Wiebrendh Posted May 20, 2014 Share Posted May 20, 2014 I tried to use it like JulioNIB explained om his site, but it is not working for me.. GTA.Native.Function.Call("REQUEST_ANIMS", "[email protected]"); It is probably a very dumb/stupid mistake.. But i cant figure out what i am doing wrong :? Link to comment Share on other sites More sharing options...
nordi Posted May 20, 2014 Share Posted May 20, 2014 I don't see any error, could you show the code you use to play the animation ? Link to comment Share on other sites More sharing options...
julionib Posted May 20, 2014 Share Posted May 20, 2014 the anim dont play when you call a play animation method?its good call the request anims before use but is not that necessary in all cases, my first scripts didnt used this method ^^ what commonly happens if you dont request anims is a delay between anim playback call and anim start Link to comment Share on other sites More sharing options...
LordOfTheBongs Posted May 20, 2014 Share Posted May 20, 2014 the anim dont play when you call a play animation method? its good call the request anims before use but is not that necessary in all cases, my first scripts didnt used this method ^^ what commonly happens if you dont request anims is a delay between anim playback call and anim start u dont need to request anims if playing with the scripthookdotnet... anyways just copy scripthookdotnet methods if u want to play animations manually with natives... circled method... so u first request anims then u loop and wait while anims are not loaded... but if u just want to play an animation on a ped just use the scripthookdotnet wrappers in GTA namespace... dont use the GTA.Native stuff Wiebrendh 1 Link to comment Share on other sites More sharing options...
Wiebrendh Posted May 21, 2014 Author Share Posted May 21, 2014 Thanks LordOfTheBongs and also thanks JulioNIB for his site tutorial, it works now Link to comment Share on other sites More sharing options...
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