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Things you didn't know about GTAO until now


malcolmfunktion
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HopalongCasidy
20 hours ago, Up2NoGood45 said:

What I either didn’t know or forgot is just how bad air freight missions are and how crappy the payout is even at 2X.  

This.  After unlocking the trade price for planes, I would always get a couple crates on the 2x weeks, but realizing how much time is involved for such little payout, usually quit after the first couple of sourcing missions.  It is criminally unbalanced compared to everything, with the possible exception of the lower tier biker biz. And I generally like those missions. 

Edited by HopalongCasidy
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That the pacific standard finale can be done with a police helicopter. 

 

Guess I'm really late on this but I haven't played heists in ages. 

Latest news I had ppl saying the  apartment with a Kuruma ain't accessible no more. 

 

And best about it everyone knew this and we made it out with the full amount of money. 

I think I never made that. Even with a Kuruma a bag caught a bullet. 

Yeah inside the car. Losing money smh. 

 

 

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Not a GTA thing per se, but it was GTA that made me wonder. I wondered why the pilot of a two-seat bi-plane sits to the rear, rather than the front. I believe, and I may be wrong, that it is to do with weight distribution, the rear seat being closer to the aircraft’s centre of gravity.
 

People with more aviator knowledge than me might know more though.

Edited by Big Molio
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Commander S
3 hours ago, Big Molio said:

Not a GTA thing per se, but it was GTA that made me wonder. I wondered why the pilot of a two-seat bi-plane sits to the rear, rather than the front. I believe, and I may be wrong, that it is to do with weight distribution, the rear seat being closer to the aircraft’s centre of gravity.
 

People with more aviator knowledge than me might know more though.



Partly that, partly a holdover from the days when early military planes were mainly used as spotters for artillery - you'd have the spotter at the front so they had a better view. Later, before mounted guns were introduced, air combat involved people literally shooting handguns (later rifles) from the plane (!!!), and it was better to keep the gunner in the front seat, again for better visibility (and a clearer shot).

 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

 

Thing I just noticed yesterday: if you're trying to do daily objectives quickly and cheaply, and you get "modify a car at Benny's", don't worry about having to own a Benny's car and tweaking something expensive (or having to find something and upgrade it) - it counts just to use the regular LSC options, so just grab something like a Tornado off the street, change the paint for $780, then go ahead and sell it, and job done. :^:

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pressing right/left on the d-pad scrolls through your phone contacts quicker than pressing up/down

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6 hours ago, Commander S said:



Partly that, partly a holdover from the days when early military planes were mainly used as spotters for artillery - you'd have the spotter at the front so they had a better view. Later, before mounted guns were introduced, air combat involved people literally shooting handguns (later rifles) from the plane (!!!), and it was better to keep the gunner in the front seat, again for better visibility (and a clearer shot).

 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

 


Thanks. See, who said video games weren’t educational?

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SummerFreeze

When doing the bunker resupply mission with the railguns, you can ride a motorcycle in Humane Labs.

 

When driving out it allows you to use a handheld weapon like the Micro SMG instead of the railgun.

 

On 4/9/2020 at 2:27 AM, Standard Deluxe 59 said:

You can stand on the back of an ambulance without falling off while it drives.

The Guardian's truck bed, too. It's probably the fastest vehicle you can stand on.

 

On 4/9/2020 at 9:31 PM, Absolut said:

I kept a long hiatus on GTAO, but I think I saw something odd today: a cyclist. Npc on a bicycle. I could have swore I haven't seen one before.

There are several locations where bicycles (with NPCs) spawn frequently. Stealing these is the only way you can remove bicycles from your garages: You replace the ones you bought with stolen ones and then blow them up.

 

On 4/9/2020 at 9:34 PM, Up2NoGood45 said:

What I either didn’t know or forgot is just how bad air freight missions are and how crappy the payout is even at 2X.  

Yeah, the payout is terrible, but I think they are the most fun business missions in the game. Even the long-ass Titan escort mission can be good if you use it to practice your aim, i.e. shoot out the tail rotors from the attacking Buzzards.

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Yellow Dog with Cone
15 hours ago, Commander S said:

Later, before mounted guns were introduced, air combat involved people literally shooting handguns (later rifles) from the plane (!!!)

RewardingSelfishDunnart-size_restricted.

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Halal Cyborg

For the entirety of GTA Online I’ve been pistol whipping people by standing near them aiming and pressing the shoot button...a 15 year old lad told me last night I could use the B Button this reducing the risk of accidentally shooting 😂 

 

I gave him 85% cut on the next heist we did lol

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That you can get 1mil gta$ for doing 10 daily objectives twice (on both characters). If someone haven't started doing it on second one because he thought it wouldn't work like that, there's still time to do it, I guess.

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Halal Cyborg
18 minutes ago, namless1 said:

That you can get 1mil gta$ for doing 10 daily objectives twice (on both characters). If someone haven't started doing it on second one because he thought it wouldn't work like that, there's still time to do it, I guess.

Word of warning I didn’t get mine on the secondary or the hat and have opened a ticket.

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4 hours ago, Halal Cyborg said:

For the entirety of GTA Online I’ve been pistol whipping people by standing near them aiming and pressing the shoot button...a 15 year old lad told me last night I could use the B Button this reducing the risk of accidentally shooting 😂 

 

I gave him 85% cut on the next heist we did lol

I figured that out playing the casino heist too , like 3-4 weeks ago .... was using the wrong method for 4 years lol :D

Edited by nido997
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79'Blazer4x4

The static tanker trailers(the ones with trailer locks that you can't hook to a truck) are invulnerable to bullets from the top. I climbed on one and emptied nearly 2000 minigun rounds into it and it didn't explode. Jumped back on the ground and it explodes right away from most small arms fire.

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Commander S

When did the Annihilator's guns get buffed? Got in one for the "steal 10 vehicles" objective, decided to shoot up a Luxor to do the whole 'see how long you can keep in the air while the engines begin to fail' thing, except the Annihilator tore through the thing in seconds. :blink:

 

I mean, I'm not complaining - it was a recurring complaint back in the early days that the GTA V/O Annihilator was a big disappointment compared to the GTA IV version (and that it made no sense to have something slower than the Buzzard and lacking missiles, and have worse guns on top), so it's good and proper that it now packs a similar wallop to the Stromberg's guns (except you've got twice as many firing at once!).

 

Also, it's a bit easier to snap off the tail rotor from police helicopters again - something that was pretty doable at launch, but then got patched to make it harder. Maybe it's just the beefier guns on the Annihilator, but it was surprisingly good at shooting them off.

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Halal Cyborg
7 hours ago, Commander S said:

When did the Annihilator's guns get buffed? Got in one for the "steal 10 vehicles" objective, decided to shoot up a Luxor to do the whole 'see how long you can keep in the air while the engines begin to fail' thing, except the Annihilator tore through the thing in seconds. :blink:

 

I mean, I'm not complaining - it was a recurring complaint back in the early days that the GTA V/O Annihilator was a big disappointment compared to the GTA IV version (and that it made no sense to have something slower than the Buzzard and lacking missiles, and have worse guns on top), so it's good and proper that it now packs a similar wallop to the Stromberg's guns (except you've got twice as many firing at once!).

 

Also, it's a bit easier to snap off the tail rotor from police helicopters again - something that was pretty doable at launch, but then got patched to make it harder. Maybe it's just the beefier guns on the Annihilator, but it was surprisingly good at shooting them off.

I’d love it if they buffed old useless vehicles 

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13 hours ago, Commander S said:

When did the Annihilator's guns get buffed? Got in one for the "steal 10 vehicles" objective, decided to shoot up a Luxor to do the whole 'see how long you can keep in the air while the engines begin to fail' thing, except the Annihilator tore through the thing in seconds. :blink:

 

I mean, I'm not complaining - it was a recurring complaint back in the early days that the GTA V/O Annihilator was a big disappointment compared to the GTA IV version (and that it made no sense to have something slower than the Buzzard and lacking missiles, and have worse guns on top), so it's good and proper that it now packs a similar wallop to the Stromberg's guns (except you've got twice as many firing at once!).

 

Also, it's a bit easier to snap off the tail rotor from police helicopters again - something that was pretty doable at launch, but then got patched to make it harder. Maybe it's just the beefier guns on the Annihilator, but it was surprisingly good at shooting them off.

The Annihilator and the Buzzard machine guns are buffed up in current gen when compared to last gen.

 

But Frankly, when pretty much all of the other attack helicopters are packing missiles, the MGs on the Annihilator are only good for taking out police helicopters.

 

We need the beta version of the Annihilator:

 

latest?cb=20100623005037

 

Yes, that's the minigun in the center of it which allows for better aiming and accuracy, and those are FOUR rocket pods :)

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1 hour ago, Pedinhuh said:

The Annihilator and the Buzzard machine guns are buffed up in current gen when compared to last gen.

 

But Frankly, when pretty much all of the other attack helicopters are packing missiles, the MGs on the Annihilator are only good for taking out police helicopters.

 

We need the beta version of the Annihilator:

 

latest?cb=20100623005037

 

Yes, that's the minigun in the center of it which allows for better aiming and accuracy, and those are FOUR rocket pods :)

Another Savage?

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SummerFreeze
On 4/13/2020 at 2:33 AM, Commander S said:

When did the Annihilator's guns get buffed? Got in one for the "steal 10 vehicles" objective, decided to shoot up a Luxor to do the whole 'see how long you can keep in the air while the engines begin to fail' thing, except the Annihilator tore through the thing in seconds. :blink:

 

I mean, I'm not complaining - it was a recurring complaint back in the early days that the GTA V/O Annihilator was a big disappointment compared to the GTA IV version (and that it made no sense to have something slower than the Buzzard and lacking missiles, and have worse guns on top), so it's good and proper that it now packs a similar wallop to the Stromberg's guns (except you've got twice as many firing at once!).

 

Also, it's a bit easier to snap off the tail rotor from police helicopters again - something that was pretty doable at launch, but then got patched to make it harder. Maybe it's just the beefier guns on the Annihilator, but it was surprisingly good at shooting them off.

The Buzzard and Annihilator miniguns were always slightly more powerful than the other vehicle-mounted miniguns, and they have multiples of them. In terms of damage per second, the stock gun on the various Technicals is the best automatic vehicle weapon in the game, and the Insurgent Pick-Up/Boxville/Dune FAV stock gun comes close. But if you hit something with all four of the Annihilator miniguns it does three times as much damage per second as the aforementioned vehicle guns do individually.

 

However, the problem with these miniguns is their short range; much shorter than usual for vehicle guns. And of course the problem for the Annihilator is that PvP combat is dominated by explosive weapons.

Edited by SummerFreeze
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5 minutes ago, Draugnar said:

Another Savage?

It doesnt have the explosive MG, just a regular chain but with the missiles as a extra.

 

Plus it caries 6 players that can rappel down.

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Being able to customize your mobile phone's theme and wallpaper so it looks like an ios :inlove:

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Up2NoGood45

The most profitable Simeon car is the F620.  You get over $12,000 for it.  I just recently learned that after playing this for 5 years.

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Standard Deluxe 59
1 hour ago, ye110wbird said:

The Tornado Rat Rod can now do a wheelie.

Seriously?

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You can mess up the game with a weird freeze that requires resetting in the Creator by killing yourself by walking into electrical power generators in the Survival Creator.

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13 minutes ago, Da Elite Ninjah said:

Yes!

That's it, I'm gettin grid of my Zhaba RIGHT NOW! My Peyote Gasser have always wanted the company of the Tornado Rat Rod.

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Up2NoGood45
2 hours ago, Standard Deluxe 59 said:

Seriously?

All upgraded muscle cars do wheelies since I think the Nightclub DLC.

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5 hours ago, Up2NoGood45 said:

The most profitable Simeon car is the F620.  You get over $12,000 for it.  I just recently learned that after playing this for 5 years.

I'm not sure if he does, but if he would request a Baller you should get $13,500 for it.
The prices are 1.5 times the regular selling price. The LSC price for stolen cars is 10% of its buying price.
But Simeon ignores all upgrades, so if you sell one of the npc tuned slate blue Sentinel XS (base price 60,000) to him you'll get 9k instead of ~15k selling to LSC

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That ms baker provides vehicles and a taxi, also didn't know about the casino fasttravel. 

Nice

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