50 cuts. Rinse and repeat.

 

Since there's no real time advantage for having help on the preps, and since 2 guys can complete a full-bag CP run in 10-15 mins, for only a slightly longer time commitment you can complete 2 runs where solo you would only do one. You each clear a little under 2 million each 'round', or roughly half a million more than you'd have gotten on your own. 

 

An added advantage is you're often in each other's vicinity for preps, so helping hands can be thrown in as you cross each other's path (shooting insta-spawn pursuers while your buddy gets into their Sparrow, or hovering near Merryweather docks to repeatedly waste the Valkyrie to try to skip that f*cked weapons prep). 

 

But as far as bringing randoms goes, I totally agree with you - they aren't worth the money they're getting paid, not to mention the fact that, as we all know, they will bring an unacceptable f*ck-up factor (ie 99% of the time they will fail the heist). There is no reason to bring randoms on CP, ever.

 

But I'm very, very, very ok with that. F*ck randoms.

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Knocking steetlights/traffic lights off with your vehicle is nothing, but try and knock a wooden crate with your car outside some warehouse and it's like a brick wall.

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el carlitos

Giving us actions inside of vehicles which is super cool, but each time you do an action inside of a vehicle you press the horn fo a sec.

Edited by el carlitos
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On 5/10/2021 at 7:01 AM, sonnyC said:

Knocking steetlights/traffic lights off with your vehicle is nothing, but try and knock a wooden crate with your car outside some warehouse and it's like a brick wall.

Thats been a staple of Gta for years. Some props are destructible while others are not. Its a guessing game and you learn over time what things you can get away with hitting and what you can't. Its part of the learning process for every installment.

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I been running into quite a bit of god mode users lately. Note I go beyond just reporting them for glitching in-game. I record the footage, upload to Youtube (unlisted of course) and send the link to Rockstar. It surprisingly has resulted in positive change. Noting some time later the account going inactive for awhile. I send proof that is irrefutable like pumping round after round of explosives at them or firing at them with my Khanjali to no effect.

 

If you go that extra mile it seems Rockstar does to if you got the solid evidence to back that up via recordings.

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Sell counterfeit cash, get heli drops. One of the drops is on top of the building next door to the cash factory. That seems a really good way for cops to find your illegal business.

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  • 2 weeks later...

Cayo Perico - Drainage Tunnel entry. Can't leave the same way because Rubio's men have sealed it. So, if they've found the precisely-cut grate, why isn't the whole island on f*cking lockdown?

 

While I'm on it, as you swim away, Pavel tells you "if you're looking for the sub, I had to move it". Why? It's not like they knew you were there - remember that sonar jammer we were required to get to even use the Kosatka on the heist? What, did it stop working? If it did, why isn't the whole island on f*cking lockdown?

 

After you take the main target, Pavel tells you that there is a new shift of guards in the compound. Who are now standing and patrolling within a few feet of the corpses of the last shift. I cannot help but wonder, if that's the case, why isn't the whole island on f*cking lockdown? 

 

Pavel, on more than one occasion, reminds us that we will be destroying all equipment used for the heist. What, even the Kosatka? No? Oh, but we will be destroying the sonar jammer that is installed on that very same Kosatka, no one knows we have and won't be left behind for Rubio's crack forensics team to use to track us down and murder us.

 

The envelope we get with our payment in it. That thing is holding nearly two million bucks, is it? Even in hundreds, you're looking at upwards of twenty thousand bills. Is it, like, a TARDIS envelope? An Envelope of Holding? Or are we getting paid by cheque? A cheque which, and stay with me here, we'll have to cash at some point, at a very serious bank (because I doubt the local liquor store can handle it), into a bank account that should be child's play for Rubio's crack forensics team to use to track us down and murder us.

 

Scope out: if Rubio's men "don't trust smugglers", why do they repeatedly let us out of their sight for hours at a time?

 

The smuggler plane we steal - either it's loaded with drugs/money when we grab it, or it gets loaded up with drugs/money before we use it to leave; why the f*ck aren't we just stealing that?!? 

 

Then there's the fact that, for a Velum (ie Cessna IRL) it's about a 16-hour flight to Colombia, including two refuelling stops. A smuggler crew just goes dark for 16 hours and El Hypervigilant Paranoid Rubio thinks nothing of it? It's not like we hide the bodies or anything - we just leave them rotting on the beach next to their (usually burning) SUV. Oh, and a suitcase full of cash that we don't take for some reason (the same reason, I guess, that we don't take the other suitcase full of cash on the desk in the office that we steal the weapons from).

 

While we're on flight time, sorry Dave, but by the time we get it to you that pizza is cold and about 8-10 hours old. Hope you guys have a microwave...

 

Last of all, and this goes for the Casino heist as well, it's written into the story that we're hitting these places repeatedly. Just how many times does a multi-million dollar organisation have to get robbed before they start stationing a guy with 2 guard dogs and a bazooka right in the vault?

 

Oh, R*, it's not the plot holes that bug me so much, or even the lazy, shoddy writing. It's that you think we're that f*cking stupid to not notice or care about it.

Edited by God-eater
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In the heist you can blow up the guards with stickybombs and it is silent enough to not trigger the Alarm, but if you shoot too many times with a gun that has a silencer its too loud 

 

Edited by Moewe755

 

5WnOKldb.jpgmnMYrlSb.jpg5WnOKldb.jpg

Got Scamed by this Indian @AkshayKumar :(

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On 5/27/2021 at 12:33 PM, God-eater said:

The envelope we get with our payment in it. That thing is holding nearly two million bucks, is it? Even in hundreds, you're looking at upwards of twenty thousand bills. Is it, like, a TARDIS envelope? An Envelope of Holding? Or are we getting paid by cheque? A cheque which, and stay with me here, we'll have to cash at some point, at a very serious bank (because I doubt the local liquor store can handle it), into a bank account that should be child's play for Rubio's crack forensics team to use to track us down and murder us.

 

Cheque was the conclusion I came to. The world is so incompetent that the banks, law enforcement and other criminal enterprises wouldn't notice the clearly too large sums of money being deposited on a regular basis.

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1 hour ago, Yosterix said:

Cheque was the conclusion I came to. The world is so incompetent that the banks, law enforcement and other criminal enterprises wouldn't notice the clearly too large sums of money being deposited on a regular basis.

 

I don't know about you, Yos, but when I commit freelance crime I'd rather not have to report those earnings to the taxman. In fact, I bought a nightclub specifically to launder my ill-gotten gains - and it's why a percentage of my profits goes to money launderers.

 

As far as the IRS is concerned, I'm a nighclub owner who owns a few properties around the state - apartments, a house or two upstate, an office downtown, a casino penthouse - all relatively normal stuff for a very successful businessman (and even all that is way too much stuff to stay off their radar completely - but I accumulated all of that over a period of years, so it can be explained away as legit equity in line with my normal income).

 

They certainly do not know about my hundreds of millions of dollars because it's all in cash & never sees a bank, ever (bit of headcanon there - I know we "bank" our cash, but I've always treated that like a game mechanic rather than a fact of in-game life). As far as I'm concerned, it's all stashed somewhere, like my impregnable bunker or my ex-government blacksite, or buried in the desert a la Walter White. If I make any big-ticket purchases, it's done in cash to people as dodgy as I am. Any other businesses I own are registered to a series of holding companies that have no direct connection to me. Same goes for my arsenal of incredibly-illegal weapons or cartoonishly huge collection of cars and milspec aircraft that I regularly commit hyper-violent crimes in. 

 

If it were any other way, my only possessions would be an orange jumpsuit & what I got from the prison commissary.

 

For you non-Ozark fans or non-millionaires, you try to withdraw millions of dollars from a bank IRL, the bank will report it immediately & feds will meet you there under the assumption that something shady is going on, like you're under duress. Now, you are completely within your rights to tell them to f*ck off, but it's a level of scrutiny fellows like us would rather avoid, no?

 

Same if I were to deposit a cheque for millions - the bank is obligated to report it. Might as well stick a giant flashing sign over my head that says "CRIMINAL HERE!!".

 

Remember, they never got Al Capone for smuggling, murder, extortion or even assault - it was tax evasion.

 

Anyway, long-winded pontification aside, I'm saying all R* had to do was animate a dude handing me a suitcase instead of a friggin' envelope and we wouldn't be having this conversation. 

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Robin1996ify
On 5/27/2021 at 7:33 AM, God-eater said:

The envelope we get with our payment in it. That thing is holding nearly two million bucks, is it? Even in hundreds, you're looking at upwards of twenty thousand bills. Is it, like, a TARDIS envelope? An Envelope of Holding?

Im pretty sure that they gave us one of this bad boy.Zimbabwe%20Trillion_3_CROP.jpg?itok=gIUw

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@God-eater It almost sounds like your speaking from experience.

So much about the money is illogical, your office filling up with cash as you get richer is a personal annoyance.

The other way they could make it work better is if they explained that you get payed in crypto. So what you get handed in these small envelopes is an access code for a crypto wallet. Just thought of that.

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51 minutes ago, Robin1996ify said:

Im pretty sure that they gave us one of this bad boy.Zimbabwe%20Trillion_3_CROP.jpg?itok=gIUw

 

That is worth about 70USD. So 2 million bucks in that currency would require 28.5K banknotes and weigh almost 60 lbs. 

 

If we're talking international currency, you'd want the Swiss 1000 Franc note. 2 million in that currency would be about as thick as a phone & would easily fit into that envelope. Plus you could actually spend it, whereas nobody outside of Zimbabwe would touch a Zimbabwean Dollar. 

 

@Yosterix Crypto is not a bad idea.

 

See, R*? We just solved your bullsh*t plot hole in three posts in a gaming forum. How did you, a AAA game developer with a team of professional writers, not come up with that? I maintain that your opinion of our intelligence is, at best, f*cking insulting.

Edited by God-eater
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Robin1996ify
19 minutes ago, God-eater said:

If we're talking international currency, you'd want the Swiss 1000 Franc note. 2 million in that currency would be about as thick as a phone & would easily fit into that envelope. Plus you could actually spend it, whereas nobody outside of Zimbabwe would touch a Zimbabwean Dollar. 

Or you could...you know...use 10k singapore / brunei dollar note if you insist on being too serious about R* great logic.

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I just thought About this but, the Madrazo Guy buys the same 4 same Things again and again and again. Same goes for mr Rubio he buys the same sh*t evry time he got robbed and it seems like he likes his Whiskey bc he buys that sh*t often.

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5WnOKldb.jpgmnMYrlSb.jpg5WnOKldb.jpg

Got Scamed by this Indian @AkshayKumar :(

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2 hours ago, Robin1996ify said:

Or you could...you know...use 10k singapore / brunei dollar note if you insist on being too serious about R* great logic.

inb4 Mini-Madrazo one day gets fed up with us and pays us in PENNIES!

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MaddenedGhost

This happened not that long ago but I don't remember sharing it here.

Cayo Perico's elite tier security, they will find you, wherever you are.

 

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Edited by The_Ghost
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Enemy NPCs can take clips of bullets to the chest and still live, some can even take multiple bullets to the head. Some can be stabbed, batterd and they'll still keep going.

 

But gently tap them with the butt of your gun is INSTA DEATH.

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On 2/25/2021 at 3:28 PM, whywontyoulisten said:

sausagefest security detail

 

Watch out Merryweather, you got yourselves some competition

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Somebody used a weapon or explosive in the area? 
No problem, now you've been granted the right to break the speed limit, run people over, drive on the wrong side of the road, blast through red lights and more. 
EDIT - in fact, NPCs on motorcycles are ticked off by the slightest of things - you can have a crash against a wall and a nearby motorcyclist will be like "nope, I'm outa here". 🤔

It further tickles me when you're using a Minigun or an RPG or something "militaristic", and then some random NPC says "I've been annoyed by that, lets go and shoot the player with a pistol" - yeah you don't go up against someone with a Minigun if you've got a pistol... 

 

Rockstar has also made it so that enemies can spawn less than three seconds after the previous wave of enemies. 
Do they get a kick out of pissing the playerbase off? Is that somehow "good business practice" these days? Cops and enemies should have a minimum 15 second delay before the next one or wave spawns, and a minimum spawn distance of 400m - it's surely not too much to ask for people to spawn one quarter of a mile away in a 2013, 2015, 2021 game just so players aren't forced to stare at their minimap. 

Edited by Gaffa
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