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The Worst Of Rockstar Logic


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The Slamtruck. 

 

(Need I say more?)

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MaddenedGhost
On 1/21/2021 at 4:20 PM, Gaffa said:

The Slamtruck. 

 

(Need I say more?)

I find it messed up how I literally clicked on this thread just to post the exact same thing 😂😂

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37 minutes ago, MaddenedGhost said:

I find it messed up how I literally clicked on this thread just to post the exact same thing 😂😂

Ditto.

Dumbest implementation of a vehicle ever.

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FrugalDangerMan
1 hour ago, SlammerRPM said:

Ditto.

Dumbest implementation of a vehicle ever.

Nothing like a car hauling truck you can't even drive a car on to let alone use to haul anything. 

 

Not to mention its size seems....too small? That cab should be 8 feet off the ground,  not level with my characters head.

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gnomefromnome
On 1/22/2021 at 11:59 PM, FrugalDangerMan said:

That cab should be 8 feet off the ground,  not level with my characters head.

Hence the name "Slamtruck"

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FrugalDangerMan
3 hours ago, gnomefromnome said:

Hence the name "Slamtruck"

I know what the term means. But the truck is TOO SMALL. Like 3/4 scale.

 

Proof, the vehicle its based on:

2017-05-05-02-55-44-640x427.webp

 

That is a FULL SIZED cab, even slammed its roof is 8ft off the ground.

 

The scale off the Slamtruck is just....off.

Edited by FrugalDangerMan
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Here's something from day one, 2013... 
Rockstar thought it was a good idea to put a car dealership next to a gun shop with an active shooting range. In fact you can even hear guns being fired when you complete one of Simeon's missions that end at his dealership. 

 

Maybe it gets more car sales... "strike fear into the customer" sort of thing, I dunno.

Edited by Gaffa
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Rockstar: Hey let's make gunrunning double cash.

Also Rockstar: But let's not do anything about the bug (which has been in the game for half a year) where players aren't able to deliver weapons when they drive through the yellow corona.

 

And no I didn't buy any supplies before the starting the sell.

Edited by Kyoto
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Possibly mentioned before,  but...

 

**********

Fleeca Heist:

 

You go to steal an armored car that none of the people 'guarding' get into when the shooting starts. 

**********

 

OR

 

 

**********

Prison Break Heist: 

 

Steal a bus, but divert the real bus to the airstrip, taking care to go near its original route as "it's fitted with a geo-locator."

 

So how about the heisters playing Guard and Prisoner use that one? They'd be driving it exactly where it's expected. 

 

And as for the bus that Demolitions has to stop and destroy, what happened to the prisoner that was supposed to be in it ("Bolingbroke is expecting a new arrival")?

**********

 

 

Wha' de fa'?

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6 hours ago, Gaffa said:

Here's something from day one, 2013... 
Rockstar thought it was a good idea to put a car dealership next to a gun shop with an active shooting range. In fact you can even hear guns being fired when you complete one of Simeon's missions that end at his dealership. 

 

Maybe it gets more car sales... "strike fear into the customer" sort of thing, I dunno

thats a sound proofing issue ammunation should fix but if no one complaints 🤷🏼‍♂️🤣

 

where i live theres a indoor-gun range in a shopping mall, you cant hear a single shot been fired from the outside.

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14 hours ago, CarimboHanky said:

thats a sound proofing issue ammunation should fix but if no one complaints 🤷🏼‍♂️🤣

 

where i live theres a indoor-gun range in a shopping mall, you cant hear a single shot been fired from the outside.

 

Ahh thanks, I guess being a brit boy where we don't really have gun shops at all here, for the most part I didn't really think of the sound proofing. 
Yeah, still made me chuckle though! 😛 

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Kiethblacklion

There are 6 missions that can be launched from the Mobile Operations Center, yet none of the missions actually incorporate the Mobile Operations Center. Seriously, what use is that thing other than to modify vehicles, modify weapons, and to drive around in free roam shooting everything that moves. Is it too much to ask to actually use this thing in a real mission?

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1 hour ago, Kiethblacklion said:

There are 6 missions that can be launched from the Mobile Operations Center, yet none of the missions actually incorporate the Mobile Operations Center. Seriously, what use is that thing other than to modify vehicles, modify weapons, and to drive around in free roam shooting everything that moves. Is it too much to ask to actually use this thing in a real mission?

What is this then?

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Kiethblacklion
4 hours ago, Timsalabimbo said:

What is this then?


That is a stock MOC that Rockstar put in for the mission...it is NOT the MOC that players buy, which was what my post is about. We buy it but can't use it in any thing and the one mission that does feature an MOC is NOT our MOC.

Edited by Kiethblacklion
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SqualidCoyote

I log into the game and up I pop in my Zancudo hangar. And oh look there is a business battle in progress which I can participate in if I press <. Ok, first of all I very much doubt there is a business battle in progress because there never seems to be one when I leave the hangar, and secondly if I press a button to participate, I'm just going to be dumped outside the hangar without a vehicle and miles away from the actual event if indeed it is actually happening. So no thanks, I don't think I will press a button to participate,

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Ethereal_NYC_
On 1/23/2021 at 1:36 AM, MaddenedGhost said:

I find it messed up how I literally clicked on this thread just to post the exact same thing 😂😂

 

On 1/23/2021 at 2:12 AM, SlammerRPM said:

Ditto.

Dumbest implementation of a vehicle ever.

 

double or even triple ditto

 

the description of the vehicle is a lie. the picture above the description is a lie. SMFH.

 

because of the fact RS removed tow trucks out of online (even tho they werent normally accessible) 7 years later is because towing will be implemented in an update/dlc or even for E&E. 

On 2/4/2021 at 9:06 AM, SqualidCoyote said:

I log into the game and up I pop in my Zancudo hangar. And oh look there is a business battle in progress which I can participate in if I press <. Ok, first of all I very much doubt there is a business battle in progress because there never seems to be one when I leave the hangar, and secondly if I press a button to participate, I'm just going to be dumped outside the hangar without a vehicle and miles away from the actual event if indeed it is actually happening. So no thanks, I don't think I will press a button to participate,

yes thats a bug i noticed

 

basically it alerts you if your indoors about old business battles

 

then you accept and get tricked lol

 

smh issues like this shouldnt exsist

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- Has mele as part of the main commands,  mocapped a bunch of new mele animations and even gave mele a freemode event

- People complain mele needs to be better.  No buzz for dancing.

- R* still makes a dancing DLC instead which includes brand new animations and a club with minigames.

- People wonder about mele.  Still no buzz for dancing

- R* adds more to the dancing 🤔

Edited by BumpyJohnson
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whywontyoulisten
On 1/25/2021 at 10:27 AM, FrugalDangerMan said:

I know what the term means. But the truck is TOO SMALL. Like 3/4 scale.

 

Proof, the vehicle its based on:

2017-05-05-02-55-44-640x427.webp

 

That is a FULL SIZED cab, even slammed its roof is 8ft off the ground.

 

The scale off the Slamtruck is just....off.

Well at least the Virgo Classic looks ok next to it.

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On 1/17/2021 at 6:17 AM, paperbagdude said:

1 stack of weed bricks on Cayo Perico = $147.870

Literally 16 blocks of weed stacked on pallets in my weed farm = $24.000

 

I must be growing schwag then

Hell yeah!  lol  i was thinking the same thing.  We got that booboo back in LS.  lol  Same with the coke.  I really wished R* wouldve incorperated the secondary loots into our businesses.  They really missed a cool opportunity here.  For example,  we couldve gotten an option before the heist asking us what do we want the game to do with our secondary loot.  The options will be...

 

1* Bank Account - put the money in your bank like now.

 

2* Business - any weed and coke we collect will become product in our MC businesses worth double money.  Money stacks and gold would go to one of our CEO warehouses as cargo to sell.   Not sure about money but gold can definately be sold for double money or even higher if R* makes it special cargo.

Edited by BumpyJohnson
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so why exactly is your cover never blown when they magically know the drainage pipe is damaged and seal it back up? "hmm, the grate was cleanly cut and pushed in, for the 20th time this month, no problem here"

 

same story when you murder the head of security for the safe codes. You'd think in that time between setups/the actual heist the fact that his second in command never checks in would raise some red flags.

 

Also, for somebody who we have to be super careful around or "mr rubio will finish the puzzle" or whatever, we never wear masks until it goes loud, nor do we wear gloves, nor do we care about being caught on that basement camera that is clearly there during the scope out, where you'd be standing still for 30 seconds cutting glass/putting in a safe code...with no mask or gloves...

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2 hours ago, Spectre &quot;2K&quot; said:

so why exactly is your cover never blown when they magically know the drainage pipe is damaged and seal it back up? "hmm, the grate was cleanly cut and pushed in, for the 20th time this month, no problem here"

 

same story when you murder the head of security for the safe codes. You'd think in that time between setups/the actual heist the fact that his second in command never checks in would raise some red flags.

 

Also, for somebody who we have to be super careful around or "mr rubio will finish the puzzle" or whatever, we never wear masks until it goes loud, nor do we wear gloves, nor do we care about being caught on that basement camera that is clearly there during the scope out, where you'd be standing still for 30 seconds cutting glass/putting in a safe code...with no mask or gloves...

or all the times your character pushes and kicks the front door before hitting the button despite having done it before.

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3 hours ago, Spectre &quot;2K&quot; said:

Also, for somebody who we have to be super careful around or "mr rubio will finish the puzzle" or whatever, we never wear masks until it goes loud, nor do we wear gloves, nor do we care about being caught on that basement camera that is clearly there during the scope out, where you'd be standing still for 30 seconds cutting glass/putting in a safe code...with no mask or gloves...

 

We don't care about leaving bike helmets all over the island in the scope-out either. Best not reuse the same bolt cutters you stole from the island last time, but a helmet full of DNA? Nah, just chuck that anywhere.

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whywontyoulisten

Ok, so I've found bolt cutters, coke behind a locked gate, and the guards suspect nothing. Why do I need to come back another day for it?

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Here's another one of those silly things... 
If I manage to get into a Winky or a Squaddie, hell maybe even the Manchez Scout will do the job - surely there's enough mass / energy behind the damn thing to smash open a gate that's held shut by a poxy chain and padlock, simply by driving into it? 

Nope, not allowed.
It might be a bit loud but still... 

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How about running at top speed behind guards will not alert them? Gee you can even push them around - as long as they don't end up moving in a way where they can see you (i.e you made them trip and they spun around) they won't mind you pushing them around.

 

But God forbid you drive a bike a weee bit close to them - nope, that's where they (understandingly) hear you. wat.png

 

 

E for clarification: the top part applies to the Heist itself, I dunno what happens when you bump into a guard during the Scopeout.

Edited by ten-a-penny
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Players: Rockstar, there's this really stupid MC Sell mission that's just terrible.

 

Rockstar: Got it, removing Duffel Bags Sell Mission forever.

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The robbers who robbed the Thrilling Gardner Art Museum. They only managed to get 13 paintings but the estimated worth of those paintings was 500 million dollars. Yet the money given for stealing art from the diamond casino is a pittance in comparison.

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On 2/10/2021 at 2:22 PM, ten-a-penny said:

How about running at top speed behind guards will not alert them? Gee you can even push them around - as long as they don't end up moving in a way where they can see you (i.e you made them trip and they spun around) they won't mind you pushing them around.

 

But God forbid you drive a bike a weee bit close to them - nope, that's where they (understandingly) hear you. wat.png

 

 

E for clarification: the top part applies to the Heist itself, I dunno what happens when you bump into a guard during the Scopeout.

 

When you run over a white guard nothings happens, they don't die, you can park a car on them and get out and they will still move under the car, kinda creepy.

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whywontyoulisten
2 minutes ago, Aquamaniac said:

 

When you run over a white guard nothings happens, they don't die, you can park a car on them and get out and they will still move under the car, kinda creepy.

Scope-out guards do die eventually, they just have a ridiculous amount of health. You can also pick up their dropped weapon, but not equip it.

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